I'm with noxisst on this one. I'm a human rogue and specced a few points in charisma, (maxed dex) and a few remaining in str as well as the feats and class features (passive), w/o slotting for deflection I managed to hit 27.1% deflection chance. Now as mentioned above race will determine how much deflection you get, pretty…
You've got to learn and control flurry, it's a tough gig at first but once master can pretty much wreck anyone it hits. I do understand however that it's slugging to use and takes like 4 second to perform compared to a certain GWF at will they got with IV.
BloodRaven skull as my first then waters followed by lantern (allows you to free some azures or darks if you have em in offensive slot for more recovery).
Depends on what set you're using. I in fact use t2 PVP skulkers as my end game set and the reason being is 45% increase stealth duration (if you took the heroic feat) for the 30% additional stealth damage (brutal backstab + set bonus). My trash loadout is usually LB, Wicked reminder and SS if there's more than 1 ranger but…
About the cc immunity from DF, so you're saying to nerf the skillful people? Do you know how long some of us has practiced DF before being able to land this on people? Heck even the guides here points towards sly flourish in PvP as main st will. Personally TR'S has had many nerfs so far yet the OP by definition a glass…
GF- I run with impact, Shadow Strike and ITC. Stealth up, spam those awesome CoS, usually that'll take about 50% off their guard down, the next step is very important and requires practice: 1-2, Jump and LAND the 3rd hit of duelist flurry at this point their guard meter thing will be drained or really close too depending…
Well this might help you out, this is my boss PvE loadout. Lashing blade- Because I like big crits every so often/replaced with smoke if there's an average CW in the party. Shadow Strike- Back in stealth for ease of DF since I use the Skulkers set for PvE and PvP as well it's just a nice damage boost due to exec paragon +…
It happens when you spike usually. I've had a whole lot more chances by jumping at the opponent and casting mid range i.e. prior to getting in their FoV, that means if they dodge that then it's cool as it'll be all about reflexes.
We're prolly going to get bounced around by GWF like a ragdoll with the amout of gap closer and prones they get from iron vanguard but yeah aside from that I'm not too worried... yet :)
But interrupt is a form of CC hence, immunity to it. The issue is popping ITC just when you're about to get it doesn't work as confirmed by many anecdotal experiences here.
Meh at the lantern of revelation. Personally I'm not too worried about but it turns out to be a pain then they've successfully made TR TAB into a useless skill (shouldn't happen though).
Went with Stone as well. Cat is pretty good as well but if you want an offense slot for belt, you're gonna have to be 1st in pvp in an RNG game at getting the belt.
I see thanks. I was thinking that i would be able to use my skulkers set in pve but it seems I'm gonna have to build a PvE set too since all I see in Zone/LFG is looking for 13k+ GS or something however the good thing is (i hope) is i'm in a guild now and they do run all end game pve content.
I see, with the skulkers set I'm at 2.8k armor pen. Was thinking of dropping a couple to get down to 2.4k ArP and 3 or so slot with tenebrous but I don't really know how that's going to affect my GS unless i go regen or recovery to bump up my GS ><.
Oh thanks for the sets, I was wondering myself about the whole thing. Wouldn't it be better to use a combination of Dark (ArP) + Tenebrous with that HP set since you've got 30k+ HP? I finished making my set and went with full skulkers for PvP and PvE, I'm stuck at 11.4k GS atm, thought it was going to be a big deal in…
hahahaha, genius. So let me see if I got educated properly. The class I struggle to kill needs to be nerfed right? Guess that lifedrinker/tenebrous sent I faced as a TR the other day should be nerfed since it took me a good minute or so of dodging and hiding to kill him hahaha On a more serious notes: I don't think that OP…
Are you really complaining about TR when you can just pound away from 30+ meters? TR is single target dps dude that needs to go in melee to be anywhere as effective as you being a CW just rain **** down from afar. Also asking for a nerf thread in TR forums, well played sir. They already got nerfed. As Noxis pointed out,…
Wonder why we didn't get an Assassin Paragon Path instead. Guess this paragon path favors range rogue/perma stealth but I would really love to see the classic Assassin down the track, guess we're going to have to wait another 3-4 months before some other huge update.