And, at least in terms of outfits, many of the pieces are already here in one form or another (fedoras are a notable absence, however). Those would be interesting... mechanically, I can see the weapon being the 'reverse' of the MACO/KHG set weapons: primary fire being the slugs, and the phaser pulewave being the alt-fire.…
All of this appears to be good fun, and one can already speculate about future content. A Hysperian vanity shield (replicating the 'scales') comes to mind, as do other ships in their fleet... the art team may already have some ideas on how their design language would apply to other hull types... for example, their version…
This reminds me of the old (and seemingly neglected) Colony Invasion TFO, due to its also choosing a random OPFOR from a list... and how, some time ago, I opined how how said TFO could be brought up to snuff.
Given that the Krenim Temporal Manipulation set, among others, offers a choice of omni-array or turret for its weapon, that fact of the choice not being offered in this case is puzzling. On a related note, many of the older reputation sets need this kind of rework - the Nukara Appropriate Munitions package, for example,…
Apparently, sir, we have had very similar brainwaves. This said, among the various weapon models currently in existence, I'd nominate tetryon as the most 'sensible'... on which note I wish there was some way for Starfleet operators to get their hands on the Hirogen blast rifle (some musings on this topic can be found here).
My first thought as an alternative would be an armor (explained in-universe, perhaps, as an 'interface suit', as exemplified by NERV's plugsuits); this may have been considered but shelved because it would interfere with armor/shield/weapon sets folks (such as the JH Armored Shroud) like to use on boffs and/or the…
Based on this image featured in this Reddit thread, it might be interesting to see the Hysperian ship 'family' represented in STO (perhaps as a series of summer/winter event ships; the image is of their Monaveen-class). In terms of coloration, it appears you have the base hull (the 'diamond' patterning), the nacelles and…
A few things stood out to me on reading the post... First, the description of the environmental suit should have been properly proofread: "The Environmental Suit can be activated, disabling the safeties, and putting it into a test mode..." As written, one might think 'activation' refers to the current meaning (which was…
Consider this: Andor, another of the Federation's founding quartet, has their T5 ships (and their T6 successors) in the Z-store; Tellar has their T6 ship; and Earth has the many Starfleet designs. Vulcan has the D'Kyr, for which a successor has long been desired... making said successor's being confined to, as szim put it,…
And there is a precedent for this (sort of) in Pahvo Dissension (when you purify all nine crystal spires or the timer expires, you're given the option to beam back to the central area, or take the 'heel-toe express'), so it's not like such an implementation would be anywhere near a Herculean effort.
I will here raise a supplementary idea or two: * apply the 'Andorian rule' to all ships whose default weapons are some special flavor. Specifically: a character with such a ship commissioned would be able to purchase those weapons from the dil store (this is, I recall, already the case for Cardassian ships, and a couple of…
Thank you, sir, for reminding me of this; it is natural in this theoretical eventuality for the tutorial to be appropriately revamped. Returning to my earlier comments on the polearm: it occurs to me that if those suggestions for its inclusion in the core game are taken up, the one in the bundle would be distinguished by a…
Absolutely... however, I would opine that the kar'takin should have been available a long time ago. Specifically: * Jem'Hadar captains would get one as part of their starting inventory; * other captains would be able to purchase it from the Dominion (that store is unlocked, as I recall, by completing 'Home'); * one could…
Indeed, why doesn't this exist already? Come to think of it, more than four years ago I'd pondered something similar being a bonus ability from a theoretical 'Cryonic Assault/Soldat d'Hiver' ground set. And yes, tilarta, there is no good excuse for the lack of corresponding nanopulse swords (or lirpas). And if they're not…
I think one part of a possible solution can be seen with the Cardassian and Andorian ships: characters who have one commissioned can requisition their associated DEWs from... you guessed it... the dilithium store. Why not make that the rule for all ships with such default weapons? And speaking of possible dilithium sinks,…
Having played through this a few times, I would offer some tips... * have at least one engineer on your team. There're two reasons for this: quantum mortar (especially if they have the doff that can add extras); and Quick Fix (to heal the exocomps); * KB3 is a very good mod to have, especially on a pulsewave (or Zef's…
You'll want the full-auto rifle (technically, though, it's a burst rifle, with the alt-fire being a longer burst) for your away team, so they can expose targets for the HD/split-beam/sniper (if I recall right 'G' by default cycles among exposed targets). More generally, the SI weapons' ammo mechanic reminds me of the Omega…
Quite so... this is what Killy could have done instead of 'canon' had she been a bit cleverer about things. Imagine if, instead of trying to weaponize Pahvo, she instead took the opportunity to learn about the current-day Mirrorverse and in this hypothetical timeline, she'd be in Leeta's place, effectively trying to get us…
I think this is the first set that consists of (per the article) armor, shields, and two weapons. While the mechanics appear interesting, my reading of the article leads me to believe that 'Aakar's Regalia' would be a far more fitting name for the set. An associated tailor unlock would also be welcome (assuming that such…
In which case, it is kind of surprising that they weren't mentioned in some capacity during the Gamma Quadrant arc; that would've been a convenient opportunity to delve into them a bit more. I also agree that some new rep projects would be a good idea. Devising cores to go with the space sets currently lacking such is one…
Quite aside from whether or not there should be a Breen-associated reputation, this thread seems as good a place as any to share some of my earlier, related musings. Specifically, the idea of a Breen ground set, and more cryonic ordinance.
Indeed it is. Interestingly, there are three, sort of. The Explorer Warbirds (Surhuelh, Galas, Taenen) have the D'Kyr 'ring' (they're explicitly noted as having been developed with Vulcan assistance).
That the persistent issue is on the ropes, if not quite yet vanquished outright, pleases me to hear. I've had no problem expressing my displeasure with what I consider shoddy communication practices (i.e. using social media as a substitute for, instead of a supplement and direction to, official site posts); that said, I…
I've said this before, but it seems to yet again bear repetition: social media postings are meant to supplement and direct players to, not substitute for, official forum threads. Here, it could be a thread whose initial post can be modified to clarify the nature of the issue, and what is being done to address it, as the…
In comparison, the 'correct' design - the simpler, possibly-smaller one - looks more like it'd be the (Phobos-class?) frigate. Did anyone take screenshots from Synth Wave highlighting the enemy ships? The saying 'measure twice, cut once' is a saying for a reason. These posts are the metaphorical face of the game and the…
That it does. It's strange, given that the examples seen in Synth Wave apparently use antiproton ordinance... and the first comparison which came to mind is to the Phantom-class escort, which has a similar console (lance + phaser boost). A logical question at this point would be 'what about the frigates?' Which would, in…
It is surprising that a playable version of the K'Norr - or, for that matter, the Fer'Jai - hasn't shown up already. That aside, one does wonder if introduced alongside this new ship will be S'Kul squadrons and/or a K'Norr hangar... which, in turn, makes me wonder when the rest of the squadrons will show up.
Which is kind of funny, given that Kirk 'appropriated' a Bird-of-Prey out of necessity at the end of the third movie. That aside, the Alliance initiative does make for a good in-universe explanation... imagine, if you will, that operators who max out the diplomacy/marauding doff track or complete 'Surface Tension' would be…