Hello,
Whenever i load to a new area, both ground and space the textures are all incredibly low res, almost as if i have the graphical settings set extremely low even though I have them all maxed out.
I have found a highly annoying workaround to get the graphics back to the way they should be, if i go into the graphic settings menu and tick and then untick the Half Resolution tickbox the graphics suddenly become high res again and remains so until i load to another area where i have to repeat the process.
I have tried adjusting the settings in the Troubleshooting section, namely the Direct X version but nothing makes a difference.
A bit of info about my system:
- OS: Win7 64bit.
- MoBo: Asus P8Z77-V Intel.
- CPU: Intel(R) Core(TM) i7-3770K CPU @ 3.50GHz, 3501 Mhz, 4 Core(s), 8 Logical Processor(s).
- RAM: Patriot Memory 8GB (2 x 4GB) Viper Xtreme Series PC3-15000 1866MHz CL9 Division 2 Edition.
- GPU: 2x Sapphire Technology AMD Radeon 7970 HD 1GHz 6GB PCI-Express 3.0 HDMI Vapor-X.
- SSD: OCZ Technology 256GB Vector Series SATA 6Gb/s 2.5" Solid State Drive.
- HDD: Seagate 1TB Barracuda SATA 6Gb/s 64MB 7200RPM Hard Drive.
- Monitors: 3x Acer S240HLbid 24'' Full HD widescreen LCD monitor with LED Backlight.
- Game Resolution: 5896 x 1080.
* All drivers and system updates are current (and i've even re-installed the GPU drivers to be safe)
** The two GPU's are Crossfired
*** I've tried the game with only one of the GPU's running so eliminate Crossfired GPU issues.
I've been playing other games across my 3 monitors using Eyefinity with no issues for some time now (eg LOTRO runs and displays perfectly maxed out). My system's specs are more than powerful enough, and once i've performed the above mentioned work around the game displays and runs perfectly fine until i load to a new area.
I posted a reply to an archived (necro'd) thread on this forum, but i thought i'd be better creating a brand new one.
Please help me.
Comments
Still waiting to be able to use forum titles
Hey
Thanks for the reply, this thing happens even if i dont Alt-Enter, i can be sat Earth Spacedock with a beautifully crisp image and smooth image across all 3 monitors and without leaving the screen i'll beam up to my ship (space or bridge) and it will be all low res and blurry again.
This is different that the block pixelated mess that is described in the Sticky on the top of this forum. As soon as the game servers are back up i'll snap some screenies.
(a) = Low Res (b) = Post Workaround
Example 1:
Example 2:
Example 3:
Example 4:
Example 5:
Example 6:
Obviously you can see the differenced more clearly when you view the screen shots in full screen, i've not resized them so they are all in 5896 x 1080
Patching Tribble now
I'm using Windows Vista 64-bit and ATI Radeon 4800 series. Latest drivers installed.
ATI Radeon HD 4000 Series
Seems to be only on faces on tribble
I had the same problem with my old 4870x2. I solved it by manually adjusting the available graphics memory in the troubleshooting tab.
On smaller cards, the issue is easily fixed by modifying the view distances, but this method is hit or miss on larger cards.
Bump for a fix since I have a pair of new 2gb cards in the mail.... :-)
wow, those ships to the left look really ...stretched
really, what is it with this odd fish-eye perspective in STO?
i mean i can see it in 1920x1080 already to some extent but with that resolution in the screenshot, wow that is just brutal.
i'd love a tripple screen setup but i think this would drive me insane :-/
my laptop specs are:
i-5 intel core
8 gb ram
500gb harddrive
Intel (R) HD Graphics
it looks alright on my screen:
it might be data issues as information is being processed and sent between our pcs and the servers at the same time while playing sto.
Ah, yet another command I need to run every time I launch STO to make it look good. First the fov command to avoid the extreme fish-eye perspective that zerobang pointed out, now a video memory command.
I've been running into this issue ever since I got my new computer and started running STO at resolutions higher then 1920x1200. Good to see I'm not the only issue and that Cryptic will at least look into it.
In case my specs are useful to Cryptic as well, here they are:
OS: Windows 8 64bit.
MoBo: Asus P9X79 Intel.
CPU: Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz, 6 Core(s), 12 Logical Processor(s).
RAM: G.SKILL Ripjaws Z Series 32GB (4 x 8GB) 240-Pin DDR3 SDRAM DDR3 1866 (PC3 14900)
GPU: 2x Gigabyte AMD Radeon HD 7970 3GB
SSD: Samsung 256GB 840 Pro SATA 6Gb/s 2.5" Solid State Drive.
Game Resolution: 6036 x 1200.
Ooh didnt know about the FOV command, what's the command in full and what resolution would you recommend for my set up? "5896 x 1080".
I'm new to these commands, apart from the FOV one which others would you recommend and in what format do you type them in?
Cheers
As for resolution, mine is 6036 wide with bezel correction. Catalyst Control Center will help you get the width correct for your monitors (since the bezels on yours are probably a different thickness).
I'm wondering if the game has trouble with either multiple cards or large amounts of video RAM. I see a couple posters have mentioned a troubleshooting section in the options. I don't think I've noticed that before, so I'll check that out.
Ive noticed that the graphics can sometimes switch for high to low res with no warning.
I can be stood on Earth Space Dock next to the tailor and i can go from high to low to high again without moving or changing a thing in as little as 5 minutes.
This is becoming a serious annoyance.
under trouble shooting change the video card to the direct x 9 option.
currently STO has model data issues that do weird model data that effects the shadow shader data on most of the models in the game.
as for the issue the op has you need to set the memory limit to 1024+ and dont use newest nvidia or ati drivers they are causing havoc on both of my boxes
edit : managed to resolve this for some reason it had set itself to half resolution
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it was not the only time it has happened either which prompted this post. i run a radeon 7900hd series, 4gb, the latest driver came out a few days ago, i will run that up and see what happens, see if it continues.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.