That's a joke right? As it stands there are only 3 different types of phaser and 4 different colors. Andorian phasers are just standard fleet phasers but they are blue. Disruptor is the is the damage type with the most variation. You have standard, nanite, elachi, polarized, bio-molecular, spiral wave, and then there is…
To those who say, "this game isn't meant for PvP, go PvP in some other game". let me ask you, what other "Star Trek" game is there? name one. I am waiting. No comment? Oh that's right there isn't one. A better solution for all of you clambering for removal of PvP is to trash this entire game and start from scratch. To all…
I don't understand why anyone would want to remove PvP. Should it be overhauled / balanced / updated? most definitely. PvPers would like new maps, better rewards, and most importantly faster queue times. But why anyone would want to remove the only competitive and challenging aspect of the game is beyond me. The story line…
It has been stated that NEW intel bridge officers will be released, and that these new officers will be hybrid Tac / intel, Eng / intel, and Sci / intel. These officers will have 2 distinct pools of abilities to mix and match from, one pool is the standard class abilities and the other is the brand new intel skill pool.
Impulse modifier of .22 it is going to be "faster" than any other fed escort out there. You also forgot to mention the +5 bonus power T6 ships get as well as the Expose / Exploit mechanic, and the lance console. Not only does this thing outclass a defiant in hull and shield hit points. It is faster, makes tighter turns,…
And with that goes any thoughts I had about upgrading my current fleet level ships to T5-U. Why should I bother wasting money on my favorite ships (which I already paid $30 for, bought and upgraded my patrol escort 3 months ago) when they will be completely useless for PvP (which is why I bought the FPER in the first…
At the risk of sounding unpopular, I love my phasers. In PVE, is the proc useful against unshielded, non healing, non moving targets? No. But neither are tetryon shield drains or polaron power drains. But does that mean they do any less raw damage? NO! Let the PVE DPS heroes have their plasma / anti-proton / disruptor…
I have a feeling we will see a new delta quadrant fleet holding that will offer intelligence boffs and special (possibly universal) intelligence consoles.
That is incorrect. Each console of the same type does indeed provide a bonus. Armor consoles do get hit by diminishing returns, meaning each console provides "less" bonus than the last one. But that does not have to do with the number of consoles, rather it has to do with the way armor is calculated. Even equipping only…
2 piece borg + elite fleet shields for a slower more healing oriented build, 2 piece counter command + elite fleet shield for a faster more offensive / defensive build. the borg set gives great hull regen but the engine is SLOW, and Escorts / Warbirds are meant to go fast. The counter command set gives you everything an…
First and foremost, you have some horribly mis-matched equipment and Boff skills. All of your energy weapons should be of the same type and you should get 4 tactical consoles to match. Get rid of the SIF generator, EPS regulator, and bio monitor, these things are useless. Move the Mvam to a science slot. Engineering…
Had to ask because it wasn't stated in the OP. You just asked (more or less)"what do you think of my build?" and the short answer is I don't like it. Than again I am the type who takes my PvP build into STFs. They may not be optimized for PvE but they are still very effective and I find that a PvP build is much more fun.…
I need to ask what you plan to do with this ship. If you intend to take it into PvP I can tell you that you will be disappointed. It will not be fast enough nor sturdy enough to dogfight escorts, and will be shredded apart by sci spam and cruiser faw. You certainly have more than enough heals but almost no armor and shield…
I was in my Fleet patrol, He was in a xindi escort, we were dogfighting, so the standard array of buffs for both of us. Alpha, omega, Ep2S, Ep2E Aux to Damp, Etc...
[Combat (Self)] (kdf player) deals 11262 (20966) Disruptor Damage(Critical) to you with Dual Heavy Disruptor Cannons - Rapid Fire I. -Edit- The other cannon shots from the same volley were doing about 5-6k out of 9-10k on criticals.
This was not just a display bug, these weapons and consoles were actually working at the listed values. Wide angle DHCs and Omni beams are / were doing double their "normal" damage. the consoles were only bumped up about 5% but the weapons were literally doing 100% extra damage. I have a few cut and paste snippets from my…
This isn't a "would be" discussion. This is a bug report. Someone on the development team moved a decimal point or forgot to carry the one and certain rare through ultra rare consoles and weapons were unintentionally upgraded. This means that the crafted ultra rare Omni beam bank and wide arc dual heavy cannons are doing…
Yes, 80k+ from proton barrage, 60k+ from beam overload 3, and 50k+from torpedo high yield 3. Never 20k from a single DHC CRF1. minimax doesn't even use cannons.