To panderus: For 5 seconds(+5 per rang) you shield all your allies from harm. You redirect 100% of the damage they would take to yourself. All damage you would take while this effect is active is reduced by 80%. Do you think Divine Protector little overpowered in pvp? Pally have 80% REDUCES ALL DAMAGE 20 sec and OP still…
Remove AP generation when daily buff (Divine Protector, Shield of Faith, Heroism) active. Because OP can use eternal DP or SoF without any delay and sometimes use both.
3) Remove AP generation when daily buff (Divine Protector, Shield of Faith, Heroism) active. Because OP can use eternal DP or SoF without any delay and sometimes use both.
I tested on russian server Astral shield have 40% mitigation on 4 rank. I have full hp when foe CW hit me with non-crit Disintegrate. Unmitigated desintegrate base damage 30k, 18k with mitigated. Armor Penetration Resistance not affected this DC spells and abilities: Astral Shield Hallowed Ground Exaltation(normal and…
Metalllic Ancestry: You receive 3% more healing from all spells and abilities. Your Hit Points are increased by 3%. HP boost from this racial racial trait still not working.
Transcendent Elven Battle not decrease disables and stuns duration. Please look at this bug. Pure/Transcendent Feytouched need fix aoe debuff or remove them, because aoe debuff is broken and applying on foe and me. Sorry for my bad english...
Just look at DC encounters, they are very slowest and weakness damage encounters. Without FotG DC can't deal damage and will be die very quickly from crit Spell Storm CW, Careful Attack HR and other OP spells.
Feedback: Daunting Light. I hate delay and small aoe in normal and empowered DL. I can't hit anybody and I think need rework this encounter. For example: Daunting Light: Instantly summon a powerful column of light that burns the targeted area.
Feedback:Forgemaster's Flame I think FF in normal mode need some love. For example, Break the Spirit in normal mode have decrease target damage and old FF in normal mode slow target. Suggestion:Forgemaster's Flame Ignite your target with Astral Fire, dealing damage over time and reduce target heal for 10% or something…
Suggestion: Change DC's 4piece bonus: You gain divine power 30% faster, heal for 8.5% more and deal 4% more damage. Because DC have DPS spec now(Righteous) and want deal damage.
FEEDBACK: Prophetic Action Now PA worst class feature in game, because PA can block 100 dmg from At-will or DoT's(Plague Fire), then PA will be on cooldown (40 sec). I think Prophetic Action must be block encounter power or reduce PA cooldown by 25(up from 10) per rank.