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Acetons....when are they coming to FED side?

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  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • sulfrustriplesulfrustriple Member Posts: 0 Arc User
    edited May 2014
    Why should I abide by your beliefs that the skills I choose are wrong, or should be a hindrance to the success of my play style? You seem to want to put anyone who wants to kill AA's in a box of you must have x or else you wont win, even if my setup is typically harder to operate then something you can point in any direction and get 80-100% effective dps.

    I said "one choice doesn't invalidate the other." That means you made your choice, I made mine. I didn't call yours wrong. But you sure seem to be calling mine wrong.

    You can succeed against an aceton easily. Don't shoot it. It's neglible if you aren't firing your vaunted cannons at it.

    The design of the game is all about tradeoffs. You don't like that acetons react to energy damage. Well, that's a function of your choice. If you target it and fire your KCB, you might find it's not such a disaster. Or not. Your choice.

    Just don't suffer the belief that your choices are more important than someone elses.

    Do you enjoy the game?
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2014
    It only appears that way because that is your perception. There are actual factors in between that seem to not connect with you because you are selectively ignoring on purpose or not. Rather then focusing on the entire fight, you limit the perception squarely down to the tools that solve the problem, without thinking outside of the box is the meta should even work the way it currently does in the first place. I didn't even get to the point of letting the AA be twice as strong in its ability, as long as Cryptic dropped it down to mine health.

    No, it appears that way because...

    Somebody says something. You completely ignore what they said. You turn around and say something that has nothing to do with what they said. As if you didn't read a thing they said.

    ...simple as that.
  • sulfrustriplesulfrustriple Member Posts: 0 Arc User
    edited May 2014
    No, it appears that way because...

    Somebody says something. You completely ignore what they said. You turn around and say something that has nothing to do with what they said. As if you didn't read a thing they said.

    ...simple as that.

    Oh and the comments are also dressed up with meaningless big sounding things like "...thinking outside of the box is the meta..." :)
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    bitemepwe wrote: »
    All my weapons face forward in a 45degree arc. Only the KCB and my turrets are ominidirectional. When I encounter a AA I stop firing my energy weapons, target the AA with torps and my KCB manually, it dies and I move on.
    Skills and tactics combined with knowledge and action. No herpaderp or cheese.

    Just like if someone EWPs me I hit HE to counter it. Or if someone Scrambles me or SNBs me, I would use ST to counter it. Yet I dont have ST on my build as it does not fit so I am screwed if target by Scramble or SNB.
    The difference is I dont go on the forums all upset that I died to something I didnt have a handy counter to. I accept my choice in build design and that I can not have counters to all attacks.

    Are you implying that everyone should have a mandatory torpedo installed to deal with this singular threat? Also skills and tactics have nothing to do with clicking a torpedo. The factor is in the person doing the shooting, the weapon grade, and spec 99% of the time, but not with a AA.

    EWP / SNB / Scramble are all one off uses, AA keeps going and going and going for 300 seconds.
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited May 2014
    Are you implying that everyone should have a mandatory torpedo installed to deal with this singular threat? Also skills and tactics have nothing to do with clicking a torpedo. The factor is in the person doing the shooting, the weapon grade, and spec 99% of the time, but not with a AA.

    EWP / SNB / Scramble are all one off uses, AA keeps going and going and going for 300 seconds.

    You refuse to acknowledge there are more ways to kill AAs then torps. You clearly believe players should have a counter to everything. This is an MMO. Players specialize.You cannot get everything.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    I said "one choice doesn't invalidate the other." That means you made your choice, I made mine. I didn't call yours wrong. But you sure seem to be calling mine wrong.

    You can succeed against an aceton easily. Don't shoot it. It's neglible if you aren't firing your vaunted cannons at it.

    The design of the game is all about tradeoffs. You don't like that acetons react to energy damage. Well, that's a function of your choice. If you target it and fire your KCB, you might find it's not such a disaster. Or not. Your choice.

    Just don't suffer the belief that your choices are more important than someone elses.

    Do you enjoy the game?

    When it is draining power from you, and you are not shooting it, you are still losing. When you are cloaked, and it relays where you location is, you are losing.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited May 2014
    When it is draining power from you, and you are not shooting it, you are still losing. When you are cloaked, and it relays where you location is, you are losing.

    Don't cloak near it...
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2014
    Are you implying that everyone should have a mandatory torpedo installed to deal with this singular threat? Also skills and tactics have nothing to do with clicking a torpedo. The factor is in the person doing the shooting, the weapon grade, and spec 99% of the time, but not with a AA.

    EWP / SNB / Scramble are all one off uses, AA keeps going and going and going for 300 seconds.

    No I'm not. I'm saying my choices do not hinder me in this situation but they do in others. Just as your choices hinder you against AA but not against other types of attacks or tactics.

    Last I checked EWP is persistant as is SNB until thier duration ends.

    AA is no different. It persists until it goes away on its own or is destroyed.

    I dont make excuses when my builds fail me due to my design choices or expect others to be nerfed when they do. I change them or except the consequences.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • sulfrustriplesulfrustriple Member Posts: 0 Arc User
    edited May 2014
    When it is draining power from you, and you are not shooting it, you are still losing. When you are cloaked, and it relays where you location is, you are losing.

    And in that instance? Your counter is to move out of range. The amount drained isn't particularly large and you are not incapacitated unless you staying in range for some time.

    You have a similar problem with mine fields. They will chase you. You have a problem with Energy siphon and breen disipator. They have the drain animation giving away your location.

    If it's draining you and you shoot it with non-kinetic attacks (kinetic attacks aren't only torps), you're losing a lot more. Choices.

    Do you enjoy playing STO?
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    ashkrik23 wrote: »
    You refuse to acknowledge there are more ways to kill AAs then torps. You clearly believe players should have a counter to everything. This is an MMO. Players specialize.You cannot get everything.

    I refuse? You can quote me word for word saying there are ways to kill them, but none of them are effective or efficient to the point you can dispatch them without serious issues from ambush, that the Sentator outline in his "B'rel/Tavaro" reply some pages back, and we have come full circle to you now accusing me of hearsay.
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2014
    ashkrik23 wrote: »
    Don't cloak near it...

    The funny thing is AA has a particular graphic when its active so its easy to stay out of its 5km range. As far as I have experienced a unactived AA has a different graphic and is benign to cloakers.

    I have literally followed B'rels in N'vak as they dropped AA and never suffered for it.

    "dispatch them without seriuos issue of ambush" Yeah you can.
    Kill the AA with one of the means already given and keep your defenses ready to go since as an experienced player you know an ambush may happen at any moment.

    Ignore the AA if its in inactive in favor of preparing for the ambush. Move away from AA as you focus fire specifically on the ambusher. If you hit the AA it complicates the issue and the advantage goes to the ambusher.

    Or sit quietly with all your defenses ready waiting to scramble or AMS the AA (or the ambusher) the moment the ambusher strikes. Move away and enjoy the insuing hilarity.

    Or wait with defenses ready and jam sensor the ambusher. Escape in the window given.

    Or as the ambusher strikes use TBR to foil both him and push the AA past the 5km range so its unable to effect you. Resume combat with you now foiled ambusher.

    Or come up with your own OOTB tactics and use them plus skill to overcome.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    ashkrik23 wrote: »
    Don't cloak near it...

    You don't have to be in los in order for it to detect you prior to when you are in proximity.
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    bitemepwe wrote: »
    No I'm not. I'm saying my choices do not hinder me in this situation but they do in others. Just as your choices hinder you against AA but not against other types of attacks or tactics.

    Last I checked EWP is persistant as is SNB until thier duration ends.

    AA is no different. It persists until it goes away on its own or is destroyed.

    I dont make excuses when my builds fail me due to my design choices or expect others to be nerfed when they do. I change them or except the consequences.

    Does EWP or SNB last 300 seconds? Your ability to see the drain as a singular problem and not a stackable problem is quite telling.
  • sulfrustriplesulfrustriple Member Posts: 0 Arc User
    edited May 2014
    Does EWP or SNB last 300 seconds? Your ability to see the drain as a singular problem and not a stackable problem is quite telling.

    Actually? The "telling" part is the ability and willingness of all the others engaged in this discussion to move out of proximity. With one exception.
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2014
    Does EWP or SNB last 300 seconds? Your ability to see the drain as a singular problem and not a stackable problem is quite telling.

    I dont see the drain as a seriuos problem because I chose to put points into power insulators to fight drain attacks of all types.
    If you have no drain defenses that is your problem not the fault of AA. Once again its akin me saying kinetic damage needs to be nerfed because my build with no kinetic resistance dies to kinetic attacks or my being rendered defenseless due to Tractor Beam is not my fault even if I have no defenses against holds.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • sulfrustriplesulfrustriple Member Posts: 0 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited May 2014
    bitemepwe wrote: »
    I dont see the drain as a seriuos problem because I chose to put points into power insulators to fight drain attacks of all types.
    If you have no drain defenses that is your problem not the fault of AA. Once again its akin me saying kinetic damage needs to be nerfed because my build with no kinetic resistance dies to kinetic attacks or my being rendered defenseless due to Tractor Beam is not my fault even if I have no defenses against holds.

    I do not think he understands the point of specializing in an MMO.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    ashkrik23 wrote: »
    I do not think he understands the point of specializing in an MMO.

    RPG's, Not MMO's. A MMO doesn't require specing to be an MMO.
  • sulfrustriplesulfrustriple Member Posts: 0 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2014
    edit: I miss the old ignore feature. Oh well, simpler just to try to ignore and report the nonsense than get caught up in the collateral damage from all the nonsense.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited May 2014
    RPG's, Not MMO's. A MMO doesn't require specing to be an MMO.

    Umm...you specialize your skills in an MMO. You cannot be everything. You have to pick what you want to excel at in terms of class and powers.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2014
    Hyperbole has not been used at all. The many counters to AA have been given just as they exist in the game.
    Personal attacks may have risen to the surface on occassion due to irritation at the fact that you obviuosly have a build design that is weak against AA yet continue to say that such weakness is not a consequence of your design choices but of how AA functions.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    ashkrik23 wrote: »
    Umm...you specialize your skills in an MMO. You cannot be everything. You have to pick what you want to excel at in terms of class and powers.

    You don't seem to understand, not every mmo is a mmorpg.
  • sulfrustriplesulfrustriple Member Posts: 0 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
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