I honestly do not have the energy to continue re-butting these silly changes brought about by some poor decisions.
I suspect the changes made to the upgrades are related to the improper way Fleet DOFFs were implemented. The first issue we saw caused the stripping of the reward for dismissal and a temporary inability to use them in Fleet Projects. Now, we are still seeing the effects with people making massive up and downgrades rather cheaply.
If Cryptic would have taken the time and released the Fleet Doffs in a similar fashion as how Ferra and Stass work, we would not need all the additional changes. Developers could work on other pressing matters rather than plugging the holes of poor implementation.
Now, for the general recruitment. I think Revo is right and this is a push to get you to "buy" doff packs with zen or to buy more zen to convert to dilithium. So I have one question here. So Mr. Stahl, how does adding a pretty steep dilithium tax on this pretty necessary doff mission count as "increasing the amount of inputs" we can get for the fleet system? Also, how did this change sneak in? I don't remember reading about it.
What is the matter with you, Cryptic? 150,000 EC white doffs not expensive enough yet? Want them to be 500k each? How about greens, a million, million and a half?
I guess you don't want people participating in the doff system at all. Mandating participation through the fleet starbase system isn't going to make people use it, it's going to make people lose interest in everything.
This alongside seemingly the loss of any dilithium reward from the STF's will not have a the positive impact on sales PWE expect to have... quite the opposite if the sentiments here from the most vocal of the people who use the dOff system avidly is expressed by the wider community of this game.
I jus did a really scary bit of math. Assuming Doff packs awarded blue only, then the combination of 1 blue, 2 green is worth 30K Dil. Or to put it another way, as soon as dil to zen falls to 109 zen per dil or less your better off getting packs for your dil. With a purple in the place of the blue the price would have to exeed 290 Dl per zen.
In fact give the probability of a purple and the other stuff that comes from them the packs are better dil value at current 150-160 dil to zen prices than this would be for high level doffs.
That dosen't just make the upgrinders poor, it makes them pointless. They'd do better to remove them alltogether in that situation.
This alongside seemingly the loss of any dilithium reward from the STF's will not have a the positive impact on sales PWE expect to have... quite the opposite if the sentiments here from the most vocal of the people who use the dOff system avidly is expressed by the wider community of this game.
when did they say you wouldn't get Dil for doing STFs? I don't remember anything about that.
Those prices are a Joke. Its bad enough they killed Dismissing Doffs for delithium.
No one is going to use the Doff grinder with those prices. And they exchange is going to be flooded with Doffs folks don't want to grind making the value of Doffs drop even lower. And with low doff prices on the exchange its going to make the grinder even less apealing.
Its a big cycle that will just cause the price of Doffs to crash.
And what does Cryptic expect folks will do with those Billion Doff Mini packs all over the exchange. No one is going to grind those folks at these prices. Sell and Grind your Doffs now because the market is going to Crash hard.
These changes are great for doff prices. Overall terrible for the game as a whole though. First you do something right, then you break it. PWE if you think that the change makes sense then you should show us the design calculations. Of course I know there aren't any design calculations as the proposed change doesn't make any sense.
And what does Cryptic expect folks will do with those Billion Doff Mini packs all over the exchange. No one is going to grind those folks at these prices. Sell and Grind your Doffs now because the market is going to Crash hard.
Hmm. So one person thinks that the DOff prices will rise because of the General Recruitment price, and another thinks they'll fall because of the higher grinder costs. should be interesting.
I don't care about the economy, I'm just annoyed about the dilithium costs.
This is perhaps the worst change I have ever seen Cryptic make. If they do this or add dilithium costs to buying STF gear I will seriously consider quitting this game.
This is perhaps the worst change I have ever seen Cryptic make. If they do this or add dilithium costs to buying STF gear I will seriously consider quitting this game.
I just hope that they add dilithium rewards to fleet events or other pve missions if they do so
Hmm. So one person thinks that the DOff prices will rise because of the General Recruitment price, and another thinks they'll fall because of the higher grinder costs. should be interesting.
It will have both effects.
Relatively useless DOFFs like white Bartenders/Chefs/Counselors/Entertainers will be on the Exchange for 1000ec or less. The green versions will be maybe 5000ec. And even at those prices, people won't buy them.
At the same time, purple Security/Explosive/Energy Weapon DOFFs will skyrocket to 10m+.
So basically, the crappy stuff will be worthless. The good stuff will be extremely expensive.
And as a bonus, Starbase progress will grind to a halt.
Relatively useless DOFFs like white Bartenders/Chefs/Counselors/Entertainers will be on the Exchange for 1000ec or less. The green versions will be maybe 5000ec. And even at those prices, people won't buy them.
At the same time, purple Security/Explosive/Energy Weapon DOFFs will skyrocket to 10m+.
So basically, the crappy stuff will be worthless. The good stuff will be extremely expensive.
And as a bonus, Starbase progress will grind to a halt.
That I can see. and all those suborn resolve purple ENG doffs will go for 30+ Million.
I hope they at least let us Fed players sell our worthless white doffs as Slaves and execute them for incompetence.
I'll throw my name into the ring on not liking the doff change. In fact I think its ridiculous. Doffing and the Foundry are all I really do in STO anymore, and the dilithium boost will bring it down to just one.
Now I understand why they want to do it, doffs have become worthless now with the Doff Vendor on fleet Starbases. It's literally a doff printer, with hordes of doffs pouring out at almost no cost. This has made the value of doffs plummet. A better solution (which has been suggested in this thread) is to put a dilithium cost on the fleet doffs. I really don't know why it hasn't been done already as everything else does.
I'll throw my name into the ring on not liking the doff change. In fact I think its ridiculous. Doffing and the Foundry are all I really do in STO anymore, and the dilithium boost will bring it down to just one.
Now I understand why they want to do it, doffs have become worthless now with the Doff Vendor on fleet Starbases. It's literally a doff printer, with hordes of doffs pouring out at almost no cost. This has made the value of doffs plummet. A better solution (which has been suggested in this thread) is to put a dilithium cost on the fleet doffs. I really don't know why it hasn't been done already as everything else does.
My two EC
The problem is, this solution is too logical. You're right, it makes perfect sense from a gamer's perspective, and I sincerely doubt the Devs have overlooked that.
Working in the industry I do, I know a lot of game developers. They're gamers too, and the tech guys and artists who actually implement and design these systems want nothing more than to make the best game possible. I cannot believe for a minute that this was a decision they made by choice.
This has the stink of PWE corporate all over it, and I suspect the Cryptic Devs' hands are well and truly tied. Someone in Sales has made the call to monetize the DOFF system, and short of some bottom line results proving to the bean counters that it's a bad idea, I can't see this going away.
As Stormshade so icily put it before the F2P Economy kicked in - "You know it's coming. You may as well prepare for it."
I don't like the time grind on the doff system as it
Is
Pretty much don't like doff grind on the starbase
At all as it is
So I'm really not going to like this
STO you need to do things your customers
Like things they want, you do not know better
Believe that. Ask john smedley at SOE , he took
This approach with SWG and turned a great game
Into a failure
Your on the same path he took
Jellico....Engineer ground.....Da'val Romulan space Sci
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Comments
I was just trying to clear up a possible misunderstanding.
I'm not a big upgrinder myself, but I have been using it fairly often. The new prices will just kill it for me.
Cryptic, have you truly lost your minds? Are you trying to kill DOFFs entirely?
Remember what happened to Crafting when you got greedy? Yeah, well... Bang up job, guys, because you're doing it again.
I suspect the changes made to the upgrades are related to the improper way Fleet DOFFs were implemented. The first issue we saw caused the stripping of the reward for dismissal and a temporary inability to use them in Fleet Projects. Now, we are still seeing the effects with people making massive up and downgrades rather cheaply.
If Cryptic would have taken the time and released the Fleet Doffs in a similar fashion as how Ferra and Stass work, we would not need all the additional changes. Developers could work on other pressing matters rather than plugging the holes of poor implementation.
Now, for the general recruitment. I think Revo is right and this is a push to get you to "buy" doff packs with zen or to buy more zen to convert to dilithium. So I have one question here. So Mr. Stahl, how does adding a pretty steep dilithium tax on this pretty necessary doff mission count as "increasing the amount of inputs" we can get for the fleet system? Also, how did this change sneak in? I don't remember reading about it.
I guess you don't want people participating in the doff system at all. Mandating participation through the fleet starbase system isn't going to make people use it, it's going to make people lose interest in everything.
#2311#2700#2316#2500
In fact give the probability of a purple and the other stuff that comes from them the packs are better dil value at current 150-160 dil to zen prices than this would be for high level doffs.
That dosen't just make the upgrinders poor, it makes them pointless. They'd do better to remove them alltogether in that situation.
My character Tsin'xing
This will dry the economy in this game up in a matter of a few days.
The doffs have been the blood that have been keeping things flowing....
Does anyone remember how well the markets moved before doff star base crunching...
Nothing says dead mmo more then a market that doesn't flow.
Rethink this one if you have any brains in your heads.
No one is going to use the Doff grinder with those prices. And they exchange is going to be flooded with Doffs folks don't want to grind making the value of Doffs drop even lower. And with low doff prices on the exchange its going to make the grinder even less apealing.
Its a big cycle that will just cause the price of Doffs to crash.
And what does Cryptic expect folks will do with those Billion Doff Mini packs all over the exchange. No one is going to grind those folks at these prices. Sell and Grind your Doffs now because the market is going to Crash hard.
Hmm. So one person thinks that the DOff prices will rise because of the General Recruitment price, and another thinks they'll fall because of the higher grinder costs. should be interesting.
I don't care about the economy, I'm just annoyed about the dilithium costs.
This is exactly how I feel
This is absurd and narrow-minded. Dilithium is already a brake on SB. Why are you forcing us to pay these absolutely absurd prices now?
I think THIS IMAGE shows my feelings.
"Working as Intended"? Try "Leaving as Expected".
This was my reaction
The doff killing price changes were alright. But for recruitment, 10, or 50, or even 200 I might understand, but 2000 is just RIDICULOUS.
Come on, show us the wisdom that you've earned from EPTS/RSP/ES!! Don't let this make it to live!! :mad:
"Last Engage! Magical Girl Origami-san" is in print! Now with three times more rainbows.
Support the "Armored Unicorn" vehicle initiative today!
Thanks for Harajuku. Now let's get a real "Magical Girl" costume!
--->Ground Combat General Bugs Directory
Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
I just hope that they add dilithium rewards to fleet events or other pve missions if they do so
It will have both effects.
Relatively useless DOFFs like white Bartenders/Chefs/Counselors/Entertainers will be on the Exchange for 1000ec or less. The green versions will be maybe 5000ec. And even at those prices, people won't buy them.
At the same time, purple Security/Explosive/Energy Weapon DOFFs will skyrocket to 10m+.
So basically, the crappy stuff will be worthless. The good stuff will be extremely expensive.
And as a bonus, Starbase progress will grind to a halt.
That I can see. and all those suborn resolve purple ENG doffs will go for 30+ Million.
I hope they at least let us Fed players sell our worthless white doffs as Slaves and execute them for incompetence.
Not sure if you guys got the memo, but we are not in a communist country, and we will leave if you keep trying to convert us.......
There's still hope people! It'll work out!
"Last Engage! Magical Girl Origami-san" is in print! Now with three times more rainbows.
Support the "Armored Unicorn" vehicle initiative today!
Thanks for Harajuku. Now let's get a real "Magical Girl" costume!
I certainly hope so.
I was feeling pretty enthused for season 7 a day ago. This put a massive kick in it.
Now I understand why they want to do it, doffs have become worthless now with the Doff Vendor on fleet Starbases. It's literally a doff printer, with hordes of doffs pouring out at almost no cost. This has made the value of doffs plummet. A better solution (which has been suggested in this thread) is to put a dilithium cost on the fleet doffs. I really don't know why it hasn't been done already as everything else does.
My two EC
Foundry Mission Database
Check out my Foundry missions:
Standalone - The Great Escape - The Galaxy's Fair - Purity I: Of Denial - Return to Oblivion
Untitled Series - Duritanium Man - The Improbable Bulk - Commander Rihan
Totally! I'm really tired of the grind, too worn out to even have fun.
The problem is, this solution is too logical. You're right, it makes perfect sense from a gamer's perspective, and I sincerely doubt the Devs have overlooked that.
Working in the industry I do, I know a lot of game developers. They're gamers too, and the tech guys and artists who actually implement and design these systems want nothing more than to make the best game possible. I cannot believe for a minute that this was a decision they made by choice.
This has the stink of PWE corporate all over it, and I suspect the Cryptic Devs' hands are well and truly tied. Someone in Sales has made the call to monetize the DOFF system, and short of some bottom line results proving to the bean counters that it's a bad idea, I can't see this going away.
As Stormshade so icily put it before the F2P Economy kicked in - "You know it's coming. You may as well prepare for it."
Is
Pretty much don't like doff grind on the starbase
At all as it is
So I'm really not going to like this
STO you need to do things your customers
Like things they want, you do not know better
Believe that. Ask john smedley at SOE , he took
This approach with SWG and turned a great game
Into a failure
Your on the same path he took
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse