If only it were as easy as you would make it seem. I guessing you have never run a business of your own successfully. First to have a fab toon you need to lvl it to 50 which is not easy and takes time. Then as of a month ago I think it needs over 35 mill in doffs in Infrastructure. Then you need to spend time getting the…
This seems to be a sad truth so far. In my experience I see many M.M.O. die because of this disease, normally known as bind and grind clone and drone syndrome (BGCDS) , Or also know as raid gear or non random loot gear (in sto case fleet gear) and random loot gear go into a major imbalance in viability. I'm hoping the STO…
Above I mentioned that it seems that when I volley all 7 weapons that my power drops around 50 points and the seems to only replenish 45 points or so before the next volley. If EPS is going to help power recovery from beam over load then how is it going to do it when it seems I losing 5 power per volley and why wouldn't…
thx for this. so with this in mind it worth it to me to max weapon training and Energy weapons training because I can't really see that much use in some of the other skills that people have been saying I should put some points in.
Ya funning enuff I didn't have the skills max out in expertise. Opps after that I found that all the time was like you said and I droped the second APO
Thx this was very helpful. I switched the APO1 to CRF2. With the new set up I basically get a constant stream of APO3 and CRF2 every 30 seconds which is better DPS then APO3 + APO1 since APO1 has a duplicat cooldown of 30 secs making it use less when APO3 has a 30 second kewl down also.
Thx that was intrusting so with this given information how does this translate into over all dps. Meaning lets say my average dps is 1000 if I take 3 click off the top of star ship weapons specialization from 9 to 6 how do I use this chart to find my new average dps?
above your say "I have too many xt abilities here" It appears that I can use all 4 and that by having 1 min cool down with 15 sec sub cool down that 4 @ 15 secs works perfectly to continually have TT or ET constantly going, so I dont understand what you mean by I can only use 2. I like the seggestion to change it to EPts…
[QUOTE= to hit, total accuracy combined vs targets total defense if hit then 0~100 to see if it's a critical hit. 2 seperate rolls though modifiers from the initial hit roll (accuracy bleedover) gets added to your critical chance. I dont think this is correct as for it see some times I hit a target going the same speed and…