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nighthammmer Arc User

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  • This is an interesting question that I think may end up being discussed on a podcast like Keep on Trekkin ;) I think that the biggest things that STO has contributed to Star Trek are a new ship to bare the name Enterprise, the "what happened after" with the Romulan Empire after Nemesis and the Hobus Star destruction, and…
  • I think that instead of looking at it as raw "science abilities" the devs should consider that first and foremost, Star Trek Online is an MMO, it needs to play like one and the devs so far have built great DPS, and Tank, type players with the Escorts and the new Comm Array abilities of the cruisers. You could even stretch…
  • I'm not to sure about that. I think it would be over kill really. We got the sovereign and we have the regent class, and with the Avenger coming out, I don't think it would be anything special unless you put some sort of super special power that would make it desirable. However, consider that with the new comm array…
  • Gonna log into game when servers come back up to just stare at that ship for 3 hours or so.
  • However, in most other trek canon from the television series, at Warp 5 it would take weeks, and sometimes even a month or so. Like it was said previously, Trek moves at the speed that the plot requires.
  • Actually in Star Trek: The Motion Picture, You clearly see 3 D-5's get owned by V-Ger. In Generations you see a Nebula Class, a Miranda Class, and an Oberth Class warp out together after rescuing the crew of the Enterprise. Also, I agree that Starfleet's primary mission is to explore, not to make war. So there is no…
  • This ability makes it seem like they are really moving to a real time MMO feel. These Comm Array abilities will no doubt make cruisers the undisputed tanks in game, where as you will still have escorts doing DPS, and it looks like they are moving towards making science not only a "caster" or "AOE" type class, but also a…
  • To be quite honest, I haven't really felt a change in the wind when it comes to my skill tray post update. I do, however, completely understand why they did what they did, trying to level the playing field and have things make a little more sense when in battle. However, like I said, I didn't feel any great difference in…
  • No successful MMO has ever even thought of doing something like this. The simple fact of the matter is that, it just wouldn't work. After everything else that players must buy including the Fleet Modules for the highest Tier ships, there should be no point in it. For the first part it is a slap in the face to all the…
  • Thanks from Black Star Radio for the shout out! Jay Nighthammer Co-Owner, Productions Manager BlackStarRadio.net
  • I know from experience that when STO had that little hiccup for a while, that some players just left the game out boredom. Some, like the first fleet that I was a member of, went to different games, and others just threw in the towel. However, there are many of the old fleets that stuck around and a lot of newer fleet…
  • Hey Guys, Great show! Just wanted to vaguely chime in on the Community Question and say that with the availability of the Fleet Ships, the C-Store ships are very much unnecessary. I believe that having different "skins" for players to purchase on the C-Store if they would like their ships to look like while maintaining the…