It's an interest in improving the capability of your build, piloting and teamwork by using a consistent benchmark, not an "Obsession"
I have to agree.
I have always found the DPS community helpful and welcoming. When I was new and had no idea what I was doing, the DPS community helped me learn how to use powers and skill effectively. Contrary to what some think, there was never any discouragement of variety or criticism for 'non optimal' choices.
The DPS community is perfectly happy offering advice to help players work inside the structure of their own specific needs. It's not all about chasing every last percent possible. The people that paint the DPS community as a group of exclusionary min/maxers are the people that have never interacted with that community. It's a false perception.
I have always found the "dps community" hostile, belittling, and of no general use to other players whatsoever.
Depends who and where you look.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
My biggest beef with the DPS obsession is that DPS has become the standard by which all new ships are judged. With the new Hestia being the most obvious example, too many players get their panties in a twist if a new ships appears which doesn't have a BOFF/console layout that lends itself to maximising DPS.
And some wonder why there have been no new easily-available Sci ships recently, and the only new science ship we've had was a DPS focused Sci-Dreadnought (stuck behind a lottery). Not too hard to work out why we're not getting new science ships really, is it...
This is a terrible example. The Hestia is an Escort. Which has been, since the beginning of this game, the established DPS go to for ships. Now I understand that this may be true for other ships, like the BattleCruisers and other ships that have been more tanky. But when it comes to a line of ships that are established as DPS units. Its hard to harp on people who look at the layout and are concerned it will somehow gimp them. And even if we were to drown out the DPS Channel and those who chase the DPS. Cryptic has done absolutely nothing to persuade the community to do anything but focus on DPS.
If u dun use a sc1m1t4r u iz nub. LZOIWZLLOL!!!1111
Seriously wtf happened to strategy in this game? I'm sick of parsers demonstrating their e-peen everywhere, even though all they do is frantically spam the spacebar button in ISA. The demand for a dps-oriented ships is still going, despite the annorax and the new consoles in the research lab.
Tacticals have especially an advantage on ground combat (both pve/pvp). I play all 3 classes, and I can wipe groups of critters in a matter of seconds, going around 1000 dps (to name a rough number). While my sci has low DPS (as expected), and my engineer mediocre. All 3 of them maxed out pretty much, and almost owning every kit in the game.
I'm not saying to nerf anything, because nerfing ffing sucks!!! Just give the engis and sci's a little more.
While waiting for anew expansion DPS climbing is all that’s left for some people and there is a lot more to it then frantically spamming the spacebar.
That’s the first time I heard about Tactical having the advantage in ground combat. I always thought Engineers are the ground combat kings by a long shot.
Im sorry but this is just another 'Attack the DPS Crowd' thread. Theres really nothing going on here other than some circle ****ing gossip and complaining about a group that I doubt any of you has spent more than a few STFs with. And most of the time, didnt even speak to them. Let alone knew they were members of that crowd.
Im more than willing to bet most of the complainers have been carried through events and was all too happy to get their rewards at the end. You werent angry with that crowd in those moments were you?
As far as I know, the DPS Channel is not supportive of trollish and harrassing behavior. And the few people that have behaved in such a way was quickly shot down by others in the DPS crowd. And whenever I have interacted with anyone within the DPS Crowd, they never talked down to me or tried to force their way of gameplay on me. Always helpful with any questions I did have.
Instead of trying to throw these individuals, who dont represent the whole, in with the rest of that corner of the community. You call these individuals out as individuals.
Im sorry but this is just another 'Attack the DPS Crowd' thread. Theres really nothing going on here other than some circle ****ing gossip and complaining about a group that I doubt any of you has spent more than a few STFs with. And most of the time, didnt even speak to them. Let alone knew they were members of that crowd.
just like that, you fix pve
you now have a reason to fly a sci captain or a eng captain in pve-
you now have players using powers to support teamwork opposed to solo erp-A-derp high deeps...
Um, I'm not that great AT ALL, and my SCIENCE captain hits over 50k DPS. And I use heals. And teamwork. And crowd control. No keybinds. Awful pilot. Just because you aren't able to do it, for whatever reason (which is beyond me), don't pretend like it's a big conspiracy, and no one else can, either. I love science builds. Sorry you can't make them work.
just like that, you fix pve
you now have a reason to fly a sci captain or a eng captain in pve-
you now have players using powers to support teamwork opposed to solo erp-A-derp high deeps...
Um, I'm not that great AT ALL, and my SCIENCE captain hits over 50k DPS. And I use heals. And teamwork. And crowd control. No keybinds. Awful pilot. Just because you aren't able to do it, for whatever reason (which is beyond me), don't pretend like it's a big conspiracy, and no one else can, either. I love science builds. Sorry you can't make them work.
Every time I think about doing another ISA, I throw up a little. So I don't anymore. I have seen players belittle other players with vicious intent before in team chat. So now I dont watch team chat anymore. I'm not at all ashamed to carry people on threw a match anymore. I'm pretty much on a "o well" mentality these days. I don't even correct players in GGA that cant seem to find the "attacking" mobs at the shipyard and starbase. Iv found the game to be much more enjoyable when I dont care what other people are doing.
The entire DPS problem is caused by an all too easy way to abuse crits. Antiprotons, with their inbuilt Severity bonus, can do some disturbing damage on crits (over 10k damage per beam shot) with just a few CrtD procs and the correct consoles, rep traits, skills, etc.
Any other build simply cannot even come close for damage (although Cannon Scatter Volley into a grav well of enemies can seriously bloat DPS readings to show those crit abusers what real builds can do).
I have over 70 chars (yeah, go on, laugh), and I do, sadly, run a crit abuser ship (CrtH rather than the even more abusive CrtD) and it's doing on average (assuming non-crits), about 3k-4k per shot with Dual beams and normal beams.
The problem is, because it's so easy to do (thanks Season 9.5 Crafting for taking something that was previously rare, into the mainstream), the Devs sadly start building missions around them. Herald Sphere being a prime example, the bonus objectives in that mission are nigh on impossible unless you have 5 crit abusers on your team (especially on the stop them entering the gateways part).
One simple fix, such as limiting crits to 1 per weapon per cycle (or some time limit like 1 crit per weapon every 5 seconds or something) would instantly destroy these crit abuser's DPS (seriously, Cannons are supposed to be the low-arc, max damage weapon, yet thanks to crit abusing, beam tubs consistently out DPS a cannon user).
P.S. I to have found hardcore DPSers/CritAbusers to be some of the most toxic (e.g. saying everyone sucks after doing a conduit (ISA) run because we weren't abusing crits) and nasty people out there (spambots aren't people, so do not count).
If you can't solve it logically, solve it like a moron.
51 + 1 Foundry Character Slots is NOT enough. Some of us love our characters. If I want to buy more character slots, why can't I? I couldn't experience the entire Delta Recruitment event without deleting a character.
The Iconians themselves can't time travel because their memories revert, but there is nothing to say an Iconian couldn't write everything she needed to do on a PADD, pin it to herself, travel back, read the PADD, do the tasks and return. Or just get one of her Non-Herald underlings to go back in time for her.
Oh yeah, I do Foundry missions for both KDFs and Feds. Just search KSTF (Short for Kinas Special Task Force, where Kinas is the name of the Admiral you will be serving under). The earlier ones are less story based and more combat based, while the later ones have a much heavier story element, but keep the large battles.
With their elitism, their greater understanding of game mechanics and the constant blowing people up with the victim having no clue on how to defend himself!!...
Wait... What!?.... Hold on a minute.
So now that the PvP community is out of the way, you all start go focusing on the actual problem with this game!?
Way to go guys!
You killed the community that fought for balance, good combat structure, strategy and build variety and are now complaining that the game focuses too much on one thing, DPS?
In other words... One type of build, one captain profession, one weapon type and the same repetitive content.
So now that the PvP community is out of the way, you all start go focusing on the actual problem with this game!?
Way to go guys!
You killed the community that fought for balance, good combat structure, strategy and build variety and are now complaining that the game focuses too much on one thing, DPS?
OK, so.... in order to learn the way to play without all this BS (broken TRIBBLE)....is to learn the "old school" PvP stuff???? I already tried to learn the DPS folks ways, myself, and decided it was too one sided, too grindy (IOW would take entirely too long and crafting is boring as heck) and expensive (upgrading part of crafting is boring, too).
So....I should go read the old PvP part of the forums and glean what I can from that (as far as career specifics)...but keep an eye to what the current DPS folks are doing?
Is that right? Thanks for the hint!
"Spend your life doing strange things with weird people." -- UNK
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
It's an interest in improving the capability of your build, piloting and teamwork by using a consistent benchmark
Well, true, and you can see changes in your build. That being said, it may be a benchmark, but it is not the end of all build knowledge.
- It uses data from one mission, when other missions may favor different builds due to different setups
- It does not account for secondary abilities, debuffs, heals, aggro drawing, if you only look at DPS
- It depends heavily on team setup
So people who are only judging build quality on this one stat on this one mission do not generally optimize their ship for what they think they are optimizing it.
And yes, I have seen all kinds of DPS people who were annoying. And I have seen players being insulted for flying a certain ship (the dauntless). That being said, I have most probably seen a lot of DPS players who were just nice or "just another player" so I do not remember them, so I am not going to make assumptions about the whole "community" (in quotation marks, because not everybody who measures his DPS is a channel member or league participant or whatever). In the end, you will notice the different guys. The ones who are very nice and the ones who are the opposite. The latter is easier to achieve so you will meet more of them. But pugging ISA will almost certainly give you a regular exposure to them, which is one of the reasons I am not playing that mission outside of fleet queues. Annoying players seem to be drawn to this mission (which is not true the other way round, players liking that mission don't have to be annoying).
I may be wrong, but I tend to think that a lot of the players insulting others actually have very little knowledge of the mechanics. They found a basic build that works and then pay or grind or both to get it. Then they have their Scimi (or any other ship) doing really decent DPS. They never understood how a dauntless works, so it must be bad. These are probably the same guys who call every piece of equipment that is one modification away from "perfect" TRIBBLE, because people know that [Dmg]x4 is the best and [Dmg]x3 [Acc] therefore must be absolutely awful.
Personally I like parsing my DPS every now and then - to see how my builds improve (hopefully not the other way round) and how I am doing compared to other players, after all, there is a DPS inflation going on, and one day players may reach 100k and be well below average, so you gotta find out what a number is worth. I find it interesting if somebody posts a parse if it is without comment.
And there is a major problem with DPS, which isn't parsing. I probably can run a borg red alert solo (getting to the cigar I was able to, never played that one alone, somebody always warps in at that point), but I had one time where I made it to the cigar just in time to see it blow up because some uber build (or maybe two) tore it apart in less than the 30secs it took me to get there. There will be differences of course, and there need to be, but one build doing orders of magnitude more than another which in turn is orders of magnitude better than another which still can complete the stuff makes for very unexciting team play.
My mother was an epohh and my father smelled of tulaberries
just like that, you fix pve
you now have a reason to fly a sci captain or a eng captain in pve-
you now have players using powers to support teamwork opposed to solo erp-A-derp high deeps...
Um, I'm not that great AT ALL, and my SCIENCE captain hits over 50k DPS. And I use heals. And teamwork. And crowd control. No keybinds. Awful pilot. Just because you aren't able to do it, for whatever reason (which is beyond me), don't pretend like it's a big conspiracy, and no one else can, either. I love science builds. Sorry you can't make them work.
What are your Starship Abilities?
Heals- HE, ST, ET
Crowd control- GW (sometimes scramble sensors, depends)
Debuff-DRB (or TR, depending), 2xAPB
Maxed flowcaps. High Grav and Partgens.
I don't use the Iconian set. Just the shield. 2 pc KHG. I'm not even minmaxed for dps.
I may be wrong, but I tend to think that a lot of the players insulting others actually have very little knowledge of the mechanics. They found a basic build that works and then pay or grind or both to get it. Then they have their Scimi (or any other ship) doing really decent DPS. They never understood how a dauntless works, so it must be bad. These are probably the same guys who call every piece of equipment that is one modification away from "perfect" TRIBBLE, because people know that [Dmg]x4 is the best and [Dmg]x3 [Acc] therefore must be absolutely awful.
One of the fun things about running a parser is seeing whether or not those players who actually rage-quit or insult other players or do both were actually contributing to that failed ISA run. Last night I've had 3 PUG runs go awry where people were insulting others and/or rage quitting. At the point they quit or started insulting people, all of them were doing less than 3k DPS. One of them was barely above 1k DPS. That's 3 separate runs, all different people.
The problem with how they talked down on other people's ships is that they sounded like DPS-Elitists. I have a feeling that a lot of the toxic people you meet in PUGs aren't actually a part of the DPS community at all.
Now before someone here says they may have been healers or tanks, they did neither. They had the least heals out and the least damage/hits-in.
I may be wrong, but I tend to think that a lot of the players insulting others actually have very little knowledge of the mechanics. They found a basic build that works and then pay or grind or both to get it. Then they have their Scimi (or any other ship) doing really decent DPS. They never understood how a dauntless works, so it must be bad. These are probably the same guys who call every piece of equipment that is one modification away from "perfect" TRIBBLE, because people know that [Dmg]x4 is the best and [Dmg]x3 [Acc] therefore must be absolutely awful.
One of the fun things about running a parser is seeing whether or not those players who actually rage-quit or insult other players or do both were actually contributing to that failed ISA run. Last night I've had 3 PUG runs go awry where people were insulting others and/or rage quitting. At the point they quit or started insulting people, all of them were doing less than 3k DPS. One of them was barely above 1k DPS. That's 3 separate runs, all different people.
The problem with how they talked down on other people's ships is that they sounded like DPS-Elitists. I have a feeling that a lot of the toxic people you meet in PUGs aren't actually a part of the DPS community at all.
Now before someone here says they may have been healers or tanks, they did neither. They had the least heals out and the least damage/hits-in.
I guarantee you: most of these "DPS Elitists" that people keep QQing about on the forums every week are not even DPSers.
No @where2r1 it's way too late for that now, all those build's 2-3 years old and the PvP forum is nowhere near as active as it used to be.
No what I'm saying is: Why are you all complaining?
The PvE community fought very hard against the requests for balance and promoting different build's to encourage varied combat by having a more challenging AI.
You wanted an easy game with straightforward content so that you could sit around and not have to think. Well, you got it! It's so straightforward you don't need resistances, you can sit still and shoot.
The DPSers are now the new PvPers They compete with each other to see who has the higher DPS, without having to worry about a player blowing them up because of their incompetence at defending themselves.
You have what you asked for now live with it! Cryptic is giving you what the PvP community fought very hard against at your own request.
The PvE community fought very hard against the requests for balance and promoting different build's to encourage varied combat by having a more challenging AI.
You wanted an easy game with straightforward content so that you could sit around and not have to think.
Well, you got it!
It's so straightforward you don't need resistances, you can sit still and shoot.
You wanted an easy game with straightforward content so that you could sit around and not have to think.
Well, you got it!
It's so straightforward you don't need resistances, you can sit still and shoot.
this is merely your assumption and rumour that you can sit around in each content, meaning each difficulty and STF and not think or put resistances on each difficulty or content.
If your statement were true, there would 20k+ parses in Hive Space Elite which is far from the truth. I dont even think You can just even sit, not think in other elite queues VCE, BDE etc and not think to complete those unless leeching.
"DPSers suck!"
"Oh yeah! Well, PvEers suck more!"
"PvPers are trying to make this game too hard to play!"
"PvEers want this game to be too easy to play!"
"I'm right an' you're stupid!"
"You're stupider!"
"I hate you!"
"I hate you more!"
"I hate you first!"
"I hate you better!"
"We all hate everyone else because they're stupid an' we're right! Why don't Cryptic listen to us?"
Does anyone else have a different read on this thread? No? Didn't think so. Moving on.
A six year old boy and his starship. Living the dream.
It's absolutely hilarious. I don't know of a single person that doesn't want things fixed so that there's some magnitude of balance in this game.
You've literally had several leading members of the DPS community come in here and say "we want balance" but apparently they don't want balance *rolls eyes*.
As someone who used to try and force DPS onto people I know full well that all sides hate the balance in the game.
@paxdawn I'm not going to go and scroll through years of threads to find quotes that support what I said because everyone that was around for years before DR and were active in the forums remembers the rage around PvPers creating threads asking for balance and more challenging content.
I never said you can sit still in every queue, but you can in most and it's quite easy if you have the APB boff, FAW, Neut sprd 3, Kemo and a couple of Iconian traits. Slap on a couple of heals and Bob's your uncle. I personally don't use Kemo or plasma dopping because I'm not interested in a DPS race. I deliberately don't purchase and use the current meta because I like a challenge.
So far the only thing that's remotely challenging is the elite Iconian queues. Not because they're huge HP and shield hulks that sit there hitting you with TB, but because they hit you with Intel spam, forcing you to counter it. Just like the Voth hit people with sci spam, forcing you to rely on something other than your ship's DPS.
As a tac running no -threat embassy consoles and mk14 weapons with only one being epic and a few ultra rare I pull a lot of aggro and use speed tanking combined with a Aux2ID/DCE drake build to keep my health and resistances high without using heals. On top of that I carry a couple of mk14 fleet neutroniums, an RCS and fleet shields. I've found its more than capable of dealing sufficient damage (despite it being phasers) and holding its own against anything I've come across so far in advanced and elite content without a struggle.
Comments
Depends who and where you look.
"He shall be my finest warrior, this generic man who was forced upon me.
Like a badass I shall make him look, and in the furnace of war I shall forge him.
he shall be of iron will and steely sinew.
In great armour I shall clad him and with the mightiest weapons he shall be armed.
He will be untouched by plague or disease; no sickness shall blight him.
He shall have such tactics, strategies and machines that no foe will best him in battle.
He is my answer to cryptic logic, he is the Defender of my Romulan Crew.
He is Tovan Khev... and he shall know no fear."
This is a terrible example. The Hestia is an Escort. Which has been, since the beginning of this game, the established DPS go to for ships. Now I understand that this may be true for other ships, like the BattleCruisers and other ships that have been more tanky. But when it comes to a line of ships that are established as DPS units. Its hard to harp on people who look at the layout and are concerned it will somehow gimp them. And even if we were to drown out the DPS Channel and those who chase the DPS. Cryptic has done absolutely nothing to persuade the community to do anything but focus on DPS.
That’s the first time I heard about Tactical having the advantage in ground combat. I always thought Engineers are the ground combat kings by a long shot.
Im more than willing to bet most of the complainers have been carried through events and was all too happy to get their rewards at the end. You werent angry with that crowd in those moments were you?
As far as I know, the DPS Channel is not supportive of trollish and harrassing behavior. And the few people that have behaved in such a way was quickly shot down by others in the DPS crowd. And whenever I have interacted with anyone within the DPS Crowd, they never talked down to me or tried to force their way of gameplay on me. Always helpful with any questions I did have.
Instead of trying to throw these individuals, who dont represent the whole, in with the rest of that corner of the community. You call these individuals out as individuals.
Juicy! Tell me the details!
via Imgflip Meme Generator
Let's see... Getting tiring having to scroll past all these posts where DPS league people are constantly hammering at the scru- oh wait, NOPE.
More threads by non leaguers trying to project their own behavior on to the dps crowd.
Hostility confirmed. Reporting this thread.
Um, I'm not that great AT ALL, and my SCIENCE captain hits over 50k DPS. And I use heals. And teamwork. And crowd control. No keybinds. Awful pilot. Just because you aren't able to do it, for whatever reason (which is beyond me), don't pretend like it's a big conspiracy, and no one else can, either. I love science builds. Sorry you can't make them work.
What are your Starship Abilities?
Any other build simply cannot even come close for damage (although Cannon Scatter Volley into a grav well of enemies can seriously bloat DPS readings to show those crit abusers what real builds can do).
I have over 70 chars (yeah, go on, laugh), and I do, sadly, run a crit abuser ship (CrtH rather than the even more abusive CrtD) and it's doing on average (assuming non-crits), about 3k-4k per shot with Dual beams and normal beams.
The problem is, because it's so easy to do (thanks Season 9.5 Crafting for taking something that was previously rare, into the mainstream), the Devs sadly start building missions around them. Herald Sphere being a prime example, the bonus objectives in that mission are nigh on impossible unless you have 5 crit abusers on your team (especially on the stop them entering the gateways part).
One simple fix, such as limiting crits to 1 per weapon per cycle (or some time limit like 1 crit per weapon every 5 seconds or something) would instantly destroy these crit abuser's DPS (seriously, Cannons are supposed to be the low-arc, max damage weapon, yet thanks to crit abusing, beam tubs consistently out DPS a cannon user).
P.S. I to have found hardcore DPSers/CritAbusers to be some of the most toxic (e.g. saying everyone sucks after doing a conduit (ISA) run because we weren't abusing crits) and nasty people out there (spambots aren't people, so do not count).
With their elitism, their greater understanding of game mechanics and the constant blowing people up with the victim having no clue on how to defend himself!!...
Wait... What!?.... Hold on a minute.
So now that the PvP community is out of the way, you all start go focusing on the actual problem with this game!?
Way to go guys!
You killed the community that fought for balance, good combat structure, strategy and build variety and are now complaining that the game focuses too much on one thing, DPS?
In other words... One type of build, one captain profession, one weapon type and the same repetitive content.
Shot yourselves in the foot with that one! Lol
OK, so.... in order to learn the way to play without all this BS (broken TRIBBLE)....is to learn the "old school" PvP stuff???? I already tried to learn the DPS folks ways, myself, and decided it was too one sided, too grindy (IOW would take entirely too long and crafting is boring as heck) and expensive (upgrading part of crafting is boring, too).
So....I should go read the old PvP part of the forums and glean what I can from that (as far as career specifics)...but keep an eye to what the current DPS folks are doing?
Is that right? Thanks for the hint!
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Well, true, and you can see changes in your build. That being said, it may be a benchmark, but it is not the end of all build knowledge.
- It uses data from one mission, when other missions may favor different builds due to different setups
- It does not account for secondary abilities, debuffs, heals, aggro drawing, if you only look at DPS
- It depends heavily on team setup
So people who are only judging build quality on this one stat on this one mission do not generally optimize their ship for what they think they are optimizing it.
And yes, I have seen all kinds of DPS people who were annoying. And I have seen players being insulted for flying a certain ship (the dauntless). That being said, I have most probably seen a lot of DPS players who were just nice or "just another player" so I do not remember them, so I am not going to make assumptions about the whole "community" (in quotation marks, because not everybody who measures his DPS is a channel member or league participant or whatever). In the end, you will notice the different guys. The ones who are very nice and the ones who are the opposite. The latter is easier to achieve so you will meet more of them. But pugging ISA will almost certainly give you a regular exposure to them, which is one of the reasons I am not playing that mission outside of fleet queues. Annoying players seem to be drawn to this mission (which is not true the other way round, players liking that mission don't have to be annoying).
I may be wrong, but I tend to think that a lot of the players insulting others actually have very little knowledge of the mechanics. They found a basic build that works and then pay or grind or both to get it. Then they have their Scimi (or any other ship) doing really decent DPS. They never understood how a dauntless works, so it must be bad. These are probably the same guys who call every piece of equipment that is one modification away from "perfect" TRIBBLE, because people know that [Dmg]x4 is the best and [Dmg]x3 [Acc] therefore must be absolutely awful.
Personally I like parsing my DPS every now and then - to see how my builds improve (hopefully not the other way round) and how I am doing compared to other players, after all, there is a DPS inflation going on, and one day players may reach 100k and be well below average, so you gotta find out what a number is worth. I find it interesting if somebody posts a parse if it is without comment.
And there is a major problem with DPS, which isn't parsing. I probably can run a borg red alert solo (getting to the cigar I was able to, never played that one alone, somebody always warps in at that point), but I had one time where I made it to the cigar just in time to see it blow up because some uber build (or maybe two) tore it apart in less than the 30secs it took me to get there. There will be differences of course, and there need to be, but one build doing orders of magnitude more than another which in turn is orders of magnitude better than another which still can complete the stuff makes for very unexciting team play.
Heals- HE, ST, ET
Crowd control- GW (sometimes scramble sensors, depends)
Debuff-DRB (or TR, depending), 2xAPB
Maxed flowcaps. High Grav and Partgens.
I don't use the Iconian set. Just the shield. 2 pc KHG. I'm not even minmaxed for dps.
The problem with how they talked down on other people's ships is that they sounded like DPS-Elitists. I have a feeling that a lot of the toxic people you meet in PUGs aren't actually a part of the DPS community at all.
Now before someone here says they may have been healers or tanks, they did neither. They had the least heals out and the least damage/hits-in.
| USS Curiosity - Pathfinder | USS Rift - Eternal |
The Science Ship Build Thread - Share your Sci Ship builds here!
I guarantee you: most of these "DPS Elitists" that people keep QQing about on the forums every week are not even DPSers.
No what I'm saying is:
Why are you all complaining?
The PvE community fought very hard against the requests for balance and promoting different build's to encourage varied combat by having a more challenging AI.
You wanted an easy game with straightforward content so that you could sit around and not have to think.
Well, you got it!
It's so straightforward you don't need resistances, you can sit still and shoot.
The DPSers are now the new PvPers They compete with each other to see who has the higher DPS, without having to worry about a player blowing them up because of their incompetence at defending themselves.
You have what you asked for now live with it! Cryptic is giving you what the PvP community fought very hard against at your own request.
So what's the problem now!?
And I am not looking for builds, so it does not matter how many years old it is.
“Tell me and I forget. Teach me and I remember. Involve me and I learn.” -- Benjamin Franklin
Proof or GTFO.
that is no way proof of your statement below.
this is merely your assumption and rumour that you can sit around in each content, meaning each difficulty and STF and not think or put resistances on each difficulty or content.
If your statement were true, there would 20k+ parses in Hive Space Elite which is far from the truth. I dont even think You can just even sit, not think in other elite queues VCE, BDE etc and not think to complete those unless leeching.
"DPSers suck!"
"Oh yeah! Well, PvEers suck more!"
"PvPers are trying to make this game too hard to play!"
"PvEers want this game to be too easy to play!"
"I'm right an' you're stupid!"
"You're stupider!"
"I hate you!"
"I hate you more!"
"I hate you first!"
"I hate you better!"
"We all hate everyone else because they're stupid an' we're right! Why don't Cryptic listen to us?"
Does anyone else have a different read on this thread? No? Didn't think so. Moving on.
You've literally had several leading members of the DPS community come in here and say "we want balance" but apparently they don't want balance *rolls eyes*.
As someone who used to try and force DPS onto people I know full well that all sides hate the balance in the game.
I never said you can sit still in every queue, but you can in most and it's quite easy if you have the APB boff, FAW, Neut sprd 3, Kemo and a couple of Iconian traits. Slap on a couple of heals and Bob's your uncle.
I personally don't use Kemo or plasma dopping because I'm not interested in a DPS race. I deliberately don't purchase and use the current meta because I like a challenge.
So far the only thing that's remotely challenging is the elite Iconian queues. Not because they're huge HP and shield hulks that sit there hitting you with TB, but because they hit you with Intel spam, forcing you to counter it. Just like the Voth hit people with sci spam, forcing you to rely on something other than your ship's DPS.
As a tac running no -threat embassy consoles and mk14 weapons with only one being epic and a few ultra rare I pull a lot of aggro and use speed tanking combined with a Aux2ID/DCE drake build to keep my health and resistances high without using heals. On top of that I carry a couple of mk14 fleet neutroniums, an RCS and fleet shields. I've found its more than capable of dealing sufficient damage (despite it being phasers) and holding its own against anything I've come across so far in advanced and elite content without a struggle.