I have no issue with spam as long as it is destructible. AA's are not if you use primarily energy weapons. I would rather get hit by a 30k+ Nukara mine, then a AA, one I can shoot down without much trouble if I see it, the other requires 100% focus to attack, which allows a lazy griefing klingon to take advantage of me trying to know out one of their nets.
Bolded by me for emphasis.
Mainly because you realize the problem. Without quoting it, you stated earlier in this thread you use a 100% energy weapons build. And you acknowledge right here that your build is ineffective against AA.
Therefore, let me make the heart of this thread clear to you. We are aware of it's cloak detection via syphon effect. We're aware of the damage it can do if someone "ignorantly" spams BFaW in range (and you're nearby cloaked). We're aware of all the side effects, benefits, lengths, timeframes, numbers on field, etc. etc. you've cited.
However, you refuse to modify your build for it, or attempt to find a teammate that can counter it for you, is what prompts the resistance in this thread.
I want to say, somewhere in your rant(s), you claim that even though you fly a cannon build that requires some thought, read as you're not a BFaW spammer. Fine. Do realize, however, that said build is extremely weak against an AA. I also think I read you cite meta. Do realize that Cryptic's been pushing mixed Energy/Kinetic builds as their meta from day 1, even though said builds are not 100% optimized. I'd look at it this way - whenever you face any kind of AA spam, you are not "optimized", you're actually extremely weak. You can either choose to retain that weakness, or weaken your "optimized to kill ships" build a touch to include some sort of kinetic damage that can kill AAs in one or two shots...
Because if memory serves, most AAs aren't all that much stronger than a mine, however, their 99.4% energy resistance - reduces every energy hit to 1 - means it will take a few hundred shots to make the kill...
Detecting big-time "anti-old-school" bias here. NX? Lobi. TOS/TMP Connie? Super-promotion-box. (aka the two hardest ways to get ships) Excelsior & all 3 TNG "big hero" ships? C-Store. Please Equalize...
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
Mainly because you realize the problem. Without quoting it, you stated earlier in this thread you use a 100% energy weapons build. And you acknowledge right here that your build is ineffective against AA.
Therefore, let me make the heart of this thread clear to you. We are aware of it's cloak detection via syphon effect. We're aware of the damage it can do if someone "ignorantly" spams BFaW in range (and you're nearby cloaked). We're aware of all the side effects, benefits, lengths, timeframes, numbers on field, etc. etc. you've cited.
However, you refuse to modify your build for it, or attempt to find a teammate that can counter it for you, is what prompts the resistance in this thread.
I want to say, somewhere in your rant(s), you claim that even though you fly a cannon build that requires some thought, read as you're not a BFaW spammer. Fine. Do realize, however, that said build is extremely weak against an AA. I also think I read you cite meta. Do realize that Cryptic's been pushing mixed Energy/Kinetic builds as their meta from day 1, even though said builds are not 100% optimized. I'd look at it this way - whenever you face any kind of AA spam, you are not "optimized", you're actually extremely weak. You can either choose to retain that weakness, or weaken your "optimized to kill ships" build a touch to include some sort of kinetic damage that can kill AAs in one or two shots...
Because if memory serves, most AAs aren't all that much stronger than a mine, however, their 99.4% energy resistance - reduces every energy hit to 1 - means it will take a few hundred shots to make the kill...
In and as my opinion, I do not believe I should have to change my entire build around an item that already received a nerf, and is due for another. This is why I am here debating it.
In and as my opinion, I do not believe I should have to change my entire build around an item that already received a nerf, and is due for another. This is why I am here debating it.
Adding a Kinetic cutting beam, and getting the bonus of the 2pc set with the Assimilated console (which I am assuming you would use), would in some fashion "change your entire build"?
Get out of range of aceton. Target. Click KCB weapon. Aceton promptly destroyed.
when raptors are boosted to escort power. kdf and romulan ship lines are filled out to match the numbers and choices of the fed ship lines. and fed players admit they've been pampered and spoiled.
at that point I will buy them for 20 people myself. may take a while but I'll do it.
we got a deal?
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
In and as my opinion, I do not believe I should have to change my entire build around an item that already received a nerf, and is due for another. This is why I am here debating it.
There is your problem, right there, in red.
You want all the buffs and benefits of a pure energy config - without any drawbacks or payoffs for having it. Well newsflash, every config has things it is weak to or cannot deal with, your pure energy DPS build is weak to AA.
You want all the buffs and benefits of a pure energy config - without any drawbacks or payoffs for having it. Well newsflash, every config has things it is weak to or cannot deal with, your pure energy DPS build is weak to AA.
Funny thing is, All-Energy builds are an unintended anomaly.
Originally Energy and Kinec tiweapons were meant to and did play an equally important role.
Energy Weapons = Shield busters.
Kinetic Weapons = Hull busters.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
In and as my opinion, I do not believe I should have to change my entire build around an item that already received a nerf, and is due for another. This is why I am here debating it.
So you do feel this one item should be nerfed again and further changed so as to not disrupt your chosen style of gameplay?
Ummm, Trololololololol. Don't even know why our warriors are wasting time here.... The Klingon Empire has better things to do. Expansion and conquering. Clearly the petaQ is just being a diversion. Let's move on.
The dress is gold and white. Over 70% people says so. When viewed from a certain screen angle it appears blue and black. The dress displayed on amazon is a blue and black dress, but it's not the same dress in the picture. If you're seeing blue & black you're slightly colored blind. A normal upright screen = white and gold.
The whole reason for threads such as this one is game balance. Game balance comes in several flavors.
1) Actual game balance. Where the opposing factions are unique enough along different axis of thought and design so playing each against the other is a highly rewarding and enjoyable experience. Note this requires hiring the very best people to work on the game in question and lots of development man-hours. Both of these are expensive.
2) Vanilla or standard game balance. Opposing factions have the same item which creates the same effects. The primary differences are the item has a faction specific name and color. Faster and above all cheaper to do. STO is first and foremost a business venture from pwe/cryptic's viewpoint
3) Game balance using the player definition. "My faction has all of the cool toys and the other factions are only present so I have something to shoot at. Until I get bored and move on to the next flavor."
Giving the AA to the SpoonFeds is a dumb idea. They have toys they don't play with now. Good ones, too.
A six year old boy and his starship. Living the dream.
Ummm, Trololololololol. Don't even know why our warriors are wasting time here.... The Klingon Empire has better things to do. Expansion and conquering. Clearly the petaQ is just being a diversion. Let's move on.
That is the polite way of saying...stop feeding the troll.;)
I don't want to put tactical team in my build, but the borg and the KDF keep sending boarding parties.
I don't want to put hazard emitters on my build but the Romulans and Undine keep setting fire to me.
I don't want to put any kinetic damage dealers in my build, but aceton assimilators keep ruining my day.
There, three sentences that pretty much say the same thing.
Indeed. Adapting does happen, but it's more the game is expected to change for a player than the other way around.
Also, why is the AA specifically so special? I've run into them a bunch of times, from the game and other players. Both times they are little more than an nuisance. Even if you prefer just spamming FAW all day long simply move out of range.
For starters no one should be playing armchair moderator and saying "You're going to get banned". That's not even my call that's a call made for Community Managers and above so lets knock that off.
Secondly, a LOT of posts have been edited for Flaming, Trolling, Name calling, and so on. Also realize that replying to a post that is violating the Perfect World Entertainment Community Rules and Policies is ALSO against the rules.
If you want to continue debating if the Fed's should get AA's or not (which in my own opinion they shouldn't) then fine, if it's just going to be attacking each other then I'll just continue issuing warnings and close this thread down.
The choice is yours.
And no, this doesn't mean reply to this to discuss the moderation this means get back on topic without the rule violations kthx.
Yes, I'm that Askray@Batbayer in game. Yes, I still play. No, I don't care. Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker. Tiktok: @Askray Facebook: Askray113
Anything too OP given to either side will do nothing but keep people out of pvp
its very easy to mash one button and drop a fire and forget device of this power
Its quite another to have to put and keep torpedos on your ship/ have your entire build nerfed/BfaW and other things / Skills changed because of a device like the AA
The AA is not klingon according to canon so its not unique to the Empire maybe to STO
Consoles of this type are why pvp is in the mess that it is ....doesnt matter who owns it
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Acetons can be countered. It's a choice to be made. Choosing an energy only approach which is unable to deal with Acetons is a choice and should not invalidate a choice made by another player to play differently.
Is a Kinetic Cutting Beam really a total 'nerf' to a players build? Select aceton, fire kcb only, dead aceton. The 2pc bonus is somewhat beneficial as well.
Comments
You do not seem to understand that this is an MMOrpg.
Bolded by me for emphasis.
Mainly because you realize the problem. Without quoting it, you stated earlier in this thread you use a 100% energy weapons build. And you acknowledge right here that your build is ineffective against AA.
Therefore, let me make the heart of this thread clear to you. We are aware of it's cloak detection via syphon effect. We're aware of the damage it can do if someone "ignorantly" spams BFaW in range (and you're nearby cloaked). We're aware of all the side effects, benefits, lengths, timeframes, numbers on field, etc. etc. you've cited.
However, you refuse to modify your build for it, or attempt to find a teammate that can counter it for you, is what prompts the resistance in this thread.
I want to say, somewhere in your rant(s), you claim that even though you fly a cannon build that requires some thought, read as you're not a BFaW spammer. Fine. Do realize, however, that said build is extremely weak against an AA. I also think I read you cite meta. Do realize that Cryptic's been pushing mixed Energy/Kinetic builds as their meta from day 1, even though said builds are not 100% optimized. I'd look at it this way - whenever you face any kind of AA spam, you are not "optimized", you're actually extremely weak. You can either choose to retain that weakness, or weaken your "optimized to kill ships" build a touch to include some sort of kinetic damage that can kill AAs in one or two shots...
Because if memory serves, most AAs aren't all that much stronger than a mine, however, their 99.4% energy resistance - reduces every energy hit to 1 - means it will take a few hundred shots to make the kill...
To rob a line: [quote: Mariemaia Kushrenada] Forum Posting is much like an endless waltz. The three beats of war, peace and revolution continue on forever. However, opinions will change upon the reading of my post.[/quote]
In and as my opinion, I do not believe I should have to change my entire build around an item that already received a nerf, and is due for another. This is why I am here debating it.
Adding a Kinetic cutting beam, and getting the bonus of the 2pc set with the Assimilated console (which I am assuming you would use), would in some fashion "change your entire build"?
Get out of range of aceton. Target. Click KCB weapon. Aceton promptly destroyed.
at that point I will buy them for 20 people myself. may take a while but I'll do it.
we got a deal?
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
There is your problem, right there, in red.
You want all the buffs and benefits of a pure energy config - without any drawbacks or payoffs for having it. Well newsflash, every config has things it is weak to or cannot deal with, your pure energy DPS build is weak to AA.
Funny thing is, All-Energy builds are an unintended anomaly.
Originally Energy and Kinec tiweapons were meant to and did play an equally important role.
Energy Weapons = Shield busters.
Kinetic Weapons = Hull busters.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
So you do feel this one item should be nerfed again and further changed so as to not disrupt your chosen style of gameplay?
R.I.P
1) Actual game balance. Where the opposing factions are unique enough along different axis of thought and design so playing each against the other is a highly rewarding and enjoyable experience. Note this requires hiring the very best people to work on the game in question and lots of development man-hours. Both of these are expensive.
2) Vanilla or standard game balance. Opposing factions have the same item which creates the same effects. The primary differences are the item has a faction specific name and color. Faster and above all cheaper to do. STO is first and foremost a business venture from pwe/cryptic's viewpoint
3) Game balance using the player definition. "My faction has all of the cool toys and the other factions are only present so I have something to shoot at. Until I get bored and move on to the next flavor."
Giving the AA to the SpoonFeds is a dumb idea. They have toys they don't play with now. Good ones, too.
That is the polite way of saying...stop feeding the troll.;)
I don't want to put hazard emitters on my build but the Romulans and Undine keep setting fire to me.
I don't want to put any kinetic damage dealers in my build, but aceton assimilators keep ruining my day.
There, three sentences that pretty much say the same thing.
Indeed. Adapting does happen, but it's more the game is expected to change for a player than the other way around.
Also, why is the AA specifically so special? I've run into them a bunch of times, from the game and other players. Both times they are little more than an nuisance. Even if you prefer just spamming FAW all day long simply move out of range.
For starters no one should be playing armchair moderator and saying "You're going to get banned". That's not even my call that's a call made for Community Managers and above so lets knock that off.
Secondly, a LOT of posts have been edited for Flaming, Trolling, Name calling, and so on. Also realize that replying to a post that is violating the Perfect World Entertainment Community Rules and Policies is ALSO against the rules.
If you want to continue debating if the Fed's should get AA's or not (which in my own opinion they shouldn't) then fine, if it's just going to be attacking each other then I'll just continue issuing warnings and close this thread down.
The choice is yours.
And no, this doesn't mean reply to this to discuss the moderation this means get back on topic without the rule violations kthx.
Former Community Moderator, Former SSR DJ, Now Full time father to two kids, Husband, Retail Worker.
Tiktok: @Askray Facebook: Askray113
Anything too OP given to either side will do nothing but keep people out of pvp
its very easy to mash one button and drop a fire and forget device of this power
Its quite another to have to put and keep torpedos on your ship/ have your entire build nerfed/BfaW and other things / Skills changed because of a device like the AA
The AA is not klingon according to canon so its not unique to the Empire maybe to STO
Consoles of this type are why pvp is in the mess that it is ....doesnt matter who owns it
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Is a Kinetic Cutting Beam really a total 'nerf' to a players build? Select aceton, fire kcb only, dead aceton. The 2pc bonus is somewhat beneficial as well.