These variations were the first ships I dropped money on in 2011 with no regrets. The saucer sep now is clean, when you cloak it doesnt cloak the sepd saucer which I like.
My big complaint it the Venture Class neck option forces you to use the shmecklelooking Venture nacelle in the center doesnt give you the option to use/change to the Galaxy nacelle.
Why fix the saucer sep but not allow for nacelle selection for all neck options? Boo devs for not catching this.
So, i have just bought the fleet galaxy dreadnought.
Looks good, but omg how rubbish. i could have done a better job myself. They have COMPLETELY missed the point of a galaxy revamp and have obviously NOT listened to a single person. What in the name of all that is holey does the fleet galaxy dread have a hanger??????. Whats the point?????. All it needed was an extra tac slot. A Lt Cmdr Tac console and tac ensign.
Yet again they have taken a decent ship, and god from bad, to still bad.
Who ever oversaw the revamp of this ship needs lining up against a wall, been shouted at, given their P45 and then told to get out.
It is a complete waste of time and money, it should be taken down and done properly WITH WHAT PEOPLE ASKED FOR!!!
And if the devs are having trouble UNDERSTANDING what a dreadnought is then they should look up it the meaning. A dreadnought is NOT an engineering based ship, it is a TAC based ship.
Crazy how the 1 thing that would have made cryptic a ton of money and made all the gal-x fans happy was the one thing they left off. A LTCMDR Tac station. That one change would have made this ship popular and useful. But no. And no feedback from them as to why they ignored the hundreds and hundreds of posts and feedback asking for it either.
Crazy how the 1 thing that would have made cryptic a ton of money and made all the gal-x fans happy was the one thing they left off. A LTCMDR Tac station. That one change would have made this ship popular and useful. But no. And no feedback from them as to why they ignored the hundreds and hundreds of posts and feedback asking for it either.
So true, with another tac spot i'd happily tossed in real money because i am a big galaxy fan
Wait, so you're telling me that you read the stats on the new dreadnaught, read other peoples reviews and thoughts, decided that it was gonna be a waste of time, and yet you still bought it, and now you're on the forums complaining about it? Are you freaking kidding me? And you're also comparing it to a fleet regent class. Wonderful. Does anyone else see something absurdly wrong with this guy? Oh, where do we begin? How about with this; its a fracking eng cruiser rebuilt into a hard hitting ship. Its not a tactical cruiser, nor will it ever be. The problem is you've gotten so used to having certain abilities that its impossible for you to accept having to find a whole new setup to use. As far as needs go, the dreadnaught doesn't need a ltcomm tac station. It doesn't need a ltcomm universal station. It doesn't need to turn as fast as your regent (and with all those hull points, it shouldn't). I'd like to see what an atrox carrier captain thinks of the dreadnaught.
Wait, so you're telling me that you read the stats on the new dreadnaught, read other peoples reviews and thoughts, decided that it was gonna be a waste of time, and yet you still bought it, and now you're on the forums complaining about it?
Keep in mind the person also says the extra tactical console is wasted even though the pure mathematics of the situation demonstrate that the Fleet X because of that extra console does more damage than the non-fleet version.
So, you know, go into this thread knowing it's just going to be a rehash of what the OP posted yesterday and the day before.
EDIT: Well I guess I will concede the message is slightly different. It went from "This sucks I won't buy it." to "I bought this and it sucks."
They have COMPLETELY missed the point of a galaxy revamp
That's ironic since you're ranting about the Galaxy X, demonstrating you too missed the point of a Galaxy revamp. You know, the Galaxy itself. The Retro and fleet Retro.
And if the devs are having trouble UNDERSTANDING what a dreadnought is then they should look up it the meaning. A dreadnought is NOT an engineering based ship, it is a TAC based ship.
Bort already addressed that yesterday. You're pretty much wrong on that one.
Lol, this didn't take long... I guess there wasn't ample, easily accessable information on the "reboot/revamp" and this led you to buying a marginally improved ship - oh wait.
Wow, you criticise the Galaxy ant then unknowingly in the last sentence admit that you donnnt have aclue what it is about.
The Fleet Regent is a true Tactical ship? No its not. It is a tactical oriented Cruiser. True Tactical Ships are escorts and escort carriers.
And the Galaxy was never supposed to be a tactical ship. it is one of the few true cruisers with the focus on engineering. That is how it should be. Tacticals fly escorts and do more damage but sacrifice hull and cruisers do less damage but have far more hull and survivability. Use the tac consoles for your weapons, the engineering consoles for hull plating or armor and the engineering abilities to heal yourself.
Yes the Lance needs a Dmg and Acc boost but the Galaxy itself is a true Tanking ship
im not wrong on either account and to be honest its MY opinion based on my experience with the fleet galaxy dred so to be honest if you do not like my post then move on to another thread.
im not wrong on either account and to be honest its MY opinion based on my experience with the fleet galaxy dred so to be honest if you do not like my post then move on to another thread.
The Gal-X is a Dreadnought CRUISER, how is that hard to understand. Also, the Assault cruiser has no Lt.Comm seat, yet for the longest time the regent class was one of the most powerful cruisers in the game.
Granted I haven't purchased the fleet model, but I do have the C-store model from way back when. My thoughts...
The sniper lance seems to be more accurate, it hit a bulwark and the little frigate ships, of the times I shot it, the sniper didn't miss nor did the shotgun. The shotgun is impressive to look at and does decent damage, but the blast area is a bit small.
Saucer Separation is nice, and, although the recharge is long, especially if you rejoin by mistake. It is not an Avenger or a sovereign, but it is servicable if you like this sort of ship.
"..and like children playing after sunset, we were surrounded by darkness." -Ruri Hoshino
Bought the X and Retro years ago, back when they were good ships. Used my stipend for a FSM to get the Fleet X. Admittedly it's a letdown compared to what we were all hoping for, but I didn't spend a dime to get it.
im not wrong on either account and to be honest its MY opinion based on my experience with the fleet galaxy dred so to be honest if you do not like my post then move on to another thread.
Could have SWORN the Assault cruiser and its refit had the same tac layout. still, even the normal Assault cruiser is a good ship.
Quite honestly, if you bought this ship without knowing well in advance what you were getting, you're a bit of a dumbass. These same complaints of yours are old hat by now.
Anybody who was able to make the Galaxy-X work 'adequately' before should be able to make it work 'great' now with the improvements, either way it will be fun to try. I will try, just because I liked it before, but as before when I want max DPS, survivability, and overall performance I will simply jump back in to my fleet Avenger or Defiant.
Regardless of the "Dreadnought" designation this ship is built for one thing... being an aggro tank.
Six points in threat gen, Embassy +threat consoles and a good EPtX build, you can aggro the whole map and sit there laughing as you cycle heals and buffs. Keep the heat off the rest of your team and learn to enjoy a role that's less about DPS.
Regardless of the "Dreadnought" designation this ship is built for one thing... being an aggro tank.
Six points in threat gen, Embassy +threat consoles and a good EPtX build, you can aggro the whole map and sit there laughing as you cycle heals and buffs. Keep the heat off the rest of your team and learn to enjoy a role that's less about DPS.
Ody, Ambasador and Star Cruis can do that much better.
Ody, Ambasador and Star Cruis can do that much better.
And a Bastion will do even better than those.
There's always a "better" ship out there... the idea is doing well while flying something you ENJOY.
The Oddy, Ambassador and Star Cruiser don't have that raw, visceral, intimidating look on the battlefield. I'd like to think the Borg, Tholians and Voth would be having an "oh TRIBBLE" moment when the X decloaks and goes to work.
im not wrong on either account and to be honest its MY opinion based on my experience with the fleet galaxy dred so to be honest if you do not like my post then move on to another thread.
See that's the thing though, Borticus clearly defined what the ship is. Since that's coming from the Dev team, your opinion is what's in error. You may want it to be Y, but the devs say it's Z, then since they're the ones making the game, it's Z.
Or as mewmaster says a few posts up:
The Gal-X is a Dreadnought CRUISER, how is that hard to understand.
Ody, Ambasador and Star Cruis can do that much better.
I'm not convinced they can do that "much" better. We'd need some numbers on that. Adjectives aren't really helpful, but data usually is.
I'm thinking in terms of aggro generation, the game still uses the threat skill and threat consoles as a bit of a crutch. The cruiser command also comes into play. So the field is all even there depending on build.
Movement comes into play. The Ambassador is a bit more spry, but the set bonus can get the dreadnought up, and the Ody now gets a set bonus too.
Movement is important for aggro tanking because of how slanted Proximity Aggro is. So if you can get up in its face quicker and then stick around it while rotating your facing, you're a better tank.
The Star cruiser seems to be the one lagging a bit due to lack of tactical consoles and tactical boffs in comparison to all the other ships.
So I don't know, I just don't think anyone's really spent much time the past year analyzing aggro with any raw data, let alone a metric for comparison.
Wait, so you're telling me that you read the stats on the new dreadnaught, read other peoples reviews and thoughts, decided that it was gonna be a waste of time, and yet you still bought it, and now you're on the forums complaining about it? Are you freaking kidding me? And you're also comparing it to a fleet regent class. Wonderful. Does anyone else see something absurdly wrong with this guy? Oh, where do we begin? How about with this; its a fracking eng cruiser rebuilt into a hard hitting ship. Its not a tactical cruiser, nor will it ever be. The problem is you've gotten so used to having certain abilities that its impossible for you to accept having to find a whole new setup to use. As far as needs go, the dreadnaught doesn't need a ltcomm tac station. It doesn't need a ltcomm universal station. It doesn't need to turn as fast as your regent (and with all those hull points, it shouldn't). I'd like to see what an atrox carrier captain thinks of the dreadnaught.
Only things that's wrong is me overestimating my ability to make a bad ship as fun to play as my ambassador excelsior regent or avenger. A personal attack on me was not warranted nor welcomed but hey whatever by buying the ship in the 1st place knowing it was still broken I guess I left myself open for some criticism, water off a ducks back.
. I was comparing the console setup to the regent and trying to epthasis how the X lacks the tactical abilities to take advantage of that 4th console. Not that it should be a regent.
However the role both the Galaxy and the X play in this game are very limited as most end game missions require being able to blow stuff up within a time limit to achieve the objective. Not sit there and let the Npc slap you about all evening. CCE tried to fix this but from running that mission it still favours dps or science debuffs
I can still out perform it with a nebula class with its 2 tact consoles but more flexible boff layout. And that's all I wanted for the Galaxy was for them to flip the nebulas boff layout switching around the Science to Engineering and adding 1 tact console to make 3 on the galaxy and stick with the 4 on the X
I don't think this request screams overpowered and it's a better solution to tweaks they implemented to the X she would still be out performed by the excelsior regent and avenger but people still get their tank and people can still build a respectable tact cruiser or even poormans science build with the LtC sci and lt uni
Comments
My big complaint it the Venture Class neck option forces you to use the shmecklelooking Venture nacelle in the center doesnt give you the option to use/change to the Galaxy nacelle.
Why fix the saucer sep but not allow for nacelle selection for all neck options? Boo devs for not catching this.
Those 4 tact consoles are a waste on a ship with a lt tact station. She lacks the Boff powers to take full effect of these consoles.
The console layout is the same as the Regent but it has access to a lt tact and Lt Cmd tact and hits hard and fast
The Phaser lance with the Saucer connected is still shoot and miss
The hanger bay doesn't do very much directly to the ship as its the ship you are piloting
The Turn rate whilst docked even with a mine RCS Console, Helmsmann Trait and Tacyonkenetic converter is still slugglish compared to other ships.
All in all the ship is still the least fun ship out of all the Fed cruisers at Fleet level to fly in my experience
Great job Cryptic on the fantastic new improvements to a ship that really needed alot more than a hanger slapped on it and a ens tac turned to uni.
Just glad it was bought with in game currency and didn't cost me a dime.
Back to my Fleet Regent thats a proper tactical ship.
Thank you for taking a bad ship and adding some paint and gloss but still leaving her a bad ship.
Some will say theres nothing wrong with the ship. As a bit of gloss and paint can hide the cracks but this ship still has many cracks.
I truely do regret letting my desire to try and make a lemon a orange cloud my judgement on this ship
Looks good, but omg how rubbish. i could have done a better job myself. They have COMPLETELY missed the point of a galaxy revamp and have obviously NOT listened to a single person. What in the name of all that is holey does the fleet galaxy dread have a hanger??????. Whats the point?????. All it needed was an extra tac slot. A Lt Cmdr Tac console and tac ensign.
Yet again they have taken a decent ship, and god from bad, to still bad.
Who ever oversaw the revamp of this ship needs lining up against a wall, been shouted at, given their P45 and then told to get out.
It is a complete waste of time and money, it should be taken down and done properly WITH WHAT PEOPLE ASKED FOR!!!
And if the devs are having trouble UNDERSTANDING what a dreadnought is then they should look up it the meaning. A dreadnought is NOT an engineering based ship, it is a TAC based ship.
So true, with another tac spot i'd happily tossed in real money because i am a big galaxy fan
Keep in mind the person also says the extra tactical console is wasted even though the pure mathematics of the situation demonstrate that the Fleet X because of that extra console does more damage than the non-fleet version.
So, you know, go into this thread knowing it's just going to be a rehash of what the OP posted yesterday and the day before.
EDIT: Well I guess I will concede the message is slightly different. It went from "This sucks I won't buy it." to "I bought this and it sucks."
That's ironic since you're ranting about the Galaxy X, demonstrating you too missed the point of a Galaxy revamp. You know, the Galaxy itself. The Retro and fleet Retro.
Bort already addressed that yesterday. You're pretty much wrong on that one.
Don't blame others for your mistakes.
The Fleet Regent is a true Tactical ship? No its not. It is a tactical oriented Cruiser. True Tactical Ships are escorts and escort carriers.
And the Galaxy was never supposed to be a tactical ship. it is one of the few true cruisers with the focus on engineering. That is how it should be. Tacticals fly escorts and do more damage but sacrifice hull and cruisers do less damage but have far more hull and survivability. Use the tac consoles for your weapons, the engineering consoles for hull plating or armor and the engineering abilities to heal yourself.
Yes the Lance needs a Dmg and Acc boost but the Galaxy itself is a true Tanking ship
Oh snap! It's the comeback of the century!!!!
There is a slight difference between the Assault Cruiser and the Regent.
The Assault Cruiser is XX X XXXX TRIBBLE XX
The Regent is TRIBBLE X XXXX XX XX
So yeah, the Regent actually has a Lt.Cmdr tactical Boff station.
Any suggestions?
Ah well, I'll settle for a simple "told you so!".
The sniper lance seems to be more accurate, it hit a bulwark and the little frigate ships, of the times I shot it, the sniper didn't miss nor did the shotgun. The shotgun is impressive to look at and does decent damage, but the blast area is a bit small.
Saucer Separation is nice, and, although the recharge is long, especially if you rejoin by mistake. It is not an Avenger or a sovereign, but it is servicable if you like this sort of ship.
Could have SWORN the Assault cruiser and its refit had the same tac layout. still, even the normal Assault cruiser is a good ship.
Anybody who was able to make the Galaxy-X work 'adequately' before should be able to make it work 'great' now with the improvements, either way it will be fun to try. I will try, just because I liked it before, but as before when I want max DPS, survivability, and overall performance I will simply jump back in to my fleet Avenger or Defiant.
Seriously, big deal.
Moving on.
Odan Brota (Science Officer): Captain of a 28k DPS Scryer Intel Science Vessel, U.S.S. Kepler
Patiently waiting for a Romulan Science Vessel
Six points in threat gen, Embassy +threat consoles and a good EPtX build, you can aggro the whole map and sit there laughing as you cycle heals and buffs. Keep the heat off the rest of your team and learn to enjoy a role that's less about DPS.
Ody, Ambasador and Star Cruis can do that much better.
Division Hispana
www.divisionhispana.com
And a Bastion will do even better than those.
There's always a "better" ship out there... the idea is doing well while flying something you ENJOY.
The Oddy, Ambassador and Star Cruiser don't have that raw, visceral, intimidating look on the battlefield. I'd like to think the Borg, Tholians and Voth would be having an "oh TRIBBLE" moment when the X decloaks and goes to work.
See that's the thing though, Borticus clearly defined what the ship is. Since that's coming from the Dev team, your opinion is what's in error. You may want it to be Y, but the devs say it's Z, then since they're the ones making the game, it's Z.
Or as mewmaster says a few posts up:
I'm not convinced they can do that "much" better. We'd need some numbers on that. Adjectives aren't really helpful, but data usually is.
I'm thinking in terms of aggro generation, the game still uses the threat skill and threat consoles as a bit of a crutch. The cruiser command also comes into play. So the field is all even there depending on build.
Movement comes into play. The Ambassador is a bit more spry, but the set bonus can get the dreadnought up, and the Ody now gets a set bonus too.
Movement is important for aggro tanking because of how slanted Proximity Aggro is. So if you can get up in its face quicker and then stick around it while rotating your facing, you're a better tank.
The Star cruiser seems to be the one lagging a bit due to lack of tactical consoles and tactical boffs in comparison to all the other ships.
So I don't know, I just don't think anyone's really spent much time the past year analyzing aggro with any raw data, let alone a metric for comparison.
DPS is only part of the equation.
dreadnought must have at least
lt comm universal with ensign universal.
this boff galaxy layout is just TRIBBLE.
but thats just my opinion.
Only things that's wrong is me overestimating my ability to make a bad ship as fun to play as my ambassador excelsior regent or avenger. A personal attack on me was not warranted nor welcomed but hey whatever by buying the ship in the 1st place knowing it was still broken I guess I left myself open for some criticism, water off a ducks back.
. I was comparing the console setup to the regent and trying to epthasis how the X lacks the tactical abilities to take advantage of that 4th console. Not that it should be a regent.
However the role both the Galaxy and the X play in this game are very limited as most end game missions require being able to blow stuff up within a time limit to achieve the objective. Not sit there and let the Npc slap you about all evening. CCE tried to fix this but from running that mission it still favours dps or science debuffs
All any ship needs to take advantage of an added tactical console is a spacebar.
I don't think this request screams overpowered and it's a better solution to tweaks they implemented to the X she would still be out performed by the excelsior regent and avenger but people still get their tank and people can still build a respectable tact cruiser or even poormans science build with the LtC sci and lt uni