Personally I think that having the Borg as a playable faction would be quite cool. Playing around with all the cybernetic augmentations would make for some interesting character creation.
For those who are saying that it wouldn't make sense then why not have them as Unimatrix 0 Borg. You could also have them based in the Delta Quadrant and whilst the Collective are attempting to invade the Alpha Quadrant, they could be attacking the Collective from the Delta Quadrant liberating more drones and capturing more Borg vessels. The player character could be one of those newly liberated Borg who agrees to help Unimatrix 0 in their fight against the Collective. Also, it would allow for the Borg faction characters to align with either the Federation or the Klingons (if you wanted to go down that route) and then they would share the full extent of Borg transwarp technology with their allies giving them the ability to go to the Delta Quadrant.
As for the ships, I would love to pilot a Borg Cube but if it can't be balanced properly or it doesn't scale size wise then just don't add it. There are different ways of sorting out the ships for each tier such as using some the ships we know and filling in the gaps with newly designed Borg looking ships (as there ships are usually just simple shapes). We also know that Unimatrix 0 Borg are capable of piloting Borg ships as they were seen using a sphere perfectly well at the end of Unimatrix 0 part 2.
The ships for each tier I was thinking of something along these lines if the cube could not be reasonably to the game:
tier 1 - Borg Probe
tier 2 - New Design
tier 3 - Borg Sphere
tier 4 - New Design
tier 5 - Borg Diamond
I believe that the Borg Queen's Diamond would be a good final ship as it is still quite large in size and yet smaller than a cube.
And talking about the Borg. Gee, dstahl, what happend to you? It's almost a year or more since your statement, you don't think having borg as playble faction would be such a wise idea. You where right then. The Borg are a force of nature, they shouldn't be seen as simple enemies, and especially not as a playable faction. They are the worst that could happen to any individuum, period. Borg = bad = game over.
Honestly after reading that part in Stahl's post, I feel that they've completely lost the compass and have no good idea of STO's direction in the future.
well people think of the borg as this unstoppable force but the fact is.. for one we arnt talking about a BORG faction we talking about a rebal/liberated borg faction so they wont be as powerfull and have same resources as the collective they be more like romulans with no home and need to scavange resources from the collective and other species, and when comes to ships.. the borg arnt powerfull iv seen people destroy a tactical cube with a escort... dont seem that powerfull in this incarnantion so i think its peoples imaginations of borg being overpowerd instead of it being the fact that they arnt as powerfull as people think
While the Phage might have been cured there are those that still continued to harvest organs because they got used to it.
What? Why would they be harvesting organs if they don't need them anymore? Do they have really bad cravings for liver and onions and Q's Offal Surprise or something?
lol come on! Even a freshman psychology student knows you can't undo that kind of behavior in one day. It'll stay with them for at least two generations. Like one of the Vidians said they "used to have art.. etc". He said it in a manner that implied that they have somehow forgotten their artistic roots.
First off they didn't say they used to have art, they said they used to be a peaceful race of artists and such. they didn't say they don't have art anymore. That aside, they only did what they did because of desperation - they needed organs or they would die out. Take away the reason for needing them and there is no reason to continue killing people for their organs. Even if they remained hostile, it would certainly not be for that reason
And besides, do you think their offspring would want to learn art from individuals who had become so maniacal, and horrible, sadistic people in their effort to find a cure? I think the answer is obvious.
The whole stealing organs thing was kept rather hush hush on their homeworld. They made that very clear. and I wouldn't call it sadistic. Nobody said they liked having to do it. They did it because they were desperate and had no other options
How utter depressing that the community would overwhelmingly vote to expand on the stories of what is categorically the worst of all the star trek series
Actually they didn't. If you do the math, more people voted for all of the other choices combined than voyager. Its just that they decided to play number games and go by the single most voted for instead of what was actually voted for
The final shot of the episode also saw Annorax working on the very same temporal calculations that led him to build the temporal ship in the first place. I'd imagine Voyager's interactions just delayed the exact time which it'd have been built.
Actually what we saw is him doing the opposite. He stopped to spend time with his wife, rather than bury himself in his work - the opposite of what he did the first time around. It was a rather subtle nod to what he said earlier in the episode about regretting having not done so
Although I think my favorite explanation might be the Cult of Flesh, who have made it part of their racial/social/religious identity that they have to harvest parts from other species, and have rejected the cure. That gives you a division not terribly dissimilar from that between the Cardassians and the True Way, or the Romulan Republic and the Tal Shiar. Only a lot creepier.
That might be interesting. Though that might lead to a featured episode where the rewards include a plate of liver and onions, some fava beans and a bottle of chianti
As for the poll, I'd like to encounter the Krenim and/or the Devore the most.
I've always had trouble taking the Kazon seriously. They'd have to be somewhat reimagined to fit in STO.
The Malon could be interesting in that they're not necessarily n adversary, could be made into ally for purely practical trade reasons.
As for Dstahl's post, I'm still strongly opposed to playable Borg, that is playable non-liberated Borg. The Collective should remain the universal foe that brings all other factions together to face it.
When I think about endgame in STO, for me it is still an alliance of FEDs, KDF and the Romulan Republic fighting against the Borg in STFs. They fight together despite a 'cold war' going on between the Federation and the Klingon Empire.
And the symbol of this universal enemy, of the Collective, are Borg Cubes. So please don't ever make anything like Borg Cubes playable.
On the other hand, I can imagine the Undine playable (as long as you feel you actually need any Delta Quadrant playable faction).
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Hi, one species I notice you didn't mention was the Ocompa. I know they may be a little bit irrelevant, but they were majorly mentioned in the 1st Episode Caretaker. When the crew of Voyager was thrown 75 thousand light years away from the Alpha Quadrent
One thing I noticed, is that they never went back to them. Only when they found the Caretakers mate.. But we never knew what ships they had might be a hard possibility to put them in game, but they never focused on their homeworld, did they ever get to the surface? Did they ever survive? How did they live their lives once the Caretaker died and the array was destroyed.. What happened to them. Now all i'm doing is a "what if" post per say. But I would like for some people to put some thought into this.
I would love to hear y'all's opinions on this thank you!
I feel like the game already has a very robust time travel based collection of missions and play elements and don't feel that adding another time traveling race to the mix would be a strong addition to the game. That niche feels well saturated to me.
I favor the Devore because we have a set of Telepathic traits and we've been clamoring for Betazed long enough and I think that a Devore expeditionary force attempting to invade Betazed would make for an awesome adventure zone along the lines of New Romulus. They could also turn up to threaten Vulcan or Andorian Aenar.
The game could also benefit from some overhaul regarding the Telepathic trait. Additional dialogue options for Betazoid or Aenar captains would be an excellent addition to many missions that involve duplicity.
What might be another way to introduce the Devore into the game is to make telepathic an option that any captain can acquire as part of the story that introduces them. Perhaps the Prophets bestow the gift to allow the captain to combat the Devore or maybe an encounter with a Nacene leaves the captain with a genetic resequencer and a new trait option.
if remember there was a race in voyager that looked like sontarens from Dr Who, kinda had potato heads and they spyed on voyager because they collective infomention and stuff
I feel like the game already has a very robust time travel based collection of missions and play elements and don't feel that adding another time traveling race to the mix would be a strong addition to the game. That niche feels well saturated to me.
the difference is that the Krenim did NOT have the ability to perform time travel. that's what I thought was cool because they manipulated time but without traveling though it.
I favor the Devore because we have a set of Telepathic traits and we've been clamoring for Betazed long enough and I think that a Devore expeditionary force attempting to invade Betazed would make for an awesome adventure zone along the lines of New Romulus. They could also turn up to threaten Vulcan or Andorian Aenar.
this is pretty cool.
The game could also benefit from some overhaul regarding the Telepathic trait. Additional dialogue options for Betazoid or Aenar captains would be an excellent addition to many missions that involve duplicity.
Aenar aren't playable.
What might be another way to introduce the Devore into the game is to make telepathic an option that any captain can acquire as part of the story that introduces them. Perhaps the Prophets bestow the gift to allow the captain to combat the Devore or maybe an encounter with a Nacene leaves the captain with a genetic resequencer and a new trait option.
that seems unlikely. What would be the point of making all races telepathic?
You could have it where you need to create a new character that is "flung" or pulled through a warm hole to the delta quadrant and then needs to find their way home. Thus being a combination of a new species without having to create a new playable one and at the same time not trapping established characters in the delta quadrant. This "Delta Quadrant Character" could be any of the current playable factions.
I voted Vidiian, but to be honest, that would only work under a two real factors.
1) With Phage: Basically the think tank cure was something so unacceptable (worse than organ harvesting) that they basically had to draw the line and keep doing what they were doing. Maybe something along the lines of they mutated the phage driving them to be more savage, possibly having to literally cannibalize others to keep from degrading. Kind of like ghouls, they need to consume healthy living tissue to keep their own from breaking down, and making them look like they used too.
2) Without the Phage: Even with the Phage eliminated, harvesting had become a way of life for them for 2000 years. Instead of harvesting to stay alive, they were now doing it to improve themselves. Kind of like an extreme cosmetic surgury from Escape from LA. They're out there still harvesting, but now they don't need too, they're just addicted to it.
The Devore seem like theyd be a hair more interesting to play/fight than the Krenim to me but either would be interesting imo. Please Cryptic... FIX THE FRAKKING ISSUES WITH ROMULANS BEFORE adding a new race/faction/allied species.
As I saw mentioned elsewhere by other users, how to get there is quite easy, use transwarp gates. Thats how the borg are getting to Alpha/Beta quadrants so just have the Omega Force capture both ends of the road to the Delta Quadrant.
Personally tho Id rather see yall give more love to Dominion as a faction we could play and the Gamma Guadrant.... well really Id prefer you finish Romulans as their own faction and with a better plot... but if we have to talk only new stuff Dominion ftw :P Imo would tie in better with the existing game
However, I like your stranded Idea sounds exciting.
But I think being stranded on a planet just wont work, most people might not be happy with the idea of not being able to fly a ship till its completed.
personally i think the slide towards the Krenim is probably because they're one of the few true interstellar civilisations showcased in voyager. the Krenim are also one of the few factions in voyager that just out and out pounded on Voyager itself, proving that they would match the FED/KDF (unlike the Kazon-seriously, creating a lore that had them advance like 100 years between voyager and 'now' would be difficult to do well, easy to do badly).
on a side note, what exactly is PWE hoping to do? FE series? lockbox? plans for a new expansion?
The best part of the Krenim is the story. At the end of the "Year of Hell". It looked like he didn't build the time ship after all. Or did he later? Plus the Commander of the vessel told Janeway the area was in dispute. And she took the ship around the area. To avoid possible conflict. So its hard to say how big and strong they was at that time. Due to many factors that could happen.
This could be a very interesting story line. And one of my favorites from the Voyager series. Plus a chance to fly one of their ships in a lock box. Why not, it would be fun.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
My FOUR favorite species to be used in Star Trek Online from the Voyager Episodes #4 - Vaadwaur - Humanoid species 6x07 “Dragon's Teeth” - They have the ability to map and maintain subspace corridors. This would make a story with this species moving into the Alpha Quadrant much more plausible. Captain Janeway alludes in the end of the episode that they will likely see this species again. #3Automated Units – Robotic species called Pralor and Kravic - 2x13 “ Prototype” - they fire 'Quantum Resonance Charges' in Star-patterned ships which appear to be torpedo boats! The species have superior strength and reasoning making them excellent Tactical officers #2Voth – Saurian species 3x23 “Distant Origin”- originating on Earth 20+million years before humans. They have broken the transwarp barrier and could easily be written into the STO galaxy. Their ships can cloak and have extraordinary dampening fields. This species has a heightened sense of smell, can use personal cloaks, are cold-blooded, and most importantly can shoot a small biological dart to incapacitate others. #1 - Hierarchy – Humanoid species 6X04 "Tinker Tenor Doctor Spy", 07X15 "The Void", 07X24 "Renaissance Man". This rotund 'thick-skinned' species is from the governmental body composed of the Hierarchy that controls a region of space near the Beta-Delta Quadrant border. This species uses special Assualt class ships with advance surveilance and stealth technology.
Tell me what you think about my four choices? Long Live Omega Rangers!
Ranger@RangerChasten - OR Founder 08/11
LONG LIVE the OMEGA RANGERS!
While the Phage might have been cured there are those that still continued to harvest organs because they got used to it.
That was never said nor seen on screen. It really wouldn't make any sense either. They were facing extinction, which led them to do some terrible things. Now that they are cured, it would be great to see them going around helping people with their highly advanced medical technology. Every story doesn't have to be grim and dark, that's not what Star Trek is about.
Thanks for the expansion that had "as much content as the last"
9 Episodes = 30+ episodes...?
[SIGPIC][/SIGPIC]
It's pronounced "S.T.O." "Stow" sounds idiotic! lol
First of all I can?t believe Enterprise lost out to DS9...
Second of all YES!!!!!!!! A THOUSAND TIMES YES!!!!!!!!!! Voyager was the only reason I got a Long Range Science Vassal. I loved the series.
Thirdly, most of the problems with "Voyager integration" were covered in novels taking place after Voyager returned home. (Spoiler Alert) The Federation is already supposed to have developed slipstream technology that could take them to and from the delta quadrant (see "Star Trek Voyager: Full Circle"). If STO could somehow integrate this you could have characters jumping to and from whenever necessary. Some character paths have also been outlined (although I have not actually finished the series and don't know what everyone ends up doing...)
I hope you guys read this and if you are I thank you for your time.
See you in space...
Devs, just a reminder: STO Feds and KDF have Transwarp Gates. We could build another one to head there. Or even pull a Project Return and Quantum Slipstream there. The Federation can reach the Delta Quadrant with ease. So that solves the Delta Q. ability to get there (and back!).
I think that the Fed/Klingon Transwarp gates as they currently exist need to have a gate at the receiving end. However, it would work just fine in-story if a disused Borg Transwarp gate is found, or a semi-stable wormhole to the Delta Quadrant.
As a firm believer in Trek telling stories that make us think, pushing beyond bickering over territory, I think the Voth has lots of potential. Just how has their society digested the possibility they're Earthen? Do they blame us for the chaos invoked back home, and/or do they seek to reclaim their birthright? Perhaps they're just curious, a 5-year mission to explore their past, but first (second after Voyager) contact goes horribly wrong?
Another group that stands out from the Voyager alien pantheon is the Telsians. They have different fundamentals to other aliens, easily exploited by the Ferengi (VOY: "Live Fast and Prosper" and VOY: "Critical Care") yet they're spacefaring. 'Gullible people who never prosecute, yet with persuasive methods for determining the truth'.
The internal consistency is one of 'open-ness'. It's a very Trek concept for sure, everyone getting along, but what if it was weaponized? Millenia of applying straightforwardness to build a society might have left them vulnerable at first, but it has likely already been proven effective against other species, as a means of interrogation. Their application of Placate and Confuse, in the belief that we're all better off that way, is a philosophy that creates as many questions as answers, as well as many plot points. The Power of Innocence. A society largely unbridled by the tedium of self-preservation. Awesome at some things, maybe not at others. Parallels with our current society for sure, but how that pans out would be up to the writer.
First of all I can?t believe Enterprise lost out to DS9...
Second of all YES!!!!!!!! A THOUSAND TIMES YES!!!!!!!!!! Voyager was the only reason I got a Long Range Science Vassal. I loved the series.
Thirdly, most of the problems with "Voyager integration" were covered in novels taking place after Voyager returned home. (Spoiler Alert) The Federation is already supposed to have developed slipstream technology that could take them to and from the delta quadrant (see "Star Trek Voyager: Full Circle"). If STO could somehow integrate this you could have characters jumping to and from whenever necessary. Some character paths have also been outlined (although I have not actually finished the series and don't know what everyone ends up doing...)
I hope you guys read this and if you are I thank you for your time.
See you in space...
A good point well made, but just to point out that STO is running on a different timeline to the books, like the new Star Trek Movies we are currently in that timeline are we not?
Meaning the voyager Story's from the books are no longer valid in this timeline. If that makes any sense to people.
We are in a way running story's independent from the movies the timeline we are in splits off from the point when Kirk was born and Nemo stepped into the picture, everything before that point actually happened well not the literal sense in the story.
Zefram Cochrane invented Warp travel - Both Universes
NX Enterprise has its trip around space - Both Universes
(However following the Enterprise series it occurs to me that timeline may have also been changed from its own original timeline, anyone that has seen the series may have also noticed this)
Kirk is born and his farther is still alive/The Romulan home world is not destroyed - Original universe
Kirk is born and his father dies/The Romulan Home world is Destroyed by a Super Nova - Alt Universe - This is the Universe we are currently playing in STO I think.
Now the only loop hole I have seen up to this point is From
Star Trek: First Contact
Picard and crew head back in time to fight a rouge Borg Sphere and help fix the Phoenix with Zefram Cochrane's help, however in our new timeline dose that still happen or is there any small changes to this?
Some story's may follow the original timeline closely but with variations, where other story's may happen that never happened in the original timeline that's how STO works.
"I am an Engineer. I think this stuff up and I make it happen. But you can make your own cup of tea!"
Az, the Hobus supernova destroyed ch'Rihan in the Prime timeline. This inspired the conflict between Nero and Spock, which spawned the Alt timeline.
And the Voyager novels are non-canon; the writers of the game (which is also non-canon) are free to use or discard whatever elements of those novels they like. I understand an entire line of novels, the Typhon's Pact series (IIRC), has been rendered outmoded by this game.
In fact, none of the novels count as more than "soft canon"; as has been noted repeatedly in a number of locations, the only canon for Star Trek is what has appeared on film either in one of the five television series or one of the first eleven movies (the rest of the movies, proceeding along the Alt timeline, are none of our concern in game terms). Heck, even the animated series is only soft canon, although we have seen the Caitians introduced from there (and the Ferasans, because Larry Niven was under the gun when his first script was rejected by NBC and he had to cannibalize one of his Known Universe stories to make "The Slaver Weapon", but when the game came around he wouldn't let them use the Kzinti).
I think it would be an interesting plot twist if the Krenim went to war with the Tholians. Two factions who both possess such advanced temporal technology, being at war with each other, could devastate spacetime. Of course, Starfleet (along with the Federation Time Patrol from the 29th century and the temporal agents from the 31st century) would have to intervene to restore timelines, keep the spacetime continuum from collapsing in on itself, and generally stopping the universe/metaverse from exploding.
STO should now be considered cannon, in my opinion. It is as popular among die hard Star Trek fans as any of the series or movies were. The plots and storylines follow directly from cannon sources, even from the JJ Abrams movies (not really cannon to the prime universe except events that took place in the prime universe before the alt timeline/universe was created.) Of course, events from the JJ Abrams movies in the alternate timeline will be cannon to that timeline (but now I'm digressing). Anyway, I strongly encourage those who hold the keys to the star trek legacy to integrate STO into star trek cannon.
Comments
For those who are saying that it wouldn't make sense then why not have them as Unimatrix 0 Borg. You could also have them based in the Delta Quadrant and whilst the Collective are attempting to invade the Alpha Quadrant, they could be attacking the Collective from the Delta Quadrant liberating more drones and capturing more Borg vessels. The player character could be one of those newly liberated Borg who agrees to help Unimatrix 0 in their fight against the Collective. Also, it would allow for the Borg faction characters to align with either the Federation or the Klingons (if you wanted to go down that route) and then they would share the full extent of Borg transwarp technology with their allies giving them the ability to go to the Delta Quadrant.
As for the ships, I would love to pilot a Borg Cube but if it can't be balanced properly or it doesn't scale size wise then just don't add it. There are different ways of sorting out the ships for each tier such as using some the ships we know and filling in the gaps with newly designed Borg looking ships (as there ships are usually just simple shapes). We also know that Unimatrix 0 Borg are capable of piloting Borg ships as they were seen using a sphere perfectly well at the end of Unimatrix 0 part 2.
The ships for each tier I was thinking of something along these lines if the cube could not be reasonably to the game:
tier 1 - Borg Probe
tier 2 - New Design
tier 3 - Borg Sphere
tier 4 - New Design
tier 5 - Borg Diamond
I believe that the Borg Queen's Diamond would be a good final ship as it is still quite large in size and yet smaller than a cube.
Honestly after reading that part in Stahl's post, I feel that they've completely lost the compass and have no good idea of STO's direction in the future.
What? Why would they be harvesting organs if they don't need them anymore? Do they have really bad cravings for liver and onions and Q's Offal Surprise or something?
First off they didn't say they used to have art, they said they used to be a peaceful race of artists and such. they didn't say they don't have art anymore. That aside, they only did what they did because of desperation - they needed organs or they would die out. Take away the reason for needing them and there is no reason to continue killing people for their organs. Even if they remained hostile, it would certainly not be for that reason
The whole stealing organs thing was kept rather hush hush on their homeworld. They made that very clear. and I wouldn't call it sadistic. Nobody said they liked having to do it. They did it because they were desperate and had no other options
Actually they didn't. If you do the math, more people voted for all of the other choices combined than voyager. Its just that they decided to play number games and go by the single most voted for instead of what was actually voted for
Actually what we saw is him doing the opposite. He stopped to spend time with his wife, rather than bury himself in his work - the opposite of what he did the first time around. It was a rather subtle nod to what he said earlier in the episode about regretting having not done so
That might be interesting. Though that might lead to a featured episode where the rewards include a plate of liver and onions, some fava beans and a bottle of chianti
I've always had trouble taking the Kazon seriously. They'd have to be somewhat reimagined to fit in STO.
The Malon could be interesting in that they're not necessarily n adversary, could be made into ally for purely practical trade reasons.
As for Dstahl's post, I'm still strongly opposed to playable Borg, that is playable non-liberated Borg. The Collective should remain the universal foe that brings all other factions together to face it.
When I think about endgame in STO, for me it is still an alliance of FEDs, KDF and the Romulan Republic fighting against the Borg in STFs. They fight together despite a 'cold war' going on between the Federation and the Klingon Empire.
And the symbol of this universal enemy, of the Collective, are Borg Cubes. So please don't ever make anything like Borg Cubes playable.
On the other hand, I can imagine the Undine playable (as long as you feel you actually need any Delta Quadrant playable faction).
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
One thing I noticed, is that they never went back to them. Only when they found the Caretakers mate.. But we never knew what ships they had might be a hard possibility to put them in game, but they never focused on their homeworld, did they ever get to the surface? Did they ever survive? How did they live their lives once the Caretaker died and the array was destroyed.. What happened to them. Now all i'm doing is a "what if" post per say. But I would like for some people to put some thought into this.
I would love to hear y'all's opinions on this thank you!
I favor the Devore because we have a set of Telepathic traits and we've been clamoring for Betazed long enough and I think that a Devore expeditionary force attempting to invade Betazed would make for an awesome adventure zone along the lines of New Romulus. They could also turn up to threaten Vulcan or Andorian Aenar.
The game could also benefit from some overhaul regarding the Telepathic trait. Additional dialogue options for Betazoid or Aenar captains would be an excellent addition to many missions that involve duplicity.
What might be another way to introduce the Devore into the game is to make telepathic an option that any captain can acquire as part of the story that introduces them. Perhaps the Prophets bestow the gift to allow the captain to combat the Devore or maybe an encounter with a Nacene leaves the captain with a genetic resequencer and a new trait option.
My character Tsin'xing
1) With Phage: Basically the think tank cure was something so unacceptable (worse than organ harvesting) that they basically had to draw the line and keep doing what they were doing. Maybe something along the lines of they mutated the phage driving them to be more savage, possibly having to literally cannibalize others to keep from degrading. Kind of like ghouls, they need to consume healthy living tissue to keep their own from breaking down, and making them look like they used too.
2) Without the Phage: Even with the Phage eliminated, harvesting had become a way of life for them for 2000 years. Instead of harvesting to stay alive, they were now doing it to improve themselves. Kind of like an extreme cosmetic surgury from Escape from LA. They're out there still harvesting, but now they don't need too, they're just addicted to it.
As I saw mentioned elsewhere by other users, how to get there is quite easy, use transwarp gates. Thats how the borg are getting to Alpha/Beta quadrants so just have the Omega Force capture both ends of the road to the Delta Quadrant.
Personally tho Id rather see yall give more love to Dominion as a faction we could play and the Gamma Guadrant.... well really Id prefer you finish Romulans as their own faction and with a better plot... but if we have to talk only new stuff Dominion ftw :P Imo would tie in better with the existing game
Troll Much?
I was sure we dropped the issue?
However, I like your stranded Idea sounds exciting.
But I think being stranded on a planet just wont work, most people might not be happy with the idea of not being able to fly a ship till its completed.
on a side note, what exactly is PWE hoping to do? FE series? lockbox? plans for a new expansion?
This could be a very interesting story line. And one of my favorites from the Voyager series. Plus a chance to fly one of their ships in a lock box. Why not, it would be fun.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
#4 - Vaadwaur - Humanoid species 6x07 “Dragon's Teeth” - They have the ability to map and maintain subspace corridors. This would make a story with this species moving into the Alpha Quadrant much more plausible. Captain Janeway alludes in the end of the episode that they will likely see this species again.
#3 Automated Units – Robotic species called Pralor and Kravic - 2x13 “ Prototype” - they fire 'Quantum Resonance Charges' in Star-patterned ships which appear to be torpedo boats! The species have superior strength and reasoning making them excellent Tactical officers
#2 Voth – Saurian species 3x23 “Distant Origin”- originating on Earth 20+million years before humans. They have broken the transwarp barrier and could easily be written into the STO galaxy. Their ships can cloak and have extraordinary dampening fields. This species has a heightened sense of smell, can use personal cloaks, are cold-blooded, and most importantly can shoot a small biological dart to incapacitate others.
#1 - Hierarchy – Humanoid species 6X04 "Tinker Tenor Doctor Spy", 07X15 "The Void", 07X24 "Renaissance Man". This rotund 'thick-skinned' species is from the governmental body composed of the Hierarchy that controls a region of space near the Beta-Delta Quadrant border. This species uses special Assualt class ships with advance surveilance and stealth technology.
Tell me what you think about my four choices?
Long Live Omega Rangers!
Ranger@RangerChasten - OR Founder 08/11
LONG LIVE the OMEGA RANGERS!
That was never said nor seen on screen. It really wouldn't make any sense either. They were facing extinction, which led them to do some terrible things. Now that they are cured, it would be great to see them going around helping people with their highly advanced medical technology. Every story doesn't have to be grim and dark, that's not what Star Trek is about.
9 Episodes = 30+ episodes...?
[SIGPIC][/SIGPIC]
It's pronounced "S.T.O." "Stow" sounds idiotic! lol
Second of all YES!!!!!!!! A THOUSAND TIMES YES!!!!!!!!!! Voyager was the only reason I got a Long Range Science Vassal. I loved the series.
Thirdly, most of the problems with "Voyager integration" were covered in novels taking place after Voyager returned home. (Spoiler Alert) The Federation is already supposed to have developed slipstream technology that could take them to and from the delta quadrant (see "Star Trek Voyager: Full Circle"). If STO could somehow integrate this you could have characters jumping to and from whenever necessary. Some character paths have also been outlined (although I have not actually finished the series and don't know what everyone ends up doing...)
I hope you guys read this and if you are I thank you for your time.
See you in space...
I think that the Fed/Klingon Transwarp gates as they currently exist need to have a gate at the receiving end. However, it would work just fine in-story if a disused Borg Transwarp gate is found, or a semi-stable wormhole to the Delta Quadrant.
Another group that stands out from the Voyager alien pantheon is the Telsians. They have different fundamentals to other aliens, easily exploited by the Ferengi (VOY: "Live Fast and Prosper" and VOY: "Critical Care") yet they're spacefaring. 'Gullible people who never prosecute, yet with persuasive methods for determining the truth'.
The internal consistency is one of 'open-ness'. It's a very Trek concept for sure, everyone getting along, but what if it was weaponized? Millenia of applying straightforwardness to build a society might have left them vulnerable at first, but it has likely already been proven effective against other species, as a means of interrogation. Their application of Placate and Confuse, in the belief that we're all better off that way, is a philosophy that creates as many questions as answers, as well as many plot points. The Power of Innocence. A society largely unbridled by the tedium of self-preservation. Awesome at some things, maybe not at others. Parallels with our current society for sure, but how that pans out would be up to the writer.
So... Telsians?
A good point well made, but just to point out that STO is running on a different timeline to the books, like the new Star Trek Movies we are currently in that timeline are we not?
Meaning the voyager Story's from the books are no longer valid in this timeline. If that makes any sense to people.
We are in a way running story's independent from the movies the timeline we are in splits off from the point when Kirk was born and Nemo stepped into the picture, everything before that point actually happened well not the literal sense in the story.
Zefram Cochrane invented Warp travel - Both Universes
NX Enterprise has its trip around space - Both Universes
(However following the Enterprise series it occurs to me that timeline may have also been changed from its own original timeline, anyone that has seen the series may have also noticed this)
Kirk is born and his farther is still alive/The Romulan home world is not destroyed - Original universe
Kirk is born and his father dies/The Romulan Home world is Destroyed by a Super Nova - Alt Universe - This is the Universe we are currently playing in STO I think.
Now the only loop hole I have seen up to this point is From
Star Trek: First Contact
Picard and crew head back in time to fight a rouge Borg Sphere and help fix the Phoenix with Zefram Cochrane's help, however in our new timeline dose that still happen or is there any small changes to this?
Some story's may follow the original timeline closely but with variations, where other story's may happen that never happened in the original timeline that's how STO works.
"I am an Engineer. I think this stuff up and I make it happen. But you can make your own cup of tea!"
And the Voyager novels are non-canon; the writers of the game (which is also non-canon) are free to use or discard whatever elements of those novels they like. I understand an entire line of novels, the Typhon's Pact series (IIRC), has been rendered outmoded by this game.
In fact, none of the novels count as more than "soft canon"; as has been noted repeatedly in a number of locations, the only canon for Star Trek is what has appeared on film either in one of the five television series or one of the first eleven movies (the rest of the movies, proceeding along the Alt timeline, are none of our concern in game terms). Heck, even the animated series is only soft canon, although we have seen the Caitians introduced from there (and the Ferasans, because Larry Niven was under the gun when his first script was rejected by NBC and he had to cannibalize one of his Known Universe stories to make "The Slaver Weapon", but when the game came around he wouldn't let them use the Kzinti).