Whether you acknowledge it or not, that IS basically what we have.
Compared to certain other MMOs, yes I would agree. STO certainly doesn't require teaming to progress in the way other MMOs do. That doesn't change the fact that STO is still an MMO.
But it does completely deflate any argument based on a rigid adherence to a multiplayer model, as that strict compliance simply is not present here. If it's not strictly multiplayer, then "it's a multiplayer game!" is wholly insufficient to argue against solo STF queues. So if that's all you've got, you've got nothing.
Many of the queues are "group" content only as far as starting one requires 5 players to click "engage." Once past that arbitrary obstacle, the mission itself can be completed alone just fine.
It's like the Defera vs the newer adventure zones. In Defera people team up, not because it needs any teamwork to play, but because you're arbitrarily forbidden from starting the encounters alone.
Anyone who says that in order to get reputation marks and advanced materials they're at the "mercy of other players" really should rethink that. There is a way to get every type of reputation mark solo. And all of those ways are very VERY easy.
Here's a list of the easiest ways to get every mark type, that doesn't require ANY other players:
Omega: Defera Ground. Every invasion zone mission awards omega marks. They are easily soloable (at least up to medium, hard will not allow you to solo them), and they also will award the daily bonus if you haven't already gotten it.
Nukara: Nukara Prime ground. Again, every mission awards marks. And all of them are easy (at least in the main area, the inside zone is a tad more annoying). Again, will also award the daily bonus if you don't have it.
Romulan: New Romulus. EVERY TAU DEWA PATROL MISSION. Decent source of not only Romulan marks, but also SP.
Dyson: Everywhere in the dyson sphere. The easiest way are the allied zone primary missions that recharge every 5 minutes. They're usually mind numbingly easy, and will award the daily bonus. And also decent SP for the 2 minutes of effort required (I use the term effort very VERY loosely).
Undine: Undine Space BZ. You can solo all the points if you have an even halfway decently geared ship (IE mk XI+ green gear or better). Awards a not too shabby amount of SP (considering the almost no effort required), and usually not too bad in the vendor trash either.
Delta: Every. Delta. Quadrant. System. Patrol.
Iconian: Kobali Prime ground. More specifically, the last two missions. Not only can you get Iconian or Delta marks, but you can also get the advanced materials (ie Ancient Power Cells and Iconian Probe Datacores). And they're relatively easy if you know what you're doing. I won't deny that the base runaround in the second mission can be unpleasant if you stop to fight everything, but if you sneak around and leave your BOffs at certain waypoints, it's not too bad.
Terran: Badlands BZ. Just like the undine space BZ, you can solo every point with a halfway decently geared ship. Also awards the daily bonus.
Fleet: Defera ground.
The hardest one IMO (and by hardest I mean most grindy) is probably Iconian marks. However, the gear you get from it is quite nice, so naturally it will be the most annoying. Also once you complete each rep system on a character, you get a nice bonus of 750 rep marks and usually a decent chunk of dil (except Omega, used to be 32500 like all the others but they derped it down to 9000, don't ask me why).
And as for the advanced materials? Yeah. Unless you're doing Iconian or Delta, you need other players to get it. OR you can use the "Trade 100 marks for one advanced material" mission they were nice enough to add to the rep systems specifically for players who don't want to team up with others.
So please. Don't give me that "I'm at the mercy of other players to get my rep marks and gear". The only thing you're at the mercy of is either lack of knowledge (which I hope this post rectified), or lack of wanting to put in the effort needed (in which case you don't deserve the rewards to begin with).
So no. There's plenty of single player content already. Don't need more.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
'Plenty' in your humble opinion, which is wholly inadequate to oppose anyone's desire to play something other than ground missions and battle zones in a single-player format.
Up till end content, then you can suck hard because there is no end game solo content. Everything at the end involves other people either by grouping or running open content that allows others to come in and take objectives away from you.
When there is truly end content that is soloable then I can do quite well. Currently I succeed under duress and with more time spent than is reasonable.
This has everything to do with you personally and nothing to do with the game. You're wanting a single player RPG in an MMO.
No, not with me personally. With this game specifically. Other MMO's I play in I don't have this problem. Others players do not control my ability to progress in the game. I find that this game is rather unique in that and is really down to how they created the content and make it accessible. The fact that they don't open the end game content so that people can travel more than one path to success is the real issue.
Because of how the game is designed, others do control what queues are played or what content is there to play for gaining the end game materials, marks and gear. And strictly because the game is designed that you have to deal with other players to get that gear from playing the game. The ONLY other option is to spend your way out of the issue. But even that is limited, because you can't buy marks.
So this is not a personal issue, it's a design flaw. One that they could rectify and make available for all kinds and levels of players so that people can play the way they want to. Which is the biggest thing lacking in this game, diversity of supported play styles.
Really...I never knew that you can get raid gear solo in WoW or any other MMO really. Please tell me how you do this...because I am sure there are million of WoW players who would be interested in how you accomplished this. You do realize that you need other people do to do raid...and even worse, ONE person can make it fail. You have a bad tank who loses aggro or a healer who misuses mana and runs out or a DPSer who does not cool off on DPS when they should and the whole thing fails. In STO, ONE person who is good enough can carry the whole team. You can have 4 complete waste of space players and if you are good enough, you can succeed. You OBVIOUSLY don't play MMOs if you think they allow you to progress all on your own. If you want your single player game, go play a single player game and stop trying to make a MMO into one. And yes...this is a personal issue. You seem to think that a MMO is a single player game. Please fix this personal flaw before you speak again...or else be mocked for being delusional.
The fact that you CAN go into a raid and run it Solo says that you can.
The fact that there are videos out there of people who did solo runs of raid bosses and won shows that you can.
And I didn't specify WOW, I just said MMO's. There are more than just WOW out there. And in a lot of them you can get the best gear by crafting it or by running content with others or alone.
I obviously do play MMO's. And I do so to have fun. I have progressed in STO, WOW, DDO, Neverwinter and a few other out there all by myself with several characters. I have also progressed with players in those MMO's on many occasions. I get more enjoyment out of games that foster multiple roads to end game content and support multiple styles of play. I also enjoy the grouping more when there is a real reason for grouping, like roles or the need for tactics and co-operation. STO doesn't support multiple roles nor is their content really design to foster teamwork. It really just fosters player to do one thing and that is getting the most DPS. And if you enter a group content with some one who can outstrip your DPS by two or three times, then there is no need for team work because that guy can just travel around and slaughter things fast enough that they don't need you. SO that ruins the fun of playing, the need for teamwork, and the ability to maximize the rewards in certain content. End result is that people loose out because others are there.
I don't think an MMO is a single player game, I think it's a multiplayer world that can allow for shared experience or lone adventuring, and most MMO's allow for that. STO makes this a solo game to level and then drops you into the group content for the end game content. They don't provide a need for roles, or for teamwork because you can overcome all of that by building the best DPS ship possible and roll through the content like it's not there. Changing the carrot won't change that fact. And since they have already stated that don't want to do the Holy Trinity of RPG roles, this means tat they need to provide content that either supports all styles of play or forces teamwork. I can see that it's easier to provide content that supports alternate styles to play than it is to create content that forces teamwork, because their development model is to also create new gear that will up your DPS to over the current content and allow you to roll through the content once again. And as long as they are going to follow that model, it will always be easier for them to create varied content for more styles of play than not.
So please. Don't give me that "I'm at the mercy of other players to get my rep marks and gear". The only thing you're at the mercy of is either lack of knowledge (which I hope this post rectified), or lack of wanting to put in the effort needed (in which case you don't deserve the rewards to begin with).
So no. There's plenty of single player content already. Don't need more.
'Plenty' in your humble opinion, which is wholly inadequate to oppose anyone's desire to play something other than ground missions and battle zones in a single-player format.
I, for one, cannot stand those ground missions.
Then basically you're in the category of players that I highlighted. If you aren't willing to do the work, you don't deserve the payout. And honestly, if you're in the PESTF or DPS channels, you will practically NEVER have issues getting a queue done. If you hate ground? Fine. Run space with those guys. If you love ground? Cool. Run the solo stuff or join Subcomms and run ground with them.
Sorry to say it outright, but you're wrong mate. There are PLENTY of ways to get the materials.
However, I must say that my previous post was incorrect. I am not opposed to more single player content, what I am opposed to is more single player content to add to/replace existing ways to get stuff. If they do new stuff, it should be NEW. Not just a supplement for things already there.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Anyone who says that in order to get reputation marks and advanced materials they're at the "mercy of other players" really should rethink that. There is a way to get every type of reputation mark solo. And all of those ways are very VERY easy.
Here's a list of the easiest ways to get every mark type, that doesn't require ANY other players:
Omega: Defera Ground. Every invasion zone mission awards omega marks. They are easily soloable (at least up to medium, hard will not allow you to solo them), and they also will award the daily bonus if you haven't already gotten it.
Nukara: Nukara Prime ground. Again, every mission awards marks. And all of them are easy (at least in the main area, the inside zone is a tad more annoying). Again, will also award the daily bonus if you don't have it.
Romulan: New Romulus. EVERY TAU DEWA PATROL MISSION. Decent source of not only Romulan marks, but also SP.
Dyson: Everywhere in the dyson sphere. The easiest way are the allied zone primary missions that recharge every 5 minutes. They're usually mind numbingly easy, and will award the daily bonus. And also decent SP for the 2 minutes of effort required (I use the term effort very VERY loosely).
Undine: Undine Space BZ. You can solo all the points if you have an even halfway decently geared ship (IE mk XI+ green gear or better). Awards a not too shabby amount of SP (considering the almost no effort required), and usually not too bad in the vendor trash either.
Delta: Every. Delta. Quadrant. System. Patrol.
Iconian: Kobali Prime ground. More specifically, the last two missions. Not only can you get Iconian or Delta marks, but you can also get the advanced materials (ie Ancient Power Cells and Iconian Probe Datacores). And they're relatively easy if you know what you're doing. I won't deny that the base runaround in the second mission can be unpleasant if you stop to fight everything, but if you sneak around and leave your BOffs at certain waypoints, it's not too bad.
Terran: Badlands BZ. Just like the undine space BZ, you can solo every point with a halfway decently geared ship. Also awards the daily bonus.
Fleet: Defera ground.
The hardest one IMO (and by hardest I mean most grindy) is probably Iconian marks. However, the gear you get from it is quite nice, so naturally it will be the most annoying. Also once you complete each rep system on a character, you get a nice bonus of 750 rep marks and usually a decent chunk of dil (except Omega, used to be 32500 like all the others but they derped it down to 9000, don't ask me why).
And as for the advanced materials? Yeah. Unless you're doing Iconian or Delta, you need other players to get it. OR you can use the "Trade 100 marks for one advanced material" mission they were nice enough to add to the rep systems specifically for players who don't want to team up with others.
So please. Don't give me that "I'm at the mercy of other players to get my rep marks and gear". The only thing you're at the mercy of is either lack of knowledge (which I hope this post rectified), or lack of wanting to put in the effort needed (in which case you don't deserve the rewards to begin with).
So no. There's plenty of single player content already. Don't need more.
Of all the things you mentioned, the only one that fits that players cannot interfere with your ability to do is the Delta Quadrant System Patrols. All others are area where other players can hinder your ability to get the rewards because they are doing it too, and if they complete it before you can get there you have wasted time. If they do more of the damage than you, that means your tier of reward will be lower and so you don't get the reward level if you had been able to do it alone, not to mention the fact that they will be completing content on parts of the map you are not at, which if you truly were doing this solo, would have been marks that you would have collected.
So please, don't give that "There is all kinds of ways to get stuff with players" because there is not.
So please. Don't give me that "I'm at the mercy of other players to get my rep marks and gear". The only thing you're at the mercy of is either lack of knowledge (which I hope this post rectified), or lack of wanting to put in the effort needed (in which case you don't deserve the rewards to begin with).
So no. There's plenty of single player content already. Don't need more.
'Plenty' in your humble opinion, which is wholly inadequate to oppose anyone's desire to play something other than ground missions and battle zones in a single-player format.
I, for one, cannot stand those ground missions.
Then basically you're in the category of players that I highlighted. If you aren't willing to do the work, you don't deserve the payout. And honestly, if you're in the PESTF or DPS channels, you will practically NEVER have issues getting a queue done. If you hate ground? Fine. Run space with those guys. If you love ground? Cool. Run the solo stuff or join Subcomms and run ground with them.
Sorry to say it outright, but you're wrong mate. There are PLENTY of ways to get the materials.
However, I must say that my previous post was incorrect. I am not opposed to more single player content, what I am opposed to is more single player content to add to/replace existing ways to get stuff. If they do new stuff, it should be NEW. Not just a supplement for things already there.
If you are joining a channel then you are not playing Solo. And if you don't play the game the way those people say you MUST play the game, your out.
At least with Solo options, no one is forcing you to play a certain way. And you have options to play group or solo content, whatever you like to do.
I am not telling you have to play a certain way, and neither are you telling me how play either. And we all get to enjoy the game the way we want to.
What is wrong with that?
Of all the things you mentioned, the only one that fits that players cannot interfere with your ability to do is the Delta Quadrant System Patrols. All others are area where other players can hinder your ability to get the rewards because they are doing it too, and if they complete it before you can get there you have wasted time. If they do more of the damage than you, that means your tier of reward will be lower and so you don't get the reward level if you had been able to do it alone, not to mention the fact that they will be completing content on parts of the map you are not at, which if you truly were doing this solo, would have been marks that you would have collected.
So please, don't give that "There is all kinds of ways to get stuff with players" because there is not.
Explain to me how you can interfere with someone running Nukara ground, Defera ground, Tau Dewa patrols, Dyson SOLO MISSIONS, Undine Space BZ, Kobali Prime Ground, and the Badlands Space BZ?
Nukara ground is SOLO objectives. Same for Defera Ground. The tier of reward in the space zones isn't based on damage, it's based on objectives you participate in. Tau Dewa sector patrols don't even have a tier reward system, they're just based on whether or not you participated. Dyson Allied Zone missions are SOLO. Kobali Prime ground is based on participation, not damage dealt. If those queues were based on damage dealt, then a huge number of Tier IV rewards I have gotten on sub-par characters would be Tier I, because they're damage is just that terrible. But instead, I consistently get Tier IV rewards because I know the objectives and I participate in them.
I don't even know if you know what you're talking about mate. I wouldn't have made the above statement if I hadn't run all those things solo. You seem to just be lashing out at anyone that disagrees with you.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Then basically you're in the category of players that I highlighted. If you aren't willing to do the work, you don't deserve the payout.
I'm willing to do the work in an area I enjoy visiting, unencumbered by other participants. Do not try to frame the desire for more options as simple laziness. You do yourself no favors by being dishonest.
And honestly, if you're in the PESTF or DPS channels,
I have zero interest in interacting with DPS e-peeners.
If you are joining a channel then you are not playing Solo. And if you don't play the game the way those people say you MUST play the game, your out.
At least with Solo options, no one is forcing you to play a certain way. And you have options to play group or solo content, whatever you like to do.
I am not telling you have to play a certain way, and neither are you telling me how play either. And we all get to enjoy the game the way we want to.
What is wrong with that?
I am not going to get into a flaming war with you, so as you suggest, I will agree to disagree and move on.
I'm willing to do the work in an area I enjoy visiting, unencumbered by other participants. Do not try to frame the desire for more options as simple laziness. You do yourself no favors by being dishonest.
I have zero interest in interacting with DPS e-peeners.
As I said to sisteric, I have no interest in getting into a flaming war with you, so I will agree to disagree.
However, I will say that contrary to common belief, the DPS channels are not filled with DPS e-peeners. The vast marjority of us are regular players that simply went above and beyond and wish to do more. I won't deny there are players in the DPS channels that are perfect examples of the above insult, but you cannot put everyone in that category.
It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once.
Of all the things you mentioned, the only one that fits that players cannot interfere with your ability to do is the Delta Quadrant System Patrols. All others are area where other players can hinder your ability to get the rewards because they are doing it too, and if they complete it before you can get there you have wasted time. If they do more of the damage than you, that means your tier of reward will be lower and so you don't get the reward level if you had been able to do it alone, not to mention the fact that they will be completing content on parts of the map you are not at, which if you truly were doing this solo, would have been marks that you would have collected.
So please, don't give that "There is all kinds of ways to get stuff with players" because there is not.
Explain to me how you can interfere with someone running Nukara ground, Defera ground, Tau Dewa patrols, Dyson SOLO MISSIONS, Undine Space BZ, Kobali Prime Ground, and the Badlands Space BZ?
Nukara ground is SOLO objectives. Same for Defera Ground. The tier of reward in the space zones isn't based on damage, it's based on objectives you participate in. Tau Dewa sector patrols don't even have a tier reward system, they're just based on whether or not you participated. Dyson Allied Zone missions are SOLO. Kobali Prime ground is based on participation, not damage dealt. If those queues were based on damage dealt, then a huge number of Tier IV rewards I have gotten on sub-par characters would be Tier I, because they're damage is just that terrible. But instead, I consistently get Tier IV rewards because I know the objectives and I participate in them.
I don't even know if you know what you're talking about mate. I wouldn't have made the above statement if I hadn't run all those things solo. You seem to just be lashing out at anyone that disagrees with you.
Of all the things you mentioned, the only one that fits that players cannot interfere with your ability to do is the Delta Quadrant System Patrols. All others are area where other players can hinder your ability to get the rewards because they are doing it too, and if they complete it before you can get there you have wasted time. If they do more of the damage than you, that means your tier of reward will be lower and so you don't get the reward level if you had been able to do it alone, not to mention the fact that they will be completing content on parts of the map you are not at, which if you truly were doing this solo, would have been marks that you would have collected.
So please, don't give that "There is all kinds of ways to get stuff with players" because there is not.
Explain to me how you can interfere with someone running Nukara ground, Defera ground, Tau Dewa patrols, Dyson SOLO MISSIONS, Undine Space BZ, Kobali Prime Ground, and the Badlands Space BZ?
Nukara ground is SOLO objectives. Same for Defera Ground. The tier of reward in the space zones isn't based on damage, it's based on objectives you participate in. Tau Dewa sector patrols don't even have a tier reward system, they're just based on whether or not you participated. Dyson Allied Zone missions are SOLO. Kobali Prime ground is based on participation, not damage dealt. If those queues were based on damage dealt, then a huge number of Tier IV rewards I have gotten on sub-par characters would be Tier I, because they're damage is just that terrible. But instead, I consistently get Tier IV rewards because I know the objectives and I participate in them.
I don't even know if you know what you're talking about mate. I wouldn't have made the above statement if I hadn't run all those things solo. You seem to just be lashing out at anyone that disagrees with you.
I am not lashing out. I haven't even gotten upset. I have never been to any of the above maps and not have players there already.
Kobali....lost out on some of the rewards because people started that part before I got there, so didn't even get to participate in certain sections. It's not my fault that people are impatient and don't allow for others to join in. And I am not blaming them for doing what they did. But as content goes, it sure is a hindrance to me in getting rewards.
Nukara...I have gone there and tried to do certain things only to have other players get in the way of try to click on something, or kill something or whatever. It got so bad that I quit going because too many bodies made the experience unenjoyable.
Same can be said of Defera.
Anything that requires you to participate requires that people let you participate. People can block you and remove/eliminate the content before you get to participate much, if at all.
The so-called Dyson Allied Zone Solo mission is only good if no one else is trying to do it too. otherwise you may encounter some serious delays while waiting for things to respawn.
Maybe you have gotten to do all of this alone like you said, I will not deny that. But you cannot deny what I have experienced either, at least in that I know it happened and suffered through. If you are unwilling to accept that things can go wrong for others in these open content environments then you either are very closed-minded or believe that no one plays the game right unless they play it exactly like you.
Allow for more modes of play will only help the game. How can it hurt you to allow people to play solo? I just don't get it that I need to play in only one way. More ways to play makes it friendlier to larger base of people who will play. And nobody I have ever dealt with in an MMO just play one type of content. They normally do portions of the content to varying degrees as time, mood and money permits.
If you are joining a channel then you are not playing Solo. And if you don't play the game the way those people say you MUST play the game, your out.
At least with Solo options, no one is forcing you to play a certain way. And you have options to play group or solo content, whatever you like to do.
I am not telling you have to play a certain way, and neither are you telling me how play either. And we all get to enjoy the game the way we want to.
What is wrong with that?
I am not going to get into a flaming war with you, so as you suggest, I will agree to disagree and move on.
I'm willing to do the work in an area I enjoy visiting, unencumbered by other participants. Do not try to frame the desire for more options as simple laziness. You do yourself no favors by being dishonest.
I have zero interest in interacting with DPS e-peeners.
As I said to sisteric, I have no interest in getting into a flaming war with you, so I will agree to disagree.
However, I will say that contrary to common belief, the DPS channels are not filled with DPS e-peeners. The vast marjority of us are regular players that simply went above and beyond and wish to do more. I won't deny there are players in the DPS channels that are perfect examples of the above insult, but you cannot put everyone in that category.
That is fine. I can accept that we will disagree. I have tried very hard to not seem like I am trying to be flamey about this at all.
As for the DPS channels, there was a time that I was on those, and no one ever responded when I spoke on them during the times I played. I could not get any responses for help, general chat or even forming a team. I don't even try anymore.
But it does completely deflate any argument based on a rigid adherence to a multiplayer model, as that strict compliance simply is not present here. If it's not strictly multiplayer, then "it's a multiplayer game!" is wholly insufficient to argue against solo STF queues. So if that's all you've got, you've got nothing.
I don't believe it deflates anything. STO is an MMO. There's no debating it.
Just because it's an MMO doesn't mean you have to play with others. STO has already proved that. Other MMO's have done so too. Even WOW.....
MMO just strictly mean that we have a shared world. And that we could interact with others if we want to. It's the want to I that is not an option in STO end game at the moment.
Just because it's an MMO doesn't mean you have to play with others.
There's nothing preventing you from playing solo mission content from 1 to 60 in STO if you want to.
As we come around to this point again, correct. But there is limitations to playing end game content solo, which I would like to see rectified. Which is my point this whole time.
I have never had any problem completing a Nukara mission. Sure, there were others out there at the same time, and sometimes I had to wait for the things to respawn so I could click them, but it wasn't that bad. The Tholians respawn rather quickly, so it wasn't a problem finding enough to kill for the other missions. I usually go to Nukara first when I need Nukara marks, and then to CCA if I need some more.
No, I don't do the inside ones at NP, they were too annoying for me.
Now a LTS and loving it.
Just because you spend money on this game, it does not entitle you to be a jerk if things don't go your way.
I have come to the conclusion that I have a memory like Etch-A-Sketch. I shake my head and forget everything.
As we come around to this point again, correct. But there is limitations to playing end game content solo, which I would like to see rectified. Which is my point this whole time.
The only limitation is you and your unwillingness to team up with/tolerate other players.
Wrong, the unwillingness of others not to queue for the content I want to play is a problem. Not the other way around.
Obviously you are unwilling to accept the fact that people like to play the game in manner not like you.
SO lets just agree that we don't agree on the point of adding solo end game content? You are apparently unwilling to accept or understand my point of view on this subject matter at this time.
But it does completely deflate any argument based on a rigid adherence to a multiplayer model, as that strict compliance simply is not present here. If it's not strictly multiplayer, then "it's a multiplayer game!" is wholly insufficient to argue against solo STF queues. So if that's all you've got, you've got nothing.
I don't believe it deflates anything. STO is an MMO. There's no debating it.
Once again, the label they slap on the box does not negate the reality of the game, which is that it is mostly single-player in practice.
at this point, I think they need to look at reducing the queue requirements. in both space and ground it is possible for two people and in some cases solo player to run it. Defera BZ hards for example even a nugget 45 in dyson armor can solo them
No. The problem with the 'dead' queues is no one wants to PUG when they can avoid it, or the awards for the STF in question do not adequately compensate one for the time and effort invested. It is not difficult at all for members of the Fleet and the Armada I am in to find enough people to run a mission. Even the larger ones.
The phrase 'Solo STF' is an oxymoron.
A six year old boy and his starship. Living the dream.
Instant gratification mentality is strong with this thread.
"We want all the rewards and we want them now and easy !!!".
Oh, what a tragedy for the game that not everyone can tag all three dinos-with-lasers, three planet-killers or whatever...
I voted yes. Personally I would love to see Queues that make your ship straight up stock. No, mods, no consoles, no devices, and white equipment that the ship came stock with. Heck, I would love to see BO skills locked out as well. Then again I am not the average gamer. I think harder content should include less rewards. You like making things harder for yourself that should extend to your rewards. I know, I know, like I said I am not your average gamer.
Even if you are playing with the best of the best of the best, if they are doing 50 times your DPS, that means you are doing between 3-4k. In which case, you have no buisness in the advanced or elite queue you joined to be teamed with suck DPS monsters. And even then, you won't get the AFK penalty. If they are doing 100 times and you are in the 1-2k range and you joing up in advanced or elite, YOU DESERVE THE AFK PENALTY for being a damn leecher.
never hit by afk myself, but thanks for demonstrating you are a useless egotistical intellectually-vacant jackass who cant deal with the subject at hand with out demonstrating you are part of the toxicity problem in sto. since all you posted was vapid e-peenery and personal attacks.
You do realize that I mock the moar DPS crowd mercilessly...right? Just like I mock the useless 1k DPS person who joins an elite STF and then complains that they got the AFK penalty. BOTH these types of people deserve much mocking...sorry if I hit a nerve...well actually not really. I don't really care what you think of me...I have no idea why you would think I would based on previous interactions. I think you have very bad ideas for the most part, you think I am a DPSer for some unkown reason...despite the fact that I have been a very big vocal opponent of the DPS channels and their douchebaggery. So stop waving your e-peen at me...I am not interested in you in that way...or actually any way.
You do realize that mocking, by it's very nature, is unproductive and useless. In fact, mocking is nothing more than a method of bullying. Mocking never solves a problem and only makes things worse for those that are being mocked.
And to think that people deserve to be mocked makes you no better than the elitist that can be in the DPS channels.
Comments
But it does completely deflate any argument based on a rigid adherence to a multiplayer model, as that strict compliance simply is not present here. If it's not strictly multiplayer, then "it's a multiplayer game!" is wholly insufficient to argue against solo STF queues. So if that's all you've got, you've got nothing.
It's like the Defera vs the newer adventure zones. In Defera people team up, not because it needs any teamwork to play, but because you're arbitrarily forbidden from starting the encounters alone.
That's just stupid.
Here's a list of the easiest ways to get every mark type, that doesn't require ANY other players:
Omega: Defera Ground. Every invasion zone mission awards omega marks. They are easily soloable (at least up to medium, hard will not allow you to solo them), and they also will award the daily bonus if you haven't already gotten it.
Nukara: Nukara Prime ground. Again, every mission awards marks. And all of them are easy (at least in the main area, the inside zone is a tad more annoying). Again, will also award the daily bonus if you don't have it.
Romulan: New Romulus. EVERY TAU DEWA PATROL MISSION. Decent source of not only Romulan marks, but also SP.
Dyson: Everywhere in the dyson sphere. The easiest way are the allied zone primary missions that recharge every 5 minutes. They're usually mind numbingly easy, and will award the daily bonus. And also decent SP for the 2 minutes of effort required (I use the term effort very VERY loosely).
Undine: Undine Space BZ. You can solo all the points if you have an even halfway decently geared ship (IE mk XI+ green gear or better). Awards a not too shabby amount of SP (considering the almost no effort required), and usually not too bad in the vendor trash either.
Delta: Every. Delta. Quadrant. System. Patrol.
Iconian: Kobali Prime ground. More specifically, the last two missions. Not only can you get Iconian or Delta marks, but you can also get the advanced materials (ie Ancient Power Cells and Iconian Probe Datacores). And they're relatively easy if you know what you're doing. I won't deny that the base runaround in the second mission can be unpleasant if you stop to fight everything, but if you sneak around and leave your BOffs at certain waypoints, it's not too bad.
Terran: Badlands BZ. Just like the undine space BZ, you can solo every point with a halfway decently geared ship. Also awards the daily bonus.
Fleet: Defera ground.
The hardest one IMO (and by hardest I mean most grindy) is probably Iconian marks. However, the gear you get from it is quite nice, so naturally it will be the most annoying. Also once you complete each rep system on a character, you get a nice bonus of 750 rep marks and usually a decent chunk of dil (except Omega, used to be 32500 like all the others but they derped it down to 9000, don't ask me why).
And as for the advanced materials? Yeah. Unless you're doing Iconian or Delta, you need other players to get it. OR you can use the "Trade 100 marks for one advanced material" mission they were nice enough to add to the rep systems specifically for players who don't want to team up with others.
So please. Don't give me that "I'm at the mercy of other players to get my rep marks and gear". The only thing you're at the mercy of is either lack of knowledge (which I hope this post rectified), or lack of wanting to put in the effort needed (in which case you don't deserve the rewards to begin with).
So no. There's plenty of single player content already. Don't need more.
I, for one, cannot stand those ground missions.
The fact that you CAN go into a raid and run it Solo says that you can.
The fact that there are videos out there of people who did solo runs of raid bosses and won shows that you can.
And I didn't specify WOW, I just said MMO's. There are more than just WOW out there. And in a lot of them you can get the best gear by crafting it or by running content with others or alone.
I obviously do play MMO's. And I do so to have fun. I have progressed in STO, WOW, DDO, Neverwinter and a few other out there all by myself with several characters. I have also progressed with players in those MMO's on many occasions. I get more enjoyment out of games that foster multiple roads to end game content and support multiple styles of play. I also enjoy the grouping more when there is a real reason for grouping, like roles or the need for tactics and co-operation. STO doesn't support multiple roles nor is their content really design to foster teamwork. It really just fosters player to do one thing and that is getting the most DPS. And if you enter a group content with some one who can outstrip your DPS by two or three times, then there is no need for team work because that guy can just travel around and slaughter things fast enough that they don't need you. SO that ruins the fun of playing, the need for teamwork, and the ability to maximize the rewards in certain content. End result is that people loose out because others are there.
I don't think an MMO is a single player game, I think it's a multiplayer world that can allow for shared experience or lone adventuring, and most MMO's allow for that. STO makes this a solo game to level and then drops you into the group content for the end game content. They don't provide a need for roles, or for teamwork because you can overcome all of that by building the best DPS ship possible and roll through the content like it's not there. Changing the carrot won't change that fact. And since they have already stated that don't want to do the Holy Trinity of RPG roles, this means tat they need to provide content that either supports all styles of play or forces teamwork. I can see that it's easier to provide content that supports alternate styles to play than it is to create content that forces teamwork, because their development model is to also create new gear that will up your DPS to over the current content and allow you to roll through the content once again. And as long as they are going to follow that model, it will always be easier for them to create varied content for more styles of play than not.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
Then basically you're in the category of players that I highlighted. If you aren't willing to do the work, you don't deserve the payout. And honestly, if you're in the PESTF or DPS channels, you will practically NEVER have issues getting a queue done. If you hate ground? Fine. Run space with those guys. If you love ground? Cool. Run the solo stuff or join Subcomms and run ground with them.
Sorry to say it outright, but you're wrong mate. There are PLENTY of ways to get the materials.
However, I must say that my previous post was incorrect. I am not opposed to more single player content, what I am opposed to is more single player content to add to/replace existing ways to get stuff. If they do new stuff, it should be NEW. Not just a supplement for things already there.
Of all the things you mentioned, the only one that fits that players cannot interfere with your ability to do is the Delta Quadrant System Patrols. All others are area where other players can hinder your ability to get the rewards because they are doing it too, and if they complete it before you can get there you have wasted time. If they do more of the damage than you, that means your tier of reward will be lower and so you don't get the reward level if you had been able to do it alone, not to mention the fact that they will be completing content on parts of the map you are not at, which if you truly were doing this solo, would have been marks that you would have collected.
So please, don't give that "There is all kinds of ways to get stuff with players" because there is not.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
If you are joining a channel then you are not playing Solo. And if you don't play the game the way those people say you MUST play the game, your out.
At least with Solo options, no one is forcing you to play a certain way. And you have options to play group or solo content, whatever you like to do.
I am not telling you have to play a certain way, and neither are you telling me how play either. And we all get to enjoy the game the way we want to.
What is wrong with that?
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
Explain to me how you can interfere with someone running Nukara ground, Defera ground, Tau Dewa patrols, Dyson SOLO MISSIONS, Undine Space BZ, Kobali Prime Ground, and the Badlands Space BZ?
Nukara ground is SOLO objectives. Same for Defera Ground. The tier of reward in the space zones isn't based on damage, it's based on objectives you participate in. Tau Dewa sector patrols don't even have a tier reward system, they're just based on whether or not you participated. Dyson Allied Zone missions are SOLO. Kobali Prime ground is based on participation, not damage dealt. If those queues were based on damage dealt, then a huge number of Tier IV rewards I have gotten on sub-par characters would be Tier I, because they're damage is just that terrible. But instead, I consistently get Tier IV rewards because I know the objectives and I participate in them.
I don't even know if you know what you're talking about mate. I wouldn't have made the above statement if I hadn't run all those things solo. You seem to just be lashing out at anyone that disagrees with you.
I'm willing to do the work in an area I enjoy visiting, unencumbered by other participants. Do not try to frame the desire for more options as simple laziness. You do yourself no favors by being dishonest.
I have zero interest in interacting with DPS e-peeners.
I am not going to get into a flaming war with you, so as you suggest, I will agree to disagree and move on.
As I said to sisteric, I have no interest in getting into a flaming war with you, so I will agree to disagree.
However, I will say that contrary to common belief, the DPS channels are not filled with DPS e-peeners. The vast marjority of us are regular players that simply went above and beyond and wish to do more. I won't deny there are players in the DPS channels that are perfect examples of the above insult, but you cannot put everyone in that category.
I am not lashing out. I haven't even gotten upset. I have never been to any of the above maps and not have players there already.
Kobali....lost out on some of the rewards because people started that part before I got there, so didn't even get to participate in certain sections. It's not my fault that people are impatient and don't allow for others to join in. And I am not blaming them for doing what they did. But as content goes, it sure is a hindrance to me in getting rewards.
Nukara...I have gone there and tried to do certain things only to have other players get in the way of try to click on something, or kill something or whatever. It got so bad that I quit going because too many bodies made the experience unenjoyable.
Same can be said of Defera.
Anything that requires you to participate requires that people let you participate. People can block you and remove/eliminate the content before you get to participate much, if at all.
The so-called Dyson Allied Zone Solo mission is only good if no one else is trying to do it too. otherwise you may encounter some serious delays while waiting for things to respawn.
Maybe you have gotten to do all of this alone like you said, I will not deny that. But you cannot deny what I have experienced either, at least in that I know it happened and suffered through. If you are unwilling to accept that things can go wrong for others in these open content environments then you either are very closed-minded or believe that no one plays the game right unless they play it exactly like you.
Allow for more modes of play will only help the game. How can it hurt you to allow people to play solo? I just don't get it that I need to play in only one way. More ways to play makes it friendlier to larger base of people who will play. And nobody I have ever dealt with in an MMO just play one type of content. They normally do portions of the content to varying degrees as time, mood and money permits.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
That is fine. I can accept that we will disagree. I have tried very hard to not seem like I am trying to be flamey about this at all.
As for the DPS channels, there was a time that I was on those, and no one ever responded when I spoke on them during the times I played. I could not get any responses for help, general chat or even forming a team. I don't even try anymore.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
Just because it's an MMO doesn't mean you have to play with others. STO has already proved that. Other MMO's have done so too. Even WOW.....
MMO just strictly mean that we have a shared world. And that we could interact with others if we want to. It's the want to I that is not an option in STO end game at the moment.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
As we come around to this point again, correct. But there is limitations to playing end game content solo, which I would like to see rectified. Which is my point this whole time.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
No, I don't do the inside ones at NP, they were too annoying for me.
Wrong, the unwillingness of others not to queue for the content I want to play is a problem. Not the other way around.
Obviously you are unwilling to accept the fact that people like to play the game in manner not like you.
SO lets just agree that we don't agree on the point of adding solo end game content? You are apparently unwilling to accept or understand my point of view on this subject matter at this time.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)
Once again, the label they slap on the box does not negate the reality of the game, which is that it is mostly single-player in practice.
The phrase 'Solo STF' is an oxymoron.
"We want all the rewards and we want them now and easy !!!".
Oh, what a tragedy for the game that not everyone can tag all three dinos-with-lasers, three planet-killers or whatever...
Cirran
You do realize that mocking, by it's very nature, is unproductive and useless. In fact, mocking is nothing more than a method of bullying. Mocking never solves a problem and only makes things worse for those that are being mocked.
And to think that people deserve to be mocked makes you no better than the elitist that can be in the DPS channels.
KDF: Dahar Master Kan (Borg Klingon Tactical)::Dahar Master Torc (Alien Science)::Dahar Master Sisteric (Gorn Engineer)
RR-Fed: Citizen Sirroc (Romulan Science)::Fleet Admiral Grell (Alien Engineer)
RR-KDF: Fleet Admiral Zemo (Reman Tactical)::Fleet Admiral Xinatek (Reman Science)::Fleet Admiral Bel (Alien Engineer)
TOS-Fed: Fleet Admiral Katem (Andorian Tactical)::Lieutenant Commander Straad (Vulcan Engineer)
Dom-Fed: Dan'Tar (Jem'Hadar Science)
Dom-KDF: Kamtana'Solan (Jem'Hadar Science)
CoHost of Tribbles in Ecstasy (Zombee)