This all involves giving away your position, and losing the element of surprise. Not to mention half of your "choices" involve using up primary abilities. Meanwhile the Klingons can use all of those on you without any similar threat that would require them.
We gave you a list of a multitude of fully viable counters to AA's.
If you are so pigheaded that you don't want to use them then thats your own problem entirely.
Cryptic has absolutely no obligation or reason to cater to people completely unwilling to learn or adapt.
For the record, I don't have Aceton Assimilators or even own the c-store ship that has them.
So the KDF should not use tactics that are skewed to thier abilities and just Daka Daka in like orks? The same tactics that can be used by the feds as defense.
When did the feds become such wimps?
More like Zapp Brannigan than Orks, at least Orks don't whine.
We gave you a list of a multitude of fully viable counters to AA's.
If you are so pigheaded that you don't want to use them then thats your own problem entirely.
Cryptic has absolutely no obligation or reason to cater to people completely unwilling to learn or adapt.
For the record, I don't have Aceton Assimilators or even own the c-store ship that has them.
This thread alone shows I am not the only one in agreement, and it is largely the Klingon community who has all kinds of rhetoric driven contrivances that are all the willing to brush aside common sense, and rationalize good = if it can be destroyed then = balanced in the entire equation.
This thread alone shows I am not the only one in agreement, and it is largely the Klingon community who has all kinds of rhetoric driven contrivances that are all the willing to brush aside common sense, and rationalize good = if it can be destroyed then = balanced in the entire equation.
Because it is balanced. The aceton is one of the easiest objects in this game to destroy. There are so many counters it is unbelievable. If people stopped using all beams then acetons might be more of a gimmick item which becomes difficult to use. But until people stop wanting it nerfed or begging for it on fed side, it will continue to be a good weapon.
It's like an army asking the enemy for a weapon since they can't adapt and build a counter for it...or they refuse to counter..
I am sure if they added it to the next lock box it would be a big selling box and I used to be all for it going Fed side....BUT..
In practice it would be super bad for PvP as Fed ships outnumber KDF ships 4 to 1 - so the amount of AA spam would go through the roof.
In PvE it's a waste of a console slot.
So I would have to say probably not a good trade for PvP in this game(not that PvP seriously exists any more)
However, it is a OP console when it comes to spamming - the AA can be deployed every 60s at max and you can have 2 deployed at the same time!! It also lasts for 3 min before it self destructs(says 300 seconds on the tool-tip but in my testing has never lasted beyond 180s)
So yeah it could use a nerf to make it in line with the CD and spam level of other universal consoles.
But seriously there are WAY more important things to fix in the game ahead of the AA.
I am sure if they added it to the next lock box it would be a big selling box and I used to be all for it going Fed side....BUT..
In practice it would be super bad for PvP as Fed ships outnumber KDF ships 4 to 1 - so the amount of AA spam would go through the roof.
In PvE it's a waste of a console slot.
So I would have to say probably not a good trade for PvP in this game(not that PvP seriously exists any more)
However, it is a OP console when it comes to spamming - the AA can be deployed every 60s at max and you can have 2 deployed at the same time!! It also lasts for 3 min before it self destructs(says 300 seconds on the tool-tip but in my testing has never lasted beyond 180s)
So yeah it could use a nerf to make it in line with the CD and spam level of other universal consoles.
But seriously there are WAY more important things to fix in the game ahead of the AA.
Torpedo=dead AA in 5 seconds instead of 3 minutes.
Torpedo=dead AA in 5 seconds instead of 3 minutes.
Doesn't change the fact that it can be spammed more than any other universal console. I know, I use it on my 2 KDF torp boats - Fleet B'rel and Fleet T'Varo - it is very useful for a EBC torp bomber:)
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
This is a moot argument as almost every power in the game has a counter. There is no denying the OP spam nature of the AA. While it is by no means the most OP universal,(hello Romulan Shield healing uni) it still an extremely annoying spam console that can be spammed more than any other universal console in the game. This is the main reason I would not want to see it Fed side in PvP without some major nerfage - the amount of AA spam on the map would be extreme.
In it's current state it is almost a must have for a Enhanced Battle cloaking torp bomber and I never fly the Fleet B'rel or Fleet T'Varo without it - both in PvE and PvP(I have 3 other non-torp bombers on the KDF that I would not waste a console slot for it, but it's very handy and spammy in the EBCers)
Nope, I'm explaining why the cooldown of this console is lower than the standard 2-3 mins. It has multiple counters that can render it useless in less than 5 seconds, if the person you're fighting against has mastered using his brain.
And the point you're trying to make that KDF players don't know how to counter it is completely moot because the PvP queues are mixed now, so there are as many chances for a KDF player to encounter another one using the console.
This is about faction diversity and not letting the sheer raw envy some people display to turn STO into a vanilla, only because they can't accept the fact that someone else not playing their faction can have an item they can't obtain without playing that other faction.
This is a mute argument as almost every power in the game has a counter. There is no denying the OP spam nature of the AA. While it is by no means the most OP universal,(hello Romulan Shield healing uni) it still an extremely annoying spam console that can be spammed more than any other universal console in the game. This is the main reason I would not want to see it Fed side in PvP without some major nerfage - the amount of AA spam on the map would be extreme.
In it's current state it is almost a must have for a Enhanced Battle cloaking torp bomber and I never fly the Fleet B'rel or Fleet T'Varo without it - both in PvE and PvP(I have 3 other non-torp bombers on the KDF that I would not waste a console slot for it, but it's very handy and spammy in the EBCers)
The argument is not moot and you're not making any sense. There are very few consoles that you can counter even before they start affecting the outcome. The AA is one of them and it has multiple counters to boot. Plus they don't stack on a single player more than two.
This is a mute argument as almost every power in the game has a counter. There is no denying the OP spam nature of the AA. While it is by no means the most OP universal,(hello Romulan Shield healing uni) it still an extremely annoying spam console that can be spammed more than any other universal console in the game. This is the main reason I would not want to see it Fed side in PvP without some major nerfage - the amount of AA spam on the map would be extreme.
In it's current state it is almost a must have for a Enhanced Battle cloaking torp bomber and I never fly the Fleet B'rel or Fleet T'Varo without it - both in PvE and PvP(I have 3 other non-torp bombers on the KDF that I would not waste a console slot for it, but it's very handy and spammy in the EBCers)
Glad to see not all members of the KDF have selective hearing. Kudos to you.
From how i phrased the question i thought the "tongue in cheek" was pretty obvious.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
From how i phrased the question i thought the "tongue in cheek" was pretty obvious.
Truth be told you did phrase "Klingons" when I think about it. Sorry, it has been a riot with this type of threads today and sometimes gets hard to differenciate someone joking from someone actually being serious.
Nope, I'm explaining why the cooldown of this console is lower than the standard 2-3 mins. It has multiple counters that can render it useless in less than 5 seconds, if the person you're fighting against has mastered using his brain.
And the point you're trying to make that KDF players don't know how to counter it is completely moot because the PvP queues are mixed now, so there are as many chances for a KDF player to encounter another one using the console.
This is about faction diversity and not letting the sheer raw envy some people display to turn STO into a vanilla, only because they can't accept the fact that someone else not playing their faction can have an item they can't obtain without playing that other faction.
The argument is not moot and you're not making any sense. There are very few consoles that you can counter even before they start affecting the outcome. The AA is one of them and it has multiple counters to boot. Plus they don't stack on a single player more than two.
It's still an extremely powerful and spammy console. The fact that torps can take it out is now a lesser argument in STO as Torps have been made almost useless with all the kinetic resists in game - especially the stupid 75%+ built in kinetic resist of shields - even if shields are at 1% they still will take away most of a torps damage.
So what does this mean? Cryptic has essentially pushed all players to full energy weapons. I would say the majority of players don't slot a good torp anymore. A lot probably don't slot the kinetic cutting beam. So Cryptic has designed the game and pushed players to all energy weapons making the AA even harder to deal with.
Fact is: AA is super OP given Cryptics meta game focused mostly on energy weapons.
Yeah yeah - it's a players choice to not slot a torp - but when the Devs make torps almost useless - it's not reasonable to expect most players to us them.
Before S9 I would have said this was just a PvP concern, however, with the new massive Undine spam it makes the AA much more useful in "some" missions then it was in the past.
Still I would not want to see AA in it's current form being fielded by 100% of players in a PvP match -that would be insane.
In it's current state it is almost a must have for a Enhanced Battle cloaking torp bomber and I never fly the Fleet B'rel or Fleet T'Varo without it - both in PvE and PvP(I have 3 other non-torp bombers on the KDF that I would not waste a console slot for it, but it's very handy and spammy in the EBCers)
I still see it as little more as trollololol material from EBCers. It's like Warp Shadows. Having that EBC simply allows you to enjoy the lol part more without worrying about being shot at while laughing.
On two Flow/Part guys I have on the other hand...it actually does something and compliments the build rather than just serving as a means to a pretty hefty lol.
Cause KCB or torps...AA's gone. Doesn't matter if it can be dropped out every 45s if it doesn't even last a second on the map. Heck, even Probes will fire torps to blow the AAs up rather than killing themselves against them...maybe the Feds could learn something from them.
For most PvE that is true, but ever played KDF NWS with it? It'll rock the socks off of Bioneurals. Be half-dead or fully dead, it's awesome stuff.
Anyways, like I made my point in that thread I had the other day...apparently we really have gone back to the old ways of 'Klingons are OP'.
And again, like I knew it would be, I'll say this once more: This whole thing is being based off of something that happened in PvP. As I've long heard oh-so-many times, 'PvP doesn't matter', so this whole thing is moot because after all, this whole thread is because of something that happened in PvP.
Anyways, to finish off:
There's been heaps of threads before this one asking for the AA to be nerfed or given to the Feds. It still hasn't happened. Why do you all think this one will change that?
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
It's still an extremely powerful and spammy console. The fact that torps can take it out is now a lesser argument in STO as Torps have been made almost useless with all the kinetic resists in game - especially the stupid 75%+ built in kinetic resist of shields - even if shields are at 1% they still will take away most of a torps damage.
So what does this mean? Cryptic has essentially pushed all players to full energy weapons. I would say the majority of players don't slot a good torp anymore. A lot probably don't slot the kinetic cutting beam. So Cryptic has designed the game and pushed players to all energy weapons making the AA even harder to deal with.
Fact is: AA is super OP given Cryptics meta game focused mostly on energy weapons.
Yeah yeah - it's a players choice to not slot a torp - but when the Devs make torps almost useless - it's not reasonable to expect most players to us them.
Before S9 I would have said this was just a PvP concern, however, with the new massive Undine spam it makes the AA much more useful in "some" missions then it was in the past.
Still I would not want to see AA in it's current form being fielded by 100% of players in a PvP match -that would be insane.
Clearly you don't understand how to use torpedoes effectively.
Because used right they are far more powerful than all-energy builds could ever be.
There's been heaps of threads before this one asking for the AA to be nerfed or given to the Feds. It still hasn't happened. Why do you all think this one will change that?
I can't speak for the creators of any other threads or posts, other than things I've posted asking for here and there...too many times to remember. But in the end, it's delusional hope. Why would you want to kill that, mimey, why? If you take away that delusional hope...well...there's no point in playing. :P
Comments
We gave you a list of a multitude of fully viable counters to AA's.
If you are so pigheaded that you don't want to use them then thats your own problem entirely.
Cryptic has absolutely no obligation or reason to cater to people completely unwilling to learn or adapt.
For the record, I don't have Aceton Assimilators or even own the c-store ship that has them.
More like Zapp Brannigan than Orks, at least Orks don't whine.
This thread alone shows I am not the only one in agreement, and it is largely the Klingon community who has all kinds of rhetoric driven contrivances that are all the willing to brush aside common sense, and rationalize good = if it can be destroyed then = balanced in the entire equation.
Because it is balanced. The aceton is one of the easiest objects in this game to destroy. There are so many counters it is unbelievable. If people stopped using all beams then acetons might be more of a gimmick item which becomes difficult to use. But until people stop wanting it nerfed or begging for it on fed side, it will continue to be a good weapon.
It's like an army asking the enemy for a weapon since they can't adapt and build a counter for it...or they refuse to counter..
It does break my heart to see any KDF whine. I'm sorely embarrassed I was once a whiner.
R.I.P
R.I.P
Eh, except most armies respond with 'hey that's pretty cool. Lets steal it.'
I am surprised people aren't just KCBing the thing though? I dunno, one more reason to stay out of PVP I guess.
If they can't do it with spacebar, it won't work.
In practice it would be super bad for PvP as Fed ships outnumber KDF ships 4 to 1 - so the amount of AA spam would go through the roof.
In PvE it's a waste of a console slot.
So I would have to say probably not a good trade for PvP in this game(not that PvP seriously exists any more)
However, it is a OP console when it comes to spamming - the AA can be deployed every 60s at max and you can have 2 deployed at the same time!! It also lasts for 3 min before it self destructs(says 300 seconds on the tool-tip but in my testing has never lasted beyond 180s)
So yeah it could use a nerf to make it in line with the CD and spam level of other universal consoles.
But seriously there are WAY more important things to fix in the game ahead of the AA.
Russia and the Atomic Bomb for example.
Doesn't change the fact that it can be spammed more than any other universal console. I know, I use it on my 2 KDF torp boats - Fleet B'rel and Fleet T'Varo - it is very useful for a EBC torp bomber:)
But..but I have to do things, and think... and move my ship, and that takes effort !!!!using my brain hurts!!!! Waaaaaagh!!!!:D
This Mother(redacted) bull(edited),(deleted)sucking, topic again.Die horse! DIE!!!!!!!!!:mad:
This is a moot argument as almost every power in the game has a counter. There is no denying the OP spam nature of the AA. While it is by no means the most OP universal,(hello Romulan Shield healing uni) it still an extremely annoying spam console that can be spammed more than any other universal console in the game. This is the main reason I would not want to see it Fed side in PvP without some major nerfage - the amount of AA spam on the map would be extreme.
In it's current state it is almost a must have for a Enhanced Battle cloaking torp bomber and I never fly the Fleet B'rel or Fleet T'Varo without it - both in PvE and PvP(I have 3 other non-torp bombers on the KDF that I would not waste a console slot for it, but it's very handy and spammy in the EBCers)
Nope, I'm explaining why the cooldown of this console is lower than the standard 2-3 mins. It has multiple counters that can render it useless in less than 5 seconds, if the person you're fighting against has mastered using his brain.
And the point you're trying to make that KDF players don't know how to counter it is completely moot because the PvP queues are mixed now, so there are as many chances for a KDF player to encounter another one using the console.
This is about faction diversity and not letting the sheer raw envy some people display to turn STO into a vanilla, only because they can't accept the fact that someone else not playing their faction can have an item they can't obtain without playing that other faction.
The argument is not moot and you're not making any sense. There are very few consoles that you can counter even before they start affecting the outcome. The AA is one of them and it has multiple counters to boot. Plus they don't stack on a single player more than two.
Glad to see not all members of the KDF have selective hearing. Kudos to you.
From how i phrased the question i thought the "tongue in cheek" was pretty obvious.
Truth be told you did phrase "Klingons" when I think about it. Sorry, it has been a riot with this type of threads today and sometimes gets hard to differenciate someone joking from someone actually being serious.
It's still an extremely powerful and spammy console. The fact that torps can take it out is now a lesser argument in STO as Torps have been made almost useless with all the kinetic resists in game - especially the stupid 75%+ built in kinetic resist of shields - even if shields are at 1% they still will take away most of a torps damage.
So what does this mean? Cryptic has essentially pushed all players to full energy weapons. I would say the majority of players don't slot a good torp anymore. A lot probably don't slot the kinetic cutting beam. So Cryptic has designed the game and pushed players to all energy weapons making the AA even harder to deal with.
Fact is: AA is super OP given Cryptics meta game focused mostly on energy weapons.
Yeah yeah - it's a players choice to not slot a torp - but when the Devs make torps almost useless - it's not reasonable to expect most players to us them.
Before S9 I would have said this was just a PvP concern, however, with the new massive Undine spam it makes the AA much more useful in "some" missions then it was in the past.
Still I would not want to see AA in it's current form being fielded by 100% of players in a PvP match -that would be insane.
I still see it as little more as trollololol material from EBCers. It's like Warp Shadows. Having that EBC simply allows you to enjoy the lol part more without worrying about being shot at while laughing.
On two Flow/Part guys I have on the other hand...it actually does something and compliments the build rather than just serving as a means to a pretty hefty lol.
Cause KCB or torps...AA's gone. Doesn't matter if it can be dropped out every 45s if it doesn't even last a second on the map. Heck, even Probes will fire torps to blow the AAs up rather than killing themselves against them...maybe the Feds could learn something from them.
The E-Bio's looking for you...it wants to have a word. Sure, it looks to be bugged and may get fixed; but in the interim it wants to say hello...
For most PvE that is true, but ever played KDF NWS with it? It'll rock the socks off of Bioneurals. Be half-dead or fully dead, it's awesome stuff.
Anyways, like I made my point in that thread I had the other day...apparently we really have gone back to the old ways of 'Klingons are OP'.
And again, like I knew it would be, I'll say this once more: This whole thing is being based off of something that happened in PvP. As I've long heard oh-so-many times, 'PvP doesn't matter', so this whole thing is moot because after all, this whole thread is because of something that happened in PvP.
Anyways, to finish off:
There's been heaps of threads before this one asking for the AA to be nerfed or given to the Feds. It still hasn't happened. Why do you all think this one will change that?
Clearly you don't understand how to use torpedoes effectively.
Because used right they are far more powerful than all-energy builds could ever be.
I can't speak for the creators of any other threads or posts, other than things I've posted asking for here and there...too many times to remember. But in the end, it's delusional hope. Why would you want to kill that, mimey, why? If you take away that delusional hope...well...there's no point in playing. :P
R.I.P