Yeah i dont think they would knock off abilitys like that. And if they did they just move it to lvl 60 surely. Also i know its not everyone but there are those who are complaining. Its just crazy that there actually people complaining that they will have to get new stuff for t6 lol.
My most observed tng Romulan ideal has always been sneak sneak spy then decloak with huge vessel and ask what someone is doing. Therefore the the flagship should be a bit larger than the scim. And look at other flagships oddy is bigger than galaxy. Bort is bigger than neg. The trend right now is flagships getting bigger.…
I can tank two quality jhass without a sweat and 4 normal ships with effort Use Sci oddy for Sci slots. Use all Dyson shield consoles with shield cap mod (these can be found in your Dyson rep store) using 4 gives you a 40% chance to get a shield boost on any shield heal activation Figure out what kind of damage you take…
We need 2 systems one with pve+PVP and one just pvp no Borg maybe 2 starbases on either side of map kdf+fed and most of all NO RESET. The reset is the most annoying aspect of pvp in kerrat.
I think we should actually be able to fly galaxys from the black holes at the center milky way class hull-infinite shields-na interia-60000000000000000000 impulse-na hull-na boff layout 800 mill tac commanders 600 trillion eng cmdrs 9999999999 quadrillion sci cmdrs weapons-launches billions of vessels from various species…
tbh death star is small. I like the idea of having a playable dyson sphere hull-1200000 shields-none -4 for 4-aft each weapon could have the visuals of 16 beams so it would look like its actually caring more powa turn-3 hull res mod-25.5 -inertia-0.18 special=Omega particle burst-fires massive aoe omega burst causing…
That was a mistake made before game launch I think escorts should have had less weapons but been able to out maneuver cruisers while cruisers had more heavy weapons and armor. In my sto dream world all cruisers have at least base turn of 8 they also have ltc tac slots standard, we also would have heavy beam arrays or beam…
This isn't for fleet version this is just for the regular one we have now They did it before when it only had 4 weapons for 3 aft This thing needs better turn for cannons The lance does miss a lot honestly
keep the mine but weapons wise go for like http://gateway.startrekonline.com/#char(PoPerz Ur BoPeRz@kidkaboom10000)/ship-equipment the neglect of planning in that build is scaring me bro
I know how you feel when I decloak in pvp and insta pop someone and they rage at me I feel very discriminated against. That ship is OP but if you treat it like a mega tank death barge because of its size please just press the abandon ship button as you will die quickly. Its a burst dps vessel you must stay in cloak. Dog…
I plan to fly a haakona advanced warbird lolz the 5 turn doesnt scare me. I will just spec into impulse,use the singularity core that gives you +2.5 turn rate and some rcs consoles i bet i will make 10-11 turn rate lol. Stop crying roms have a lot of items to boost turn rate. EPTS? i find that it is buff not not a nerf to…
I have been a happy member of the sto community since luanch,gone along with every change. But this time they have gone too far.... On tribble epts only has shield res for 20 seconds instead of 30,while still having 30 second cd... This will make cruisers as weak as sci vessels... Most of my toons builds depends on this…