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What Do You Think? Scylla and Charybdis

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  • edited February 2018
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  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    context is for kings​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • mikoto8472mikoto8472 Member Posts: 607 Arc User
    So, my thoughts on this mission.

    The Tzenkethi really, really, really need to have a severe and dire punishment for their rampant mass genocide. Wiping out several completely sentient species is beyond forgivable. It puts them on a similar level to the Borg. Worse perhaps since Borg Drones can be disconnected and rescued. I have no sympathy for the species at all, especially since they didn't even try to explain the Alliance why they were doing it. Somehow they really thought a trio of 'compassionate' and 'honourable' species with their "clinging to life" partners would ignore those defining principles and just sit back and let them commit seemingly random genocide? So stupid.

    DS9 got so badly damaged so easily? Given how much trouble the Federation has had from various different factions lately one would think they'd beef up its weapons and defences so that it could withstand heavy punishment especially with not one but three fleets protecting it. (That being said I do understand its an excuse for an upcoming revamp most likely.)

    I was happy to see Loriss again, though at the same time disappointed that it wasn't the same Loriss we met during the first Dominion arc. However I suppose its possible that Loriss 3 is still around given she was MIA for 30 years. Not sure what to make about Odo. It seems a little odd they'd introduce him for one single line then cut off. His appearance along with a fleet needs a little more explaining than that. I dislike cliffhangers so to speak.

    The first part of the mission was a little boring, it reminded me of seemingly endlessly chasing B'Vat in the old days before the early Fed-missions were revamped. It involved beating his ship down to low health, then he'd quick warp away, you'd chase and fight him again. Rinse and repeat several times. It was nice that we didn't have to just butcher the Tzenkethi Admiral even though we had to beat him into submission first.

    The big red torpedo thing the Tzenkethi use in battle are irritating with a Tacscort character. In one part of the battle I had two battleships whaling on me. I suspect my science and engineering characters will have a better time of it. I was fortunate my Escort is sharp enough in turning to be able to smack those swarmers.

    By the way did we cover the Tzenkethi escape from their starbase and then they just abandoned us in mid-battle? I was a little busy so I'm not quite sure what I saw.

    On a final note, it would have been nice if someone from the Federation at least tried to hail the Hur'q/Drantzuuli ships when they first emerged. Y'know, at least try diplomacy?

    So overall yeah I enjoyed the mission, I'm pretty easy to entertain. It was a mixed bag for me. Good points and bad. Such as Martok. It was nice seeing my favourite male Klingon again but he seemed way too attached to my character's butt during the ground section!
  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    you can upgrade a station until your face turns blue...but when that station is, at its core, a 50+ year old cardassian ore processor, there's only so much you can do to strengthen it​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,588 Community Moderator
    mikoto8472 wrote: »
    The Tzenkethi really, really, really need to have a severe and dire punishment for their rampant mass genocide. Wiping out several completely sentient species is beyond forgivable. It puts them on a similar level to the Borg. Worse perhaps since Borg Drones can be disconnected and rescued. I have no sympathy for the species at all, especially since they didn't even try to explain the Alliance why they were doing it. Somehow they really thought a trio of 'compassionate' and 'honourable' species with their "clinging to life" partners would ignore those defining principles and just sit back and let them commit seemingly random genocide? So stupid.

    Well... to be fair, the Tzenkethi hare historically advasarial towards both the Federation and Klingon Empire. I'm also seeing a few echos of the leadup to the Iconian War, where a faction saw a threat and responded with force while another didn't. The Fed/Klingon War started because the Klingons discovered Undine Infiltrators trying to destabilize the Quadrant, and moved to eliminate them. The Federation didn't see the threat until MUCH later. This FE seems to have a bit of a mirror to it, but with a MUCH higher body count. The Tzenkethi seem to know of some kind of threat, and feel the ONLY response is to Protobomb the planets into dead rocks.
    DS9 got so badly damaged so easily? Given how much trouble the Federation has had from various different factions lately one would think they'd beef up its weapons and defences so that it could withstand heavy punishment especially with not one but three fleets protecting it. (That being said I do understand its an excuse for an upcoming revamp most likely.)
    As Shadow said, DS9 is by now almost a century old Cardassian station that was originally built for Ore Processing. Not a front line starbase. While the Federation did upgrade her defenses in the leadup to the Dominion War... there's still only so much you can do. Its not like you can take a freighter and turn her into a warship easily. Especially with a different tech base (Cardassian base with tacked on Federation addons).
    I was happy to see Loriss again, though at the same time disappointed that it wasn't the same Loriss we met during the first Dominion arc. However I suppose its possible that Loriss 3 is still around given she was MIA for 30 years. Not sure what to make about Odo. It seems a little odd they'd introduce him for one single line then cut off. His appearance along with a fleet needs a little more explaining than that. I dislike cliffhangers so to speak.

    I kinda liked seeing Loriss too. Although this incarnation didn't seem to have the same traits as the previous one. The one we knew had a hint of playfullness with the jab at Earun at the end of Boldly They Rode. This one seems a bit more practical. As for Odo... it was a soundbite from DS9 so naturally they could only use so much without losing the context to the situation at hand. But perhaps it is a window to what we MAY see in the expansion. Frickin' teaser...
    By the way did we cover the Tzenkethi escape from their starbase and then they just abandoned us in mid-battle? I was a little busy so I'm not quite sure what I saw.

    The Tzenkethi aren't gonna suddenly be all buddy buddy with us after we fought them so much. During the battle one of the Tzenkethi says to "withdraw and leave the traitor behind". The mentioned traitor being Captain Neth Parr. The way it stands it seems the Tzenkethi view alliance actions to stop them from bombing planets as dooming the galaxy and thus still consider alliance forces as enemies. Its probably gonna be a three way war between the Alliance, the Tzenkethi, and the Hur'q.
    On a final note, it would have been nice if someone from the Federation at least tried to hail the Hur'q/Drantzuuli ships when they first emerged. Y'know, at least try diplomacy?

    In my experience... if someone comes in shooting without saying a word... they're NOT interested in diplomacy. It was a scramble to survive story wise. Attempting diplomacy in an active warzone would have lead to further loss of life. Is it possible that diplomacy will be attempted in the future? Most likely. But based on historical records and recent events... the likelyhood of the Hur'q accepting those overtures are non existant.
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • legendarylycan#5411 legendarylycan Member Posts: 37,283 Arc User
    rattler2 wrote: »
    Its probably gonna be a three way war between the Alliance, the Tzenkethi, and the Hur'q.

    that seems likely, given the small lore blurb in the pilot escort bundle blog
    Tzenkethi forces loom, threatening life in every corner of known space, even as a dangerous and unknown threat surfaces.
    ​​
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • This content has been removed.
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    Some interesting observations. Though I think you went a bit overboard when trying to draw a parallel between the current episode and the undine infiltration. Apart from the fact that some of what you describe are classic storytelling tropes which can be found in ever so slight variations, in all kinds of media, many comparisons don't match up:

    - The KDF did not go ahead and obliterate worlds, they were trying to tell and warn about the undine.
    - The Vulcan/Romulan reunification was only mentioned in passing by some, Vulcans have nothing to do with New Romulus
    - While Undine as a threat were mentioned quite early, it took quite a while for them to really appear
    - We don't know at all what will happen in or with the Gamma quadrant, and if and how other factions (necessarily smaller ones) may be involved

    And some more. I think you are kind of cherry picking when you call it a "rehash". The aspect of "There's this one alien who doesn't want to go on with the genocidal thing and defects to us" would be more of a rehash. But that isn't in the Undine arc. So some interesting parallels for sure, but in my eyes not what you make it out to be.

    As for the big reveal: yes, many guessed the Hur'q may be behind it. Even more thought they would come back. Given the number of canon threats not too surprising. Others were guessing different things. If we all were to speculate how, in broad strokes, the new arc will pan out, some are bound to get it very similar, not because it is so obvious but because it is almost unavoidable.
    My mother was an epohh and my father smelled of tulaberries
  • This content has been removed.
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    you can upgrade a station until your face turns blue...but when that station is, at its core, a 50+ year old cardassian ore processor, there's only so much you can do to strengthen it​​
    My head canon is that the reason it was badly damaged was that it took a point blank warp core breach. The Drantzuli AI almost seems to use core breaches as a weapon.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • This content has been removed.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,588 Community Moderator

    Even then how often does this station have to be disabled and overtaken for Starfleet to realize that DS9 is bunk.

    Bunk in a strategic location guarding the wormhole as well as an important economic crossroad.
    Unless you'd like something like Unity One from SFC3.
    latest?cb=20090119145750
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • This content has been removed.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,588 Community Moderator
    Unity 1 was a joint Federation/Klingon starbase built along the Romulan Neutral Zone, with sensors powerful enough to detect ALL ships, even cloaked ones, well into the neutral zone.

    Romulans destroyed it after getting their hands on Incursion Holocloak tech. And because of that, research into Holocloaks were stopped by treaty after the Romulans got their heads handed to them for trying to get everyone fighting each other.

    At least its better looking than the novelverse replacement for DS9.
    latest?cb=20150130143622
    I mean... WTF is that?
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    rattler2 wrote: »
    Unity 1 was a joint Federation/Klingon starbase built along the Romulan Neutral Zone, with sensors powerful enough to detect ALL ships, even cloaked ones, well into the neutral zone.

    Romulans destroyed it after getting their hands on Incursion Holocloak tech. And because of that, research into Holocloaks were stopped by treaty after the Romulans got their heads handed to them for trying to get everyone fighting each other.

    At least its better looking than the novelverse replacement for DS9.
    latest?cb=20150130143622
    I mean... WTF is that?
    Either a Christmas tree ornament or a gyroscope? :p
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    One thing I just noticed on a toon-that-definitely-needs-a-better-loadout: Is it possible that we have to do everything ourselves, at least shooting Tzenkethi vessels? Battle wouldn't end, then I saw two remaining Tzen vessels far off, one at either side, heavily outnumbered by Alliance forces, yet they always bounced back from 0% health to 10% health until I was ready to deliver the killing blow. Maybe a safety measure so that a player doesn't just disappear for the fight and let the indistructible allies do all the heavy lifting? Still, it felt off.
    My mother was an epohh and my father smelled of tulaberries
  • markhawkmanmarkhawkman Member Posts: 35,236 Arc User
    I think it's like in the previous FE where enemies can't die for plot reasons. But this time it's not damage immunity but death immunity.
    -=-=-=-=-=-=-=-
    My character Tsin'xing
    Costume_marhawkman_Tsin%27xing_CC_Comic_Page_Blue_488916968.jpg
  • edited February 2018
    This content has been removed.
  • rattler2rattler2 Member, Star Trek Online Moderator Posts: 58,588 Community Moderator
    because of Gene's backwards rules that the crew constantly had to fight against.

    [mock shock] But... but Saint Roddenberry can do no wrong![/sarcasm]

    Couldn't resist. B)
    db80k0m-89201ed8-eadb-45d3-830f-bb2f0d4c0fe7.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcL2ExOGQ4ZWM2LTUyZjQtNDdiMS05YTI1LTVlYmZkYmJkOGM3N1wvZGI4MGswbS04OTIwMWVkOC1lYWRiLTQ1ZDMtODMwZi1iYjJmMGQ0YzBmZTcucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.8G-Pg35Qi8qxiKLjAofaKRH6fmNH3qAAEI628gW0eXc
    I can't take it anymore! Could everyone just chill out for two seconds before something CRAZY happens again?!
    The nut who actually ground out many packs. The resident forum voice of reason (I HAZ FORUM REP! YAY!)
  • the1tiggletthe1tigglet Member Posts: 1,421 Arc User
    Place all your feedback for the anniversary episode, Scylla and Charybdis, here!

    I liked it alot actually it's more of a defend process which fits with the Tzenkethi anyways. Short and sweet as well. I didn't feel like there was too much dialogue especially since we have to repeat the mission to get sets.
  • ltminnsltminns Member Posts: 12,572 Arc User
    I think you should fix the Weekly Account Reward to reset on Thursday when you add a new Reward Prize to the mix. This seven day reset is a reversion to something that was fixed previously. Probably a result of the code change a few weeks ago when you switched from the Tuesday (when it first released) to the normal Thursday schedule.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • ssbn655ssbn655 Member Posts: 1,894 Arc User
    To short to easy
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    "Too easy": I found it quite on par with other episodes. Which indeed may mean "too easy". The third accolade however I still have to get.

    "Too short": For me it clocks in at quite a few minutes more than the usual 12-15 minute fare.
    My mother was an epohh and my father smelled of tulaberries
  • ssbn655ssbn655 Member Posts: 1,894 Arc User
    edited February 2018
    xyquarze wrote: »
    "Too easy": I found it quite on par with other episodes. Which indeed may mean "too easy". The third accolade however I still have to get.

    "Too short": For me it clocks in at quite a few minutes more than the usual 12-15 minute fare.

    To be honest the big bad Hoqu or however you spell it swamer ships are a joke. If you find them on par with other enemys wow redo your build. I thought they would be as tough as the Iconian ships that ram but they aren't. Spread 3, BFW and cannon spray they go pop like mosquitos on a bug light. At best they are annoying. Too short yes way to short typical of the usual 1 or 2 mission seasons that have plagued the game since the Iconian expansion.
  • anodynesanodynes Member Posts: 1,999 Arc User
    edited February 2018
    you can upgrade a station until your face turns blue...but when that station is, at its core, a 50+ year old cardassian ore processor, there's only so much you can do to strengthen it​​
    My head canon is that the reason it was badly damaged was that it took a point blank warp core breach. The Drantzuli AI almost seems to use core breaches as a weapon.

    It isn't even headcanon. Stop during that first section of the Hur'q fight and target DS9. You'll see that the cutscene of the pylon falling off doesn't trigger until it gets down to 25% health. It's taking a bunch of warp core breaches right on its hull because better than half of the Hur'q ships during that part explode right on it. I imagine that there's an upper limit to time for that section of the fight, and that if you could somehow pull all of the Swarmers away before destroying them, then the cutscene would hold off until that part was over, but I don't have anything with that much pull to test that theory. Maybe someone with Grav Well build and the trait from the new ship could do it.
    ssbn655 wrote: »
    xyquarze wrote: »
    "Too easy": I found it quite on par with other episodes. Which indeed may mean "too easy". The third accolade however I still have to get.

    "Too short": For me it clocks in at quite a few minutes more than the usual 12-15 minute fare.

    To be honest the big bad Hoqu or however you spell it swamer ships are a joke. If you find them on par with other enemys wow redo your build. I thought they would be as tough as the Iconian ships that ram but they aren't. Spread 3, BFW and cannon spray they go pop like mosquitos on a bug light. At best they are annoying. Too short yes way to short typical of the usual 1 or 2 mission seasons that have plagued the game since the Iconian expansion.

    Those Baltim Raiders at the same difficulty in episodes are a joke now, too. You cut through them like they aren't even there.
    This is an MMO, not a Star Trek episode simulator. That would make for a terrible game.
  • avoozuulavoozuul Member Posts: 3,215 Arc User
    The weekly reward for week 4 seems to be missing.
    I stream on Twitch, look for Avoozl_
  • xyquarzexyquarze Member Posts: 2,120 Arc User
    ssbn655 wrote: »
    To be honest the big bad Hoqu or however you spell it swamer ships are a joke. If you find them on par with other enemys wow redo your build. I thought they would be as tough as the Iconian ships that ram but they aren't. Spread 3, BFW and cannon spray they go pop like mosquitos on a bug light. At best they are annoying. Too short yes way to short typical of the usual 1 or 2 mission seasons that have plagued the game since the Iconian expansion.

    I wasn't talking about the Hur'q. Which can be annoying to target when you do not go down the classic BFAW route but indeed pop quickly and pose little threat. The first wave of Tzenkethi around Bajor though is somewhat comparable to other fights from recent episodes (vs Factoria on Kentar Prime or similar). Then again, if you found them more difficult, maybe you should reconsider your build.

    As for the second part: do you mean that all episodes are too short since Broken Circle, which I think was the last one which took me more time?
    My mother was an epohh and my father smelled of tulaberries
  • ltminnsltminns Member Posts: 12,572 Arc User
    See this Tweet from Startrekonline:

    '@trekonlinegame: Heads up: There was an issue that's causing the FE Rewards box from the weekly Featured Episode rewards to become available one week after you last received a box. So if you received one less than a week ago, it won't be available until a full week has passed.We're working on it.'

    What I have been trying to tell everyone for the past few days.
    'But to be logical is not to be right', and 'nothing' on God's earth could ever 'make it' right!'
    Judge Dan Haywood
    'As l speak now, the words are forming in my head.
    l don't know.
    l really don't know what l'm about to say, except l have a feeling about it.
    That l must repeat the words that come without my knowledge.'
    Lt. Philip J. Minns
  • This content has been removed.
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