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Elemental Evil Preview Patch Notes NW.45.20150122b.1

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  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited January 2015
    rabbinicus wrote: »
    Heya Zeb! There was an update? Did I miss it in Dev Tracker? Last thing I see on the Topic is from Akro on the 24th.

    So on a scale of zero to the heat death of the universe, where does the problem fall?
    Nay, check the OP of that thread. Akro and DWightMC usually always continue to update the original posts of any informational threads they make. Well, on the scale of the Universe...

    [PHP]0.00000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000001[/PHP]

    But that's just a wild guess, for the universe is pretty big!
  • nickitysplitnickitysplit Member Posts: 0 Arc User
    edited January 2015
    panderus wrote: »
    • Regeneration: No longer provides in Combat Health Regeneration. Now increases the effectiveness of healing spells cast against you and provides out of Combat health regeneration.
    • Life Steal: No longer activates on all attacks. Life Steal now increases the chance to activate life steal, which will steal an amount equal to the life steal severity the player has.
    No. no. no. no. Just No. So instead of nerfing just one class like usual, you're actually going to make most of the game unplayable? Pot-spam was already finger-busting for the solo player who's not geared to the teeth, guess we will be just standing around in PE listening to the spammers for even longer now. Never used regen myself, but i know people who do...mostly tanks, and as for lifesteal....lets just say these are Extremely unwelcome changes, shall we. I foresee quite a few ragequits.
    panderus wrote: »
    • Potions: We have changed the way that stat enhancing potions work. Now you may have only one normal stat enhancing potion in effect at one time. The magnitude of many stat potions has also been increased.
    I don't see even ONE reason for this, it doesn't even make sense..
    - Carpe diem -
  • szejhuludpuchaczszejhuludpuchacz Member Posts: 306 Arc User
    edited January 2015
    panderus wrote: »
    [*][*]Regeneration: No longer provides in Combat Health Regeneration. Now increases the effectiveness of healing spells cast against you and provides out of Combat health regeneration.
    [*][*]Life Steal: No longer activates on all attacks. Life Steal now increases the chance to activate life steal, which will steal an amount equal to the life steal severity the player has.
    [/LIST]

    Could you bring back old unstoppable and 100% DR on shield?
    Its good to cut OPness of CWs&SWs as they can solo CN now...
    200_s.gif
  • hustin1hustin1 Member, NW M9 Playtest Posts: 3,462 Arc User
    edited January 2015
    khimera906 wrote: »
    I'm very curious about the companions. I wanna see how strong they are, their lvl 40 power and, of course, if they have new skins for the legendary levels.

    I couldn't check the new skins, because after rush-training them I didn't have 1M AD on-hand to upgrade one at level 35.

    I did manage to check out the effect of the defense stat at level 60:

    Live: 6208 defense, damage resistance 48%
    Preview: 6679 defense, damage resistance 48.6% (after training companions to 35, three of which give me defense)

    This is *very* disappointing.
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  • easilydistraeasilydistra Member Posts: 4 Arc User
    edited January 2015
    hustin1 wrote: »
    I did manage to check out the effect of the defense stat at level 60:

    Live: 6208 defense, damage resistance 48%
    Preview: 6679 defense, damage resistance 48.6% (after training companions to 35, three of which give me defense)

    This is *very* disappointing.

    Bear in mind that the stat curves will change at every level, so 70 should have more wiggle room than 60.
  • thestaggythestaggy Member Posts: 1,102 Bounty Hunter
    edited January 2015
    No. no. no. no. Just No. So instead of nerfing just one class like usual, you're actually going to make most of the game unplayable? Pot-spam was already finger-busting for the solo player who's not geared to the teeth, guess we will be just standing around in PE listening to the spammers for even longer now. Never used regen myself, but i know people who do...mostly tanks, and as for lifesteal....lets just say these are Extremely unwelcome changes, shall we. I foresee quite a few ragequits.

    Yep. GFs are going to be royally ****ed by the regen change if they do not have a DC or a healing companion holding their hands. And even then, the companions are usually made out of paper and will drop stone dead within seconds.
    I don't see even ONE reason for this, it doesn't even make sense..

    Likely an attempt to ''balance'' PVP. It is mainly PVPers that jack themselves up on potions. But that isn't even a problem as the potions are cheap and there is no excuse for any player not being able to boost their primary stats by +2 at the very least.
    PSA: You don't need to grind Spinward Rise for your Elemental artifact main hand if you have some AD lying around. You can craft it via the Tyranny of Dragon's campaign screen.
  • ryoshinetteryoshinette Member, NW M9 Playtest Posts: 488 Arc User
    edited January 2015
    Tank without regen/life steal. That's the wall !! Nice idea Cryptic. I quess you wish to remove all GF's from server and force em to lvl up and equip, using $$ ofc, new chars (Paladins). Nothing like that will happen. Rather ragequit.

    100% of DR and control resists if shield up + reduction of animations time, and no skills avoiding defence - as a sign of good will.
    Ryoshin GF (4.2k)
    .Suicide Squad.




  • jwmousejwmouse Member, Neverwinter Beta Users Posts: 52
    edited January 2015
    mattock13 wrote: »
    Preview is up, if anyone is still checking here

    can not delete any charactor to try a new one. Says delete failed
  • arpemarpem Member Posts: 30 Arc User
    edited January 2015
    jwmouse wrote: »
    can not delete any charactor to try a new one. Says delete failed

    If you were in the same situation as I was when the preview was up last week, and you are trying to delete more than 1 character, you must wait a little bit of time after deleting the first character before you try to delete another one. I did not time it, as I would assume its bugged, and disconnects you when it fails to delete a character.
    Just delete 1, wait a few mins, then delete another, it should work. Did for me.
  • bezik01bezik01 Member, Neverwinter Beta Users Posts: 51
    edited January 2015
    There's no point in upgrading all active companions to legendary quality.

    Only SUMMONED companion gives legendary bonus (+15% of companion's ratings), not ACTIVE companion, as the describtion says.
  • cococyacococya Member Posts: 162 Arc User
    edited January 2015
    So I've met aquatic elves NPCs in the new area. I hope to the gods that it won't be the next race added! I do like my elves, but we have too many already.
  • drakefrienddrakefriend Member Posts: 56
    edited January 2015
    Just logged in preview at lunchbreak.

    Okay... so the very first green Main Hand Weapon **** we get for the very first mission we are given by Knox is already on par (stat wise) with the Legendary Artifact I have spent so much to raise to lvl 60 ? Really ?

    Well, there's not a freezing chance in Hell I will EVER spend a single AD on that same mistake again. I'll just wait for the next Lvl increase.

    Apparently, you still cannot refine gems beyong rk 10 for the moment, even if they are not labelled "max level" any more.
  • mirlegrismirlegris Member Posts: 309 Arc User
    edited January 2015
    In few maps ( Neverdeath / Ebon downs / others zone with dragons ), there are few mobs with a lot of HP ( similar with hp pool of dj mobs ). Bug or not ?
  • evaliraevalira Member, NW M9 Playtest Posts: 245 Arc User
    edited January 2015
    Not only is the new green lvl 60 gear better than legendary gear, but they have also nerfed current gear. My timeless hero gear has had all it's stats reduced by nearly 50%. Way to go.
  • cococyacococya Member Posts: 162 Arc User
    edited January 2015
    evalira wrote: »
    Not only is the new green lvl 60 gear better than legendary gear, but they have also nerfed current gear. My timeless hero gear has had all it's stats reduced by nearly 50%. Way to go.

    Guess they've decided it's not so timeless after all (sorry, I couldn't help but make a joke).
  • nickitysplitnickitysplit Member Posts: 0 Arc User
    edited January 2015
    <snip>
    Its good to cut OPness of CWs&SWs as they can solo CN now...

    So can anyone else with BiS lol...
    - Carpe diem -
  • charononuscharononus Member Posts: 5,715 Arc User
    edited January 2015
    So can anyone else with BiS lol...

    Saw a video of a 13kgs sw soloing it once. Not exactly bis.
  • sthgodchillasthgodchilla Member Posts: 24 Arc User
    edited January 2015
    ghoulz66 wrote: »
    Besides, what's the point of the regen changes? Potions have no cooldown when out of combat. Hope and pray someone heals you in combat!?

    wonder what defs were thinking about it!
    total waste now besides of saving some ads for pots.
    nerf to zero...think about it before u use the hammer ;)
  • elvenaarelvenaar Member, NW M9 Playtest Posts: 81 Arc User
    edited January 2015
    So if I'm reading this correctly, then only ONE (1) part of the Temple of Elemental Evil is coming w/ this module (water element)? Not all 4?
    That's not gonna be a good choice IMO, best release all 4 at once if you want to make a profit.
  • nickitysplitnickitysplit Member Posts: 0 Arc User
    edited January 2015
    charononus wrote: »
    Saw a video of a 13kgs sw soloing it once. Not exactly bis.
    Well maybe not, but you get my meaning, average gs of a fresh 60 (which will last quite a while, as rings/artifacts etc aren't exactly cheap, and levelling crafting takes literally forever lol) is around 9k, so...hardly worthy of being a nerf-bat target.

    Anyway, i really don't see how LS/Regen is even a problem in its current state, to get a decent amount you have to sacrifice something else, for me as a CW that would be HP most likely, running around t2's with barely 24k HP isnt good, fun...yes, but good, no lol. Yes i agree in high amounts it can get insane, i've seen the videos of people soloing CN/T2's with a suicidal attitude and making it look like a cakewalk, but the thing is, why shouldn't people be able to do that if they want to? They are hardly going to be using that same setup in a group situation, so its really hurting no-one...

    LS is one of those things that really helps while learning to control your class, and things like learning to get your rotations off under pressure, dodge properly etc, much better than the alternative frustration-inducing death every 20 secs....contrary to popular belief, pots/injury kits are NOT cheap. (Considering you get nothing worth noting from leadership pre 20, and bag space is just...nonexistant). Once you're comfortable, you can safely drop all those dark enchants/whatever and replace with something more useful!

    And just as an aside, i've played a LOT of mmo's...and killing things in 1's or 2's?...gets old after about 10 mins.
    - Carpe diem -
  • reiwulfreiwulf Member Posts: 2,687 Arc User
    edited January 2015
    I do think that LS needs a nerf, it shouldn't be possible to recover 100% of your HP in one offensive attack. But I think that instead of adding another RNG element to it, they should cap it. Like, no attack should be able to heal more than a certain % of your HP, or a % of HP recovered per second limitation.
    2e2qwj6.jpg
  • nickitysplitnickitysplit Member Posts: 0 Arc User
    edited January 2015
    In my honest opinion, just the numbers behind how much LS you get should be reworked, make it slightly harder to stack, or slightly less effective. With this...it may aswell just be removed entirely, played on preview for couple of hours and....slowly losing the willpower i had left to even get to 60 :/
    - Carpe diem -
  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited January 2015
    elvenaar wrote: »
    So if I'm reading this correctly, then only ONE (1) part of the Temple of Elemental Evil is coming w/ this module (water element)? Not all 4?
    That's not gonna be a good choice IMO, best release all 4 at once if you want to make a profit.

    New artifact on preview is stone of earth, so expect more than that element. Drowned Shore is the low-60's zone. Game now goes to 70. :)
    The right to command is earned through duty, the privilege of rank is service.


  • lucifron44lucifron44 Member Posts: 417 Arc User
    edited January 2015
    Anyway, i really don't see how LS/Regen is even a problem in its current state

    It questions the very definition of what a stat is. Allegedly it's supposed to make things more challenging, but it's all the opposite, the RNG style unfavours the skill. Fights in mod6 are like being a heavily drunk pedestrian trying to cross the highway. All about luck.
    Russian leaderboard first page. The proof.
  • doriangreighdoriangreigh Member, NW M9 Playtest Posts: 707 Arc User
    edited January 2015
    Just logged in preview at lunchbreak.

    Okay... so the very first green Main Hand Weapon **** we get for the very first mission we are given by Knox is already on par (stat wise) with the Legendary Artifact I have spent so much to raise to lvl 60 ? Really ?

    Well, there's not a freezing chance in Hell I will EVER spend a single AD on that same mistake again. I'll just wait for the next Lvl increase.

    Apparently, you still cannot refine gems beyong rk 10 for the moment, even if they are not labelled "max level" any more.

    The item level on the green/blue starting gear is 90 and this feels like a give everything away to see how they work sort of thing, so my assumption is we are given gear that allows us to more easily run thru the game .... Everything but 62 mobs died in one hit when I put on all that ugly green gear. My black ice was near fed dramatically so again I assume it's to use new stuff like locking out older areas to force plau in the new area.

    In my opinion final release won't quite be the same but I could be wrong.
  • doriangreighdoriangreigh Member, NW M9 Playtest Posts: 707 Arc User
    edited January 2015
    Does anyone know the future of black ice gear? That was some tough gear to get and I personally would like to see it get empowered to T4, I rather liked the IWD area I just find peoples lack of interest in doing anything other than beholder and remorhaz annoying.
  • rabbinicusrabbinicus Member Posts: 1,822 Arc User
    edited January 2015
    Does anyone know the future of black ice gear? That was some tough gear to get and I personally would like to see it get empowered to T4, I rather liked the IWD area I just find peoples lack of interest in doing anything other than beholder and remorhaz annoying.

    No information about that has been shared.
    The right to command is earned through duty, the privilege of rank is service.


  • sthgodchillasthgodchilla Member Posts: 24 Arc User
    edited January 2015
    is the preview down again or is it just me who can´t log in? was able to test 5h ago...
  • doriangreighdoriangreigh Member, NW M9 Playtest Posts: 707 Arc User
    edited January 2015
    is the preview down again or is it just me who can´t log in? was able to test 5h ago...

    It disconnected me in the middle of a heroic lol haven't been back since.
  • zebularzebular Member, Neverwinter Moderator, NW M9 Playtest Posts: 15,270 Community Moderator
    edited January 2015
    is the preview down again or is it just me who can´t log in? was able to test 5h ago...
    Always check the stickies first please. Thanks!
    Sticky: Quick Preview Restart

    Safe travels,
    Archmage Zebular of Mystryl

    PWE Community Moderator
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