The Main issues. You must make the players artifact choice be there last gear choice they will ever make for that slot. When you introduce new artifact equipment you destroy this and players feel cheated. Fix: Allow all Artifact gear to refine into themselves at a rate of 1:1 RP. All Rp used on the refining piece transfers…
Tried out the new GWF Instigator on Preview. Overall, Very disappointed. The changes are nothing in lines with what players have been asking for in the Instigator path. A Control and and support GWF. With more stuns and knockdowns. To be first in to combat and CC the mobs and do damage as the rest of the group readies…
Trickster Rogue Needs an Overhaul. All three trees. They need a Stealth PvP Path (That is not horribly one sided and too anyoying for other classes to play against). A Controller AOE PvE Path and A single target DPS master path. But all need to be Viable in PvE. Devoted Cleric needs an Overhaul. Three paths they Need are…
I would like to get this back on a PvE discussion again. GWF is suffering in PvP with these changes I agree with no prones and nerfed roar GWF have little to use against HR and TR's in PvP. There improved sprint will do little to enable a GWF to land attacks in PvP. Prone is the only way to do it. Maybe if Bravery got a…
Its appears that the 10-20% Unstoppable is still too much I tried a bit of this on a mule 10k GS GWF to see what it was doing to non-high GS GWF's and the results are unbelievable. I can take a 10k GF through Biggrins Tomb, using potions like mad but he can do it I can't do it with this 10k Destroyer GWF. So Without a…
Well I like the concept of making Sentinel GWFs tanks and Destroer GWFS DPS. The nerf to Unstoppable has just gone too far. I remember what GWFs where like back in Mod 1 when Unstoppable did not even grant Temp HP and had the 25-50% damage reduction only. And Back then GWF dropped like flies. Now They will die even faster.…
The changes to GWF are shocking. Shockingly bad. In module 2 a GWF could at least play Instigator and Sentinel and still be useful in PvE compared to the Destroyer build. Now all PvE GWFs must be destroyer. And they will be a mear shadoe of there former selves. This would not be a bad thing if CW was also getting knowced…
What they need to do is allow players to unlock a higher AD cap per character and not give all characters increased cap. It would give players something to work towards on the characters they play the most. A good use for this would be the collection points. You get nothing for collection points right now. If collection…
And we have devolved into naming and flaming once again as all threads I start to try to get a serious discussion about the state of fighters in this game. It is very sad to see this fighter on fighter childish tactics. Both classes suffer greatly in game when it comes viability and to have a role in party dungeons yet…
What I'm saying is a GWF cannot tank by hitting a mob once with an encounter then ignoring it for the mob to continue bleeding and expect the bleed damage to hold threat. GWF's need to put out high constant damage on mobs to hold threat. The huge bleed damage that was posted is not going to happen in single target boss…
Having used Deep gash on my High power build GWF, your numbers seem way to high. There is no way bleed is giving back this much damage return on most hits a GWF makes. I believe Deep Gash is alot more limiting than people are making it out to be. I have tested this. when you crit with a High damage encounter on GWF you…
Do you know how huge the knocked back radius of Shard of Endless Avalanche is? Rain of arrows is a viciously powerful ability by far the highest damage encounter in the game if it gets off it's entire damage. I see that players will learn that HR's love a good arcane singularity to drop there Rain of arrows into. and That…
Personally I have out Dpsed every other class in a group with my GWF. This happens only when my well geared GWF outgears everyone else in the party. My arguements are made for the classes sake when compared to other classes of equal gear. If you have 15k+ Gears core you are awesome no matter what you class. Yet even a 15k+…
You see any class can be awesome when backup up by incredible gear and the perfect spec. My arguments go along the lines that the Awesome GWF cannot hold a candle to the Awesome CW and I foresee the awesome HR also being added to this list. I've see in zone chat today players bashing the GWF now that the HR is here. The…
This is exactly my approach to CW when I play it I use defensive gear on my CW when I play like this. The gear is also a boon when in difficult boss fights. And really I started out as GWF because I loved jumping into the middle of the fray and crushing everything around me. Apply the same concept to the CW and you come…
Sorry I posted Anvil of Doom as an Example of a rank 3 damage move because it is comparable to IBS I posted on the GWF high damage example. Only reason it was there. And Katboze I do realize there are many many many other examples of the GWF powers being subpar to other classes. But I think it is best to deal with this…
Yes I know Valiant, he has everything for gear. All rank 10, All perfects. he wants for nothing and his damage is on par with my lesser geared CW. A GWF always does very well when he out geares his entire party this is a fact.
You have to realize I main CW, I started out as a GWF player but how many players boycott the class, either vocally dissing the class or passively saying oh we need a TR, CW or GF not a GWF. Now when I bring my CW into VT I can rush past the fighters gather up the mobs ensure that I am always DPSing 15 targets on every…
I'm not complaining that GWF can't tank as well as a GF. I was stating the facts I noticed about how the GWF tanks now that they got a buff to there tanking skills. And one of those facts is that a GWF cannot come close to a GF's threat. It's the same as stating the fact that a GF cannot run anywhere near as fast as a GWF…
How can any of you Rangers expect to deal with a tricked out PVP GWF after you just dinged 60 your gear is nothing comapred to a GWF and your proabbly are not focused on PVP gear, while GWFs have had months to perfect there gear and PVP build. PVP GWF can easily have 15k+ GS with artifacts and gear. To take down a PVP GWF…
Why make the most popular class in the game better? for what purpose? CW's already have a better than normal dodge power and great range and CC and tons of ways to avoid attacks while fighting. I don't see the need to add this to the game at all.
Ultimately the loss of animation cancelling on WMS hurts the GWF, if not killing the class outright. I have said for a long time that the first new class added will completely remove the GWF from the game. Unless something drastic is done that will improve the GWF in the eyes of players that want to group with them. And…
I was never an end game GWF during Beta I payed all classes during the testing I was end game GWF before and after the temp HP buff to Unstoppable. So In times when the GWF was both far weaker than it is now and far stronger The class is bad because it serves no purpose in PvE that cannot be performed by another class. Not…
I should stop all of you right here. You are degernerating into whiney nambi-pambi forums flames. Cyan, do not claim stats on moves that only come from super high gear. I have done GWF comparisons in base stats to other classes too. However I equipped them only with a Delzoon weapon and no other gear so I can see the base…
Just skimming some of your posts and myself as a long time D&D player of ever edition, I find flaws in your logic. 4E made the "Tank" Fight by giving them the ability to hit any mob that ignored them. It had very little to do with taking allies hits and interupting melee attacks. I recall it was the Ranger who was king of…
Your suggesting what was done in Beta and then they changed it. Back in the day. Sure Strike Worked like cleave and had a small area on every attack. And you Started with Wicked strike at lv 1 as your 2nd at will. Reaping strike came latter at lv 20. But no one ever used reaping strike So there solution make it level one…
If it is true that the devs are tweaking GWFs with buffs and not telling anyone that is a god awful sad thing to do. The worst thing a GWF player has to deal with is the fact that his class has a horrible reputation. And as long as players believe that the GWF has a bad rep those players still will not invite them because…
IE Missmozie, GWF need a solid role in the group. And the roles that are needed are Tank (to lesser extend but it s a role), Controller (CC mobs making them unable to fight back), and Utility Healing/Buffing. We can't add damage dealer as you pointed out it seems balanced to survivability to damage done. Which I do agree…