test content
What is the Arc Client?
Install Arc

Acetons....when are they coming to FED side?

1234689

Comments

  • atlantraatlantra Member Posts: 0 Arc User
    edited May 2014
    So I'm guessing the plan here is to get thread into 800+ pages so cryptic can give the feds what they want. I see what's going on here. It's just feds pretending they don't know how to counter the AA.

    Or they're just going create so many AA threads that cryptic just says eff it, and give the feds what they want. No one is stupid. I see through this obvious plan you sneaky feds... Just stop being so greedy before KDF takes back its leech console. Then you'll have something to really cry about. Yes, I'll laugh if it happens.
    The dress is gold and white. Over 70% people says so. When viewed from a certain screen angle it appears blue and black. The dress displayed on amazon is a blue and black dress, but it's not the same dress in the picture. If you're seeing blue & black you're slightly colored blind. A normal upright screen = white and gold.
    [SIGPIC][/SIGPIC]
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    atlantra wrote: »
    So I'm guessing the plan here is to get thread into 800+ pages so cryptic can give the feds what they want. I see what's going on here. It's just feds pretending they don't know how to counter the AA.

    Or they're just going create so many AA threads that cryptic just says eff it, and give the feds what they want. No one is stupid. I see through this obvious plan you sneaky feds... Just stop being so greedy before KDF takes back its leech console. Then you'll have something to really cry about. Yes, I'll laugh if it happens.

    Hows it going only live twice? :P
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2014
    bitemepwe wrote: »
    Actually this thread was started because a player was too daft to not get caught in accidental fire while watching a fight in cloak.

    I thought it was more about a lack of understanding of the mechanics of them. Hrmmm, yeah - this is that thread.

    AA is affected by APA, APO, Particle Generators, +Radiation Damage, T4 Nukara Offensive, EBC +Damage, Ambush +Damage...etc, etc, etc...it can Crit.

    It's not direct to hull damage, so it will hit shields first. If somebody is cloaked though, the damage will go directly to hull since there are no shields up.

    So it's a don't fly while cloaked next to somebody that's not paying attention to what they shoot at while they are fighting somebody using bufffs thread! It was an educational thread...no? :D
  • spacebaronlinespacebaronline Member Posts: 1,103 Arc User
    edited May 2014
    I thought it was more about a lack of understanding of the mechanics of them. Hrmmm, yeah - this is that thread.

    AA is affected by APA, APO, Particle Generators, +Radiation Damage, T4 Nukara Offensive, EBC +Damage, Ambush +Damage...etc, etc, etc...it can Crit.

    It's not direct to hull damage, so it will hit shields first. If somebody is cloaked though, the damage will go directly to hull since there are no shields up.

    So it's a don't fly while cloaked next to somebody that's not paying attention to what they shoot at while they are fighting somebody using bufffs thread! It was an educational thread...no? :D

    I still think the AA has become a little too buffed with all the extra things added recently. You might use it to troll Feds in Kerret but I will still use it defensively on my B'rel and T'Varo unless it gets nerfed - right now it's still a very good console for an EBCer.

    P.S. What do you have driving your T'Varo's Defense up so high? Is that 150%ish you talked about full time or only with max engine power, emerg power to engines+evasives- etc
  • mimey2mimey2 Member Posts: 0 Arc User
    edited May 2014
    I still think the AA has become a little too buffed with all the extra things added recently. You might use it to troll Feds in Kerret but I will still use it defensively on my B'rel and T'Varo unless it gets nerfed - right now it's still a very good console for an EBCer.

    P.S. What do you have driving your T'Varo's Defense up so high? Is that 150%ish you talked about full time or only with max engine power, emerg power to engines+evasives- etc

    That's a good point, but you could also say that about a great many things. This is but one item in a vast pool of far more powerful things. An AA can do very little aside from drain your energy some (and if you are seriously letting yourself get drained that badly from 1 or 2 AA's, that is your fault for having a poor spec with little to no PI in it) and do a tiny bit of damage. It's only if you allow things to mindlessly shoot it, or mindlessly shoot it yourself that it can hurt so much.

    Again, the OP posted that the AA did almost 4000 damage on him per hit, but chose not to move or get away, or counter it somehow. That AA was also a critted AA, and possibly tac-buffed. A non-critted AA is a lot weaker in terms of damage.

    Yes, AAs can do high levels of damage, and can be critted, but honestly, unlike most things like that, the AA is a relatively small thing that has been blown out of proportion. This isn't some super-buffed BO shot that vaporizes someone in one shot, it's an object that can do damage if people allow it to be shot with energy weapons. Otherwise, like most universal consoles, it's a gimmick at most, with people having made a space-mountain out of a space-molehill.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    mimey2 wrote: »
    That's a good point, but you could also say that about a great many things. This is but one item in a vast pool of far more powerful things. An AA can do very little aside from drain your energy some (and if you are seriously letting yourself get drained that badly from 1 or 2 AA's, that is your fault for having a poor spec with little to no PI in it) and do a tiny bit of damage. It's only if you allow things to mindlessly shoot it, or mindlessly shoot it yourself that it can hurt so much.

    Again, the OP posted that the AA did almost 4000 damage on him per hit, but chose not to move or get away, or counter it somehow. That AA was also a critted AA, and possibly tac-buffed. A non-critted AA is a lot weaker in terms of damage.

    Yes, AAs can do high levels of damage, and can be critted, but honestly, unlike most things like that, the AA is a relatively small thing that has been blown out of proportion. This isn't some super-buffed BO shot that vaporizes someone in one shot, it's an object that can do damage if people allow it to be shot with energy weapons. Otherwise, like most universal consoles, it's a gimmick at most, with people having made a space-mountain out of a space-molehill.


    I see lots of rationalization, not enough pragmatic reasoning. AA's create a safe zone to fly in and out of unabated. The KDF doesn't even have to worry about cloaked ships, as the AA's act as a stealth detection to incoming ambushes, which secondly also weaken the ability of the ambush, then also act as a malicious decoy. That is 3 abilities in one console. Can you name one console that has 3 other practical applications to space combat. I can't. The closest console would be the similar effect of the biocruiser which only has 2, Area denial (SINGLE AREA/LAST 30 SECOND/LONG COOL DOWN) and even its damage component is easily visible.
  • ashkrik23ashkrik23 Member Posts: 10,809 Arc User
    edited May 2014
    You seem to think people cannot go around these acetons.
    King of Lions rawr! Protect the wildlife of the world. Check out my foundry series Perfection and Scars of the Pride. arcgames.com/en/forums#/discussion/1138650/ashkrik23s-foundry-missions
    ashkrik_by_lindale_ff-d65zc3i.png
  • cptjhuntercptjhunter Member Posts: 2,288 Arc User
    edited May 2014
    ashkrik23 wrote: »
    You seem to think people cannot go around these acetons.

    At this point it's just one digital spatacus trolling the thread.:rolleyes:
  • rakija879rakija879 Member Posts: 646 Arc User
    edited May 2014
    I see lots of rationalization, not enough pragmatic reasoning. AA's create a safe zone to fly in and out of unabated. The KDF doesn't even have to worry about cloaked ships, as the AA's act as a stealth detection to incoming ambushes, which secondly also weaken the ability of the ambush, then also act as a malicious decoy. That is 3 abilities in one console. Can you name one console that has 3 other practical applications to space combat. I can't. The closest console would be the similar effect of the biocruiser which only has 2, Area denial (SINGLE AREA/LAST 30 SECOND/LONG COOL DOWN) and even its damage component is easily visible.

    Your reasoning would make the eng cover shield OP as well.
    It really can have a lot of uses, so it must be OP for sure!
    *Red - big lol
    *Blue - big truth
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
    HQroeLu.jpg
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    rakija879 wrote: »
    Your reasoning would make the eng cover shield OP as well.
    It really can have a lot of uses, so it must be OP for sure!
    *Red - big lol
    *Blue - big truth

    I don't recall covershield debuffing weapon damage when shot at, or draining shields of everyone near by.
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    ashkrik23 wrote: »
    You seem to think people cannot go around these acetons.

    You seem to think the whole point of Acetons is to just go around them or die, and thus the reason why they are over powered, and this topic has been created.
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • thetaninethetanine Member Posts: 1,367 Arc User
    edited May 2014
    Use the [link] Gravimetric Photon Torpedo vs. the Aceton weapons and they go buh-bye very quickly!!
    STAR TREK
    lD8xc9e.png
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited May 2014
    An unbuffed single fire Photon torp would be more than enough.
    XzRTofz.gif
  • aloishammeraloishammer Member Posts: 3,294 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    thetanine wrote: »
    Use the [link] Gravimetric Photon Torpedo vs. the Aceton weapons and they go buh-bye very quickly!!

    I have one, I choose not to use it because I am not speced to use one anymore, I actually speced out of torpedoes a month ago. Not everyone should be forced into a one size fits all way to kill them, they should just be reasonably destructive to all weapons, and some more then others, but not have a huge disparity of defensive and offensive mechanisms.
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2014
    I have one, I choose not to use it because I am not speced to use one anymore, I actually speced out of torpedoes a month ago. Not everyone should be forced into a one size fits all way to kill them, they should just be reasonably destructive to all weapons, and some more then others, but not have a huge disparity of defensive and offensive mechanisms.

    Players are not forced, and the Graviton torp is just one way to take out an AA.

    No one forces anyone to spec into any particular form of attack or defense. Each player is free to spec as they wish, yet each is also equally at risk for attacks or lack of defenses they choose not to be prepared for in combat.
    For example AtB+Dem+Bfaw builds is a choice anyone is free to make but a poor one against things like AA or Scramble sensors.

    Choices have consequences.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies. ~Askray
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    bitemepwe wrote: »
    Players are not forced, and the Graviton torp is just one way to take out an AA.

    No one forces anyone to spec into any particular form of attack or defense. Each player is free to spec as they wish, yet each is also equally at risk for attacks or lack of defenses they choose not to be prepared for in combat.
    For example AtB+Dem+Bfaw builds is a choice anyone is free to make but a poor one against things like AA or Scramble sensors.

    Choices have consequences.

    You are correct, but no one item should completely hinder a fight if spammed either. Not acknowledging that this console can be spammed faster then Fed can react to a dropped AA and and ambushing KDF player is what is being heavily avoided.
  • shpoksshpoks Member Posts: 6,967 Arc User
    edited May 2014
    You know, mr.originalspock, for all the time you wasted whining in this thread you could have learend and even developed multiple strategies for multiple builds how to counter the AA by now. *shrugs*

    Besides, aparently PvP around here is irrelevant, didn't you get the memo?
    HQroeLu.jpg
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    shpoks wrote: »
    You know, mr.originalspock, for all the time you wasted whining in this thread you could have learend and even developed multiple strategies for multiple builds how to counter the AA by now. *shrugs*

    Besides, aparently PvP around here is irrelevant, didn't you get the memo?

    Learend huh? Spectacular. Anyways, there is a reason why I am not responding to you. Maybe you can figure out why or just stop wasting both our time by dropping out insults. That's what you are doing, wasting time if you think you are so right, and everyone agrees with you, you have nothing to be afraid of.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2014
    P.S. What do you have driving your T'Varo's Defense up so high? Is that 150%ish you talked about full time or only with max engine power, emerg power to engines+evasives- etc

    Reman Captain - Infiltrator Trait: +2.5%
    Reman Captain - Elusive Trait: +10%
    5x Romulan BOFFs* - Subterfuge Trait +12.5%
    9/99 Starship Maneuvers: +15%
    24+ Impulse Speed: +45%**
    Enhanced Battle Cloak: +50%

    *they're SRO/Sub, but Sub's all that mattered for the Defense aspect
    **technically, it's +60% since there's a -15% penalty for sitting still


    Gets me 135% Defense while cloaked. I used to run Aegis Engines which gave another +5% Defense, but I switched over to KHG Engines for the 3pc bonus. I'd thought about switching from Aegis to Counter Command Engines, but MEF gives me 30s of 115% Defense as well as allowing me to maintain the DOFF'd +25 Aux while cloaked for that 30s. If I haven't returned to EBC by the end of that, I drop down to 85% Defense (minus the +50% cloak gives).

    The DOFF'd +25 Aux is helpful since I run both T4 Nukara (generally at 125 Aux). +6.2% bonus Damage, +6.2% Accuracy, +25 Kinetic DRR, +25 Energy DRR, +6.2% Hull Capacity, +6.2% Shield Capacity.

    Defense while sitting still and cloaked is +75% (you lose the +45/+60% from 24+ impulse). Only 10% less than while uncloaked and moving at 24+ impulse.

    Evasive Maneuvers takes it to 160% Defense while cloaked for 8 seconds; with a 45s CD.
    Attack Pattern Omega 3 (w/ 9/99 Starship Attack Patterns) takes it to 177.6% Defense for 15 seconds; with a 45s CD.

    EM & APO3 takes it to 213.8% Defense for 8s - then 177.6% for 7s.

    Have to be careful with that, cause when they wear off - it can stick you at 130.2%. Shuffle some (turn left and right a bit, basically wobble) and you'll be back at the 135%. It's one of the older things I complain about...the need to shuffle to force some recalcs.

    edit: Willard's 135% is only 5% higher than what Nivuh runs. Willard has the +2.5% from Infiltrator and from one of the SRO/Sub BOFFs, giving him +5%. The other 4x SRO/Sub BOFFs with their +10% equate to the +10% the B'rel gets (along with most Escorts, Raptors, Destroyers, Raiders...the HEC/FHEC get it, but the JHEC doesn't - while the Corvette runs a different mechanic - the Chel Grett Warship is a Destroyer, etc, etc, etc).

    edi2: Yes, that means if I dropped both Willard and Nivuh in a Chel Grett, Willard would end up with +15% Defense compared to Nivuh.
  • sulfrustriplesulfrustriple Member Posts: 0 Arc User
    edited May 2014
    You are correct, but no one item should completely hinder a fight if spammed either. Not acknowledging that this console can be spammed faster then Fed can react to a dropped AA and and ambushing KDF player is what is being heavily avoided.

    Hello. I'll bite. How is it possible to "spam" an item with a 45s cooldown and you can have a maximum of 2 out at a time, assuming they aren't "disposed of" by opposition? If you find more than 2 up, there must be more than 1 opponent using the item, which isn't an issue of the item itself.

    Ambushing is a KDF tactic, so there isn't anything being avoided there.

    Your position is severely undermined by what look to be exaggerations. These items are easily countered. Kinetic kills. Perhaps you just need to adjust your build to address opposition tactics to make this less of an issue for you.

    Or roll a KDF and understand the tactics more thoroughly!
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2014
    You are correct, but no one item should completely hinder a fight if spammed either. Not acknowledging that this console can be spammed faster then Fed can react to a dropped AA and and ambushing KDF player is what is being heavily avoided.

    Everything is spammed in STO, from spacebar spamming Bfaw+Dem+AtB warriors to ApO+CRF+Dem spike pilots and pet spamming mine GW spewing teams.
    Spam is the lifes blood of combat.
    All AA does is counter energy attack spam, and only when it is fired upon to start the process.

    Its a Tar baby trap, nothing more or less.


    I
    Leonard Nimoy, Spock.....:(

    R.I.P
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2014
    shpoks wrote: »
    You know, mr.originalspock, for all the time you wasted whining in this thread you could have learend and even developed multiple strategies for multiple builds how to counter the AA by now. *shrugs*

    Besides, aparently PvP around here is irrelevant, didn't you get the memo?

    You have nothing to worry about.

    AA is only hated because it counters the mindless PEW PEW of energy weapons and those who run such builds who do not wish to stop, think, and counter them.

    When AA is used as a part of a team tactic with other powers in combat it is maligned as OP because most other powers used in the tactic can be ignored a bit by the targets while PEW PEW and healing continues to keep the target relatively safe without dying. AA punishes unthinking PEW PEW and the pew spewers hate that.

    I've fought many AA in the KDF versus KDF open zone, Nukara, and yeah theh can suck if one loses their cool and doesnt stop to think. Otherwise they die quick.
    Of course my builds are all well rounded with energy and torp attacks. I find Bfaw spacebaring boring.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • originalspockoriginalspock Member Posts: 809 Arc User
    edited May 2014
    Hello. I'll bite. How is it possible to "spam" an item with a 45s cooldown and you can have a maximum of 2 out at a time, assuming they aren't "disposed of" by opposition? If you find more than 2 up, there must be more than 1 opponent using the item, which isn't an issue of the item itself.

    Ambushing is a KDF tactic, so there isn't anything being avoided there.

    Your position is severely undermined by what look to be exaggerations. These items are easily countered. Kinetic kills. Perhaps you just need to adjust your build to address opposition tactics to make this less of an issue for you.

    Or roll a KDF and understand the tactics more thoroughly!

    spam is relative to the effect, not what you think is a long cool down, and 45 seconds is not long compared to the 2-3minute standard of most consoles, on top of that, you can get two of them, and yes if there are more then 2 being used it becomes an issue about the item as how it is being spammed for area denial instead of just an offensive console is is being used to lock off area and split up teams through the sheer amount of hp and lasting power it has.

    Also it doesn't matter if the KDF can ambush, it matters if the AA gives them a far easier way to ambush without even needing to be seen, and that is extraordinarily unbalanced.

    Your assumptions are that they are exaggerations, as you keep telling me I need torpedoes and kinetic weapons, which I am not speced to use. Think about it, if Cryptic expected every player to use a torpedo, wouldn't they have a "Space Weapons" skill point tab instead of a "projectile weapons and energy weapons tab"? I shouldn't have to use the weapon you want, I should be able to use the fleet dual heavy cannons and elite consoles x 5 I have to easily vaporize them, but according to you, having the best and the highest damage weapon types in the GAME, doesn't earn me any credit to being able to destroy AA's any quicker. Its ludicrous.
Sign In or Register to comment.