What are the chances for a patch fix on these issues sometime this week? Still holding off on doing the free BO customization until the TOS uniforms are working.
Well, I paid for mini skirts....and it seems like cryptic lied about them. If it was just a
bug, they would have been able to quickly fix it. So are we going to get refunded the
difference in the price of the regular game and the deluxe version ?
Activated Features
Star Trek Online - Preorder
Star Trek Online Lifetime Subscription Wrath of Khan Admiral's Uniform
Star Trek Online Del Taco Promotion A
Star Trek Online - Digital Deluxe
If I am reading this correctly, it states Admiral's Uniform, not lesser rank.
So tomorrow will be one week since launch. I think we deserve an actual update and a solid timeframe as to when we can expect to get the costume content that we paid for.
\I've often seen that the developers want to get the gameplay right first and added cosmetic details only if time permitted or the main issues were fixed.
That would be prudent if and only if these weren't cosmetic items that were specifically promised and charged extra for.
Cryptic made them a selling point. Cryptic made them premium content. Cryptic needs to treat them as such.
So tomorrow will be one week since launch. I think we deserve an actual update and a solid timeframe as to when we can expect to get the costume content that we paid for.
Thank you.
At this point the only possibility I can fathom as reasonable is that this has exposed something very, very wrong in the implementation of the character appearance editor that is requiring massive recoding.
In which case they still owe us the ****ing information.
At this point the only possibility I can fathom as reasonable is that this has exposed something very, very wrong in the implementation of the character appearance editor that is requiring massive recoding.
In which case they still owe us the ****ing information.
Well considering there are far more options on the Champions creator and its using the same engine, I find this a little hard to believe. They've handled far more complex issues there than adding a skirt. (And there's skirts there too)
Well considering there are far more options on the Champions creator and its using the same engine, I find this a little hard to believe. They've handled far more complex issues there than adding a skirt. (And there's skirts there too)
Right. However, it's not the exact same game with the exact same implementation of the engine. In CO, you don't have one logged-in account accessing and altering multiple appearances that are used simultaneously like you do with your captain and BOs in STO. Speaking purely speculatively, the existence of the problem with uniforms that won't select properly on BOs suggests that there may be a problem with how they handled splitting that out.
But then we come to the crux of the matter, why wasn't this tested before release ?
Mean the khan emote and all that was in the beta and yet the outfits were not and yet the outfits were advertised even when the game was in closed beta.
You would have thought considering as I said, the khan emote and the rest was in the beta and working well that so was the outfits.
But guess not.
But then we come to the crux of the matter, why wasn't this tested before release ?
Mean the khan emote and all that was in the beta and yet the outfits were not and yet the outfits were advertised even when the game was in closed beta.
You would have thought considering as I said, the khan emote and the rest was in the beta and working well that so was the outfits.
But guess not.
Probably the same reason why there are so many other bugs in this game: it was released too early. They needed a longer and perhaps larger Beta to fix these things.
I'm guessing they should have worked another month to release the game with the content and systems that it has now, and another year from now to do the game properly and give it more proper RPG elements.
I don't know in how many pre- and post-launch closed beta groups you've been, but in my experience, even if artwork guys and gameplay guys are seperate teams, that doesn't mean that the artists' work is immediately included in playtest patches or patches that are released to the public. I've often seen that the developers want to get the gameplay right first and added cosmetic details only if time permitted or the main issues were fixed.
Hooray for assuming that I'm an idiot. Since you used a thinly veiled jab at my experience, I'll do the same and even use your words.
I don't know how many MMOs you've been in, but in my experience, an MMO's gameplay is never quite right. There's always room for improvement and the team is always working on that. I've often seen where developers will replace artwork or add new artwork simply because there are there are a multitude of other teams.
Sadly I forgot to save the screenshot of the one girl in the TOS dress from Treasure Trading Station. But suffice it to say that's already there too. The problem is that it's simply not availible to choose from. All they need to do is edit some tables. It's a matter of data entry, not server code. Unless you expect me to believe that the devs are stupid enough to hardcode all uniform options with select cases.
Still Nothing from the Devs ?.... I love the way this company treats its customers....
a Mushroom in the closet get more attention than we do....
My previous post rings more true each day.
t's more based on CO.
For a game that is suppose to have been made by a different team, both teams are showing remarkable incompetence, almost like they trying to rival each other on who can TRIBBLE over their customers the most.
I figured since the other team is demanding that you pay for the expansion pack for CO just so you have some content in the game(CO hardly got any content and that you have to pay extra just to get some more is digusting).
So I figured, hmm would could the STO team rival that ?
Well how about we don't allow people to use the items they pay for to use at launch(afterall, the outfits are in the game, just not available for us to use) and wait around 6 months before we allow them to use it.
I would say that should put the STO team ahead in the competition.
Apparently in this Star Trek Universe, you can only ever have 1 uniform, and if you want to change it, you have to pay - even if it's to a uniform you already purchased and worn before.
Was kinda expecting that I could purchase and save several uniform styles to switch between, rather than have to "customize from scratch and re-purchase" every time I want to switch from say a duty uniform to a dress uniform to a casual off-duty uniform etc.
Even when you "save" a uniform style, the file name information is less than informative - and it costs you nearly 3-4 times to load and "purchase" a saved style than to recreate the same style "from scratch"
And the "uniform" name that you see at the beginning of the uniform customization screen, doesn't do anything. It stays to whatever the default name (or re-named) no matter how you re-customized the uniform or even loaded a previously purchased/saved style.
In every other MMO that I've seen, even when clothing can be customized to the nth detail, you get an actual inventory item that you can switch to when you wanted, not a "skin job" that you have to revisit the "tailor" and re-pay every time you want to modify or update your uniform style.
End-result: too much customization, which makes our toons wear "costumes" and not "uniforms", and the lack of being able to build up a wardrobe of uniforms/costumes. Epic fail.
Apparently in this Star Trek Universe, you can only ever have 1 uniform, and if you want to change it, you have to pay - even if it's to a uniform you already purchased and worn before.
Was kinda expecting that I could purchase and save several uniform styles to switch between, rather than have to "customize from scratch and re-purchase" every time I want to switch from say a duty uniform to a dress uniform to a casual off-duty uniform etc.
Even when you "save" a uniform style, the file name information is less than informative - and it costs you nearly 3-4 times to load and "purchase" a saved style than to recreate the same style "from scratch"
And the "uniform" name that you see at the beginning of the uniform customization screen, doesn't do anything. It stays to whatever the default name (or re-named) no matter how you re-customized the uniform or even loaded a previously purchased/saved style.
In every other MMO that I've seen, even when clothing can be customized to the nth detail, you get an actual inventory item that you can switch to when you wanted, not a "skin job" that you have to revisit the "tailor" and re-pay every time you want to modify or update your uniform style.
End-result: too much customization, which makes our toons wear "costumes" and not "uniforms", and the lack of being able to build up a wardrobe of uniforms/costumes. Epic fail.
Fun tip
Costumes are stored in the screenshot foloder as a black silloette picture
Rename the file
lol so true, although the powerhue would have been extremely easy to turn off
Sure, and it would be easy to introduce the skirts... It's just a matter of data entry. They likely don't have a bunch of If/Else statements or Select/Case for the costumes. Rather, it's more likely that they have it all in easily editable tables. Hard coding the uniform pieces would be amateur enough that you'd never get a job making an MMO. The regular costumes are already there and working. There's no real bug to fix. This isn't a bug, it's an issue. The issue is data entry.
What I can see happening is: if each race needs its own leg textures for skirts and torso textures for the belly shirt, then it's possible that adding the stuff in to the tables will result in untextured legs and torsos for most races.
This is what could be taking so long. If so, I wish they'd just say so. Also, there are two things I would like to request.
1: Please do not add in skins for female Pakled characters. I don't think anyone will enjoy seeing knee-pit hair.
Hooray for assuming that I'm an idiot. Since you used a thinly veiled jab at my
Also, the artwork's already there doofus.
That the artwork is there doesn't mean that the game code is calling it up, calling it up correctly or whatever. Depending on how STO's programming is structured this may be a trivial task to change or may be something buried deeply somewhere that may have repurcussions on other parts of the code if you change it.
What I'm saying is that without looking at their programming code we have no idea how big or small a task this is.
Yes, I've played my share of MMOs, some of them on release, and am used to customers being angry, dissatisfied and making all kinds of legal threats.
However, I'm also used to developers being a bit more communicative on issues that stir the community; the lack of communication from their side in almost all parts of the forums these past days is rather annoying.
Not sure if this has been mentioned but you also can't wear the DS9/Voyager uniform with the Next Gen pin, which is what they were wearing durring Voyager and mid DS9. That and if you change stances with the original next gen badge it ends up inside your chest.
That the artwork is there doesn't mean that the game code is calling it up, calling it up correctly or whatever. Depending on how STO's programming is structured this may be a trivial task to change or may be something buried deeply somewhere that may have repurcussions on other parts of the code if you change it.
What I'm saying is that without looking at their programming code we have no idea how big or small a task this is.
Yes, I've played my share of MMOs, some of them on release, and am used to customers being angry, dissatisfied and making all kinds of legal threats.
However, I'm also used to developers being a bit more communicative on issues that stir the community; the lack of communication from their side in almost all parts of the forums these past days is rather annoying.
that still does not excuse blatent false advertising and failure to pride a paid for produce a week after the stated live date.
that is inexcusable and everyone should be reporting them to the BBB for fradulant praticies.
Comments
bug, they would have been able to quickly fix it. So are we going to get refunded the
difference in the price of the regular game and the deluxe version ?
Prob not.
Why are we getting the Captain and lower Uniform?
In ST II: TWOK the Admiral's Uniform looks like :
http://images2.wikia.nocookie.net/memoryalpha/de/images/thumb/f/fd/Admiral_Kirk.jpg/180px-Admiral_Kirk.jpg
Notice the white trim along the black trim on the Uniform top.
the Captain's and lower rank uniform looks like
http://images1.wikia.nocookie.net/memoryalpha/en/images/f/fd/James_T_Kirk%2C_2293.jpg
From my account page
Activated Features
Star Trek Online - Preorder
Star Trek Online Lifetime Subscription
Wrath of Khan Admiral's Uniform
Star Trek Online Del Taco Promotion A
Star Trek Online - Digital Deluxe
If I am reading this correctly, it states Admiral's Uniform, not lesser rank.
This
http://images1.wikia.nocookie.net/memoryalpha/de/images/f/fd/Admiral_Kirk.jpg (Admiral's Uniform)
and this
http://images3.wikia.nocookie.net/memoryalpha/en/images/b/b9/Kirk_Pips_and_squeaks.jpg (Admiral's Uniform)
NOT
http://images1.wikia.nocookie.net/memoryalpha/en/images/f/fd/James_T_Kirk%2C_2293.jpg (Captain's Uniform)
In game,
Notice how the trim has no white compared to the Admiral's Uniform in the images above.
Also the Rank Pin in game is currently Captain, not Admiral
Here is a chart of the Rank Pins
http://memory-alpha.org/en/wiki/Starfleet_uniforms_(2270s-2350s) (mid Page)
Match the one you are using in game to the one in the Chart.. it is Captain's Rank, not Admiral
The correct Admiral's Rank pin is : http://memory-alpha.org/en/wiki/File:Admiralflans44.jpg :
you may want to make several rank pins for the player base to display their rank correctly.
This pin goes on the shoulder and just above the Cuff of the sleeve where the white stripe is.
Example :
http://images3.wikia.nocookie.net/memoryalpha/en/images/b/b9/Kirk_Pips_and_squeaks.jpg
Also the Years of Service is displayed within the white Cuff.
http://images3.wikia.nocookie.net/memoryalpha/en/images/b/b9/Kirk_Pips_and_squeaks.jpg
The circular pips denoted 1 year of service, while the oblong squeaks denoted 5 years of service.
And don't forget the Gold Trim above the cuff on the sleeve (refer again to above image).
Didn't the Devs check their sources for proper information, or better yet, just go out and buy the TWOK DVD and watch it?
Please fix the Uniform to be what you promised and advertised.
Thank you.
That would be prudent if and only if these weren't cosmetic items that were specifically promised and charged extra for.
Cryptic made them a selling point. Cryptic made them premium content. Cryptic needs to treat them as such.
At this point the only possibility I can fathom as reasonable is that this has exposed something very, very wrong in the implementation of the character appearance editor that is requiring massive recoding.
In which case they still owe us the ****ing information.
Well considering there are far more options on the Champions creator and its using the same engine, I find this a little hard to believe. They've handled far more complex issues there than adding a skirt. (And there's skirts there too)
Right. However, it's not the exact same game with the exact same implementation of the engine. In CO, you don't have one logged-in account accessing and altering multiple appearances that are used simultaneously like you do with your captain and BOs in STO. Speaking purely speculatively, the existence of the problem with uniforms that won't select properly on BOs suggests that there may be a problem with how they handled splitting that out.
Mean the khan emote and all that was in the beta and yet the outfits were not and yet the outfits were advertised even when the game was in closed beta.
You would have thought considering as I said, the khan emote and the rest was in the beta and working well that so was the outfits.
But guess not.
Probably the same reason why there are so many other bugs in this game: it was released too early. They needed a longer and perhaps larger Beta to fix these things.
I'm guessing they should have worked another month to release the game with the content and systems that it has now, and another year from now to do the game properly and give it more proper RPG elements.
I think that is precisely the sort of thing that we all want to know.
They are right now thinking of new ways they can use this to TRIBBLE us over on more cash.
Hooray for assuming that I'm an idiot. Since you used a thinly veiled jab at my experience, I'll do the same and even use your words.
I don't know how many MMOs you've been in, but in my experience, an MMO's gameplay is never quite right. There's always room for improvement and the team is always working on that. I've often seen where developers will replace artwork or add new artwork simply because there are there are a multitude of other teams.
Also, the artwork's already there doofus.
http://fnord.kahlan.org/mirroruniverse.jpg
http://fnord.kahlan.org/femmirror.jpg
Sadly I forgot to save the screenshot of the one girl in the TOS dress from Treasure Trading Station. But suffice it to say that's already there too. The problem is that it's simply not availible to choose from. All they need to do is edit some tables. It's a matter of data entry, not server code. Unless you expect me to believe that the devs are stupid enough to hardcode all uniform options with select cases.
need help
a Mushroom in the closet get more attention than we do....
It's an acknowledged bug. As to when it will be fixed...
*cough* powerhue *cough*
lol so true, although the powerhue would have been extremely easy to turn off
Still can't dress my Bridge Officers in the same bonus uniforms I can wear.
Was kinda expecting that I could purchase and save several uniform styles to switch between, rather than have to "customize from scratch and re-purchase" every time I want to switch from say a duty uniform to a dress uniform to a casual off-duty uniform etc.
Even when you "save" a uniform style, the file name information is less than informative - and it costs you nearly 3-4 times to load and "purchase" a saved style than to recreate the same style "from scratch"
And the "uniform" name that you see at the beginning of the uniform customization screen, doesn't do anything. It stays to whatever the default name (or re-named) no matter how you re-customized the uniform or even loaded a previously purchased/saved style.
In every other MMO that I've seen, even when clothing can be customized to the nth detail, you get an actual inventory item that you can switch to when you wanted, not a "skin job" that you have to revisit the "tailor" and re-pay every time you want to modify or update your uniform style.
End-result: too much customization, which makes our toons wear "costumes" and not "uniforms", and the lack of being able to build up a wardrobe of uniforms/costumes. Epic fail.
Fun tip
Costumes are stored in the screenshot foloder as a black silloette picture
Rename the file
Sure, and it would be easy to introduce the skirts... It's just a matter of data entry. They likely don't have a bunch of If/Else statements or Select/Case for the costumes. Rather, it's more likely that they have it all in easily editable tables. Hard coding the uniform pieces would be amateur enough that you'd never get a job making an MMO. The regular costumes are already there and working. There's no real bug to fix. This isn't a bug, it's an issue. The issue is data entry.
What I can see happening is: if each race needs its own leg textures for skirts and torso textures for the belly shirt, then it's possible that adding the stuff in to the tables will result in untextured legs and torsos for most races.
This is what could be taking so long. If so, I wish they'd just say so. Also, there are two things I would like to request.
1: Please do not add in skins for female Pakled characters. I don't think anyone will enjoy seeing knee-pit hair.
2: Please hurry it the hell up.
That the artwork is there doesn't mean that the game code is calling it up, calling it up correctly or whatever. Depending on how STO's programming is structured this may be a trivial task to change or may be something buried deeply somewhere that may have repurcussions on other parts of the code if you change it.
What I'm saying is that without looking at their programming code we have no idea how big or small a task this is.
Yes, I've played my share of MMOs, some of them on release, and am used to customers being angry, dissatisfied and making all kinds of legal threats.
However, I'm also used to developers being a bit more communicative on issues that stir the community; the lack of communication from their side in almost all parts of the forums these past days is rather annoying.
that still does not excuse blatent false advertising and failure to pride a paid for produce a week after the stated live date.
that is inexcusable and everyone should be reporting them to the BBB for fradulant praticies.
The least you could do is fix for what we have payed for....
I wonder how long we will have to wait?