If only Weyoun were an account-unlock I think the combo of that plus a pretty nice looking JH ship would warrant the price. But either wasting the level-up on my already-65 character (or starting a new JH I don't particularly want to do right now) makes it iffy. Getting the ship PLUS a nice BOFF I could use on a couple…
I wanted to acknowledge that in the enthusiasm of my original post I never intended to imply that a couple of incidental references in dialogue would canonize all of STO. But even a clear intentional nod to elements of STO on screen is a delightful way to acknowledge the extended franchise. Now if we can just see an…
As for the "is there a new bridge" that comes up every time a ship is released, the answer is not hard to understand from a production perspective. If the bridge asset has been created for a STO adventure, then they will almost certainly offer that as a bridge for a specialty ship. Otherwise, no, they will not make a new…
"How DARE Cryptic make an expensive ship that I PERSONALLY DON'T WANT! How DARE they???" ;) Moving on, I must say that the ship team did an amazing job taking an asset that was barely seen on screen on Disco (why oh why don't the producers realize some of us LOVE to actually SEE THE SHIPS???) and make it into something…
Thanks to everyone who chimed in on this; it's been an interesting discussion to follow to put some broader context to my own experience. FWIW, I didn't phrase the subject line well as I intended to focus mainly on the intrinsic ship ability side of things (i.e. Gather Intel) especially in the context of "useless" ;-) but…
Yes, I'm confused over this as well. I've bought Aenar and Catian BOFFS multiple times (but long ago) and they are still on active alts. But the store offered them at the full zen price when I looked (even on the alts that have them).
Let's not forget the hospital ship USS Hiawatha from Disco S2. We only saw it as wreckage but there is an Eaglemoss version of it already! I bet Cryptic could make a pretty sweet update to the design as well...
Hmm, had not thought of the dry-docking option; I will give that a spin. True, you can transwarp from battle zones, but not TFOs, or story missions I think. Still, I have custom key binds I've been using for years on all my alts and there is no transwarp in them, and I'm not invoking them when the problem occurs. And in…
Transwarp isn't even possible from a combat map, much less during actual combat. And I've got no fancy key binds other than cycling through one set of tray powers (and I don't even use that when the warps occur). Only that ship on that character. I've got 9 active character @L60 and it only happens on this one with this…
Aaaw, thanks for mentioning that; I'm SO glad the story resonated with you! It means a lot! At some point I may have to write my own fanfic conclusion to that story (as I never managed to get the sequel authored).
I thought I'd mention that a week or two ago when I was going through inventories on my alts I noticed the Genesis device had mysteriously appeared in the main inventory of one of my alts (my 1st character). Is this the expected delivery mechanism? I never did see it under the promotions tab, but am content that I have at…
Thanks for this; I've tried a couple avenues of contact but haven't gotten my featured mission Genesis Device for The Interwarp Experiment. While it wasn't featured at the time of the sunset it had been for a long time and was documented here: https://www.arcgames.com/en/games/star-trek-online/news/detail/3027483 Earlier…
Every film/series/episode will be somebody's favorite and somebody else's most hated. But ST:TMP has a special place in the hearts of so many of us who saw the impossible, our hopelessly canceled TV show resurrected. Love it or hate it, it manifested the opportunity for ST to continue as a 50+ year franchise. So yeah, +1…
Ah thanks for the info. Since some rewards went out I wasn't sure whether the really cool ones had gone out too. And yeah, I'll admit that description of the device looked cool enough to take away a little bit of the sting. :wink:
@"ambassadorkael#6946" is there any chance in this last month that former featured missions could be reinstated in the featured list for one last hurrah? My mission "The Interwarp Experiment" (first featured 10/11/2013) was pulled off the featured list some time ago (minor bug fixes I think on some patch or another) and…
The issue with GK isn't that it isn't winnable with an average load out, it's that with the spawn rates and tactics, it can drag on or never complete with an inexperienced team. That puts it in a separate class than most of the other queues, for better or worse. Now of course the logical approach for a player is to only do…
Unfortunately this update has recreated a BIG BUG they had just fixed: most of my alts were unable to access any ViL missions (they were present, but no UI buttons to activate). This included an alt that was partway through the sequence; no hail, no replay buttons to be seen. That all got fixed a few days ago, but as of…
You know this was all fixed for all my alts a couple days ago. But today everyone lost access to the Gamma Quad missions, even the alt who was 2 episodes into the arc. Only my J'H can still access the ViL missions on replay. Everyone else can see them listed but no buttons to activate.
My real beef is why do I have to find out about this here, and not on the actual NEWS item announcing that it’s going on??? C’mon Cryptic, please update your public-facing sites with info like this. Searched all over looking for the queue in-game.
People have asked this repeatedly over the years, but the devs have explained, why this just isn't practical with this game engine/level design. To play on your own bridge it would require the mission to have as many variants as there are bridges in the game, and each would have to be laid out and debugged uniquely. It…
I also am really enjoying the nostalgia of this classic set! The attention to detail is truly excellent. At this point, beyond the missing 'leave ship' buttons below decks, I only have a couple minor quibbles on graphics panels. There are two of particular note I'd love to see updated to canon: - Diagnostic readout in…
God this place is still a wreck. I know areas of this game get abandoned constantly, but to abandon fixing this area before it ever even worked correctly is very sad. The speed with which zones convert with little or no warning is just as bad as ever (dropped in for around an hour today, came within 1 zone of spawning the…
Unclear what's happening with me. Running on an older Mac Pro with Radeon card. The game runs, technically, but the frame rate dropped from a consistent 30ish to something as low as 2-4 on ESD, and lower than 1 on combat maps. I thought I'd been running DX11 successfully on the hardware, so I'm unsure why simply dropping…