Which, I personally, think is a phenomenal idea and one in which would be awesome for all Guilds in NW!lazaroth666 said:Is there any chance to add another plot in the stronghold that allow us to build a 5th boon structure?
Look, we have a problem. Our stronghold is already maxed in the whole PvE part and a couple of PvP structures, the rest are completely useless for us (PvP towers i.e). Is it possible to use any of these plots for anything non-PvP? We need a currency sink for shards since we have too many of them, almost in the maximum possible even with 2 warehouses. (Knowing this community... Yes, we are already sending some resources that we don't longer need to other guilds in our alliance).
So, the point of this post is to make our all our voices heard, loud and clear... We want a 5th Boon Plot! At least I do, so I voted...asterdahl said:
I can say that the current arrangement wherein you must choose a limited number of structures compared to the available slots was the intent of the original design as some have pointed out. It was intended to create some friction, deliberation and community back-and-forth. I can also say that we will not be adding additional boon structure slots in this module. The future is not set in stone though, so please continue to make your voices heard if this is something you feel strongly about.
If you were counting the fact that level 20 guilds no longer have any structures to upgrade as the second point, I would say that we are aware of this. Certainly temporary structures and guild alliances are intended to alleviate the issue so that your members can continue to earn guild marks. We do evaluate the possibility of adding new ranks against the number of guilds who have reached rank 20. However, there are other areas of concern such as the strength of guild boons and expectations surrounding those if new ranks were to be added, etc. Similarly to the first point, if you would really like to see new stronghold ranks be added, please continue to make your voice heard. We do hear you and your feedback is appreciated.
Comments
@lazaroth666 @thefabricant @niadan : Ya'll may want spread the word far and wide to vote!
Hell damn HAMSTER YEssssssss!
We need more boon plots (at least one more) so that hard grinding dedicated guildies can have the boon choice that fits their individual characters.
For example, there are several members of my most totally awesome guild that would like to have access to the HP boon. But since we have no more plots, that cannot happen. Giving us a new plot will not change game balance. Giving us a new plot does not take away the grind that we all sooo love. Giving us a new plot quite frankly is the sensible thing to do. Voting no without sound arguments why, in my opinion is just trolling.
The main thing is, I feel that the existence of guild boons should be less of a factor on deciding which guild to go with. It is enough that people jump to big guilds because they have higher level boons, they shouldn't also feel pressured to move because of the type. Imo, there should be enough boon structures for every boon. Tbh, I never agreed with the addition of boons to guilds in the first place, I feel that people should decide on a guild solely because of the people they want to be in a guild with but since Cryptic has already added guild boons and there is no way they are going to change them, they may as well make them less contentious.
There are already choices in which boons to go for first and guilds are usually limited to those for many months. I have no issue with guilds eventually opening up all of the boons, not doing so does not add anything to the guild experience.
Xael De Armadeon: DC
Xane De Armadeon: CW
Zen De Armadeon: OP
Zohar De Armadeon: TR
Chrion De Armadeon: SW
Gosti Big Belly: GWF
Barney McRustbucket: GF
Lt. Thackeray: HR
Lucius De Armadeon: BD
Member of Casual Dailies - XBox
Either the mastercrafters get left out, the pvp-ers get left out, certain classes are favored, etc.
We've already had a bit of friction where we did the defense boon before HP because slightly more people wanted it, and now pretty much everyone doesn't need the defense boon... all the tanks have plenty of defense and some are actually trying to dump some, and it doesn't make sense with enemies with armor pen to add 10% defense to a squishy DPS if it's all ignored due to 15% armor pen on some end game enemies, the HP was the way to go.
Tell them that.
Defense boon gives 800 power, in a party with a good cleric I have more than 160k power, defense boon is marginal, where as hp boon is a significant increase to my hp and thus a significant boost to AoC damage. In my opinion, in my specific circumstances, the HP boon is a greater dps increase then defense boon. Furthermore, those dps could use lifesteal instead of defense to get covenant as well, it isn't limited to just the defense boon.
For dps, arguments can be made for both boons.
Luckily for me personally, our great, just, and benevolent guild leader made all the options, HP, defense and LS.
Of course I'm not against the possibility of being able to buy all boons, but... yes, I don't want to farm any more...
I gave my reasons why I don't think this is in the devs' plans before (forcing the choice). If you can convince them that it's good idea, more power to you. I don't have any objections to it whatsoever, only think you've got your work cut out for you getting them to consider it. Pretty much this, though the guild with Explorer boon will now require substantially more investment for it to work. But it's already possible for individuals to "have it all" as often as it really matters. Provided they're willing to cooperate to that degree, anyway. Alliances served to make it far easier to collaborate on a project like that regardless.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
+1
Another fine example of why adding a 5th Boon plot makes perfect sense.