Oooh. That's problematic, since they already said at the Q&A that new content is being held off on until after release. They promised plenty of repeatable content. But story content they teased is going to have to wait until after they have the time and resources.
Wait ... so X2 is going for the S.9.5 skeleton 'feel' as far as story is concerned?
Its not our responsibility for what happens to "Star Trek: Online".
Don't own Cryptic's problems.
Let them learn on their own.
There be two problems with that :
1) The ego's of certain Cryptic employees .
2) The disconnect that exists in this game between what you buy and what you play .
You don't buy playable content, thus there is no direct link between the playable content and your money .
This simply translates into: you buy shinies and fill their pockets and they can do whatever the hell they want .
That's the deal .
.... and that is why they can learn little to nothing from players leaving as to them that translates to: " they didn't like our latest lockbox" ...
Game will continue apace, but all the conflicting news (game will be harder, t6 ships with abilities built into the ship instead of consoles, you'll have to retrofit your retrofits, expansion story will be experienced via repeatable content) overall isn't good. Truth is Cryptic messes up. A lot. This will be a very rough ride.
Game will continue apace, but all the conflicting news (game will be harder, t6 ships with abilities built into the ship instead of consoles, you'll have to retrofit your retrofits, expansion story will be experienced via repeatable content) overall isn't good. Truth is Cryptic messes up. A lot. This will be a very rough ride.
- the lock bock weapons will be updated? i like the visual of my elachi DHC, and i don't want to change them :P
- can we expect a small faction outside the allegiances?; i'm tired to play always under the federation or the klingon empire. this could be interesting to play as a smuggler or a pirate.
I do find it a little mind boggling that Cryptic dropped a bombshell like the T6 ships announcement, without a single accompanying Dev Blog to provide a few details and some context. Did they honestly not expect the fans to freak out?
[SIGPIC][/SIGPIC]
This character is why I don't play my Romulan any more. Tovan Khev is NOT my BFF! Get him off my bridge!
- can we expect a small faction outside the allegiances?; i'm tired to play always under the federation or the klingon empire. this could be interesting to play as a smuggler or a pirate.
No.
Don't look silly... Don't call it the "Z-Store/Zen Store"...
You will have the option to make them "better" (isn't that how they put it?).
Tier 5 ships yes but I'm pretty sure nothing was mentioned about weapons. And I see no reason why they would. Because it would impact on their Zen sales as people blindly try and grab the new shiny stuff.
Tier 5 ships yes but I'm pretty sure nothing was mentioned about weapons. And I see no reason why they would. Because it would impact on their Zen sales as people blindly try and grab the new shiny stuff.
the only possible way i can think of to get mk xiii/xiv box weapons, is buying weapon boxes, and opening them up after you hit lvl60. but no guarantee it'll work.
Defiant
RnD and upgrade needs less RNG. Less lottery. Something has to change.
How long have you been playing? I've been playing since beta and there is NO preventing player rage. As sure as the sky is blue it is a certainty that players will rage. With every announcement players WILL rage... We all knew that the con would most likely be the time and place for them to announce the next expansion, whenever one came up. It's how they announced the Dyson sphere and how they announced Legacy of Romulus.
Also, if they stay true to form we'll start seeing new devblogs outlining the expansion in a few weeks, if not sooner. And they will most likely explain everything we need to know. After the last two cons it was a steady steam of devblogs explaining everything down to costume creation, so be patient.
Sarcasm aside, I understand that it's not possible to please everyone and I never claimed it would stop all the rage going on, but they should have at least had modicum of common sense and got the first Dev blog out the second the TRIBBLE hit the fan. But no in true cryptic style they let it sit and fester over the weekend then wonder why people turn on the Devs.
All the odd comments made by the various Dev's in this thread are nothing more than a poor attempt at damage control. But what they're doing isn't just impacting a small percentage of the player base its affecting every single player with a toon of at least lvl 50. And be under no illusion once they roll this out they'll do it time and time again.
The excuse that it'll curb power creep is pathetic all it'll do is put it back several months a year at the most. The power creep that they and a lot of people complain about is down to cryptic.
All that aside I really wish they could have heard or read our fleet/Allied chat over the weekend. Because I've never seen some many people so pee'd off about a single thing as this. And I'm talking well over 500 people across three or four different fleets.
And as for the Dev's comment about "They'll look after us", sorry but they are but hollow words. They'll TRIBBLE us first chance they get, they always do. Introduction of the rep system, the trait revamp after so many players dragged countless toons through multiple reps, The crafting mat conversion (Namely the blue items) and now this.
Despite my instincts telling me this isn't going to be pretty, I'm hoping that we'll come out of the other end in decent condition. And any who thinks that we wont get shafted with this expansion is either blind to the reality of it or just doesn't want to see.
I do find it a little mind boggling that Cryptic dropped a bombshell like the T6 ships announcement, without a single accompanying Dev Blog to provide a few details and some context. Did they honestly not expect the fans to freak out?
And what did not giving a calming answer do? It got people streaming to the forums and talking excitedly about the pros and cons of the expansion. It can show investors there is interest in this product and it whets people's appetite for it.
I think that may be rather shrewed.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
I noticed that the new Uniform Code has split the Medical Department from the regular Sci/Tac/Eng unity uniform.
I remember an old Perpetula design where they had 4 classes. Maybe we will get a seperate Science and Medical Department, and not the mixed one we have now.
I noticed that the new Uniform Code has split the Medical Department from the regular Sci/Tac/Eng unity uniform.
I remember an old Perpetula design where they had 4 classes. Maybe we will get a seperate Science and Medical Department, and not the mixed one we have now.
If that's the case, I hope we get to choose Med or Sci for our existing captains and BOFFs so we won't have to reroll.
If you believe anything out of Rivera's mouth, I have two bridges and an ocean to sell you. Barely used.
Um, you can *see* the Work in Progress interface for upgrading items in the game right now. I'm not going to get this thread deleted by posting it, but it's there.
If you believe anything out of Rivera's mouth, I have two bridges and an ocean to sell you. Barely used.
Just because someone has a different viewpoint doesn't mean you have the right to insult them like that. Instead, please give a valid reason for your position so we might have a more intelligent conversation.
My vesta is miss universe compared to that new fed cruiser or escort. I dont think ppl will buy that ugly ship, even dysons had small sales compared to other ships like galaxy pack. I would gladly pay for fleet version of vesta with new looks (nacelle, hull, etc.) but i wont be paying for this ugly ship thats for sure. Expansion 10 will be good for me couse i will be saving a lot of money (and most of ppl by the comments)
Tier 6 ships:
All 3 factions getting new ships.
New class of starship, to go along with the new class of Bridge Officer.
Ship upgrades will not be tied to crafting system which was introduced in Season 9.5.
With new ships, comes new tiers of gear. Mark XIII and Mark XIV will be added.
"Nothing you have will become obsolete. Ships, gear, nothing." - CaptainGeko. http://sto.gamepedia.com/Upcoming_content
Plus as I have said before on this subject. I could use a little more challenge since my regular ships (Non Fleet Ships) practically destroys all my targets.
I'm looking forward to the new Delta Expansion. Lots of new places, new enemies, new missions. I see lots of fun in the future.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Story content: Delayed ad infinum. Don't worry though, we've got grindy stuff for you to do.
All your gear and ships: Obsolete by virtue of no longer being max level, welcome to the new grind, ladies and gentlemen. I can see it now... "Purchase an 'Upgrade Module' to unlock your ship's full potential! Only 1499 zen!'"
I don't see why they would introduce a new "tier" of weaponry and ships. Guild Wars 1 had a hard-cap when it came to gear, all they did was introduce harder content to satiate the playerbase. Give me skins, give me effects, give me new abilities to toy with, but don't make all my hard work obsolete. Some of us have other bills to pay, and STO ranks really, really far down the list of stuff I need to spend money on. I suppose with Lifetime I can just play the waiting game to be awarded enough Zen to purchase whatever I need...
Sardak (Science Officer): Captain of a 23k DPS R'Mor Temporal Science Vessel, R.R.W. Vathos Odan Brota (Science Officer): Captain of a 28k DPS Scryer Intel Science Vessel, U.S.S. Kepler Patiently waiting for a Romulan Science Vessel
Story content: Delayed ad infinum. Don't worry though, we've got grindy stuff for you to do.
All your gear and ships: Obsolete by virtue of no longer being max level, welcome to the new grind, ladies and gentlemen. I can see it now... "Purchase an 'Upgrade Module' to unlock your ship's full potential! Only 1499 zen!'"
I don't see why they would introduce a new "tier" of weaponry and ships. Guild Wars 1 had a hard-cap when it came to gear, all they did was introduce harder content to satiate the playerbase. Give me skins, give me effects, give me new abilities to toy with, but don't make all my hard work obsolete. Some of us have other bills to pay, and STO ranks really, really far down the list of stuff I need to spend money on. I suppose with Lifetime I can just play the waiting game to be awarded enough Zen to purchase whatever I need...
This is true, but I still believe that there should be a solid "endgame" as far as gear goes. I like there to be a theoretical maximum that a player is able to achieve and strive for. I was never able to get into most MMOs, because the top was always changing. Why waste energy specializing when what is tier 1 today is tier TRIBBLE tomorrow? I hope Cryptic handles the transition in a positive way, especially after their bone-headed removal of the hourly bonuses and the reputation nerfing.
Sardak (Science Officer): Captain of a 23k DPS R'Mor Temporal Science Vessel, R.R.W. Vathos Odan Brota (Science Officer): Captain of a 28k DPS Scryer Intel Science Vessel, U.S.S. Kepler Patiently waiting for a Romulan Science Vessel
Watch this. About 38-42 minutes in Geko points something noteworthy out. You'll probably wanna level your R&D now to prepare.
It's still not worth leveling or touching the system until there are full details of what you get. So time isn't wasted messing with the scrollie and clickie UI.
Comments
Wait ... so X2 is going for the S.9.5 skeleton 'feel' as far as story is concerned?
Its more then likely revamping of numerous systems already in game and a buy now gimmick to get ahold of all of a specific Factions new T6 ships.
So all that nonsense Tacofangs was going on about 'doing it again' in reference to LoR was smoke being blown up our.....
There be two problems with that :
1) The ego's of certain Cryptic employees .
2) The disconnect that exists in this game between what you buy and what you play .
You don't buy playable content, thus there is no direct link between the playable content and your money .
This simply translates into: you buy shinies and fill their pockets and they can do whatever the hell they want .
That's the deal .
.... and that is why they can learn little to nothing from players leaving as to them that translates to: " they didn't like our latest lockbox" ...
Helpful Tools: Dictionary.com - Logical fallacies - Random generator - Word generator - Color tool - Extra Credits - List of common English language errors - New T6 Big booty tutorial
Which thankfully STO is not. Because at the rate Cryptic is TRIBBLE up Star Trek with their nonsense, at this point I rather see JJ take the helm.
- the lock bock weapons will be updated? i like the visual of my elachi DHC, and i don't want to change them :P
- can we expect a small faction outside the allegiances?; i'm tired to play always under the federation or the klingon empire. this could be interesting to play as a smuggler or a pirate.
This character is why I don't play my Romulan any more. Tovan Khev is NOT my BFF! Get him off my bridge!
You will have the option to make them "better" (isn't that how they put it?).
No.
... Which, at this point, would only improve it.
EDIT: Best. Post Number. EVAR!
the only possible way i can think of to get mk xiii/xiv box weapons, is buying weapon boxes, and opening them up after you hit lvl60. but no guarantee it'll work.
RnD and upgrade needs less RNG. Less lottery. Something has to change.
Sarcasm aside, I understand that it's not possible to please everyone and I never claimed it would stop all the rage going on, but they should have at least had modicum of common sense and got the first Dev blog out the second the TRIBBLE hit the fan. But no in true cryptic style they let it sit and fester over the weekend then wonder why people turn on the Devs.
All the odd comments made by the various Dev's in this thread are nothing more than a poor attempt at damage control. But what they're doing isn't just impacting a small percentage of the player base its affecting every single player with a toon of at least lvl 50. And be under no illusion once they roll this out they'll do it time and time again.
The excuse that it'll curb power creep is pathetic all it'll do is put it back several months a year at the most. The power creep that they and a lot of people complain about is down to cryptic.
All that aside I really wish they could have heard or read our fleet/Allied chat over the weekend. Because I've never seen some many people so pee'd off about a single thing as this. And I'm talking well over 500 people across three or four different fleets.
And as for the Dev's comment about "They'll look after us", sorry but they are but hollow words. They'll TRIBBLE us first chance they get, they always do. Introduction of the rep system, the trait revamp after so many players dragged countless toons through multiple reps, The crafting mat conversion (Namely the blue items) and now this.
Despite my instincts telling me this isn't going to be pretty, I'm hoping that we'll come out of the other end in decent condition. And any who thinks that we wont get shafted with this expansion is either blind to the reality of it or just doesn't want to see.
RIFT has done it twice since going F2P
And what did not giving a calming answer do? It got people streaming to the forums and talking excitedly about the pros and cons of the expansion. It can show investors there is interest in this product and it whets people's appetite for it.
I think that may be rather shrewed.
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
http://priorityonepodcast.com/po179/
Watch this. About 38-42 minutes in Geko points something noteworthy out. You'll probably wanna level your R&D now to prepare.
Helpful Tools: Dictionary.com - Logical fallacies - Random generator - Word generator - Color tool - Extra Credits - List of common English language errors - New T6 Big booty tutorial
I remember an old Perpetula design where they had 4 classes. Maybe we will get a seperate Science and Medical Department, and not the mixed one we have now.
Helpful Tools: Dictionary.com - Logical fallacies - Random generator - Word generator - Color tool - Extra Credits - List of common English language errors - New T6 Big booty tutorial
If you believe anything out of Rivera's mouth, I have two bridges and an ocean to sell you. Barely used.
Um, you can *see* the Work in Progress interface for upgrading items in the game right now. I'm not going to get this thread deleted by posting it, but it's there.
Helpful Tools: Dictionary.com - Logical fallacies - Random generator - Word generator - Color tool - Extra Credits - List of common English language errors - New T6 Big booty tutorial
Tier 6 ships:
All 3 factions getting new ships.
New class of starship, to go along with the new class of Bridge Officer.
Ship upgrades will not be tied to crafting system which was introduced in Season 9.5.
With new ships, comes new tiers of gear. Mark XIII and Mark XIV will be added.
"Nothing you have will become obsolete. Ships, gear, nothing." - CaptainGeko.
http://sto.gamepedia.com/Upcoming_content
Plus as I have said before on this subject. I could use a little more challenge since my regular ships (Non Fleet Ships) practically destroys all my targets.
I'm looking forward to the new Delta Expansion. Lots of new places, new enemies, new missions. I see lots of fun in the future.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
All your gear and ships: Obsolete by virtue of no longer being max level, welcome to the new grind, ladies and gentlemen. I can see it now... "Purchase an 'Upgrade Module' to unlock your ship's full potential! Only 1499 zen!'"
I don't see why they would introduce a new "tier" of weaponry and ships. Guild Wars 1 had a hard-cap when it came to gear, all they did was introduce harder content to satiate the playerbase. Give me skins, give me effects, give me new abilities to toy with, but don't make all my hard work obsolete. Some of us have other bills to pay, and STO ranks really, really far down the list of stuff I need to spend money on. I suppose with Lifetime I can just play the waiting game to be awarded enough Zen to purchase whatever I need...
Odan Brota (Science Officer): Captain of a 28k DPS Scryer Intel Science Vessel, U.S.S. Kepler
Patiently waiting for a Romulan Science Vessel
Or you can use dilithium...
This is true, but I still believe that there should be a solid "endgame" as far as gear goes. I like there to be a theoretical maximum that a player is able to achieve and strive for. I was never able to get into most MMOs, because the top was always changing. Why waste energy specializing when what is tier 1 today is tier TRIBBLE tomorrow? I hope Cryptic handles the transition in a positive way, especially after their bone-headed removal of the hourly bonuses and the reputation nerfing.
Odan Brota (Science Officer): Captain of a 28k DPS Scryer Intel Science Vessel, U.S.S. Kepler
Patiently waiting for a Romulan Science Vessel
It's still not worth leveling or touching the system until there are full details of what you get. So time isn't wasted messing with the scrollie and clickie UI.
What hourly bonuses?
The old events, like the bonus marks event, mirror universe incursion, etc. They used to be an hourly sort of thing, where you'd see several per day.
Odan Brota (Science Officer): Captain of a 28k DPS Scryer Intel Science Vessel, U.S.S. Kepler
Patiently waiting for a Romulan Science Vessel