Oh, wow, Zeb. I thought you played a lot, like daily!
You are not the no-lifer I thought you were.
I used to be but I was diagnosed with COPD (Emphysema) a few months ago after years and years (16 years to be exact) of misdiagnoses and other health issues. With winter hitting so abruptly, it's put a huge dampener on my ability to do, well just about anything. I used to be able to play short sessions through out the day, every day. Now, not so much, not nearly so much and my time on this Earth has now been cut short. I don't have time to wait for things like this to spend what little free time I do have.
Maybe just add a button so you get full legendary and every boon in the game??
CHANGE APPROVED. Full legendary button will be added to the zen store for 3500 zen. All boons and 20k GS will be added for 1500 zen. But it's a potion and it only lasts 6 hours. Not 6 hours gametime either.
I used to be but I was diagnosed with COPD (Emphysema) a few months ago after years and years (16 years to be exact) of misdiagnoses and other health issues. With winter hitting so abruptly, it's put a huge dampener on my ability to do, well just about anything. I used to be able to play short sessions through out the day, every day. Now, not so much, not nearly so much and my time on this Earth has now been cut short. I don't have time to wait for things like this to spend what little free time I do have.
That's not for you, but for everyone else who wonders about it. I would hope you've already looked at all that stuff, but if not. Then umm..it's for you too I guess.
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited November 2014
Thanks, yeah. I've been doing a lot of research. We'll most likely be moving back to Florida after Winter as statistically, its the best place in the US to live for people with COPD because of the warm climate, salt air, and immediate access to any kind of doctor one could need. Luckily, I'm considered still an "early onset," so if I manage it now, I can potentially live for a couple decades, if not longer yet. With our advances in medical technology, there might end up being a cure in my lifetime other than a lung transplant. Remaining optimistic but it's all compounded by my osteoarthritis, fusing vertebre, and bone spurs.
I used to be but I was diagnosed with COPD (Emphysema) a few months ago after years and years (16 years to be exact) of misdiagnoses and other health issues. With winter hitting so abruptly, it's put a huge dampener on my ability to do, well just about anything. I used to be able to play short sessions through out the day, every day. Now, not so much, not nearly so much and my time on this Earth has now been cut short. I don't have time to wait for things like this to spend what little free time I do have.
I have that thing too, already got a surgery on the right lung (2 right sided pneumothoraxes within 1 year), and if another pneuma happens with my left lung, I'm going to have another surgery. So, you're not alone, I hope you feel better now
M6 almost drains your soul given how boring it is. (c) joocycuzzzzzz
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
I have that thing too, already got a surgery on the right lung (2 right sided pneumothoraxes within 1 year), and if another pneuma happens with my left lung, I'm going to have another surgery. So, you're not alone, I hope you feel better now
Oh man, sorry to hear. Thanks and my thoughts and well wishes are with ya!
People want to be able to complete it in 5 minutes. You know, like Dread Ring.
I'm not saying that in the slightest. What I am saying is I'd like to be able to complete it during the same 1-2 hour play session that I do the rest of the dailies. Not have to spend countless hours per character, everyday, doing nothing else in game or in real life, to be able to complete it on more than a few characters every week. This quest clearly was not made with people in mind who have more than a few characters and can only play sporadically and only a few times a week. If repeat content isn't going to be feasible to do regularly by people with several or more characters, then we shouldn't be able to buy character slots.
If repeat content isn't going to be feasible to do regularly by people with several or more characters, then we shouldn't be able to buy character slots.
Me not know much about dem MMOs but this seems a bit myopic. Character slots exist primarily so people can play a character for a while, then switch to a new character and play that for a while. I doubt Cryptic, or any MMO, caters heavily to people who play multiple characters all the time, and why would they? The insane amounts of time people spend on this game and their characters are only available to a very small group of people who spend more time playing than they do working and earning money to give to Cryptic. I ain't dissin those folks but folks who have multiple characters and can only play a few times a week aren't going to progress much anyway. An hour play session is barely enough time to run dailies if you're running more than one campaign.
My main complain is that I can't effectively do that weekly on multiple characters. In every other campaign (including ToD) I can do only weeklies to somehow progress through campaign, here it's just impossible.
M6 almost drains your soul given how boring it is. (c) joocycuzzzzzz
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited November 2014
Even the Culling the Cultists weekly, which requires a little more time investment than the dismissive "they want to finish it in five minutes", can be completed *for certain* by doing Ghost Stories once, or by doing Protect the Portal and any single campaign lair, or completed at a still-respectable rate of every other week by doing Protect the Portal twice.
What's the difference? You know exactly what you need to get done, but are not hampered by RNG or internal cooldowns on drops. Partying up makes it go faster for everyone rather than turning your cooperative gaming competitive because only one person gets the drop (the heck is up with putting that mechanic on a needed quest item anyway?).
It's not quick, but it's dooable. If you want to grind it out in one day, it can take a few hours per toon... but you have a whole week. I know that isn't in line with previous weekly quests, but seriously, how easy do you want it?
Once a game feels like "work," the incentive to stop playing grows exponentially. That happened with the dragon dailies in Mod 4 too. It's just that in previous modules, generally speaking, if you hit burnout, well, you could just switch to doing the weekly quest each week and maybe running the dailies for that day. You'd be behind people who relentlessly grind each day, but at least there was something to do, and you could go at your own pace.
For Mod 5, you don't really have that option. Casual play isn't supported for mod 5's content. And the big thing is, there's no justification for it. What purpose does it serve by forcing players to play for hours on end just to get through weekly content? If we were talking about artifact drops or something, that'd be a different issue, but this is "Hey, expect to do this every week." It shocks the conscience.
My main complain is that I can't effectively do that weekly on multiple characters. In every other campaign (including ToD) I can do only weeklies to somehow progress through campaign, here it's just impossible.
People say that but in IWD their is no rep to be gained by the Weekly Biggrins the only way to get the rep is by doing the daily, so while you statement may be true for some campaigns it's not true for all. Also the Red Wizards weekly does not grant you Thayan Cipher's.
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beckylunaticMember, NW M9 PlaytestPosts: 14,231Arc User
edited November 2014
I'm having a weird moment where I think this reply looked like it was posted but disappeared due to a thread merge. Apologies if I'm just not seeing it and double-posted....
The structure in IWD is such that missing a day here and there isn't a serious impediment to getting through it, and the coins from Biggrin make up a lot of the ability to "buy" objectives as they unlock in the rep system. You are correct that it doesn't allow progression just from weeklies. Neither does any other campaign, really. What the weeklies typically do is allow you to make up time from not doing dailies every single day.
I know a lot of people moaned about the rep system because they were facing a minimum of 35 days to unlock everything, but I thought the structure provided a perfect balance of time-gating and being able to plan towards specific goals. I like that much better than sticking a 20-hour timer on campaign tasks.
I'm having a weird moment where I think this reply looked like it was posted but disappeared due to a thread merge. Apologies if I'm just not seeing it and double-posted....
The structure in IWD is such that missing a day here and there isn't a serious impediment to getting through it, and the coins from Biggrin make up a lot of the ability to "buy" objectives as they unlock in the rep system. You are correct that it doesn't allow progression just from weeklies. Neither does any other campaign, really. What the weeklies typically do is allow you to make up time from not doing dailies every single day.
I know a lot of people moaned about the rep system because they were facing a minimum of 35 days to unlock everything, but I thought the structure provided a perfect balance of time-gating and being able to plan towards specific goals. I like that much better than sticking a 20-hour timer on campaign tasks.
Agreed i do hate the 20hr timer also, it wouldn't be such of a nuisance if you could set them through the gateway, but as they are now if i forget to set it before i go to be there is no way to set it until i get home from work which sucks.
But more on topic the coffers drop rate i feel should be increased but they are defiantly not needed to "Grind" for. It is easy to acquire 25 of them from just running the normal dailies and doing a round of HE's in any given week.
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theycallmetomuMember, NW M9 PlaytestPosts: 1,861Arc User
edited November 2014
The issue is, before, you could do weeklys even if you didn't have the time to do dailies every day. Thus, the relative investment between someone who spends 2 days a week and someone who spends 7 days a week was large, but not an enormous gulf.
With how things are now, you really have to play every day just to get the necessary coffers. Whether that means grinding or not is a matter of subjectivity.
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited November 2014
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Archmage Zebular of Mystryl PWE Community Moderator
So is it just me or is the big-ticket item from this weekly (9 fangs!) not actually worth a whole heck of a lot?
I mean, okay, it'll advance those two early 0/5 tasks pretty nicely, but after that it looks like you can only spend 3 a day, on a Tiamat key and a hoard treasure. And that's zone daily territory.
I've been doing the well of dragon dailies since mod 5 release every single day; I have TEN (10) coffers. The game continues to be more of a drag every day because the grinding in mod 5 is now horrendous.
As a casual player with a T1 horse, logging on every xx:45 to run dragons doesn't work for two reasons: 1) inability to be on when dragons are up, and 2) the dragons die before I can get to them due to the slow horse. I'm not about to invest money I don't have into a game based more and more on just grinding. Ironzerg, what does HE mean?
vinceent1Member, NW M9 PlaytestPosts: 1,264Arc User
edited November 2014
its pretty normal (happened to me twice) that during dailies i drop only one coffer. we have new map well of dragons, but it dont mean it will be a priority grind there every day. people play more than one character, play gauntlgrym, arena, dungeons. neverwinter is not only well of dragons....
Im doing 5 dragon every 2 hours every day.. i usually end up with about 12 coffers. Its not bad, it may need some tunes but overall it s fine
well you have plenty of time and consider NW transforming into WoD centric for you. is this really way for all? honestly, its not really famous gameplay this 5 dragons grind. with all these lags and dragons quick dies
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zebularMember, Neverwinter Moderator, NW M9 PlaytestPosts: 15,270Community Moderator
edited November 2014
If the drop rate is fine, then why are they so overpriced on the AH? Why are all you who claim to be getting a ton not bringing the market down? Oh yeah, that's right.. there's a high demand for them because the drop rate is either terrible or bugged. I'm sorry, but for me and many others, the drop rate is far from fine.
Comments
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
CHANGE APPROVED. Full legendary button will be added to the zen store for 3500 zen. All boons and 20k GS will be added for 1500 zen. But it's a potion and it only lasts 6 hours. Not 6 hours gametime either.
Wow, I am really sorry to hear about you having COPD.
http://www.copd.com/about-copd/
That's not for you, but for everyone else who wonders about it. I would hope you've already looked at all that stuff, but if not. Then umm..it's for you too I guess.
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
I have that thing too, already got a surgery on the right lung (2 right sided pneumothoraxes within 1 year), and if another pneuma happens with my left lung, I'm going to have another surgery. So, you're not alone, I hope you feel better now
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
I want a Ferrari 250 GTO and free insurance and gas for life.
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
Me not know much about dem MMOs but this seems a bit myopic. Character slots exist primarily so people can play a character for a while, then switch to a new character and play that for a while. I doubt Cryptic, or any MMO, caters heavily to people who play multiple characters all the time, and why would they? The insane amounts of time people spend on this game and their characters are only available to a very small group of people who spend more time playing than they do working and earning money to give to Cryptic. I ain't dissin those folks but folks who have multiple characters and can only play a few times a week aren't going to progress much anyway. An hour play session is barely enough time to run dailies if you're running more than one campaign.
What's the difference? You know exactly what you need to get done, but are not hampered by RNG or internal cooldowns on drops. Partying up makes it go faster for everyone rather than turning your cooperative gaming competitive because only one person gets the drop (the heck is up with putting that mechanic on a needed quest item anyway?).
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Once a game feels like "work," the incentive to stop playing grows exponentially. That happened with the dragon dailies in Mod 4 too. It's just that in previous modules, generally speaking, if you hit burnout, well, you could just switch to doing the weekly quest each week and maybe running the dailies for that day. You'd be behind people who relentlessly grind each day, but at least there was something to do, and you could go at your own pace.
For Mod 5, you don't really have that option. Casual play isn't supported for mod 5's content. And the big thing is, there's no justification for it. What purpose does it serve by forcing players to play for hours on end just to get through weekly content? If we were talking about artifact drops or something, that'd be a different issue, but this is "Hey, expect to do this every week." It shocks the conscience.
People say that but in IWD their is no rep to be gained by the Weekly Biggrins the only way to get the rep is by doing the daily, so while you statement may be true for some campaigns it's not true for all. Also the Red Wizards weekly does not grant you Thayan Cipher's.
The structure in IWD is such that missing a day here and there isn't a serious impediment to getting through it, and the coins from Biggrin make up a lot of the ability to "buy" objectives as they unlock in the rep system. You are correct that it doesn't allow progression just from weeklies. Neither does any other campaign, really. What the weeklies typically do is allow you to make up time from not doing dailies every single day.
I know a lot of people moaned about the rep system because they were facing a minimum of 35 days to unlock everything, but I thought the structure provided a perfect balance of time-gating and being able to plan towards specific goals. I like that much better than sticking a 20-hour timer on campaign tasks.
Neverwinter Census 2017
All posts pending disapproval by Cecilia
Agreed i do hate the 20hr timer also, it wouldn't be such of a nuisance if you could set them through the gateway, but as they are now if i forget to set it before i go to be there is no way to set it until i get home from work which sucks.
But more on topic the coffers drop rate i feel should be increased but they are defiantly not needed to "Grind" for. It is easy to acquire 25 of them from just running the normal dailies and doing a round of HE's in any given week.
With how things are now, you really have to play every day just to get the necessary coffers. Whether that means grinding or not is a matter of subjectivity.
This thread is not about Dragon Hoard Enchantments. Please use this thread instead for such comments.
Please do not reply to this moderator notice. Instead, contact us via Private Message to discuss forum moderation. Thanks!
Safe travels,
Archmage Zebular of Mystryl
PWE Community Moderator
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]
I mean, okay, it'll advance those two early 0/5 tasks pretty nicely, but after that it looks like you can only spend 3 a day, on a Tiamat key and a hoard treasure. And that's zone daily territory.
Just because you're lucky with the drop rates doesn't mean everyone is.
In two days I have gotten the 25 for the weekly mission as well as sold another 30 to the AH.
Wandering around for mobs to kill for em is useless.
Just do the dragons and you get it done in a couple hours of play instead of days.
I'm not sure if just farming the same group of minion mobs over and over is an effective way to do this.
It might also explain why some people are adamant about getting drops quickly, and other people only see one or two a day.
Aelar Hawkwind - Archer
Karrin Feywinter - Mistress of Flame
Errin Duskwalker - Executioner
Darquess - Soulbinder
Projected completion: Day 16
I was wrong, there are also trolls.
well you have plenty of time and consider NW transforming into WoD centric for you. is this really way for all? honestly, its not really famous gameplay this 5 dragons grind. with all these lags and dragons quick dies
[ Support Center • Rules & Policies and Guidelines • ARC ToS • Guild Recruitment Guidelines | FR DM Since 1993 ]