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The Jupiter Class Dreadnought (Version 2)

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Could someone explain the Odyssey's supposed side weapons? I've never heard of this before, and I'd like to know more if there is info on it!

    It's rather an exciting prospect if true, and I think it would make a great addition to the Jupiter if possible.

    -Quiiliitiila
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Could someone explain the Odyssey's supposed side weapons? I've never heard of this before, and I'd like to know more if there is info on it!

    It's rather an exciting prospect if true, and I think it would make a great addition to the Jupiter if possible.

    -Quiiliitiila


    The odyssey class is the Enterprise-F when we fought it on Tribble it had side weapon slots for torpedoes and cannons, which it mercilessly fired at us. Personally I can't wait for it in the end of "January?" at least if the current Cryptic timetable holds up and we get it with the new featured episode. Hopefully when we get the Jupiter and Odyssey they'll be tier six ships.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    snipe048 wrote: »
    The odyssey class is the Enterprise-F when we fought it on Tribble it had side weapon slots for torpedoes and cannons, which it mercilessly fired at us. Personally I can't wait for it in the end of "January?" at least if the current Cryptic timetable holds up and we get it with the new featured episode. Hopefully when we get the Jupiter and Odyssey they'll be tier six ships.

    GASP! No WAY! That'd be the coolest Jupiter ability (aside from making it a carrier, which most likely won't happen). It'd be perfect for the Jupiter's poor turn rate (oh yes, it'll have one), Mwahahahaha! I'm excited now, hopefully cryptic doesn't TRIBBLE the side weapons up.

    I can see them making it a timed ability with a cool down though... Hopefully not. You're sure they were side weapons? (Just double checking :^D)

    Thanks for the info snipe!
    -Quiiliitiila
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    GASP! No WAY! That'd be the coolest Jupiter ability (aside from making it a carrier, which most likely won't happen). It'd be perfect for the Jupiter's poor turn rate (oh yes, it'll have one), Mwahahahaha! I'm excited now, hopefully cryptic doesn't TRIBBLE the side weapons up.

    I can see them making it a timed ability with a cool down though... Hopefully not. You're sure they were side weapons? (Just double checking :^D)

    Thanks for the info snipe!
    -Quiiliitiila

    Very sure, I was 6km away in a Nova Class science vessel when it hit me with a Spread and murdered my face lol. It definitely came out of the side.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    snipe048 wrote: »
    Very sure, I was 6km away in a Nova Class science vessel when it hit me with a Spread and murdered my face lol. It definitely came out of the side.

    Sweet, you just made my day. :^D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    "summons" fighters? so it's not a proper carrier?

    lame, I wouldn't buy it. make a proper carrier and charge 5k C-points for it and i'll happily pay it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited December 2011
    Intrepidox wrote: »
    "summons" fighters? so it's not a proper carrier?

    lame, I wouldn't buy it. make a proper carrier and charge 5k C-points for it and i'll happily pay it.

    Well, we were trying to come up with acceptable ways for it to have fighters without the controversy of it being a Federation carrier. But that was a while ago, I'd like it to be a full blown carrier, but I know that would never happen. Also, even if there were to be a Federation carrier, it would probably not be the Jupiter...

    So we've taken to coming up with other abilities for it, like the side weapons Snipe just informed us of!

    And yes, If they somehow made it a full blown carrier and put it in the C-store for 5,000 points... I'd buy it too.

    -Quiiliitiila
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    So, has anyone heard an update on releases for season 6? Back in the day when they still had "Ask Cryptic" it was said that we could expect the Jupiter and the Typhoon for the release of season 6.

    Can we still hold this true or is anything that was said prior to the F2P announcement null and void?

    I hope we'll get an answer soon, I'd really hate to battle for the Jupiter's recognition a second time...

    -Quiiliitiila
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    keep on dreaming, cryptic would NOT let the fed have a carrier!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    MMM side weapons ports on the Enterprise F, I never got to fight it on tirbble (bangs head against table and sobs) which mission was it somebody tell me please don't make me beg.

    If they give the Jupiter/typhoon these side weapons slots I think it'll perfect the dreadnought battleship that we've all been waiting for.

    As for the BO slots

    Tac = LCom
    Eng = Com
    Eng = Lt
    Sci = LCom
    Uni = Lt

    Consoles 3 of each should suffice = four possibly 5 device slots

    But just to really annoy every one I think it should have 2 shield slots similar to to the TMP enterprise
    Screens and shields per say the secondary sheilds having say 50% cap and limiting you to having to use 2 styles of sheilding eg Regenerative + Covariant.

    I'm probably hoping for to much but I can dream can't I

    Crysystems
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Crysystems wrote:
    MMM side weapons ports on the Enterprise F, I never got to fight it on tirbble (bangs head against table and sobs) which mission was it somebody tell me please don't make me beg.

    If they give the Jupiter/typhoon these side weapons slots I think it'll perfect the dreadnought battleship that we've all been waiting for.

    As for the BO slots

    Tac = LCom
    Eng = Com
    Eng = Lt
    Sci = LCom
    Uni = Lt

    Consoles 3 of each should suffice = four possibly 5 device slots

    But just to really annoy every one I think it should have 2 shield slots similar to to the TMP enterprise
    Screens and shields per say the secondary sheilds having say 50% cap and limiting you to having to use 2 styles of sheilding eg Regenerative + Covariant.

    I'm probably hoping for to much but I can dream can't I

    Crysystems


    I like your BO layout :^D, I'm still getting used to the universal slots but they're cool and would be perfect for the Jupiter.

    I can't wait to learn more on the logistics of the side weapons the new Enterprise has, hopefully it's something good and not disappointing (like a click power with a massive cooldown...). Hopefully there are actually side weapons and not our over active imaginations!

    As for the second shield idea, I like that too. In fact you said it quite well, having a second shield at 50% power that must be of a different type than the first. Sounds reasonable, but could be overpowered (I know, it's a Dreadnought... But people complain...).

    I hope to see the Jupiter coming out within a few months due to F2P's launch. They need to start kicking the C-store into overdrive like at Champions Online (their sister game, by the same studio) and the Jupiter should be on the list of development (along with the Typhoon).

    -Quiiliitiila
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    So I was listening to the newest Jupiter Broadcasting and my question was brought up and asked to the Devs that were featured on the show.

    Unfortunately they didn't quite answer whether or not the Jupiter or Typhoon would be on the radar for development, but their discussion was not heartening. Needless to say, none of them liked the Jupiter and scoffed at it's inclusion.

    So since, the person who designs the ships hates the Jupiter... It seems we have a bleak future...

    LINK

    What makes it worse is that they like THIS ship more than the Jupiter...

    Well, we'll keep trucking as we always have.
    -Quiiliitiila
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    So I was listening to the newest Jupiter Broadcasting and my question was brought up and asked to the Devs that were featured on the show.

    Unfortunately they didn't quite answer whether or not the Jupiter or Typhoon would be on the radar for development, but their discussion was not heartening. Needless to say, none of them liked the Jupiter and scoffed at it's inclusion.

    So since, the person who designs the ships hates the Jupiter... It seems we have a bleak future...

    LINK

    What makes it worse is that they like THIS ship more than the Jupiter...

    Well, we'll keep trucking as we always have.
    -Quiiliitiila

    The show you are referencing is actually PriorityOne, not STOked (produced by Jupiter Broadcasting). Also I happen to agree with CapnLogan and Thomas, the Jupiter is big, bulky, and rather fugly, imo.

    Still, sorry for you folks that like it as it does not seem likely to happen.

    Though I happen to think the Fed Carrier from SF Command is not a bad jumping off point for a carrier for STO.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Still, sorry for you folks that like it as it does not seem likely to happen.

    Though I happen to think the Fed Carrier from SF Command is not a bad jumping off point for a carrier for STO.

    Thanks, we'll keep pushing for it nonetheless :^D. With F2P coming out I think it may be possible, money will make people do things regardless of how popular said thing may be.

    As for the Starfleet Command ship, it's not bad... I'd fly it in place of a Jupiter, as long as it was as large as the Jupiter. My surprise came from people saying it was better looking... Why? Because it has a saucer?

    *sigh*
    -Quiiliitiila
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Ok, the discription of the abilities of the ship make me in love with it so much!

    I vote yes to it coming back!!!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    The less said about this ship the better.
    Srry Quil, but it´s very encouraging that the devs don´t share your, shall we say peculiar, taste. ;)

    People call the new Command ship(the Odysee class I guess?) a whale, well at least it looks like it can swim.
    Jupiter class just looks like it needs to be blown up, ASAP. :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    I just want to say I really like the Jupiter. I you could put some beefier nacelles on it she'd be great. I definitely would like Jupiter and some variants to swap out parts for but keep the same general design.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    if you edited the front end slightly to make it a bit less garish, it might look good. The galaxy-X is a good looking ship because it is based on a classic. If you redesigned the front end to look a bit more classic. Something like this could be a good alternative if you couldn't redesign the front end: http://screenshots.filesnetwork.com/8/files2/83418_5.jpg. It has already been asked if it could be the next Dreadnought as well. This may be a picture of a Terran version but it represents what I am talking about: http://images.google.co.uk/imgres?q=sto+jupiter+class&hl=en&biw=2560&bih=1262&gbv=2&tbm=isch&tbnid=BZJlFEJbL90MAM:&imgrefurl=http://forums.startrekonline.com/showthread.php%3Ft%3D219190%26page%3D14&docid=68BYc8ik_SuHPM&itg=1&imgurl=http://www.stowiki.org/images/3/31/Terran_Dreadnought_front.jpg&w=465&h=375&ei=ENoNT9znAoi1hAe394CQBA&zoom=1.

    It just needs a less garish front end!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    It just needs a less garish front end!
    Agreed, though to "sovereignify" it is NOT the right direction.

    Remember the Enterprise J?

    That´s the design direction that would make it look like an iconic "Human" Fed-ship.
    More Galaxy class less fricken bath tub feel.
    For all I care keep the four nacelles and turn it into a giant "pregnant" Cheyenne class. :p
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    I don't know... I like the way it looks as is, but I agree with you guys that the front end needs some work. One thing that I'd like to keep is the dimensions of the Jupiter, I DON'T want a flat ship.

    As for the Starfleet Command ship... It's not bad, I'd fly it in place of the Jupiter if the nacelles were closer to the hull and it was just as big.

    Frankly, as long as they don't change it TOO much I don't care what they do to the Jupiter. I just want it in the game in a reasonable amount of time.

    -Quiiliitiila
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    This ship's design has always fascinated me, frankly. I've always had a soft spot for Starfleet ships that departed from the norm: the Olympic, the Defiant, the Oberth, et cetra. The Jupiter is no exception.
    It also pains me that the interviewed devs are so averse to the ship itself. "Too ugly", they say? I don't see what's "ugly" about it, per se. Frankly, the various Fleet Escort variants are much "uglier", in that they are purposefully designed to look aggressive and mean. The Jupiter, I think, just suffers from a bit too much of a.... lacking in finer details. Which is typical, I guess, of most NPC ships.
    Either way, I think it wouldn't be beyond our current ship artists to do some spiffying up of the design. It's honestly a waste of one of the more interesting Starfleet ship designs there is. It seems that it's all "saucers" this and "naccelles at this specific angle" that.
    Tiresome.
    As for my opinion as to what a playable Jupiter could be geared towards, well.... Hrm.
    Obviously, it'd be a cruiser of some kind. But let's get creative here.
    The Jupiter actually has these twin clamshell doors on the underside of it's saucer. They are, frankly, quite large.
    Large enough, I think, to drop Peregrines out of with impugnity.
    This has probably been mentioned all before, but I'll say it again: Spec the Jupiter as a Federation Battle Carrier, similar to the Klingon Kar'Fi. Maybe trade out the Ensign Science seat for an Ensign Engineering seat. Or keep the Ensign Science seat, switch the Commander Science seat for an Engineering one, and make the Lieutennant Engineering seat a Science one. Y'know, to keep it more cruiser-ey, I guess.
    Just one hangar bay, to launch Peregrines, and it's all set.
    The devs have off handedly mentioned that, while it's not anywhere in their actual plans for now, that if they did make a Federation carrier, it'd more than likely be a single hangar flight deck cruiser. I'd nominate the Jupiter to fulfill this role, provided the ship model got some attention.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    GT01 wrote: »
    This ship's design has always fascinated me, frankly. I've always had a soft spot for Starfleet ships that departed from the norm: the Olympic, the Defiant, the Oberth, et cetra. The Jupiter is no exception.
    It also pains me that the interviewed devs are so averse to the ship itself. "Too ugly", they say? I don't see what's "ugly" about it, per se. Frankly, the various Fleet Escort variants are much "uglier", in that they are purposefully designed to look aggressive and mean. The Jupiter, I think, just suffers from a bit too much of a.... lacking in finer details. Which is typical, I guess, of most NPC ships.
    Either way, I think it wouldn't be beyond our current ship artists to do some spiffying up of the design. It's honestly a waste of one of the more interesting Starfleet ship designs there is. It seems that it's all "saucers" this and "naccelles at this specific angle" that.
    Tiresome.
    As for my opinion as to what a playable Jupiter could be geared towards, well.... Hrm.
    Obviously, it'd be a cruiser of some kind. But let's get creative here.
    The Jupiter actually has these twin clamshell doors on the underside of it's saucer. They are, frankly, quite large.
    Large enough, I think, to drop Peregrines out of with impugnity.
    This has probably been mentioned all before, but I'll say it again: Spec the Jupiter as a Federation Battle Carrier, similar to the Klingon Kar'Fi. Maybe trade out the Ensign Science seat for an Ensign Engineering seat. Or keep the Ensign Science seat, switch the Commander Science seat for an Engineering one, and make the Lieutennant Engineering seat a Science one. Y'know, to keep it more cruiser-ey, I guess.
    Just one hangar bay, to launch Peregrines, and it's all set.
    The devs have off handedly mentioned that, while it's not anywhere in their actual plans for now, that if they did make a Federation carrier, it'd more than likely be a single hangar flight deck cruiser. I'd nominate the Jupiter to fulfill this role, provided the ship model got some attention.

    Agreed, on all counts.

    I was also dismayed to hear the Devs obvious distaste for the ship, and the fact that the completely blew the question off... Anyway, they're entitled to their opinions; but I was hoping for some constructive commentary on their part.

    As I have always said, I STAUNCHLY support a Federation carrier, and I'd love to see the Jupiter fill that role; even if it is just as a single bay launcher.

    I guess what peeves me the most is that for the better part of a year I was campaigning for the Jupiter; gaining support, holding discussions and asking questions on ALL of the old "Ask Cryptic"s and then the miracle happened! DStahl (sp?) told us that we could expect to see the Jupiter and Typhoon as possible releases for season 6. Needless to say, myself and the other Jupiter fans were ecstatic! We had finally made some progress! Then F2P and Perfect world rolled around and POOF, there goes the Jupiter. Laughed away by 2 Devs on a talk show for all to hear...

    Hopefully you can see why I may be upset.

    I'll get it in someday, I just hope it's before I loose interest in the game...
    -Quiiliitiila
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    My design idea was the best.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited January 2012
    Hakaishin wrote:
    My design idea was the best.

    Yes... Yes it was :^D
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    /bump to keep alive.


    seriously If the devs listen to us we Need a Dreadnought not a oversize Star Crusier or a "dreadnought" crusier a DREADNOUGHT. I mean a no TRIBBLE around full on warship designed for one thing destroying other "LARGE" warships in combat. I know Starfleet's primary role isn't combat but in all seriousness we are at war on all sides, against foes such as; friends turned enemies(Klingon Empire), foes trying to undermine us from within(Undine), an Unrelenting army of Billions upon Billions with one mind and objective(Borg), and now the greatest threat ever faced by The Federation and the entire galaxy for that matter(the Iconians). we don't need big carnival cruiseships with phasers we need a Force to be reckoned with, the Jupiter would fill this role perfectly if not the skin at least the type of vessel, a Very Large Very tough Warship.

    In all seriousness we need a vessel designated as a DREADnought, key word is DREAD as in your going to dread the arrival of this ship. So please devs hear our cry We NEED a Dreadnought!


    P.s. I'm not forgetting about the KDF, I beleave if we can get a Dreadnought over hear in the Federation Our Honorable foes in the KDF should get a comperable craft as well.


    P.s.s Excuse the misspells and errors My spellcheck doesn't work on my friends mac.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    snipe048 wrote: »
    /bump to keep alive.


    seriously If the devs listen to us we Need a Dreadnought not a oversize Star Crusier or a "dreadnought" crusier a DREADNOUGHT. I mean a no TRIBBLE around full on warship designed for one thing destroying other "LARGE" warships in combat. I know Starfleet's primary role isn't combat but in all seriousness we are at war on all sides, against foes such as; friends turned enemies(Klingon Empire), foes trying to undermine us from within(Undine), an Unrelenting army of Billions upon Billions with one mind and objective(Borg), and now the greatest threat ever faced by The Federation and the entire galaxy for that matter(the Iconians). we don't need big carnival cruiseships with phasers we need a Force to be reckoned with, the Jupiter would fill this role perfectly if not the skin at least the type of vessel, a Very Large Very tough Warship.

    In all seriousness we need a vessel designated as a DREADnought, key word is DREAD as in your going to dread the arrival of this ship. So please devs hear our cry We NEED a Dreadnought!


    P.s. I'm not forgetting about the KDF, I beleave if we can get a Dreadnought over hear in the Federation Our Honorable foes in the KDF should get a comperable craft as well.


    P.s.s Excuse the misspells and errors My spellcheck doesn't work on my friends mac.

    Agreed, as usual on all counts. We don't even have to call it a Dreadnought... In keeping with our pacifistic facade (Escort, heavy cruiser) we could call it something like the Jupiter class Heavy Border Patrol cruiser or something...

    But in all honesty, I think the Jupiter should be put into the game as some type of Dreadnought or Carrier. Heck; it's in the game already, and it could make cryptic a few bucks while saving them time for designing new ships!

    Well, I hope so.
    -Quiiliitiila
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    when i first went to borg space(nearly 2 yrs ago) and saw the dreadnought i thought it was ugly(but to me looks dont matter as much as performance)i used to care more about dps but now im more of a tanking style guy and i agree with a previous poster saying that the ship should have 2 shield hardpoints.that could be the jupiters special ability and if a player were to do something like stack the borg shield with the maco shield would make for a great tanking build.
    Example:
    weapons
    4 Fore
    4 Aft
    BOs
    Engineer (1)Cm (1)En
    Sci (1)LtC
    Tac (1)LtC
    Consoles
    Eng 3
    Sci 3
    Tac 3

    Hull (base)43000

    Shield(modifer)1.10

    Turn 5

    Crew 1500

    Ability: Dual Shield Arrays

    (Ship background description)
    Due to the ever changing events in the alpha quadrant,Starfleet needed a viable heavy support vessel that would suffice in roles of exploration or defensive combat.They decided that retooling the Jupiter Class was the best candidate for this and gave it the most advanced power distribution system available at the time allowing the mounting of 2 Shield Arrays.The drawbacks found during field testing was the abysmal maneuvering rate but some engineers expected that outcome with its sheer mass being the largest vessel Starfleet has built to date.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    snipe048 wrote: »
    /bump to keep alive.


    seriously If the devs listen to us we Need a Dreadnought not a oversize Star Crusier or a "dreadnought" crusier a DREADNOUGHT. I mean a no TRIBBLE around full on warship designed for one thing destroying other "LARGE" warships in combat. I know Starfleet's primary role isn't combat but in all seriousness we are at war on all sides, against foes such as; friends turned enemies(Klingon Empire), foes trying to undermine us from within(Undine), an Unrelenting army of Billions upon Billions with one mind and objective(Borg), and now the greatest threat ever faced by The Federation and the entire galaxy for that matter(the Iconians). we don't need big carnival cruiseships with phasers we need a Force to be reckoned with, the Jupiter would fill this role perfectly if not the skin at least the type of vessel, a Very Large Very tough Warship.

    In all seriousness we need a vessel designated as a DREADnought, key word is DREAD as in your going to dread the arrival of this ship. So please devs hear our cry We NEED a Dreadnought!


    P.s. I'm not forgetting about the KDF, I beleave if we can get a Dreadnought over hear in the Federation Our Honorable foes in the KDF should get a comperable craft as well.


    P.s.s Excuse the misspells and errors My spellcheck doesn't work on my friends mac.
    the Gal-X was a great dreadnought when it first came out.it just got hit with the nerf bat cause the klinks were complaining that Its lance was to powerful when at some points it was critting for 30-40k(if it hit u of course)the Gal-X was meant to be the carrier killer,but u TB a BoP and lance it=instapop so it got hit so hard with the nerf bat its not gonna recover from its coma.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    I agree, this ship needs to be put into the game ASAP.... It should have already been in the game from the the start....
    snipe048 wrote: »
    P.s. I'm not forgetting about the KDF, I beleave if we can get a Dreadnought over hear in the Federation Our Honorable foes in the KDF should get a comperable craft as well..

    The Klinks already have one. It is the Vo'Quv and the Karfi
    when i first went to borg space(nearly 2 yrs ago) and saw the dreadnought i thought it was ugly(but to me looks dont matter as much as performance)i used to care more about dps but now im more of a tanking style guy and i agree with a previous poster saying that the ship should have 2 shield hardpoints.that could be the jupiters special ability and if a player were to do something like stack the borg shield with the maco shield would make for a great tanking build.
    Example:
    weapons
    4 Fore
    4 Aft
    BOs
    Engineer (1)Cm (1)En
    Sci (1)LtC
    Tac (1)LtC
    Consoles
    Eng 3
    Sci 3
    Tac 3

    Hull (base)43000

    Shield(modifer)1.10

    Turn 5

    Crew 1500

    Ability: Dual Shield Arrays

    (Ship background description)
    Due to the ever changing events in the alpha quadrant,Starfleet needed a viable heavy support vessel that would suffice in roles of exploration or defensive combat.They decided that retooling the Jupiter Class was the best candidate for this and gave it the most advanced power distribution system available at the time allowing the mounting of 2 Shield Arrays.The drawbacks found during field testing was the abysmal maneuvering rate but some engineers expected that outcome with its sheer mass being the largest vessel Starfleet has built to date.

    When they ever release it, it will be compairable to the Klingon Vo'Quv Dread Carrier, in that it will be a Sci ship class with the same BO slots as the Vo'Quv.
    the Gal-X was a great dreadnought when it first came out.it just got hit with the nerf bat cause the klinks were complaining that Its lance was to powerful when at some points it was critting for 30-40k(if it hit u of course)the Gal-X was meant to be the carrier killer,but u TB a BoP and lance it=instapop so it got hit so hard with the nerf bat its not gonna recover from its coma.

    Last time I am going to say this the Gal X was and never has been a Dreadnought..... The Phaser lance is a bit of a joke anyway.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2012
    Umrathama wrote: »
    I agree, this ship needs to be put into the game ASAP.... It should have already been in the game from the the start....



    The Klinks already have one. It is the Vo'Quv and the Karfi



    When they ever release it, it will be compairable to the Klingon Vo'Quv Dread Carrier, in that it will be a Sci ship class with the same BO slots as the Vo'Quv.



    Last time I am going to say this the Gal X was and never has been a Dreadnought..... The Phaser lance is a bit of a joke anyway.

    Well the Gal-X is labelled as such ingame,with that same argument I could say the akira and prometheous aren't escorts but ingame they r labeled as such.seems u cut out the part of my post saying the lance would critical for 40k(b4 nerf),the build proposed was based off the quv fyi
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