You had it right. I am the only remaining active member of my sad little fleet. Everyone else I know bailed on this grind-fest a long time ago, and I've personally invested too much to abandon it. I've also been playing this game since it was released, so I think any question of "time played" is long since answered.
So the game still wasn't grindy enough? Had to punish all of us for the actions of a few, and take away my main source of dilithium to feed into my fleet projects? Gosh, thanks a heap for that. So how much time have got to squeeze the last bit of dills out of reputation for my alts? Is there even any point in trying if…
I think I'm gonna bail on this one. I dread queuing for it, am frustrated and impatient the entire time, and the reward at the end is some novelty item I'll maybe use once and then store in the bank. I feel bad for the talented people who work hard on things like this, but I don't need the aggravation.
As a concept, as storyboard art or something, the mission has novelty going for it. As an event grind, this is one of the more tedious and obnoxious ones I can recall, and I am genuinely surprised not to see that said more often. All it takes is a PUG team of spacebar-mashers who don't care about the candle lights making…
Boosting you to 65 instantly is the worst idea they've had. Leveling a character is the most fun I have found in this game. My gamma recruit is the only one I've considered deleting to free up a slot.
My paranoid side wonders if this TFO wasn't made deliberately undesirable because there was some underlying goal to make the new episode appear exceptionally popular.
They can be ashamed, proud or indifferent. I do not care. Won't be playing Synthwave again. The episode is dull, but at least it is a reliable completion.
Can they just implement an option where I hit myself in the head with a hammer on camera for five minutes instead of churning through this tedious slog and praying it doesn't glitch out in the end?
Then they are not testing it under the same conditions as live play. Heck, somebody on staff should be online playing it repeatedly the day it is released. You don't get to push out such a lengthy, tedious TFO, have it bug out and fail to complete, and not expect some people to express aggravation.
So the 10/17 patch fixed it. Leads me to believe they knew they had caused a problem, but rather than acknowledging it, they had me chasing my own tail. Harumph.
Tempted to reinstall the game at this point, rather than dealing with Arc support. They can't just itemize what was changed under the hood with that 10/10 patch to identify likely culprits (DX version mismatch? suddenly pointing back to 32 bit client? suddenly insisting the game be installed on the same drive as Windows?).…
I can't seem to locate where to reclaim it on my other toons. It's not in the Event Reclaim menu under the reputation tab, or the dill store Reclaim menu. I was able to claim it in the Mission Events menu once, but only on that one character. *edit* So there is a "reclaim" button in the Events tab in the Missions window.…
I wish you could sell it on the exchange and/or dump it in your account bank. I have a ton of it on characters where I don't want to take up a device slot.
The only way this really makes sense is if the motivation is not the endeavors or basic resource grinding, but denying those mean pvp ganker trolls :-( the thing they want. Thumbing your nose at them in their own sandbox, without consequence.
Do not mess with Ker'rat. The wild west nature of it is the main appeal, and trying to make it a "nicer" place will just mess it up. I consider it part of the challenge to be at such a big disadvantage while I'm exposed scanning nodes and destroying repair hulks, knowing full well there is always someone cowering behind…
The pittance of guaranteed loot does not negate the fact that they are opened in the hope that this time is the .002% random chance of receiving a valuable reward. You put a coin in the slot and pull the lever. It's a gamble, period.