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What is the Arc Client?
Install Arc

rahadamanth Arc User

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  • Zomg I'm wrong for saying "as close to" because according to someone "it's not possible" at least farseeridranel had some advice. If you have a suggestion to improve the build, cool. If you want to say that I'm wrong for using a play on words, pm me and we can get a match on.
  • They are placeholders for threat reducing science consoles. +31.9 PartG, +\-Thr, +pla, adds plasma proc to non plasma weapons http://sto.gamepedia.com/Threat-Scaling_Science_Consoles For some reason stoa lists them as plasma generating weapon signature nullifiers?
  • Not bad, you should post Doffs too I have a couple skill suggestions, GW and TR share a cool down, I would drop GW3 to GW1 and run TBR3 with Pull Doff, Or run GW3 with FBP2 with the Debuff FBP doff. APB1 could move to APB2, and TS3 down to TS2, you'll get the same gravimetric CC, with a bigger Debuff for the other weapons…
  • http://skillplanner.stoacademy.com/?build=protonicaoecontrolscryerbynemo_0 You can swap ST1 with Intel Team for evasion, but this is how I would run the Scryer. Obviously a balance of DPS and CC, but makes use of the experimental Polaron weapon for subsystem targeting. I've been fond of FBP with the Debuff Doff, it seems…
  • Would recommend Kay's cannon Vesta build, with the exception of running TBR3 and GW1 in their respective positions, and swapping the front beam array for the gravimetric torpedo and putting a 360 Phaser beam in the back. Swap a TT for TS.
  • Sounds like someone is upset. May I point out that effective arc for CRF is 45*, and FAW is 180*? Factor IN time on multiple targets. Flanking? Go straight to the center of a cluster and that's FAW flanking. Everything scatters. Everywhere is flank. Photonic Shockwave for torpedoes? what....really.....?....Please equip GW.…
  • PartG aids the console damage. I run TBR3, GW1, FBP, 2x Aux cannons 1X Phaser beam array 2X phaser turrets and the KCB in rear, TBR pull doff Hit TT1, ST1, EPTW, CSV1, GW1, TBR3, then the wave function module. Their ship will bounce everywhere, it's crazy. Finish up with FBP and another CSV. I own the Wells, the Weaver,…
  • Power for Plasmonic Leech console probably
  • I'll probably try a variation of that on a single A2B, http://skillplanner.stoacademy.com/?build=straightnukara_0 The OmniAP is a place holder for an Omni Tetryon Ba 3x techs 1x Marion 1X GW aftershock I may switch out GW for FBP, there's a tad more survivibility in FBP, or run TBR with the Pull Doff, and snag people into…
  • Nukara 2pc added 2.5% to base, resulting in only 20dps difference per beam, which isn't much considering it's at 950dps per romulan beam array. I ran something close to Ryak's suggested build earlier this morning, I may slot FBP in the ltc science position, as it will add to DPS and some protection. I may grind out the…
  • To clarify that Omni AP is really an Omni plasma. I have the beams, I'll try out a dual FAW2-3 tonight, and maybe take up the rest of the tactical slack with a WAQT. TBR2 with the Pull doff is doable, but I'll have to spec some PartG to keep the DPS up, GW with chain lasts longer,
  • The area around the deflector, and the deflector, is just plain sloppy. The oblong torpedo/cannon rods? Theres a reason why on ships they are recessed.......ironically the same reason Cryptic said they put them there....the rest of the ship Isn't too bad it will probably grown on me
  • PLEASE make them less colorful/ graphic intensive, maybe add in a scattering field one to add defense bonus or something, but PLEASE enough screen candy, its like a Disco in space already
  • I'm getting over 5k DPS with the deflector beam. In between 2k and 4k with the graviton field.
  • Bought the vesta pack, had the opposite experience. Auto fire works fine for me, but I had the same problem you had with the Chimera. My auto fire has a little lag between cycles though sometimes it hangs up. Quantum Field Focuser is powered by AUX, phaser is the damage type, and is still effected by consoles. I have mine…
  • Quick question, I was comparing the Wells to the Orb/recluse, and seeing that besides the Wells console, the Orb weaver has better BO placement, while the wells has slightly better turn and super slightly better shields. I'm planning out a build, and am wondering either to get the lobi store temporal set, or the Wells.…
  • The recluse carrier isn't supposed to fill the role of a DPS boat, IMHO it's a area control ship. Some say the DPS from it is minimal, but couple sensor scan, attack pattern beta3 and tactical team the debuff is pretty nice, not just for the recluse, but for other ships too. Wheras theres a better ship for almost any…
  • Damage= commander tactical. Without swapping much I would trade FAW1 for TacTeam1, run Aux to Battery, ditch the engineering armor consoles, and put 2X particle generators in with the gravity generators. You may want the shield cap console in science though...add a dual beam bank up front, that will increase front DPS, and…
  • Lucky. In using polarized tetryon arrays, I find the 10% proc increase up from 2.5% a better advantage. You want some phased tetryon dual cannons, I've got like 10 of em. Aux to Battery, with Technician Boff helps skill resets amazingly. I run that and Eject warp plasma as interchangeable.
  • This is actually what I would run if I had the phased tet turrets. (somehow my 24 boxes of weapons have only two turrets- and my $170 didn't even net an orb weaver-anyone have an extra, gimme! :D) I would replace epts 1 and 3 with eptw1 and aux to battery1 And replace HE1 and FBP with PolHull1 and TSS2
  • Off topic, but I feel like STO would be improved by increasing the amount of boss ships and decreasing the amount of fodder ships. Ever fleet alert it seems we kill off about a hundred ships, averaging 900 crew each ship, that's 90,000+ dead Orion's plus all that material gone. I highly doubt that the Orion syndicate would…
  • An issue that you are going to have with a science commander is a lack of DPS spikes. It can do DPS, sure but the tactical commander improves debuff and damage spike ability. Whatever way the wind blows, I highly recommend; Jump Console. Helps the Recluse stay pointed at the target, avoid some damage and maintain control…
  • For PVE Gravity well 3 Tractor beam repulsors Hazard emitters 2 Science team 1 Photonic shock wave 1 Transfer shield strength 2 Jam sensors 1 Eject warp plasma 1 RSP1 Emergency to shields 1 Science team 1 Tactical team 1 Borg set Vent Theta radiation console jump console Borg console RCS turn accelerator 1 particle damage…
  • Commander tactical Tactical team 1 Beam overload 2 Fire at will 3 Attack pattern beta 3 LtC science Jam sensors 1 Hazard emitters 2 or TSS2 Gravity well 1 LtC engineering EPtW1 RSP1 Aux to Battery 2 or Aux2SIF Ensign science Science team 1 Ensign tactical Torpedo spread 1 5X polarized tetryon arrays Omega set Red matter…