I am not an apologist or a frakkin' parrot! I'm just a normal person, but apparently you've decided I'm contributing to whatever evil you're seeing just by existing and trying to have a civil discussion!
You said Forum mods were bad because of some reason or another. I pointed out that OUR mods were volunteers, and that there is no connection between them and the game Devs themselves.
I admit I like Tacofangs, because when he's on the forum, he's pretty funny. I've had my own problems with the Dev Team, specifically with the imfamous Season 7 Accolade Bug that hit some people trying to unlock hard earned MACO visuals.
So could you consider for a minute that I'm not some lackey of some evil conspiracy and have a civil discussion without resorting to pretty much name calling if you don't agree?
This is true .. I have served as a community mod for forums related to other F2P games and although I can admit we DID talk directly to the DEVS on occasion we had absolutely no power whatsoever in their decision making.
Form or Community Mods are here to ensure no illegal/harmful content is posted on the forums, that the forum rules are adhered to and that posts are where they should be, even if that means the trash bin. I dont know of the forum mods here have any rights to banish users from the forum, but we did and, unfortunately, I did have to use that ability from time to time.
Forum mods are, in many ways, just players like ourselves who are passionate enough about the game to give their time freely by taking shifts here on the forums and away from the game they want to be playing. They do not represent the entity that deserves the true ire and angst thrown at them for the bugs, etc. that plague us.
Pick your fights, people.
On another note, this thread seems to be still going strong. I didnt log in last night is tau Dewa still DOA?
On another note, this thread seems to be still going strong. I didnt log in last night is tau Dewa still DOA?
Still DOA. Still no official word why and the number of fake "official" theories why is up to three (too much exp, too much dil, too many upgrade kit drops).
Still DOA. Still no official word why and the number of fake "official" theories why is up to three (too much exp, too much dil, too many upgrade kit drops).
Still DOA. Still no official word why and the number of fake "official" theories why is up to three (too much exp, too much dil, too many upgrade kit drops).
Usually I'm a defender of Cryptic, not this time. There was too much gap between leveled missions, and this was a good way to close that gap, especially for casual players.
Well, this does do one thing, SWTOR has 12x experience boost for class missions if you sub and pre order their expansion. I did both. See you next XP boost week.
Usually I'm a defender of Cryptic, not this time. There was too much gap between leveled missions, and this was a good way to close that gap, especially for casual players.
Well, this does do one thing, SWTOR has 12x experience boost for class missions if you sub and pre order their expansion. I did both. See you next XP boost week.
Same here, so it is a real measure of how dissapointed I am that I ended up patching SWTOR for the 1st time this year, and I'm thinking about preordering and bringing my old SWTOR characters up to cap, just in case this crazyness persists and/or perpetuates.
Still DOA. Still no official word why and the number of fake "official" theories why is up to three (too much exp, too much dil, too many upgrade kit drops).
Well.. I guess they are still celebrating this wonderful and overwhelmingly well received release
"We might get pretty singed at that range, but not as singed as they're going to get. Engage."
- Captain Six of Nine aka Ashley "Don't Call Me Ash" Campbell
yup. zones full of players grinding the patrols were informed by a zone wide announcement that the Devs have shut down all patrol missions in that sector.
They are in 2 different sectors and major grind places and SHUT DOWN they are Kerrat and N'Vak ? hmm interesting what do you think ?
Actually there are no Warzones in this game at this time why ? no Pvp free Zone as well no grinding there as well ?
Can you smell the burn coming .... breathe in ... there it is , Ahh were the ones that are getting burned soon like maybe tomorrow if they actually can't give us a 20hr Tau dewa assignment that only lets us in every 5 or 6 times in each day
It will happen were cattle now accept the fate ....
I was able to log in on my main in Tau Dewa. However shields are off line. Impulse drive is off line. Transwarp drive is off line. Reverse is off line. Doff missions are off line. Crafting is off line. Engineering is working on a make-shift solar sale...
I was able to log in on my main in Tau Dewa. However shields are off line. Impulse drive is off line. Transwarp drive is off line. Reverse is off line. Doff missions are off line. Crafting is off line. Engineering is working on a make-shift solar sale...
I just purchased the new Star Fleet Tug for 10,000 zen. I will be there in about ten minutes to help tractor you out of the sector.
Reading this thread is more fun than playing the crappy new content.
I think all exploiters should be banned, including myself, that way I don't have to buy any more Zen.
I was going to buy a ship pack next month, but unless the xp problem is fixed, I will not be doing that.
Until then I am playing Firefall, I might even clean the garage.
I was defending DEVs until reading this thread. I think the things went too far. Is one thing to provide pay2convenience and another thing to force pay2convenience. I think i will go to firefly too until devs sorts the **** .
it just shows that Captain Gekko is a HUGE failure at MMO game design. I mean this guy outright stated "It'll take players some time to get to 60..."; meaning either STO is his first MMO and he's utterly clueless - or if he has played past MMOs - he didn't pay much attention.
It's taken non hardcore players about one week to level to 60 and get enough specialization points and starship mastery point to be effectively at the new endgame cap (with a fair amount of MkXIV gear to boot). One week. If I were PWE management, I be wondering how a lead who supposedly has MMO experience could work 10 months on an expansion that the true burned through in a couple of days, with many casual players hitting 60 within a week.
ANYONE with any real previous MMO experience knows hat players who want max level are going to find the fastest way to get it - and it wasn't hard to see that it was easier to grind thougth lower level content faster then bothering with the 'super sack of HP' difficulty that Gekko obviously thought would slow players down. Problem is, it slowed them down and was tedious to the point that players look for and EASILY found other avenues - and Gekko was so SHORTSIDED in his design philosophy Cryptic has to over-react and take drastic/ridiculous measures against content that really is NOT AN EXPLOIT - just something Gekko (with his DR blinders on) missed because he DOESN'T REALLY PLAY THE CONTENT HE DESIGNS PAST BUG TESTING. (And PWE/Cryptic management doesn't even give the QA and Programming teams time to fix anything before just pushing it Live.
Gekko just comes across as utterly incompetent as a designer because you HAVE to use your experience to realize what players are capable of, and again, the content being used ISN'T/WASN'T and exploit - Gekko just didn't bother to really look at the time vs reward factor when DESIGNING the DR content. <--- That's a rookie mistake a LEAD shouldn't be making.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
I mean this guy outright stated "It'll take players some time to get to 60..."
The only reason I am not level 60 yet is because I have been playing other video games. I keep checking in to see how the fixes are coming, but if anything is delaying my race to level 60 -- it's Cryptic's own game design putting me off from wanting to experience it.
I've been playing since February 2010. And no, I am not saying that as some kind of elitist posturing.
I am saying that because since February 2010 I have not been pushed to not want to play STO like this since Delta Rising.
Maybe that's a problem with me. Maybe that's a problem with Cryptic. I do not know, and do not care.
But as far as I'm concerned the Delta Rep grind and level 60 and all that will still be there waiting for me whenever I get the urge to return.
Not to be rude here, but isn't it kinda time the devs gave us an explanation?! Not that they owe us one per se, but common courtesy and all that.
The spin doctors are probably burning the midnight oil (it's just an expression, Data), trying to come up with a way of not looking entirely despicable to the community; but honestly, that isn't even needed for me: I rather they just tell me truth. And if that truth be that, from here on in, they no longer allow real choices, then at least I know where I am at.
Not to be rude here, but isn't it kinda time the devs gave us an explanation?! Not that they owe us one per se, but common courtesy and all that.
The spin doctors are probably burning the midnight oil (it's just an expression, Data), trying to come up with a way of not looking entirely despicable to the community; but honestly, that isn't even needed for me: I rather they just tell me truth. And if that truth be that, from here on in, they no longer allow real choices, then at least I know where I am at.
But some clarification seems due, methinks.
At this point, I almost want Dan back at the helm. I'm sick of all of these bugs, the poor communication, bad rewards, more time gates, etc.
Can't believe I'm saying this, LOL, but I agree: I rather have Stahl back.
Hate to be that guy, but - "Told you so!"
The same day after the change on the helm was announced I told people that we'll be asking for Stahl soon enough.
Can't believe I'm saying this, LOL, but I agree: I rather have Stahl back.
Say what you will, but I always felt Stahl wasn't half bad. He at the very least communicated somewhat frequently to acknowledge some player's feedback and provided more clarity(at least more than what we see now) as to what he had planned or what he wanted to do or see happen in the game.
Retired. I'm now in search for that perfect space anomaly.
I'm actually pretty sad about the state of the game. When mundane content like patrols become more rewarding than the featured or endgame content, something is wrong.
To make matters worse, Cryptic sees the queues are empty and everyone is in Tau Dewa and, instead of addressing the endgame content, they shutdown the patrols.
Say what you will, but I always felt Stahl wasn't half bad. He at the very least communicated somewhat frequently to acknowledge some player's feedback and provided more clarity(at least more than what we see now) as to what he had planned or what he wanted to do or see happen in the game.
I actually agree. I think his heart was in the right place. I liked his relative transparency and honesty, even if I disagreed with some of his decisions.
Sure, there were times I rolled my eyes. "Sometimes bad things happen for no good reason." was one of them.
But over all I think most of the problem was the playerbase not understanding or not wanting to understand how game development works.
But I don't think this has anything to do with Dan Stahl or even Stephen D'Angelo.
I'm pretty sure a lot of this is from PWE putting pressure on Cryptic. The fact they are muddying the waters when it comes to dividing Cryptic as an entity from PWE as an entity is really just proof of that.
Our GMs work for Cryptic, but if you get an e-mail from them, it'll be from Perfect World. Just for example.
It's why I typically have to generalize Cryptic into PWE/Cryptic because PWE is purposefully tying themselves to Cryptic's practices so that they are both in the same boat. I think of it as a public relations 'dead hand', or mutually assured destruction.
It lets Cryptic say, "That's PWE's decision." and lets PWE say, "Well, that was a game design decision."
When you have that kind of business establishment, you just pass the buck back and forth when you do not want any accountability.
I actually agree. I think his heart was in the right place. I liked his relative transparency and honesty, even if I disagreed with some of his decisions.
Sure, there were times I rolled my eyes. "Sometimes bad things happen for no good reason." was one of them.
But over all I think most of the problem was the playerbase not understanding or not wanting to understand how game development works.
The community is becoming nostalgic about the Stahl era...oh dear things are really ****** up.
That is simply not true, the Germans buy 100x more Zen than probably the rest of the world, and they love Star Trek, this game could be stick figures running around with the name "Star Trek" and they would buy Zen.
The Germans will not care if they have to run the same dumb story mission 1000 times to gain a bubble of XP, they will still buy Zen, and be happy to play.
Cryptic would not shed a tear if the entire North American continent stopped playing.
..
Im german and i barely spend any money on it. Also i actualy dont care if i play a mission x times if its worth it. But if they remove it i adapt and move on :=) nothing to cry cause of it
You can either cry or adapt and lets face it the devs dont care if you cry here. They didnt with the T5-u and they wont care with this.
p.s. @Devs. i like what you did. Reading tau dewa chat wasnt as entertaining ever
Comments
This is true .. I have served as a community mod for forums related to other F2P games and although I can admit we DID talk directly to the DEVS on occasion we had absolutely no power whatsoever in their decision making.
Form or Community Mods are here to ensure no illegal/harmful content is posted on the forums, that the forum rules are adhered to and that posts are where they should be, even if that means the trash bin. I dont know of the forum mods here have any rights to banish users from the forum, but we did and, unfortunately, I did have to use that ability from time to time.
Forum mods are, in many ways, just players like ourselves who are passionate enough about the game to give their time freely by taking shifts here on the forums and away from the game they want to be playing. They do not represent the entity that deserves the true ire and angst thrown at them for the bugs, etc. that plague us.
Pick your fights, people.
On another note, this thread seems to be still going strong. I didnt log in last night is tau Dewa still DOA?
Resistance is futile!
We are Borg, error... I meant to type dev's!
:eek:
Zeus
Still DOA. Still no official word why and the number of fake "official" theories why is up to three (too much exp, too much dil, too many upgrade kit drops).
All of the above?
You forgot too much fun :eek:
Well, this does do one thing, SWTOR has 12x experience boost for class missions if you sub and pre order their expansion. I did both. See you next XP boost week.
Centurion maximus92
12th Legion, Romulan Republic
12th Fleet
=\/= ================================ =\/=
Same here, so it is a real measure of how dissapointed I am that I ended up patching SWTOR for the 1st time this year, and I'm thinking about preordering and bringing my old SWTOR characters up to cap, just in case this crazyness persists and/or perpetuates.
Qzi
Well.. I guess they are still celebrating this wonderful and overwhelmingly well received release
I have delete 2 chars from me. The next weeks if they nerf taudewa or close again, the next 2 comes. 5 are left right now, from 7
and now they are going to nerf the tau dewa.. GOODBY CRAPTIC!
Thats one player less.. i hope that more people going to left the game too!
That was great, but I think:
E-X-E-X-P
might be more appropriate.
......................can i has your stuff:D
They are in 2 different sectors and major grind places and SHUT DOWN they are Kerrat and N'Vak ? hmm interesting what do you think ?
Actually there are no Warzones in this game at this time why ? no Pvp free Zone as well no grinding there as well ?
Can you smell the burn coming .... breathe in ... there it is , Ahh were the ones that are getting burned soon like maybe tomorrow if they actually can't give us a 20hr Tau dewa assignment that only lets us in every 5 or 6 times in each day
It will happen were cattle now accept the fate ....
I just purchased the new Star Fleet Tug for 10,000 zen. I will be there in about ten minutes to help tractor you out of the sector.
I was defending DEVs until reading this thread. I think the things went too far. Is one thing to provide pay2convenience and another thing to force pay2convenience. I think i will go to firefly too until devs sorts the **** .
It's taken non hardcore players about one week to level to 60 and get enough specialization points and starship mastery point to be effectively at the new endgame cap (with a fair amount of MkXIV gear to boot). One week. If I were PWE management, I be wondering how a lead who supposedly has MMO experience could work 10 months on an expansion that the true burned through in a couple of days, with many casual players hitting 60 within a week.
ANYONE with any real previous MMO experience knows hat players who want max level are going to find the fastest way to get it - and it wasn't hard to see that it was easier to grind thougth lower level content faster then bothering with the 'super sack of HP' difficulty that Gekko obviously thought would slow players down. Problem is, it slowed them down and was tedious to the point that players look for and EASILY found other avenues - and Gekko was so SHORTSIDED in his design philosophy Cryptic has to over-react and take drastic/ridiculous measures against content that really is NOT AN EXPLOIT - just something Gekko (with his DR blinders on) missed because he DOESN'T REALLY PLAY THE CONTENT HE DESIGNS PAST BUG TESTING. (And PWE/Cryptic management doesn't even give the QA and Programming teams time to fix anything before just pushing it Live.
Gekko just comes across as utterly incompetent as a designer because you HAVE to use your experience to realize what players are capable of, and again, the content being used ISN'T/WASN'T and exploit - Gekko just didn't bother to really look at the time vs reward factor when DESIGNING the DR content. <--- That's a rookie mistake a LEAD shouldn't be making.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
The only reason I am not level 60 yet is because I have been playing other video games. I keep checking in to see how the fixes are coming, but if anything is delaying my race to level 60 -- it's Cryptic's own game design putting me off from wanting to experience it.
I've been playing since February 2010. And no, I am not saying that as some kind of elitist posturing.
I am saying that because since February 2010 I have not been pushed to not want to play STO like this since Delta Rising.
Maybe that's a problem with me. Maybe that's a problem with Cryptic. I do not know, and do not care.
But as far as I'm concerned the Delta Rep grind and level 60 and all that will still be there waiting for me whenever I get the urge to return.
The spin doctors are probably burning the midnight oil (it's just an expression, Data), trying to come up with a way of not looking entirely despicable to the community; but honestly, that isn't even needed for me: I rather they just tell me truth. And if that truth be that, from here on in, they no longer allow real choices, then at least I know where I am at.
But some clarification seems due, methinks.
At this point, I almost want Dan back at the helm. I'm sick of all of these bugs, the poor communication, bad rewards, more time gates, etc.
Can't believe I'm saying this, LOL, but I agree: I rather have Stahl back.
Hate to be that guy, but - "Told you so!"
The same day after the change on the helm was announced I told people that we'll be asking for Stahl soon enough.
Say what you will, but I always felt Stahl wasn't half bad. He at the very least communicated somewhat frequently to acknowledge some player's feedback and provided more clarity(at least more than what we see now) as to what he had planned or what he wanted to do or see happen in the game.
To make matters worse, Cryptic sees the queues are empty and everyone is in Tau Dewa and, instead of addressing the endgame content, they shutdown the patrols.
Just can't believe it.
I actually agree. I think his heart was in the right place. I liked his relative transparency and honesty, even if I disagreed with some of his decisions.
Sure, there were times I rolled my eyes. "Sometimes bad things happen for no good reason." was one of them.
But over all I think most of the problem was the playerbase not understanding or not wanting to understand how game development works.
But I don't think this has anything to do with Dan Stahl or even Stephen D'Angelo.
I'm pretty sure a lot of this is from PWE putting pressure on Cryptic. The fact they are muddying the waters when it comes to dividing Cryptic as an entity from PWE as an entity is really just proof of that.
Our GMs work for Cryptic, but if you get an e-mail from them, it'll be from Perfect World. Just for example.
It's why I typically have to generalize Cryptic into PWE/Cryptic because PWE is purposefully tying themselves to Cryptic's practices so that they are both in the same boat. I think of it as a public relations 'dead hand', or mutually assured destruction.
It lets Cryptic say, "That's PWE's decision." and lets PWE say, "Well, that was a game design decision."
When you have that kind of business establishment, you just pass the buck back and forth when you do not want any accountability.
The community is becoming nostalgic about the Stahl era...oh dear things are really ****** up.
Im german and i barely spend any money on it. Also i actualy dont care if i play a mission x times if its worth it. But if they remove it i adapt and move on :=) nothing to cry cause of it
You can either cry or adapt and lets face it the devs dont care if you cry here. They didnt with the T5-u and they wont care with this.
p.s. @Devs. i like what you did. Reading tau dewa chat wasnt as entertaining ever