Can't disaree more. The entire T6 thing is a giant cash grab, unbalanced, game breaking, untested and not needed at all.
Also most of the ships have already been in the game. Cryptic was just looking for a way to sell 'em to you again...and you even seem to be happy about that - well played cryptic, well played.
I'm trying to limit myself to things that haven't been said already.
Story progression.
Awesome looking Iconian baddies.
[QUOTE=dgdolph;23187621Can't disaree more. The entire T6 thing is a giant cash grab, unbalanced, game breaking, untested and not needed at all.
Also most of the ships have already been in the game. Cryptic was just looking for a way to sell 'em to you again...and you even seem to happy about that - well played cryptic, well played.[/QUOTE]
Which gets us down to the real rub. When you say 'affected positively' you don't mean positive by any objective standard, you mean things that have changed the game in ways that you personally like.
*shrug*
As you've pointed out, most of the ships have already been made. Not just 'most' as in most of the cannon ships, or most as in, 'these Tier-6 ships are just versions of Tier-5 ships" but also most as in, 'most of the BOFF configurations" and "most of the playstyles." The current Tier-5 dynamic had run its course with the only real progression left being significant increases in the arrangement of Bridge Officer Stations and the introduction of new powers.
For the game to continue to change, it needs to continue to progress, that's just the nature of MMO's, which means it's time for T-6. Just be happy that they are using T-6 as an opportunity to address complaints people had with the original Galaxy-R.
Again a T6 ship. I'm surprised you really like those. It seem like you did not even notice that cryptic was scamming all of us with those T6 ships. They slap us in the face and you believe it's a good thing
Waste of ressources imo. Those things aren't even part of the endgame and you will hardly see those things for more than 0.1% of your total playtime. But, yeah, that my personal opinion.
Thanks for the official response. I'm unhappy, but now that I have a dev response, I can live with it. (And I personally am still enjoying Holodeck, for what it's worth.)
Very, very unfunny joke, though. I don't even mean "grr, I'm offended, that's not funny". I mean... where's the humor? Seriously. I don't see how this was supposed to be funny.
And getting to play an explorati
It is very funny. THe idea that a game company would shut down its current version of the game where they invested hundreds or thousands of dev hours and lots of money for an ancient version of the game, full of all the bugs they managed to crush in the mean time, lacking all the features they added int he mean time, lacking all the content they added in the meantime...
That is a ridicilous idea. The humour is quite evident here.
It's like Ford saying: "We decided to abandon all the new-fangled car manufacturing and focus on the important. Our factories henceforth will only put out Ford Ts, in all our favorite colors options (black)."
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
If you want to go whine about the state of PVP in STO there's an entire forum section dedicated to that. Go spread your love and joy there or see my sig for further discussion on the matter. In the mean time can we get a mod down here to finally lay this poor horse to rest?
that is exactly true...that is the majority of players left in game lol
Tell me just 1 positive impact their "limited resources" had since Season 9.5!
New Bridge Officer System.
A Crafting System that lets you craft useful stuff still viable at endgame!
Several new story missions.
New ship models and reworks on existing ship models for the Galaxy, Neg'Var, Voyager and D'Deridex.
Season 10 will be the season where the sector walls are finally falling (at least most of them).
Oh, wait, you said only one. Sorry.
I totally want a PvP overhaul that makes PvP fun again, and is not riddled with broken TRIBBLE universal powers and what not. But I won't sacrifce all the stuff we got in the mean time.
The "PvP Ship Doll" idea sounds really intersting to me. If they broke down PvP to just the skills (even with the new Intel and Command stuff) and get rid of the universal consoles and specializations, I think PvP had every chance of being closer to balance and balanceable. The current mess just isn't.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
Fifty-six people isn't exactly a representative sample. It's probably more accurate to say that most players don't care one way or the other.
Even so, that doesn't negate the very real grievances folks have with the current state of the game, and the understandable wish to have a server on which those issues don't exist (or at least not as blatantly). Cryptic has proven to us that such a server is possible, by actually having it running for a day and change -- and then they shut it down. If this was a "joke", it was, at best, in very, very poor taste. I mean, talk about rubbing salt in the wound! No wonder people are angry.
I know the devs aren't going to bring it back; Taco told us that and I take him at his word. But I hope they'll at least consider fixing what's broken about the current game before they mock players again for wanting these fixes. Because that's really how this "joke" comes across: mocking people who just want the game to be better.
I totally want a PvP overhaul that makes PvP fun again, and is not riddled with broken TRIBBLE universal powers and what not. But I won't sacrifce all the stuff we got in the mean time.
Pretty much how I feel too, tbh. (I was hoping that a separate server would give us that, and that I could play both. But alas.)
Uh, no. It's not NEARLY that easy to put these things together.
This was actually a ton of work to get this old build functioning on our servers. And even then, we had to disable chat and a bunch of other stuff.
There's no way we'd dedicate server space full time to an old build, let alone support it in anyway.
It was a fun gag for a day or two, but that's about all we could reasonably do.
Sorry. . .
Actually, it's "Engineering."
But I bet you could sustain a season 5 PvP server, before it was ruined by every season afterward. You know, many of my friends left to play Battlefield 4, and I went to their website last night...
HOLY TRIBBLE!!! EA has their TRIBBLE together. They have mobile apps, they have tablet apps that you can follow your friends as they are playing, change your weapons, and do all necessary things short of actually playing.
All of their servers are not located in a single geographic area, they are located across the world because they allow people to host their own servers at data centers, so even if you experience quirky cogent network issues, you can connect to a server which isn't in that hop.
I can't believe I continue to pay you guys when nothing has changed in 5 years except for season releases. You guys just keep taking our money and yet you still do not have reliable disaster recovery that you can bring other servers online while you troubleshoot the server having problems. It is called REDUNDANCY!
And yet.. you can't seem to do a simple thing such as make the part of your audience that has left the game happy by bringing up a PVP only shard with Season 5 where PvP was the most balanced? you see, people started leaving in season 2 and 3 more left by 4, and after season 5, it was just downhill. DR really killed you guys.
Cuz yeah, we really enjoy monotonous tasks of grinding grinding grinding. In games like EA has, you just load it up and you are in the action! and their rewards are passive, which means you just play the game to gain them.
Did you know that many Star Trek fans love the battles by an enemy who could actually think? Why do you think Star Trek II was the most popular Star Trek movie (of them all) that ever existed?
I'm downloading Battlefield 4.....
I AM NOT A FAN OF PWE!!!!
MEMBER SINCE JANUARY 2010
P.S. Bluegeek, someone, can y'all put a bullet in this dead horse of a thread already?
I never had a problem when I played BF2 before Star Trek Legacy and Star Trek Online. I usually stick with Star Trek games, except when there isn't one. Right now, in my opinion, there isn't one.
I AM NOT A FAN OF PWE!!!!
MEMBER SINCE JANUARY 2010
I never had a problem when I played BF2 before Star Trek Legacy and Star Trek Online. I usually stick with Star Trek games, except when there isn't one. Right now, in my opinion, there isn't one.
I have no problem with people getting sick of a game and moving on. In fact, I suggest it to people on gaming forums all the time rather then watching them be miserable doing something that does not make them happy any longer. That said, comparing Cryptic to EA is like comparing McDonalds to Don's Dingo Dogs hotdog stand. EA has billions in sales from all their various games: Console, computer, etc.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
I have no problem with people getting sick of a game and moving on. In fact, I suggest it to people on gaming forums all the time rather then watching them be miserable doing something that does not make them happy any longer. That said, comparing Cryptic to EA is like comparing McDonalds to Don's Dingo Dogs hotdog stand. EA has billions in sales from all their various games: Console, computer, etc.
Perfect World saw its revenue grow by 11 per cent last year due to strong returns from its efforts to reach beyond the online PC market.
In the year ended December 31, 2013, Perfect World earned RMB3.1 billion ($504 million) in revenue, up from RMB2.8 billion in 2012.
Perfect World saw its revenue grow by 11 per cent last year due to strong returns from its efforts to reach beyond the online PC market.
In the year ended December 31, 2013, Perfect World earned RMB3.1 billion ($504 million) in revenue, up from RMB2.8 billion in 2012.
PW is not only Cryptic, and that is about 1/5th of EA's revenues for the same year.
And I will also point out that PW's revenues are down in 2014; thus all the recent layoffs.
Either way, though, enjoy your new game. Hobbies are supposed to be fun.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
PW is not only Cryptic, and that is about 1/5th of EA's revenues for the same year.
And I will also point out that PW's revenues are down in 2014; thus all the recent layoffs.
Either way, though, enjoy your new game. Hobbies are supposed to be fun.
Gee.. wonder why they are down? Not enough coming from the STO cash cow any longer due to some questionable decisions? And PW is the parent company, which means whatever Cryptic makes, they can help supplement for at least some disaster recovery at the very minimum.
I AM NOT A FAN OF PWE!!!!
MEMBER SINCE JANUARY 2010
Gee.. wonder why they are down? Not enough coming from the STO cash cow any longer due to some questionable decisions? And PW is the parent company, which means whatever Cryptic makes, they can help supplement for at least some disaster recovery at the very minimum.
Lol! STO can't be blamed solely for a slump in profits. That's like saying a retailer goes out of business because one shop doesn't make enough money to run the whole company.
STO sales etc may be down but the losses could be from any number of things from over estimating how much a project will cost right down to every office building within PW ordering way too much loo roll..
Every over expenditure has a knock on effect for a companies profit and loss.
I'm trying to limit myself to things that haven't been said already.
Story progression.
Awesome looking Iconian baddies.
Which gets us down to the real rub. When you say 'affected positively' you don't mean positive by any objective standard, you mean things that have changed the game in ways that you personally like.
*shrug*
As you've pointed out, most of the ships have already been made. Not just 'most' as in most of the cannon ships, or most as in, 'these Tier-6 ships are just versions of Tier-5 ships" but also most as in, 'most of the BOFF configurations" and "most of the playstyles." The current Tier-5 dynamic had run its course with the only real progression left being significant increases in the arrangement of Bridge Officer Stations and the introduction of new powers.
For the game to continue to change, it needs to continue to progress, that's just the nature of MMO's, which means it's time for T-6. Just be happy that they are using T-6 as an opportunity to address complaints people had with the original Galaxy-R.
^^ this shows that pve heroes have not even a clue how the game works and only pump money to kill brainless npcs.
Seems to me the only reason logical reason some folks want more pvp in this game is because they keep getting TRIBBLE$es handed to them in actual pvp-centric games like Eve Online and figure its easier to swing their E-peens on the "carebear" games.
This is a very good point. I mean there is near countless PvP space combat games where they could get their fun and based off what they said STO does not do anything better than them
At least they are actually playing the game instead of spending all their time on the forums kvetching about it.
And I wouldn't get too high on my horse there, Mr. Pvp Hero. Seems to me the only reason logical reason some folks want more pvp in this game is because they keep getting TRIBBLE$es handed to them in actual pvp-centric games like Eve Online and figure its easier to swing their E-peens on the "carebear" games.
Individuals who feel the need to put information about the subspace party nulifier in their signature quite obviously hate fun and thus are not entitled to opinions.
This is a very good point. I mean there is near countless PvP space combat games where they could get their fun and based off what they said STO does not do anything better than them
It's not a good point. Why do you play STO instead of all the other games? I assume, you (just like we PvPers) just love STOs setting and mechanics.
Also we didn't PvP in STO because we got beaten in other games. None of my PvP mates came here to pug stomp. In fact, almost every PvPer I met here loved the close and challanging matches against other premade teams. You know those 15:14 matches that went up and down and kept your level of adrenalin all the way up the entire match.
Another question: Why do so many people in here hate so much about PvP and it's players? You do realize it is 100% optional in STO - if you don't like it, don't do it.
Also, did you know the worlds most played and streamed games are only about PvP?
- LoL
- CS:GO
- SC2
- WoT
...even Hearthstone and FIFA are about pvp
Good and balanced PvP is almost a guarantee for a successful game. Cryptic seems to be the only company that does not notice this. :rolleyes:
It's not a good point. Why do you play STO instead of all the other games? I assume, you (just like we PvPers) just love STOs setting and mechanics.
Also we didn't PvP in STO because we got beaten in other games. None of my PvP mates came here to pug stomp. In fact, almost every PvPer I met here loved the close and challanging matches against other premade teams. You know those 15:14 matches that went up and down and kept your level of adrenalin all the way up the entire match.
Another question: Why do so many people in here hate so much about PvP and it's players? You do realize it is 100% optional in STO - if you don't like it, don't do it.
Also, did you know the worlds most played and streamed games are only about PvP?
- LoL
- CS:GO
- SC2
- WoT
...even Hearthstone and FIFA are about pvp
Good and balanced PvP is almost a guarantee for a successful game. Cryptic seems to be the only company that does not notice this. :rolleyes:
Ok. We have gotten off topic for a while now. Lets try to fix that.
Turning a shard into Rebirth is a waste of time and effort that could be better used on just about anything else (maybe balancing things for PvP).
Also I have said it time and time again. I want PvP in STO, but I'm not going to toss the baby out with the bathwater for it or see a shoddy job done with it. And most ideas I have seen in this thread is one or the other.
Good and balanced PvP is almost a guarantee for a successful game. Cryptic seems to be the only company that does not notice this. :rolleyes:
Good and balanced PvP only keeps PvPers playing the game for longer and might bring in a few other PvPers. It does not almost guarantee for a successful game. Other things are required like Good PvE content, roleplaying opportunities, etc to make a successful game with good and balanced PvP and even then the game is successful without PvP due to the other components of the game. If Cryptic finally put STO PvP out of its misery, then it would be still as successful as it currently is since the PvEers vastly outnumber the PvPers in this game.
Great and balanced PvP on the other hand guarantees a successful game and games can be made with just PvPers and no carebears.
Uh, no. It's not NEARLY that easy to put these things together.
This was actually a ton of work to get this old build functioning on our servers. And even then, we had to disable chat and a bunch of other stuff.
There's no way we'd dedicate server space full time to an old build, let alone support it in anyway.
It was a fun gag for a day or two, but that's about all we could reasonably do.
Sorry. . .
Actually, it's "Engineering."
Honestly, I want to say thanks as it was a fun an interesting 'April Fools' gag. I honestly didn't believe it when players were posting "Hey, this is actually UP on the Redshirt server."; but ir was.:eek::D
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Please Cryptic, please do this!
I wish this wasn't true, I truly love this game. But, due to the current state of the game, I haven't logon to the game for at least 2 months. (The only exception is trying to get onto rebirth) I put in 1,500+ hr of gameplay time and a few hundred dollars. And if this did happen, I would put in another 1,000+ hr. (And maybe, just maybe, buy more stuff. As long as Cryptic keeps the power creep out or balances it.)
Honestly, I don't see why this shouldn't be added. It would bring back players that have left the game.
Why do so many people in here hate so much about PvP and it's players? You do realize it is 100% optional in STO - if you don't like it, don't do it.
That would only be possible if it's left to actual PvP zones that actually requires travel to without interfering with missions, maybe a PvP Nebula zone.
And if Cryptic just added PvP-only effects to weapons and equipment like other games do with PvPvE, where the skills and abilities are more potent vs the NPCs but pulled back for PvP. Sure it'd nerf some vape builds, but then at least sci builds can become more potent and tank builds might actually tank and survive. It won't necessitate any nerfing to equipment; just adding PvP-only restrictions.
But the odds are further against PvP if it results in any further overall nerfing of equipment without a reasonably equivalent nerf in NPC HP/resistances, which already saw some players leaving for more casual games, since the majority play for PvE content and the Star Trek lore, not to duke it out with other players.
As far as the most streamed games being PvP go, that's mostly because that's all it is; a tournament over who's the best, with lore condemned to text bios or a supplementary site (like LoL for example). Not comparable to Star Trek, where the lore and setting is front and center, and even if it's just pew-pewing NPCs, does have some character development (though I will admit that it's lacking, compared to other games like FFXIV or NCSoft's PvPvE game or even SWTOR, mainly due to the lack of staff to provide more choice variety in missions).
^^^
Different genre entirely as none of the above are MMOs; and if you REALLY want to argue 'most played games' Candy Crush and Farmville as hardly PvP only <--- and while they certainly aren't streamed; they are games people play.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Lol! STO can't be blamed solely for a slump in profits. That's like saying a retailer goes out of business because one shop doesn't make enough money to run the whole company.
STO sales etc may be down but the losses could be from any number of things from over estimating how much a project will cost right down to every office building within PW ordering way too much loo roll..
Every over expenditure has a knock on effect for a companies profit and loss.
Your right one unit can't be blamed for a total operating loss. However in this case... the CEO did point at them and PWE Redwood. They then had them layoff a good number of people.
Its no secret PWE doesn't really care about STO all that much. They purchased Cryptic for the never winter licence. Now that that is running on xbox hardware in China... who knows how much there really willing to put up with less then great profit numbers on Cryptics other stuff.
Anyway your guessing isn't required. In the case of the recent lowered PWE numbers the CEO has clearly explained to people that own the company that it is the fault of the US subsidiaries. Is that complete BS... they may have been made a scapegoat to a small degree, on the other hand there is likely some truth to it as well. PWE thinks so clearly cause they had Cryptic send 18 people home for good.
Ok. We have gotten off topic for a while now. Lets try to fix that.
Turning a shard into Rebirth is a waste of time and effort that could be better used on just about anything else (maybe balancing things for PvP).
To me, that's the only reason for a "rebirth shard" and it's reason enough to me. I'd prefer a solution on holodeck cuz I'd love to keep the characters I played for many years. But I also believe that this is not possible any more. This game has gotten to far to restore pvp.
Seperating both, PvP and PvE, is also the perfect solution that should in fact make both sides happy. Whatever balance fix is applied, it won't effect the other side. All those people in here that hate PvP and it's players should be the first in line to call for a seperation.
Setting up a seperated PvP shard is just the easiest way to reach the goal. But if cryptic refuses to do this, I doubt any other solution is beeing made in the future...
Comments
I'll give you that, tho you have to admitt those are really minor things. The 1st is even only about cosmetics and has no impact on gameplay at all.
Can't disaree more. The entire T6 thing is a giant cash grab, unbalanced, game breaking, untested and not needed at all.
Also most of the ships have already been in the game. Cryptic was just looking for a way to sell 'em to you again...and you even seem to be happy about that - well played cryptic, well played.
Sure did, Darth Nipple saved the game for me.
A T6 Jem'Hadar ship.
Voice acting from the heroes of my youth.
I'm trying to limit myself to things that haven't been said already.
Story progression.
Awesome looking Iconian baddies.
[QUOTE=dgdolph;23187621Can't disaree more. The entire T6 thing is a giant cash grab, unbalanced, game breaking, untested and not needed at all.
Also most of the ships have already been in the game. Cryptic was just looking for a way to sell 'em to you again...and you even seem to happy about that - well played cryptic, well played.[/QUOTE]
Which gets us down to the real rub. When you say 'affected positively' you don't mean positive by any objective standard, you mean things that have changed the game in ways that you personally like.
*shrug*
As you've pointed out, most of the ships have already been made. Not just 'most' as in most of the cannon ships, or most as in, 'these Tier-6 ships are just versions of Tier-5 ships" but also most as in, 'most of the BOFF configurations" and "most of the playstyles." The current Tier-5 dynamic had run its course with the only real progression left being significant increases in the arrangement of Bridge Officer Stations and the introduction of new powers.
For the game to continue to change, it needs to continue to progress, that's just the nature of MMO's, which means it's time for T-6. Just be happy that they are using T-6 as an opportunity to address complaints people had with the original Galaxy-R.
Waste of ressources imo. Those things aren't even part of the endgame and you will hardly see those things for more than 0.1% of your total playtime. But, yeah, that my personal opinion.
It is very funny. THe idea that a game company would shut down its current version of the game where they invested hundreds or thousands of dev hours and lots of money for an ancient version of the game, full of all the bugs they managed to crush in the mean time, lacking all the features they added int he mean time, lacking all the content they added in the meantime...
That is a ridicilous idea. The humour is quite evident here.
It's like Ford saying: "We decided to abandon all the new-fangled car manufacturing and focus on the important. Our factories henceforth will only put out Ford Ts, in all our favorite colors options (black)."
that is exactly true...that is the majority of players left in game lol
Oh, wait, you said only one. Sorry.
I totally want a PvP overhaul that makes PvP fun again, and is not riddled with broken TRIBBLE universal powers and what not. But I won't sacrifce all the stuff we got in the mean time.
The "PvP Ship Doll" idea sounds really intersting to me. If they broke down PvP to just the skills (even with the new Intel and Command stuff) and get rid of the universal consoles and specializations, I think PvP had every chance of being closer to balance and balanceable. The current mess just isn't.
Fifty-six people isn't exactly a representative sample. It's probably more accurate to say that most players don't care one way or the other.
Even so, that doesn't negate the very real grievances folks have with the current state of the game, and the understandable wish to have a server on which those issues don't exist (or at least not as blatantly). Cryptic has proven to us that such a server is possible, by actually having it running for a day and change -- and then they shut it down. If this was a "joke", it was, at best, in very, very poor taste. I mean, talk about rubbing salt in the wound! No wonder people are angry.
I know the devs aren't going to bring it back; Taco told us that and I take him at his word. But I hope they'll at least consider fixing what's broken about the current game before they mock players again for wanting these fixes. Because that's really how this "joke" comes across: mocking people who just want the game to be better.
ETA:
Pretty much how I feel too, tbh. (I was hoping that a separate server would give us that, and that I could play both. But alas.)
Zero work has been done to address a simple FX bug on one of their new command ships for two months.
But I bet you could sustain a season 5 PvP server, before it was ruined by every season afterward. You know, many of my friends left to play Battlefield 4, and I went to their website last night...
HOLY TRIBBLE!!! EA has their TRIBBLE together. They have mobile apps, they have tablet apps that you can follow your friends as they are playing, change your weapons, and do all necessary things short of actually playing.
All of their servers are not located in a single geographic area, they are located across the world because they allow people to host their own servers at data centers, so even if you experience quirky cogent network issues, you can connect to a server which isn't in that hop.
I can't believe I continue to pay you guys when nothing has changed in 5 years except for season releases. You guys just keep taking our money and yet you still do not have reliable disaster recovery that you can bring other servers online while you troubleshoot the server having problems. It is called REDUNDANCY!
And yet.. you can't seem to do a simple thing such as make the part of your audience that has left the game happy by bringing up a PVP only shard with Season 5 where PvP was the most balanced? you see, people started leaving in season 2 and 3 more left by 4, and after season 5, it was just downhill. DR really killed you guys.
Cuz yeah, we really enjoy monotonous tasks of grinding grinding grinding. In games like EA has, you just load it up and you are in the action! and their rewards are passive, which means you just play the game to gain them.
Did you know that many Star Trek fans love the battles by an enemy who could actually think? Why do you think Star Trek II was the most popular Star Trek movie (of them all) that ever existed?
I'm downloading Battlefield 4.....
I AM NOT A FAN OF PWE!!!!
MEMBER SINCE JANUARY 2010
Ha ha ha, oh wow.
P.S. Bluegeek, someone, can y'all put a bullet in this dead horse of a thread already?
I never had a problem when I played BF2 before Star Trek Legacy and Star Trek Online. I usually stick with Star Trek games, except when there isn't one. Right now, in my opinion, there isn't one.
I AM NOT A FAN OF PWE!!!!
MEMBER SINCE JANUARY 2010
Perfect World saw its revenue grow by 11 per cent last year due to strong returns from its efforts to reach beyond the online PC market.
In the year ended December 31, 2013, Perfect World earned RMB3.1 billion ($504 million) in revenue, up from RMB2.8 billion in 2012.
http://www.wikinvest.com/stock/Perfect_World_%28PWRD%29
So... uh yeah.. you think they could at least put a disaster recovery strategy on their servers when they go down.
I AM NOT A FAN OF PWE!!!!
MEMBER SINCE JANUARY 2010
And I will also point out that PW's revenues are down in 2014; thus all the recent layoffs.
Either way, though, enjoy your new game. Hobbies are supposed to be fun.
Gee.. wonder why they are down? Not enough coming from the STO cash cow any longer due to some questionable decisions? And PW is the parent company, which means whatever Cryptic makes, they can help supplement for at least some disaster recovery at the very minimum.
I AM NOT A FAN OF PWE!!!!
MEMBER SINCE JANUARY 2010
Lol! STO can't be blamed solely for a slump in profits. That's like saying a retailer goes out of business because one shop doesn't make enough money to run the whole company.
STO sales etc may be down but the losses could be from any number of things from over estimating how much a project will cost right down to every office building within PW ordering way too much loo roll..
Every over expenditure has a knock on effect for a companies profit and loss.
^^ this shows that pve heroes have not even a clue how the game works and only pump money to kill brainless npcs.
This is a very good point. I mean there is near countless PvP space combat games where they could get their fun and based off what they said STO does not do anything better than them
Individuals who feel the need to put information about the subspace party nulifier in their signature quite obviously hate fun and thus are not entitled to opinions.
It's not a good point. Why do you play STO instead of all the other games? I assume, you (just like we PvPers) just love STOs setting and mechanics.
Also we didn't PvP in STO because we got beaten in other games. None of my PvP mates came here to pug stomp. In fact, almost every PvPer I met here loved the close and challanging matches against other premade teams. You know those 15:14 matches that went up and down and kept your level of adrenalin all the way up the entire match.
Another question: Why do so many people in here hate so much about PvP and it's players? You do realize it is 100% optional in STO - if you don't like it, don't do it.
Also, did you know the worlds most played and streamed games are only about PvP?
- LoL
- CS:GO
- SC2
- WoT
...even Hearthstone and FIFA are about pvp
Good and balanced PvP is almost a guarantee for a successful game. Cryptic seems to be the only company that does not notice this. :rolleyes:
Ok. We have gotten off topic for a while now. Lets try to fix that.
Turning a shard into Rebirth is a waste of time and effort that could be better used on just about anything else (maybe balancing things for PvP).
Also I have said it time and time again. I want PvP in STO, but I'm not going to toss the baby out with the bathwater for it or see a shoddy job done with it. And most ideas I have seen in this thread is one or the other.
Good and balanced PvP only keeps PvPers playing the game for longer and might bring in a few other PvPers. It does not almost guarantee for a successful game. Other things are required like Good PvE content, roleplaying opportunities, etc to make a successful game with good and balanced PvP and even then the game is successful without PvP due to the other components of the game. If Cryptic finally put STO PvP out of its misery, then it would be still as successful as it currently is since the PvEers vastly outnumber the PvPers in this game.
Great and balanced PvP on the other hand guarantees a successful game and games can be made with just PvPers and no carebears.
Honestly, I want to say thanks as it was a fun an interesting 'April Fools' gag. I honestly didn't believe it when players were posting "Hey, this is actually UP on the Redshirt server."; but ir was.:eek::D
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
I wish this wasn't true, I truly love this game. But, due to the current state of the game, I haven't logon to the game for at least 2 months. (The only exception is trying to get onto rebirth) I put in 1,500+ hr of gameplay time and a few hundred dollars. And if this did happen, I would put in another 1,000+ hr. (And maybe, just maybe, buy more stuff. As long as Cryptic keeps the power creep out or balances it.)
Honestly, I don't see why this shouldn't be added. It would bring back players that have left the game.
And if Cryptic just added PvP-only effects to weapons and equipment like other games do with PvPvE, where the skills and abilities are more potent vs the NPCs but pulled back for PvP. Sure it'd nerf some vape builds, but then at least sci builds can become more potent and tank builds might actually tank and survive. It won't necessitate any nerfing to equipment; just adding PvP-only restrictions.
But the odds are further against PvP if it results in any further overall nerfing of equipment without a reasonably equivalent nerf in NPC HP/resistances, which already saw some players leaving for more casual games, since the majority play for PvE content and the Star Trek lore, not to duke it out with other players.
As far as the most streamed games being PvP go, that's mostly because that's all it is; a tournament over who's the best, with lore condemned to text bios or a supplementary site (like LoL for example). Not comparable to Star Trek, where the lore and setting is front and center, and even if it's just pew-pewing NPCs, does have some character development (though I will admit that it's lacking, compared to other games like FFXIV or NCSoft's PvPvE game or even SWTOR, mainly due to the lack of staff to provide more choice variety in missions).
Different genre entirely as none of the above are MMOs; and if you REALLY want to argue 'most played games' Candy Crush and Farmville as hardly PvP only <--- and while they certainly aren't streamed; they are games people play.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Your right one unit can't be blamed for a total operating loss. However in this case... the CEO did point at them and PWE Redwood. They then had them layoff a good number of people.
Its no secret PWE doesn't really care about STO all that much. They purchased Cryptic for the never winter licence. Now that that is running on xbox hardware in China... who knows how much there really willing to put up with less then great profit numbers on Cryptics other stuff.
Anyway your guessing isn't required. In the case of the recent lowered PWE numbers the CEO has clearly explained to people that own the company that it is the fault of the US subsidiaries. Is that complete BS... they may have been made a scapegoat to a small degree, on the other hand there is likely some truth to it as well. PWE thinks so clearly cause they had Cryptic send 18 people home for good.
Seperating both, PvP and PvE, is also the perfect solution that should in fact make both sides happy. Whatever balance fix is applied, it won't effect the other side. All those people in here that hate PvP and it's players should be the first in line to call for a seperation.
Setting up a seperated PvP shard is just the easiest way to reach the goal. But if cryptic refuses to do this, I doubt any other solution is beeing made in the future...