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STO under Wine/Linux/Mac

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I don't know how many people still are wanting to try STO on Linux but I got it working with few issue's,in an attempt to be helpful,and to figure out exactly what I did to get it working myself I did fresh install and here's how I got it to work on Ubuntu 9.10

    From a fresh install of Ubuntu,updates installed and all that jazz,I added wine to my system, http://www.winehq.org/download/deb is the website i used,added it to my repository,then installed it using their [URL="apt://wine"]link[/URL] towards the bottom because i am lazy and didn't want to load up synaptic.

    Next i added winetricks using this site http://wiki.winehq.org/winetricks simply open your terminal and insert " wget http://www.kegel.com/wine/winetricks
    " ,when thats finished insert " sh winetricks ie6 " and make sure it installs,had to do it twice on mine due to an error

    After a restart of computer to make sure everything went well,I started the installing of STO,open under wine of course and it will extract to wine's "c" drive,should be from file system " home/username/.wine/dosdevices/c:/users/username/temp/sto " or simpler to use wine's drop down menu in applications, wine--browse c:\ drive--- " users/username/temp/sto " I had an issue where the installer would seem to freeze for well over 10 minutes,and to restart the installer its easier from this location instead of having to wait for the extraction all over again.Anyways after a few freezes the installer goes through,I had to go into the directx folder of the temp sto files and tell it to open with wine loader,seemed to fix the freezes.

    On first start up of STO you'll get alot of script errors just click yes to them all,seems in my trail and errors if you get a script error your good to go,should patch just fine after you log in and a few more script errors.I noticed after patch when you start the game it will throw a fatal error,just force quit the application and lauch STO again from wines menu,It should pass the Atari loading screen fine,and will hang on the next one with the word " Loading " at the bottom,just wait it will go through.

    Main issue's now are the script errors,the long hang time on the " Loading " screen,and no sound,will update if I can get any of those dealt with,or hopefuly if someone else already has they can post how :> Hope this helps someone,and I am new to Linux so forgive me if this is a wasted post.

    Update: If you installed " sh winetricks ie7 " it breaks the patcher,seems a simple re-install of " sh winetricks ie6 " from the terminal will fix this,although still trows script errors.Seems script errors in this case are a good thing :>

    Update: Sound working now,thanx to lightspeed256 To get sound going open wine config,go to libraries,new override for libarary,find mmdevapi from the drop down menu,add it to the list,then edit mmdevapi and choose disable,should have sound after that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    lol, I'm at exactly the same place as the above mentioned post, I can't get past the starting screen its choptastic and the buttons don't respond 70% of the time, no sound, and the character models when you get into creation flicker between showing only pants to showing head and hands, then just full detail head, then hands and boots, etc... I'm using the beta package wine, winetricks + ie6, on ubuntu 9.10 fully updated, my machine meets specs, I don't even get a 'lowered settings' call when it loads, I turned the graphics down anyway but I don't think the choppiness has to do with poor system specs..
    changing opengl to gdi and tweaking other graphical options through winetricks seems to have no effect on the choppiness, also tweaking lines in the gamepref file did nothing.. hope that info lends any aid to pinpointing our issue.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Unreal I can play the game just fine,just now got the sound working thanx to lightspeed256 in an earlier post in this thread.Possible if you read my entire post it might help you get yours going correctly,I hope anyways.

    To get sound going open wine config,go to libraries,new override for libarary,find mmdevapi from the drop down menu,add it to the list,then edit mmdevapi and choose disable,should have sound after that.

    Seems if you start STO with anouther sound program going,like a media player it will cut the sound out of STO,from early search seems it might have something to do with pulse audio or something like that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    As far as I know the vanilla dev builds of WINE work for some people and not for others, one I have finished recompiling the patched winehacks build, ill upload it and write some easy instructions for getting it working.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Before you start:

    Okeys, a few caveats.

    1) if you brick you'er linux install, its not my fault (not that you should be able to).

    2) On my system (Q6600, 2.6.32 AMD64 kernel, nVidia 260GTX on nVidia binary driver 190.53 + gig ram, Debian squeeze fully updated) this version of wine provides as good if not better performance than under windows 7.

    3) all terminal commands to be entered under your user, no need to su or sudo unless stated.

    4) remove all other instances of wine installed on the system

    5) This guide assumes you have 3D acceleration working, for this you will need the nVidia binary drivers or the appropriate ATI drivers.
    A quick and dirty test to see if you have 3D working is to type "glxinfo | grep direct" into the terminal, if it says: "direct rendering: Yes" then you are good to go, if not, time todo some research into GPU drivers under linux.

    HINT: http://techpatterns.com/forums/about933.html

    6) You will need the build dependencies of WINE in order to build it, there are a few ways of getting these;

    6a) on apt based systemed ( anything debian based, eg Ubuntu etc) you can run the following from the terminal: "sudo apt-get build-dep wine" or "sudo aptitude build-dep wine"

    6b) on other systems (eg fedora, etc) you will need to pull in the dependences manually or use a script i will talk about in a moment. To do it by hand we type "./configure" in a terminal inside the directory you extracted, this will cause it to check the dependences and at the end give you a list of what you need.

    eg:

    "configure: libgsm 32-bit development files not found, gsm 06.10 codec won't be supported."

    You need to then look for -dev package for the listed library

    For example of where to look for fedora: https://admin.fedoraproject.org/pkgdb
    6c) Maybe the easiest way to pull down the dependences is to type the following into the terminal while inside the directory you extracted the files to "sudo sh install-wine-deps.sh" this will pull in the needed dependences to build wine, though it does not support many distos at the moment.

    6d) NOTE: You will not need all the development libraries, if you dont use puleaudio you dont need the TRIBBLE libraries's etc.

    Compiling WINE:

    So, here we go:

    1) Download: http://www.4shared.com/file/231271229/ddd190f7/winehacksSTOtar.html

    2) extract it somewhere in your home directory (in this example i will be extracting it to "~/STO wine working" (full path /home/username/STO wine working). (if you want a nice GTK+ program to extract it, try file-roller).

    3) Open a terminal and navigate to where you extracted the files to, eg. cd '/home/angus/STO wine working' (note the ' around any paths with spaces in them, if you do not put them in it will say No such file or directory).

    Alternatively on some desktop environments you can right click inside the folder and chose "open terminal here" or equivalent

    4) type ./tools/wineinstall

    4a) if it displays a message saying that another version of wine is installed, pleases make sure you have removed all other versions of wine you may have installed via package management tools etc.

    5) when it displays

    "We need to install Wine as the root user. Do you want us to build Wine,
    'su root' and install Wine? Enter 'no' to build Wine without installing:"

    Type Yes, it will now compile, this can take a long time, it all depends on your computers speed.

    6) Once it has finished compiling, it will ask you to enter your root password to install it. do so.

    7) Type winecfg at the terminal, this may take some time to pop up

    8) Click on the "libraries" tab

    9) Under where it says "New override for library" enter mmdevapi then click add

    10) Select it on the list, click edit, select disable, and click ok.

    11) Click the "Audio" tab, this may also result in a long pause, it will mention that a default sound driver has been selected, click "test sound", if you hear something, its working, if not then it may be a pulse audio related issue (I am unable to help here, as I do not have pulse audo installed myself at the moment, and I dont want to risk breaking my sound by doing so.)

    12) click apply and then ok to close the window

    13) We will now use winetricks to make the launcher work - http://wiki.winehq.org/winetricks

    14) From a terminal type: wget http://www.kegel.com/wine/winetricks

    15) One that has downloaded type sh winetricks ie7

    This will install IE7 to make the launcher work

    16) Install STO!

    When you load the launcher a random blank window pops also pops up for me, you can close this without it causing any problems, if the launcher does not work for you, install ie6 rather than ie7 via sh winetricks ie6 in the location you downloaded the winetricks script to.

    Registry edits and other fixes:

    NOTE: see here for more info using the wine registry: http://wiki.winehq.org/UsefulRegistryKeys

    HINT: For a key called "DirectDrawRenderer"="opengl" you would go
    1) regedit (at terminal)
    2) navigate to the correct location (see below)
    3) Right click
    4) Select new
    5) Select "String Value"
    6) Name it "DirectDrawRenderer" (without the quotation marks)
    7) Right click on the new string value, select "Modify"
    8) Change the "Value data" to "opengl" (without the quotation marks)
    9) Hit Ok and close regedit

    HINT: All registry keys are case sensitive.

    Using the following registory keys with an nVidia carded improved quality and performance:
    [HKEY_CURRENT_USER\Software\Wine\Direct3D]

    "DirectDrawRenderer"="opengl"

    "Multisampling"="enabled"

    "OffscreenRenderingMode"="fbo"

    "PixelShaderMode"="enabled"

    "RenderTargetLockMode"="auto"

    "UseGLSL"="enabled"

    "VertexShaderMode"="hardware"

    Using the following with an ATI card is said to help:
    "UseGLSL"="disabled"

    To fix the problem with key repeats use one of the following two fixes:
    jpalko wrote:
    1: Fire up gconf-editor
    2: Browse to apps/gnome_settings_daemon/plugins/a11y-keyboard
    3: Uncheck checkbox named "active"

    or type the following into the terminal
    xset r off

    Useful links:

    http://www.winehq.org/docs/wineusr-guide/installing-wine-source (building wine)
    http://www.linuxforums.org/forum/debian-linux-help/113053-apt-get-older-versions-applications.html#post548590 (nVidia drivers)
    http://techpatterns.com/forums/about933.html (very useful GPU driver tool)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    good to see some more info and instructions to help people get it going :>

    I still have two issue's myself,and while I am willing to just let them be for now if anyone finds a work around for them it would be nice to post it here

    issue one,script errors on patch side,annoying but no big deal

    issue two,when i try and use wsad for movement i enter into rolls,sorta funny but i use mouse to move so not huge deal either

    Update:Veyka's solution for the movement worked for me,which is weird because I tried the "xset r off " which sent me into a loop in terminal for about a minute then stopped,possible you need to use both of his methods in order to get it to work right.The loop the xset caused did worry me but everything seems alright now,just got to fix them script errors and I'll be good to go :>
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Neinth wrote: »
    good to see some more info and instructions to help people get it going :>

    I still have two issue's myself,and while I am willing to just let them be for now if anyone finds a work around for them it would be nice to post it here

    issue one,script errors on patch side,annoying but no big deal

    issue two,when i try and use wsad for movement i enter into rolls,sorta funny but i use mouse to move so not huge deal either

    Update:Veyka's solution for the movement worked for me,which is weird because I tried the "xset r off " which sent me into a loop in terminal for about a minute then stopped,possible you need to use both of his methods in order to get it to work right.The loop the xset caused did worry me but everything seems alright now,just got to fix them script errors and I'll be good to go :>

    You shouldn't need the xset setting if you use the gconf one.

    Due to the launcher using the MSHTML rendering engine (basically IE) it will never be perfect due to IE not running perfectly under WINE. It looks nice with gecko but it doesnt work.

    Though, I would see if you can get ie7 installed, as it works a lot better than IE6 for me.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I tried the xset a few days ago with no avail except a loop in terminal for about a minute,like it kept repeating "enter" key over and over,tried you're first method and it didnt help,but after do that and the xset,waited for the loop to finish it seems to be fixed.

    Also tried ie7,seems to break patcher for me,had to go back to ie6 to fix it.Just a liveable annoyance now,since every other issue is fixed.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Veyka wrote: »
    You shouldn't need the xset setting if you use the gconf one.

    Actually you do need the xset still as the gconf only enables you to use the xset command at all. This problem however is not present on all hosts. :)

    I still get a feeling that it is caused by some event device connected usb keyboards. I guess we should take a poll on those players that have the problem and then see what type of keyboards those people have. Mine is a Microsoft (ewww) Natural Ergonomic Keyboard 4000. The only product from them that I have to say that is a nice one to use. :D Although the keys are of lousy paint quality as half of my keys have started to fade away after only 2 years of active use. :(

    In my Ubuntu installation the problem was that if I tried to play without xset r off executed the character/ship movement control stuttered for a moment and then halted if I kept a key pressed. Once I executed xset r off the system got stuck at getting linefeed keypresses. So the gconf commands only enables on some machines to be able to run xset r off at all and then you can actually control your character/ship.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Keyboard is a merc stealth from idealzon,great keyboard for windows,but i havent even tried to load it's software into ubuntu yet.

    noticed anouther issue when playing,sometimes the mouse gets hijacked and does a 180 on me out of no where,really messes the head up a bit when it does that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Neinth wrote: »
    Keyboard is a merc stealth from idealzon,great keyboard for windows,but i havent even tried to load it's software into ubuntu yet.

    noticed anouther issue when playing,sometimes the mouse gets hijacked and does a 180 on me out of no where,really messes the head up a bit when it does that.

    I've had this only when my mouse pointer somehow finds it's way onto my second monitor or just outside the virtual desktop window. Though why it can suddenly find itself outside the window is something I have no answer to when keeping the right mouse button or both the buttons pressed should prevent the mouse from moving outside the virtual desktop window. I guess it's a bug/problem with wine still letting the mouse wander outside the window in this sort of functionalities. I've had this with LotRO as well.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I have a MS Comfort curve 2000 (one of the few GOOD ergonomic keyboards on sale).

    After I set the option in gconf I didn't need to use the xset command any-more for it to work as expected, how weird.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Just in case anyone was curious, I am seeing a decent performance improvement using a pair of 8800 GTS 512mb cards in SLI over what I was seeing with just one. Especially on the ground where it went from around 32fps to 46fps. Using the latest vanilla WINE 1.1.40 with no patches.

    Course in Windows 7 it does a bit better, but who wants to use windows anyways...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I've had it with Windoze, I'm tired of coming home from work and then having to troubleshoot my Fn PC.

    Anyhoo, I have a dual boot with Linux Mint 7 GNU x64. I followed the instructions earlier in this thread BUT Wine will not compile. I think it has to do with my 64x OS and it wants a 32 bit C lib? Like libc-devel or libc6-dev?? The error is:

    "/usr/include/gnu/stubs.h:7:27: error gnu/stubs-32.h: No such file or directory makedep.c: In function 'get_line'...

    UPDATE! I found the libc6 I needed and it got farther along but NOW Bison is complaining on the command "bison -p -ppy_ -o ppy.tab.c -d -ppy.y" (I believe) "*** [ppy.tab.h] Error 127 and then wpp and libs throw Error 2 as a result.

    Is Bison related to Python? I ran a locate Bison and it seems to be on my system in Python directories.

    Thank you all for doing this! It is appreciated :)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Hm,

    See if you can get Wine v 1.1.40 from a repo, I know theres a debian package not sure about mint, though as it is a Ubuntu spin you might be able to just use the .deb.

    I just swapped from the compiled version to this and im getting the same performance etc.

    If not, ill look into your problem in a bit :P
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    turning up mouse sensitivity in game helped alot with the mouse hijacking

    After re-boot however the key issue is back,weird stuff.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Ok, I updated to Linux Mint 8 x64 Helena for the groovy Software Sources access, got the latest Wine installed (1.2?) and confirmed sound works through winecfg.

    I checked regedit and I don't have directx anything under that HKCU... folder path, nor Alsa as the linked regedits page at Wine shows.

    I can get the patcher / login program to open and it appeared to patch although it didn't show the progress bar, kb count. It did show a percentage increasing in the title bar of the window though. When it appeared to be done though, the big blue button still says "PATCH" and clicking on it does nothing so I don't see how to get the game to run.

    Any ideas? Also, I can't open options or any of the menu bar commands at the top of the launcher.

    I read back into this thread and see a Cryptic employee posted links to some Winehack files. He says "build and install" then install STO. Is he referring to building and installing Wine? Via ./tools/wineinstall? Could I still have the wrong version of Wine? I added it to my sources.list file and the key to the latest version on their site. It's odd, they list two versions, one the release I think and the other the "Dev" release" Are they all in one?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Vandal73 wrote:
    Ok, I updated to Linux Mint 8 x64 Helena for the groovy Software Sources access, got the latest Wine installed (1.2?) and confirmed sound works through winecfg.

    I checked regedit and I don't have directx anything under that HKCU... folder path, nor Alsa as the linked regedits page at Wine shows.

    I can get the patcher / login program to open and it appeared to patch although it didn't show the progress bar, kb count. It did show a percentage increasing in the title bar of the window though. When it appeared to be done though, the big blue button still says "PATCH" and clicking on it does nothing so I don't see how to get the game to run.

    Any ideas? Also, I can't open options or any of the menu bar commands at the top of the launcher.

    I read back into this thread and see a Cryptic employee posted links to some Winehack files. He says "build and install" then install STO. Is he referring to building and installing Wine? Via ./tools/wineinstall? Could I still have the wrong version of Wine? I added it to my sources.list file and the key to the latest version on their site. It's odd, they list two versions, one the release I think and the other the "Dev" release" Are they all in one?

    just make sure you have stock Wine 1.1.40 ... its running just as good for me as the old Winehacks git and patches. in a command line you can type "wine --version" and it will say what version is installed. Some Linux distros have gotten to calling all the devel versions 1.2, but they aren't 1.2 yet.... 1.1.37 was the first version to run STO right, but 1.1.40 runs it the best....

    add mmdevapi in winecfg and set it to disabled, for sound to work in game.

    Make sure you install IE7 with Winetricks... the installer/patcher works much better with that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Thanks for the reply! I did add the 'dev line to winecfg and then disable it. I'm probably still on 1.1.3x for wine I bet. I'll check it when I get home tonight. Should I be concerned that I don't see directx in my HKCU registry?

    I installed ie6, some here siad it worked betterbut all it does is try to load a page forever. I'll load ie7 tonight as well and report back.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Ok I have wine 1.1.40 installed, had trouble getting "sh winetricks ie7" to install. Now, STO doesn't displays "ready" in white in the lower left corner but clicking the menu bar words like "options" will get it to crash. The big blue button just says "PATCH" and still nothing happens when I click it. I did add that mmdevapi libraby to wine and then disable it and sound does work via winecfg as well.

    What am I missing?? Is IE7 required? Winedoors doesn't show it, I realize that's just a front-end collection but when I run "sh winetricks ie7" I get:

    fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
    fixme:mixer:ALSA_MixerInit No master control found on HDA ATI HDMI, disabling mixer
    fixme:advapi:SetEntriesInAclA 1 0x33f748 (nil) 0x33f790
    fixme:advapi:SetSecurityInfo stub
    fixme:dpnhpast:DllRegisterServer :stub
    Executing wine iexplore -unregserver
    err:module:import_dll Library shdocvw.dll (which is needed by L"C:\\windows\\system32\\iexplore.exe") not found
    err:module:LdrInitializeThunk Main exe initialization for L"C:\\windows\\system32\\iexplore.exe" failed, status c0000135
    Note: command 'wine iexplore -unregserver' returned status 53. Aborting.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Very frustrating. I found a way to get IE7 loaded using ie4linux but it still bombs. I tried to re-run the install for the game but it seems to hang on dxsetup.exe / silent. Earlier I thought the wine install was bad so I read to remove all native libraries from winecfg which I did. After wine re-install they have not re-appeared. Do I need any libraries in Wine other than the mmdev... thing I disable? How do you uninstall a windows program installed under Wine?

    Update: It's progressing now, after 20 min. it's installing hogg files now. NOPE, Same as I was before, worse actually with no white lettered update. Menu bar items crash and I only ever have PATCH on the button. I cannot get in. Any ideas Linux community :confused:
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Has anyone gotten this to work on Linux mint? What else besides wine 1.1.40 and ie7 is needed?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    1. compile wine 1.1.40
    2. winetricks gecko corefonts ie6
    3. winetricks ie7 (didn't work without ie6 for me) (needed for correct transparency.. so only eye-candy :) )
    4. run winecfg, select libraries, add "mmdevapi" and set it to "disabled" (needed for sound!)
    5. install the game...
    6. play

    I recommend medium settings for acceptable framerates
    ~20fps ground, ~40fps space on Fedora 12 x64 at medium details
    ~40fps ground, ~60fps space on Win7 Pro x64 at maximum details

    (tested on Athlon II X4 3GHz, Geforce GTS250, 4GB Ram)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    dr0pi wrote: »
    1. compile wine 1.1.40 - Done, wine --version confirms
    2. winetricks gecko corefonts ie6 - corefonts and gecko is new, i'll try it
    3. winetricks ie7 (didn't work without ie6 for me) (needed for correct transparency.. so only eye-candy :) )
    4. run winecfg, select libraries, add "mmdevapi" and set it to "disabled" (needed for sound!)
    5. install the game... - Done
    6. play

    I recommend medium settings for acceptable framerates
    ~20fps ground, ~40fps space on Fedora 12 x64 at medium details
    ~40fps ground, ~60fps space on Win7 Pro x64 at maximum details

    (tested on Athlon II X4 3GHz, Geforce GTS250, 4GB Ram)

    The only thing I haven't done in this list is ' winetricks gecko corefonts ie6'. Thank you, I'll try that tonight.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    No, winetricks gecko corefonts ie6 doesn't correct it, to even run that line I had to put sh (shell?) infront of it. It then installed but the launcher hasn't improved . Everything else I've already done.

    There's got to be a way to get this to run under Linux Mint. It's based on Ubuntu 9.10 (running version 8). Should there be other files listed in the winecfg libraries tab besides the mmdevapi I added then disabled? I don't have anything else listed there since the purge and re-install I performed. Wine confirms version 1.1.40 and I have both IE6 and IE7 installed.

    Any word on official support for Linux or Max OS-X?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    How is antialiasing working out for you guys? I posted earlier that it seemed better from the cx build, but now I'm not so sure. Seems none of my settings in nvidia-settings or registry entries for direct3d have an impact. Its not horrible looking, but I've seen a lot better.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    naoh123 wrote: »
    How is antialiasing working out for you guys? I posted earlier that it seemed better from the cx build, but now I'm not so sure. Seems none of my settings in nvidia-settings or registry entries for direct3d have an impact. Its not horrible looking, but I've seen a lot better.

    As far as I can tell, Anti-Aliasing setting do nothing for Star Trek Online in WINE. The nvidia-settings are outright ignored by WINE for anything using fbo for the OffScreenRenderingMode, and enabling it in game doesn't do anything other than reduce framerates.

    I actually haven't seen any game at all that needs fbo work with multisampling in WINE. It is apparently a known issue, but finding any info beyond that, like if anyone is planning/working to fix it, seems to be rather elusive.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Try a clean install of Linux and wine,allow the install to take it's time installing cuz it will freeze a bit on directx and the hogg's
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I still can't get the game to launch. Do I need to have any other libraries under winecfg besides the mmdevapi I add? I saw others once but removed them as part of a reinstall attempt and every reinstall since they don't come back.

    - I let the install complete but the button only ever says "PATCH" and does nothing. I installed ie7 via ie4linux but when I try "sh winetricks gecko corefonts ie7" or ie6 now, I receive an error 53 about a shdwr.dll not found:

    "Executing wine iexplore -unregserver
    err:module:import_dll Library shdocvw.dll (which is needed by L"C:\\windows\\system32\\iexplore.exe") not found err:module:LdrInitializeThunk Main exe initialization for L"C:\\windows\\system32\\iexplore.exe" failed, status c0000135
    Note: command 'wine iexplore -unregserver' returned status 53. Aborting."

    - ie6 and ie7 are on the system and the ie6 attempt shows 20 or so dlls extracts, unlike ie7.

    Anyone else getting a similar launch window with only the PATCH button, never ENGAGE?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Yes, this happened when I attempted to use ie7. Maybe it works for some but I found it not worth the time. Press "y" 4-5 times for the script errors and be done with it.

    Anyhow, when I "broke" the launcher from trying ie7 I believe i ran the ie7 uninstaller (through wine of course) and totally purged the IE folder under Program Files, then reran "winetricks ie6", this regained launching ability, no more halting at patch.
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