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rabenschwinge Arc User

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  • Well, I don't want to overstress it, but apart from the costumes and characters I really like, there are some that I think are quite good. Virtue: Winter variant for Virtue: And the vampire character Media Noctis:
  • I am back after a while so, I was having a look through my costumes so far and present the ones I like best. Whether it is the best costume is highly doubtful, but it's the one I like most. The default look for my main character. Changed a billion times over the course of the game but in the end I got back to the look she…
  • Flamingbunnyman helped me solve the problem so I am good now. :) Thanks again! PS: Valerian Scarlet is cute for frak's sake.
  • That's a special mission entrance I don't have access to. I can go to the VIP Lounge and the Club Caprice, but not to a mission instance. Of course there is another way I could go: Drop the missioni and start over. But I would only like to do it if it's completely inevitable.
  • I have tried a the super jet, it won't let me to either Vibora Bay or the Apocalypse... I am not sure how this "A Day at the Mall" shortcut is supposed to help... I need to go to the Apocalypse, not to Vibora Bay itself, don't I?
  • Hm. There are some things I've sought of to make the game a bit more playable on elite. All but one of them would make the game (on elite) rather easier than harder, but I think they are still conclusive and meaningful. Note that the following suggestions are meant to only apply to elite! Make it harder:* All mobs should…
  • hrmmmm. If you haven't seen the bug... maybe they fixed it? Did anyone else see it recently? PS: Ah, forget it. I misread your post, sorry.
  • Hrm. It needs tight boots though. The one boots I would put her on if it wasn't "always metallic" are "Amor Destroyer" boots. The "Thigh High" boots work more or less, they have a fantasy pattern as well, but the plain variant looks better. The normal "Thigh High Laced" work well, but there would be not much left of the…
  • Thanks for the suggestion. I rather like the upmost part of thighs being completely naked, though and I feel the really look like mesh wire. I tried different colour patterns for the second variation. I think a relatively simple, black one works best.
  • Well, that would make the game as much fun as wading through the mud. Sure it would be more difficult. But in an insanely dull way. About as much fun as removing travel powers from the game. And I doubt the servers could handle that amount of additional actors in every zone. A good idea would be a system to scale for a…
  • let's just forget I ever said anything and not talk about it anymore
  • Hm. I find that part a bit curious. I agree that it is bad that there is no particular advantage of playing on elite. But I was naturally assuming that you are referring to the game on the highest difficulty level altogether in the your initial post. On normal the game is easy for me as well, and I never optimized builds,…
  • I don't think that it is anyhow possible to make the cutscene when you reach the highest plateau even more annoying than it already is. I think they are trying to make Hi-Pan funny and with his appearance in the low levels there were some funny moments. How long does it take him to communicate that he's just another mad…
  • Well, I am not saying that the cinematic should tell the player what the bell does, only indicate that it does have a meaning. While you were able to figure it out easily it's actually neither obvious nor logical for the reasons I detailed above. Though I do have a feeling we won't come to agree on that.
  • Hm. My characters are free form, but I usually stand true to my concept. My damage dealers usually don't have a self heal. I solo most adventure packs on elite, but there are bosses which are ... extremely painful. I have a bit more than 6000 hit points and 61% all damage resistance and that's it. Though some bosses seem…
  • While you may or may not be correct with your criticism, I believe that what smoochan was referring to in the given context was a reply to decorumfriends' statement: As I understood she was rather criticizing that the player was, in some contexts, expected to read the "solution" to a given new encounter, adventure by out…
  • You have to stand extremely close to a glowie to see it glow. I think it's about 10 meters as I perceive distances in the game. So... about 30 - 35ft. For comparison: Most of my powers have a range of 100ft. Focused shot has 120 ft.
  • That would be conclusive if it was the only bell of its kind in the area. Alas, it isn't. You pass by at least one other bell like before you reach the highest platform, and I think there is also one on the platform at which you start - I am not quite sure right now. I did suspect there was something to that bell when I…
  • While I usually do return to quest givers, I know there are cases in which it is enough to go over the crime computer. I haven't tried, but it is thinkable that you never really have to return to the quest giver, if you open the crime computer and click the mission you want to return in there. (Someone please verify or…
  • So far the Hideouts that exist have proven that the basic layout can be used for very different themes. What I always felt amiss was something out in the open. For my forest spirit character a a "sanctuary" is not ideal, not even with druidic detail, since it's still a Vibora Bay style building... What I would like is a…
  • I didn't realize that this was a problem. While the hideouts aren't exactly ripe with useful features, the account bank is helpful for maintaining a common stock of items for all characters - I store all the mods I find in the account bank. Consequently I need only one character with a crafting skill and the common pool…
  • I haven't played Aftershock in an eternity. It is indeed a good mission. Interesting game mechanics. Hm. Maybe the statues in Therakiel's lair, and the mirrors during the fight against Therakiel. You need to redirect the light from one point to the next, requires team coordination. If someone makes a mistake someone else…
  • I always like to create per environment costumes. Most of my characters have a distinct desert costume and a distinct cold weather costume. A few have jungle outfit and the two high level enough have a diving suit for Lemuria. This way I can remain consequent of always using the same costume for a character - The Marksmaid…
  • Fatal Error is certainly visually insteresting and puts one into an entirely new environment. Its graphics are well done, though it's certainly not the pinnacle of cyberspace environments I've seen. For that the hallways would have to be transparent and you would be able to see a vast environment of neon datastreams in the…
  • I think that's a misunderstanding. What is meant was who was on the mission team longest, assuming that you didn't group before you entered. Effectively the character for whom the map was initialized.
  • I think you confused the mission. You're thinking about the final mission in the Vibora Bay Crisis , but that's a different mission. The mission I linked does not belong ot the Vibora Bay Crisis; Robert Caliburn may give it you after you unlocked Vibora Bay and it basically is "do Therakiel's lair". PS: Looked it up for…
  • I've been experimenting a lot with the costume of my succubus character and with some recent changes it started to feel like: "Yes, that's it." Even elements that I didn't originally like (the horns are to big and straight horns would be better, I don't want her to look chained, but the chain she uses in her powers must…
  • Yep... The mission Apocalypse Aversion! by Robert Calliburn is the lair, but you don't really need it, afaik, you can just walk into the High Apostolic Church's front door.
  • That would be an interesting sight. The Marksmaid: In many ways the Marksmaid is very alike Gravitar. She's shallow, she judges people by their appearance, she's a narcissist. If the Marksmaid and Gravitar were trying it peaceful for once in the Club Caprice VIP lounge they'd verbally scratch each other's eyes out anyway,…
  • It's the only way to have player created content in missions of this game at all and complaining about is the last that comes in mind. I remember when I first came back after a long time of absence and tried my first alerts. I didn't even remember that the character I renamed to "Dawnblaze" had a Nemesis to start with.…
  • The question that remains is - if the character who appears in the zone first doesn't have a Nemesis, is another Nemesis used? Or one of the default Nemeses? I had the impression that my Nemeses are used pretty often, as I appear often among the first in an alert. That's somewhat surprising actually, since I don't have a…
  • Well, as for the prices on the auction exchange: The price for globes and pumps dropped last day to 30 and 34 G resources, respectively. While I haven't seem them drop it can't be that horribly rare. (Of course I already have those from the market.) The jewellery is currently not available. I've seen it for 900 G resources…
  • Ha! The Marksmaid would never do anything like that. Running away is completely out of style. (The Marksmaid is a little Gravitar in that regard, I wish I had invented Gravitar as a Nemesis for her. ^^) The Marksmaid has ... teleport. She is wherever she likes to be. Not to run away. Just to not be... in certain places.
  • Applying something like this to the entire game would be basically removing the significance of levels in Champions Online altogether. While I would have preferred such an approach to start with (Mobs do simply not have a level. At all.) it would be a very fundamental change to the game, within the league of the "New Game…
  • I see. Like the mobs that dropped the minor evidence pieces during the Nighthawk event. That might work...
  • I am not sure whether I understand what you mean... a mob that would be naturally level 11 in Millennium City could be level 40 if a level 40 looks at it? That would have funny consequences if both a level 11 player character and a level 40 player character engage the same mob... Or just instantly switch mobs? That would…
  • Let me sneakily use this thread to re-advertise one of my own. :biggrin: Hair out of the back of masks covering most of the head. Like a 90s Catwoman or a Batgirl in The New 52. http://co-forum.perfectworld.com/showthread.php?t=232521 All that would be required was to make a variant of existing haircuts, such as french…
  • Hm... whoever doesn't need silver champions commendations? Even if you have all the costumes and travel powers, you can still buy level 6 mods for the purpose of fusing and/or selling them... Or consumables such as Nephilim Swarms.
  • Don't you get silver champion commendations for Unity missions as well? I am pretty sure you get quite a few of them for Unity 2 missions, two for each individual mission and ten for the final one. As for this thread I don't care much whether they are daily or not. Consequently I am neither against nor for the suggested…
  • Hrm. Well I did manage to get the Weapons Depot by dodging them and distracting them with my pets. I managed to get the billboards because you walk so close to the console that you can target it at once. One second is enough. But the jet.... This guy senses me from way to far. And since I need to escort the explosive…
  • I am somewhat curious which name the OP chose in the end.
  • Before implementing fancy ideas of what SG bases might be and do, I'd prefer if there were SG bases in the first place. Make a guild leader or officer be able to declare a hideout as SG base, giving any guild member, optionally from a certain rank on, access at any time and add the guild bank to the terminal. This would…
  • Thanks for the hint. I didn't even know there are such costume pieces, much less how to acquire them. I realize that helmets can be combined with a limited set of hair, which is better than nothing, but the helmets I've seen so far are actually helmet. I suppose this game has a lot of costume pieces I don't know yet, but…
  • With the first two heroes being a millennia old undead and a demi god, one coming from the future and one being alien I'd say Deliverance sounds nice. When I first read the thread I was automatically associating songs... "Fire of the Universe" by Xandria and "The Great Commandment" by Carmoflage (I always understand…
  • That depends on how exactly I know what I want. And how easy to find the parts are in the menu... Sometimes it can be painful and I gotta search a given menu three from times top to bottom to find it. Or to figure out that it is actually in a different menu. Making a first version of a costume takes one to three hours. In…
  • That's pretty much what my guild mate suggested - let Jack kill him. That happens when you don't listen to your more experienced guildies, I suppose. I just thought I had won when the Key left his bloody favourite wall spot. I had no idea that he would go there right away again. Well, I just prefer to fight against the…
  • I am always careful with boasting with features of a programs I have not yet written, that's why I haven't said what exactly I am gonna intend it to do... My primary concern is the management, though. In game it can be difficult to realize which costume is which, especially if you have a lot of costumes. There is also the…
  • http://www.amazon.com/Just-Fun-Story-Accidental-Revolutionary/dp/0066620732
  • Proof of concept script works. I will now start writing a serious program in Visual C++ to come up with a 32-bit executable for Windows a user interface and a costume database, aiding the user in both merging and managing costumes. I am not going to write a full offline editor, because that might enable you to do things…
  • flamingbunnyman Sapphire's assistant wouldn't offer me anything, but there was a small glowing box next to a lion statue behind Juryrigs garage. It gave me a special key, which I could then use to have an alternate entrance to the garage. I suppose that helps a lot! Working on it right now. PS: Ah, yes. Foxbat is offering…