dang u closed the thread about aoespamin on clickabled and other exotic generation effectis, while i was observing a way to propose better mechanic for exotic.
Wich being exotic a static value like HP and increased by direct stats makes it superior to any energy weapon being beam or canon that consumes energy to shoot.
It uses values that are not consumed contraty with any energy beam or canons... no matter if map is flooded with aoe spells in space theres no loose of anything, its bad design...
My sugestion and i was preparing a mock up, were about what if exotic would be another energy bar added after auxiliary with withe color, each exotic skill would burn certain amount when on click but overtime the value of part gen. would acomulate and increase that bar.
This would make players keep using their exotic builds just cant spam it every 30sec-1min.
note: i didnt abandoned ship. just went to think a possible solutio