As others did say I believe it to be a problem more of production and writing than it is of the actor. I am currently about to finish my first run through DS9 so I had a direct point of comparison fresh on my mind and at least to me he did sound like Worf in the game, yet without context. It was good at first, but as the…
"Why don't players want to contribute: Dilithium/Doffs/Commodities?" I think Dilithium is easy to understand, and I wouldn't think 'fair' to ask of a player to invest it on the fleet projects until they have their C-Store ship and the reputations done on their main. And even afterwards I would expect just to donate what…
If I do understand his idea properly Tetryon would benefit from Tetryon Console and from Beam Console. Polaron would benefit from Polaron Console and from Beam Console. Plasma would benefit from Plasma Console and Beam Console. So you would gain less than half the total extra damage than you would currently gain by having…
See? That's the problem right there. You see a T-Rex with lasers and think 'OMG, it must be what have instead of tanks!' Yet maybe in Voth suburbia there are signs of 'Beware the lazordino' in every other front lawn, and the cops at the spaceport have trained lazordinos as well. Hell, maybe those anime-ish mechs are…
Yes, I did my homework in theoretical Hard Sci-Fi space warfare. Which is exactly the point of drones: A drone is an engine, a computing system, and a gun. When most people thinks 'fighters' they think wrong, the idea with space warfare drones are weapons platforms. And how will a damaged system be repaired in the middle…
People can survive EMP. Their ships don't. What purpose serves a live pilot on a dead fighter? He is not shooting anyone? He may as well be dead. Oh, and now you have to actually retrieve him before he dies for realz instead of just whenever you have the time. Also, closed systems can't be TRIBBLE outside of 'space magic.'…
Until the time comes for a complete overhaul to the exploration and diplomacy system your best bet is to get a Tuffli or a Cell Ship and focus mostly on Doff assignments, some Romulan reputation stuffs, and roleplaying/diplomacy Foundry missions. My guess is that the time will never come as those games focused mostly on…
Given highly advanced computers, holodecks, and holo-people I would expect Starfleet to either use drones, holo-pilots, or control the fighters remotely from on-board holodecks. It is generally believed that if we ever get actual starships they will have at most a token crew to deal with hard choices and the unexpected,…
I don't really get the hate for his 'attitude' even when I do kind of get the hate for being forced to have him on your ship. It adds a little bit of variety to the proceedings, and I actually grew to like his tendency to butt in to give his own opinion and suggestions, and would like for the other Rommie 'plot' Boffs or…
I don't think the game is hard or complex, but I do believe he may have a point about the game over-complicating the very act of playing the damn game. Take the three examples I did mention: Nexus, FTL, and Star Wolves. All those games are way (way, way) harder than STO will ever be, and their gameplay is far more involved…
I would actually say that Space is way too simple, but that's just my own subjective take on it. It would be pretty nice if they were to steal some things from Nexus, FTL, or Star Wolves for example, all of which are much heavier on the micromanagement and on the tactical choices. The way it is now it puts too much…
I think it could help to have proc-rate scale with Aux, have Sci Vessels give a bonus to proc-rate, have Sci consoles that raise the proc-rate for a particular energy type, or a combination of all three. I envision Science Vessels as having a support role first and foremost (heal, control, debuff, etc) and thus that would…
The Klingons glorify heroic abandon, not stupidity. So I believe they wouldn't see a suicidal charge as having merit in and out of itself but based on context and accomplishment: A Klingon that disobbeys orders to make a suicidal charge that turns a sure victory into a defeat would be remembered as an idiot, while a…
If a Tal'Shiar reputation system or 'mini-storyline' is ever introduced I hope it is so by means of a mission on which our crew, republic Boffs, and allied power Boffs mutiny and we, those Boffs loyal to us instead of a faction (the odd ones we did get along the way), and our new Tal'Shiar buddies have to kill them all…
*lights up a cigar with a burning dilithium crystal* Problem? :cool: I want you to know you did miss on the chance of torturing a Starfleet captain for secret codes after cutting a bloody path through what remains of his crew. :(
That's a good point, and part of the reason behind using the carrier, on my example, mostly against lightly protected civilian targets: A carrier should be able to deal with militia/police ships while launching an all out attack against civilian targets across a relatively wide area, then recall everything and get out of…
That's a good point, yet I believe a stealthy Carrier could be still used under such mentality. First, a carrier can be used as a staging area for other ships (the Romulans have the ability to move personel and resources mostly undetected, and a carrier has the facilities to stage light repairs and routine maintenance…
While I do understand the general idea of 'I want a modern ship that looks just like the Constitution class' I have to say it would be kind of foolish to see the Federation taking weird requests such as that one while engaged in a war in I-already-forgot-how-many fronts and everything else that's going on. By now I would…
Now that's an idea I like. The starting mission for KDF and KDF alligned Romulans and Remans would end with you being sent all the way across the galaxy by some treachery or betrayal. Now you and your crew have to return home to clean your name and give the one who set you up a glorious beating, and everything that gets in…