Vitenka - Dreamweaver Arc User

Comments

  • I'll be honest. I haven't logged in since I wrote the last update on this guide; so someone else needs to take it over.
  • An expanded "looking for group" interface is a good thing... But.... "Interests"? "Looking for Love"? this is beyond creepy. Seriously, what were they thinking?
  • No, I think classifying arc as a virus is pretty much spot on.
  • Heh, they introduced a pack that doesn't *even* give tokens? Impressive.
  • Whoa. I'm honoured. And scared. And still need to finish it.
  • Well.. yeah - genies kinda bummed me out. Stinkfish really broke it though.
  • It's one of the few places they deliberately refused a map. I agree it's annoying. I think they really did it because the actual map is all four past-time maps in one (quest routing will sometimes try to fly you through the walls) But I agree it would be nice. Still, they're not complex maps and it's fairly satisfying to…
  • I'm not even slightly going to address evolved pets. That's way beyond the realm of this guide. But veno's can and do tank. We don't do it as well as Barb/Bm/Cheatfish. But we're probably in the next tier. Making us, as Kiszmet says, excellent backup tanks - which role I did try to emphasise. The opening statement is to…
  • Edit: I seem to be able to edit the first post again now; dunno what went wrong - so ignore this post unless you want history. Trying to add shards and petskills to guide. Testing my ability to post. At the end of the gear section: Note that you can, somewhat, use shards to shore up your weak spots. You'll almost always…
  • The weapons of the sages are level 90... :) But yeah - there certainly is a bump in power at 100; but it seems a damn shame to deny people their squads earlier. Saying all that though - anyone got a guide to actually starting this event? It's bugging me not actually knowing all the steps properly.
  • um.. those two code, up there? Those are the codes. And re-necro!
  • Here's another way to phrase the question, I guess. What is the mechanism for reclaiming our money once you make the game inaccessible except via ARC? Ideally, of course, all the money. But I can kinda understand you don't want to do that, so I'll probably settle for my current gold balance. Edit: Yes, I understand that a…
  • And gold is required for your cultivation. (Though not always immediately, the time-quests start very early on, but aren't actually needed until 100) There's also a component of difficulty - purple quests are harder.
  • Ah, here it is: http://pwi-forum.perfectworld.com/showthread.php?t=497702 Luper's guide, not mine, but I helped :) (Post 16, page 2. And the sin revival post, page 3)
  • I should totally revive my Beauty-buff guide and tack it on :)
  • It's not finished! It probably advises you to put all your points into Dex and bananas in your ears!
  • That whole "Oh, the EoD..." No. I do not want to faff with acronyms and items and selling <BUNNIES!>. No. I want to go in, and kill stuff. Putting that barrier of faff in the way makes me ignore it. SoT and Snake is fine, I just don't seem to see it very often. Oh right, because everyone bundles it up with "SoT weekly"…
  • The entry fees make me ignore the whole place. Infinite numbers of acronyms and expected behaviours on drops and ****. I just wanna go in, kill some stuff, and leave. So yeah, Lunar I completely ignore. And Abba has the hateful rocks that seem to exist purely to weed out people without stupid levels of armour refines. So…
  • No, it actually explains it completely. PWI want eyeballs and moneys. Getting their stuff in front of us is therefore vital to them. The fact that their stuff is horrible <RABBIT-DUNG> that we don't WANT doesn't seem to factor in the reasoning. We came here for the game you're republishing, please don't stick stuff between…
  • And OHT and Morai. The devs *really* like time travel loops in quest chains. And yes, I was mainly referring to the questline of the winged tiger in the first bit. It's pretty schlocky fantasy writing, but also quite a decent little story and it's a shame so many people blindly click through it. So ok, TODO: adding a…
  • Thanks. Added the genie stuff; and some limited amount of lore.
  • The fox one is much better when grinding. Or in valley of recip..reiccro..repo.. alpha/beta/gamma/delta. The human one is much better on bosses you don't dare run close to. On bosses with no AOE, or huge-range AOE, it's pretty much a wash. I think I may have gotten human form first, but they were pretty soon after each…
  • Thanks; added those opinions on the genie skills - and added earthquake which I have and use and completely forgot while writing the guide :) (I double-check on pwpedia for the oh-so-accurate in-game descriptions of the skills too.) Any more comments from anyone at all? Please? I'd also especially like to get suggested…
  • Ok; updated taking some of those comments into account, putting some aside as TODO for later. The main reason endgame isn't addressed so heavily: I'm not really a heavy endgame player, I'm a level 99 who levelled up a couple of times too many :) And also, while writing it, I wrote so much on the early stuff I ran out of…
  • Thanks for both of these, will add something to the guide later. There are two main problems with adding a full HA guide here too: 1. I'm not HA, I don't have the expertise. That's where you people come in. 2. The guide is already getting huge (and you're asking for duplicating stuff from one part into another already,…
  • Another classic tweaks post. Horrible attitude... but a damn good idea. I already slapped in pdef/hp advisories for each level range - but I honstly don't remember what my magic attack was at each level. I've put in some sugegsted weapons to aim for (TT60, wheel of fate) - do you have numbers for each range I can put in;…
  • Dunno about anyone else; but yeah, I loathe archers with a passion. A foxform HA veno can maybe survive them, but for me they're just pure evil. Shooting me from out of range, with stuns and stuff. somewhat offtopic, though; neh?
  • Mayfly - updated based on your input (and going back to ecatomb to remember when some of those skills are first learned.) Thanks. Raziyal - thanks for the encouragement. I agree, the sections have started to get too long again; any suggestions on breaking it out? Desdi - thanks for the encouragement; anything at all you…
  • Yeah; trying to remember what the game was like at level 30 while confused is hard. Still, tried my best.