not my idea.
i can't remember the guys name (hope he shows up) but everyone on chat at the time thought it was great.
basically its this...there's a seasons or two worth development ofc...and then:
you and your crew get a call on a mission and you encounter "a thing" ("Why is any object we don't understand always called a thing ?" :P ) that basically does what the caretaker did and throws you out into the far reaches of the galaxy.
and you have to travel back
exploring strange new worlds, encountering new life and new civilizations (bet some of you liked that bit huh ?
) and maybe some old ones.
suggested time periods to undertake the journey ranged from a week to two months.
you would encounter scripted and story arc events/missions and randomized ones although you would ofc be somewhat on rails that kept you going in the right general direction.
some missions could be kind of half and half. scripted like defera while at the same time generating races and environments like exploration clusters.
random attacks and perhaps split event paths based on mission choices could be part of it too. you could end up being in an advancing war with a species or alternately have made peace with them...or being in opposite position with another another...there could be more than one of these "factions" who could either attack or aid or supply you or even give you an additional mission or two depending on your standing with them.
as many factors could be made random it could maybe be repeatable.
anyway i said "someone should put that on the forums" because i was one of the ones thought it sounded great (and a clever re use of some existing games mechanics that didn't seem that potentially hard to implement) but so far no one has.
so here it is (with no doubt a little embellishment from myself and some spelling mistakes).
i hope some of you like it.
what do you think ?
P.S i know there are calls for other stuff going around but it seems many of those are in the pipe so please don't let your desire for other content overwhelm your assessment of the idea.
i really think something like this would additionally round out the game as a Star Trek game...
Comments
not sure where you'd have it set up, maybe before the borg arc.
could call it the Tempest or Lost arc (Tempest for getting thrown across space like a storm for a water bound ship; Lost for literally being Lost in Space xD)
1. you can't. it's a commitment and you're gonna kinda need an alt if you wanna do that stuff...which tbh could be spun as a fairly justifiable price to have to pay...
2. partial suspension of disbelief:
you can use the instance finder. you can use the merchant ship.
or...
at the start of the journey you met a particularly mercenary trading ship captain who upon incidentally learning of the existence of the Ferengi sees great opportunity for opening up a long haul trade route if he aids you in getting home.
this merchant becomes a callable merchant ship with the usual functions.
he call also sell or activate a temporary transwarp jump to a fixed location but after a while technology snaps back and you are returned to exactly where you were previously. this jump technology has a unique affinity for the make up of the region of space you are in and does not work outside it (in reality the timing would be at your discretion and it would simply reuse the transwarp system).
3. complete suspension of disbelief
basically no restriction on travel.
there is another option, "the reward dedication option" which is to do something like make it so loot advances in level the longer you stay in without coming home and have it drop back down if you have to go to spacedock and give a title and ofc an achievement.
or
you could have alien starbases and/or planets with facilities open up as part of the story arc, maybe at a rate of one per week that would provide services and also possibly limited long distance back and forth travel.
I'm down with however they decide to do it, so long as they include the Kazon. I have a tac in Galaxy-X that's just itching to "share" some weapons technology with them.
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Tier 5 Connie
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Peace and diplomacy in this kind of situation would certainly not fit with the KDF or even the RR. They would be more akin to exploiting and and raiding than making friends with the locals.
you'd be a pissed off Klingon looking for path to revenge...
Grrr
but it might be more tactically rewarding to join with 1 faction of say 3 operating in that area of space and conquer the territory for the Empire !...or at least some juicy fealty...
if you blow everything up where are you gonna dock ?
Or NOT. . . .
First officer: Sir the Kaazon are arming weapons!
Me: Activate the cloak, punch it and get us behind them. Initiate Alpha strike on my mark.
*Clouds of Kaazon vessels burn in space as we depart under cloak*
Me: Honestly, If Janeway just had the right weapons and tactics these space rednecks would have run away each time she entered the same sector as them.
That is so un-starfleet
Now that's an idea I like.
The starting mission for KDF and KDF alligned Romulans and Remans would end with you being sent all the way across the galaxy by some treachery or betrayal. Now you and your crew have to return home to clean your name and give the one who set you up a glorious beating, and everything that gets in the way is going to learn a thing or two about the KDF and the Romulan Star Empire.
And you get 'conquistador marks' for all the valuables, slaves, and new technologies you bring back.
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That way conflict would surely happen but it would also introduce a story arc with us trying to figure out why all these aliens are being brought to our quadrant of space.
Then devs could just utilize planets and regins of space already in game, and players wouldn't be forced to give up existing content.
Hey, they're going to shoot at my ship and try steal my gear? They die, there's a reason I fly a Defiant class.
When a Defiant fires a "Warning shot" it's tearing out its enemys guts and show it to them.
LOL
[Federation thinking]
Avoid confrontation
[/Federation thinking]
If you can cloak they are no threat. Egaging them afterwards is an act of aggression. :P
While the Klingons would certainly operate diffeently, it would be foolish to just attack everything. As hard as it sounds, but Klingons are not Orcs. Like anothe poster said, forming a kind of supportive bond with at least one faction would be a wise choice. But assuming the lost Klingon destroyer would just go on and wreck anything regardless of the tactical situation is a bit of an harsh cliche.
But considering this game is a shooting range... XD
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Why? Klingons and Romulans do have diplomats and scientists as well. Just because this game portrays them as a bunch of brutes, pirates and orcs doesn't mean they have to stick to that.
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I've been suggesting for a long time to do this as an alternate cross-faction leveling path.
So it doesn't matter if you're Klingon, Romulan, Federation, etc.
You start off being propelled into deep space. You work your way back by level 25 or so.
For KDF/Fed/Rom it could be an alternate leveling path for alts (and a bunch of new missions for existing players). For less popular factions, it could be their primary leveling path.
You just lace it with lots of choices.
I doubt we'll ever see, for example, a Breen or Ferengi faction. But you could be a lost Ferengi or Breen Captain who gets Ferengi or Breen-style choices and makes friends either with a lost Fed Fleet or a lost KDF fleet on the way home.
It should not be something that can happen out of the blue, because a lot of people will not appreciate that.
Remember the "Deep space" you do not have permission to enter? Let us enter and blow/explore the TRIBBLE out of it.
Most of that "deep space" contains known planets that Cryptic hasn't gotten around to adding yet. They're working more or less from official Star Trek maps.