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DEVs nerfbat hit Tau Dewa

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  • csbastiancsbastian Member Posts: 40 Arc User
    edited October 2014
    Speaking for myself only, up until the launch of the new season i was basically at end game. finally after 3 years and with only a minimal amount of daily grinding i could actually play and have fun. the ratio being about 50/50 (50%grinding and 50% playing). like with most other MMO's the grinding was necessary in order to maintain the equipment i needed to go do missions and to play PVE and PVP.

    Shortly before the patch with the intro of the upgrade system and the crafting system that grind immediately became 20/80 (20%play and 80% grind). now i was still able to swallow this because there was once again an end game coming, yes the dill hole got bigger but once my grinding to get back to the top of the hill was over i could let my everyday game play fill that hole after i hit lvl60.

    But now i find out that you are taking the lvl60 dillithium away.... and why. not because it wasnt a great idea, not because it wouldn't lvl the game play for all players at end game..... because someone found a way to exploit it......

    Well that's were im gonna say Stop.... Hold up...... One Moment Please...... instead of punishing the loyal players who still "actually want to play" and who are trying desperately to find a way to still enjoy this game, why are you not punishing the people who are exploiting your system. ban them, kick them, steal all of there worldly goods.......

    But please stop punishing your player base! Those of us who are desperately trying to find a reason to keep playing.
  • catjarrettcatjarrett Member Posts: 285 Arc User
    edited October 2014
    For next week's patch:

    - All PVEs and patrol missions will have a 20 hour cooldown so people will stop grinding them
    - All DOFF assignments will no longer reward XP or Dilithium. Ever.

    If that doesn't work:

    - All systems are being shut down except for Delta Quadrant and Earth Space Dock. If you're KDF or Rom, TFB

    NOW GET TO PLAYING THAT DELTA AND SPENDING REAL MONEY ON SHIPS AND DILITHIUM ALREADY.

    Thank you for your patience and continued patronage,
    PWE and Arc Games
  • orangeitisorangeitis Member Posts: 5,222 Arc User
    edited October 2014
    how about you only let a maxed level gain give you dil only once every 20-24 hours? time gates like that have worked on EVERYTHING else
    This .
  • tuskin67tuskin67 Member Posts: 1,097 Arc User
    edited October 2014
    daveyny wrote: »
    It's far more likely that folks will Just Stop Playing.

    I think that Cryptic has finally found Their way to create Their own N.G.E.

    It's not surprising to me that They have announced a Dilithium Bonus Weekend and a Lobi Give-a-way for this weekend.

    They are trying to stem the exodus of Their player numbers from this past week.

    <shrug>.

    The Dilithium Bonus weekend was on the Ingame calender before all of this happened.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited October 2014
    tuskin67 wrote: »
    The Dilithium Bonus weekend was on the Ingame calender before all of this happened.

    At some point in time, someone at Cryptic is going to appreciate the irony of starting a Dilithium Bonus weekend by applying a patch that takes Dilithium rewards away. :P
    3lsZz0w.jpg
  • sinn74sinn74 Member Posts: 1,149 Arc User
    edited October 2014
    tuskin67 wrote: »
    The Dilithium Bonus weekend was on the Ingame calender before all of this happened.

    Correct. And the Lobi thing seems more like a way to get people to open lockboxes for more Lobi, since you get nothing good for 60. "Oh, look! I only need 840 more for that T6 ship!"
  • adorenkoadorenko Member Posts: 0 Arc User
    edited October 2014
    "After earning all 60 Captain Specialization points, Dilithium is no longer rewarded when filling the Skill Points bar."

    Of course, you wouldn't want to reward a player for all their hard work of making it to level 60 specialization, at least not over depriving PWE of a .00000000001% profit increase(satire). The more PWE keeps giving us stuff and then taking them away, the more players are going to start going away from the game and possibly never going to come back.

    Shame on you PWE.
    Looking for more info on Dilithium Rising? Click on the link below:

    [SIGPIC]Click here to visit my STO YouTube channel[/SIGPIC]
  • thutmosis85thutmosis85 Member Posts: 2,358 Arc User
    edited October 2014
    meimeitoo wrote: »
    At some point in time, someone at Cryptic is going to appreciate the irony of starting a Dilithium Bonus weekend by applying a patch that takes Dilithium rewards away. :P

    Just wait till tomorrow, when they finally realize that Dino-Tagging + Dil. Weekend is actually an Exploit ... and shut down the whole BZ :P
    Patch Notes : Resolved an Issue, where people would accidently experience Fun.
  • tuskin67tuskin67 Member Posts: 1,097 Arc User
    edited October 2014
    meimeitoo wrote: »
    At some point in time, someone at Cryptic is going to appreciate the irony of starting a Dilithium Bonus weekend by applying a patch that takes Dilithium rewards away. :P

    Well the Dilithium was only awarded once you hit "level 110" which means you needed to hit 60 then go up another 50 "levels" before you actually got it.

    If people were actually exploiting that, then how fast were they freaking leveling?
  • alexrichardsalexrichards Member Posts: 0 Arc User
    edited October 2014
    catjarrett wrote: »
    For next week's patch:

    - All PVEs and patrol missions will have a 20 hour cooldown so people will stop grinding them
    - All DOFF assignments will no longer reward XP or Dilithium. Ever.

    If that doesn't work:

    - All systems are being shut down except for Delta Quadrant and Earth Space Dock. If you're KDF or Rom, TFB

    NOW GET TO PLAYING THAT DELTA AND SPENDING REAL MONEY ON SHIPS AND DILITHIUM ALREADY.

    Thank you for your patience and continued patronage,
    PWE and Arc Games


    Shh, don't give them any ideas :O
    Admiral Alex 'Grumpy Cat' Richards
    [SIGPIC][/SIGPIC]
    "What you looking @ Admiral?"
  • adorenkoadorenko Member Posts: 0 Arc User
    edited October 2014
    Just wait till tomorrow, when they finally realize that Dino-Tagging + Dil. Weekend is actually an Exploit ... and shut down the whole BZ :P

    Shut up, they're gonna take that away next. JK
    Looking for more info on Dilithium Rising? Click on the link below:

    [SIGPIC]Click here to visit my STO YouTube channel[/SIGPIC]
  • hartzillahartzilla Member Posts: 1,177 Arc User
    edited October 2014
    meimeitoo wrote: »
    If they are themselves scaled down in level too, alongside the NPC's, where is the exploit? If the system has me fight at lv 10, you bet I'd want lv 10 NPC's too! I only see an exploit if they could continue to play at their 50+ level vs. severely leveled-down NPC's.

    Yes, because of course your boff abilities, weapons, captain abilities, and all the other goodies acquired from leveling up all drop down to the amount you had at level 10. :rolleyes:

    Yes you still out match lower level NPCs.

    What did you think the side kick system wasn't borked and level 10s are still not very useful at level 50.

    I would have though level 10s getting screwed over by level 60 Starbase alerts made that very clear.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited October 2014
    tuskin67 wrote: »
    Well the Dilithium was only awarded once you hit "level 110" which means you needed to hit 60 then go up another 50 "levels" before you actually got it.

    If people were actually exploiting that, then how fast were they freaking leveling?

    Far faster than I ever could. :) I have about half of my Specialization tree filled, so am nowhere near the point where I was to get Dilithium.

    Still, I don't get why the Dilithium reward had to be removed. If they fixed the (alleged) exploit, then why remove the Dilithium rewards now?! Unless, what the cynic in me suspects, getting Dilithium in the first place WAS considered the exploit.
    3lsZz0w.jpg
  • sinn74sinn74 Member Posts: 1,149 Arc User
    edited October 2014
    Unless there was an exploit with the refining cap, I don't see what the problem was.
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited October 2014
    sinn74 wrote: »
    Unless there was an exploit with the refining cap, I don't see what the problem was.

    this ^^^^^^^^^^^ but out of all this i got the message loud n clear play the game PWE way or dont play at all
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • alexrichardsalexrichards Member Posts: 0 Arc User
    edited October 2014
    meimeitoo wrote: »
    Far faster than I ever could. :) I have about half of my Specialization tree filled, so am nowhere near the point where I was to get Dilithium.

    Still, I don't get why the Dilithium reward had to be removed. If they fixed the (alleged) exploit, then why remove the Dilithium rewards now?! Unless, what the cynic in me suspects, getting Dilithium in the first place WAS considered the exploit.

    No, getting Dilithium by constantly running a 5 man elite Tau Dewa patrol was the 'exploit'. A good team could probably ding and get Dilithium every 2 runs with each run taking no more than 5-10 minutes...

    You begin to see Cryptic's problem. They introduced a reward but left in place a system easily used to farm Dilithium because of it. Finally realizing their mistake, they close the loophole, label it an exploit and remove the present they gave us.

    Short sightedness killed the good thing, as usual player base gets the blame for Cryptic's not seeing the potential for abuse of the system...

    All the 'exploiters' (though they only get called this because cryptic made a mistake) did was use a system Cryptic had in place, until Cryptic declared it an exploit (and locked down Tau Dewa) it was all good.
    Admiral Alex 'Grumpy Cat' Richards
    [SIGPIC][/SIGPIC]
    "What you looking @ Admiral?"
  • thutmosis85thutmosis85 Member Posts: 2,358 Arc User
    edited October 2014
    A good team could probably ding and get Dilithium every 2 runs with each run taking no more than 5-10 minutes...

    You make it sound like that's supposed to be something special, which can't be done without powerleveling Tau Dewa ...
    Patch Notes : Resolved an Issue, where people would accidently experience Fun.
  • alexrichardsalexrichards Member Posts: 0 Arc User
    edited October 2014
    You make it sound like that's supposed to be something special, which can't be done without powerleveling Tau Dewa ...

    It was the fastest route essentially. More exp than the elite stf's in a shorter amount of time. (Mainly due to various coding errors etc on Cryptic's end.)
    Admiral Alex 'Grumpy Cat' Richards
    [SIGPIC][/SIGPIC]
    "What you looking @ Admiral?"
  • grtiggygrtiggy Member Posts: 444 Arc User
    edited October 2014
    Unless they were giving REFINED Dilithium i really dont see the problem, there is still the god dam 8k refinement cap which im pretty sure everyone in STO has hit and then some most days they are on.
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited October 2014
    grtiggy wrote: »
    Unless they were giving REFINED Dilithium i really dont see the problem, there is still the god dam 8k refinement cap which im pretty sure everyone in STO has hit and then some most days they are on.

    PWE dont want you to hit that cap why with every major release nerf stuff that give it out
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited October 2014
    No, getting Dilithium by constantly running a 5 man elite Tau Dewa patrol was the 'exploit'. A good team could probably ding and get Dilithium every 2 runs with each run taking no more than 5-10 minutes...

    You begin to see Cryptic's problem. They introduced a reward but left in place a system easily used to farm Dilithium because of it. Finally realizing their mistake, they close the loophole, label it an exploit and remove the present they gave us.

    Short sightedness killed the good thing, as usual player base gets the blame for Cryptic's not seeing the potential for abuse of the system...

    All the 'exploiters' (though they only get called this because cryptic made a mistake) did was use a system Cryptic had in place, until Cryptic declared it an exploit (and locked down Tau Dewa) it was all good.


    So, essentially, being proficient is now considered an exploit!? I mean, there are many ways, in-game, to farm Dilithium (granted, those opportunities are rapidly dwindling). Before DR, ppl primarily just solo-ed things. But after DR, and its outrageous Dilithium requirements, ppl got organized, and decided to cooperate, so they could farm more efficiently. And this is now 'verboten'!? How petty! And how contrary to the very nature and spirit of an MMO, even.
    3lsZz0w.jpg
  • catjarrettcatjarrett Member Posts: 285 Arc User
    edited October 2014
    meimeitoo wrote: »
    So, essentially, being proficient is now considered an exploit!? I mean, there are many ways, in-game, to farm Dilithium (granted, those opportunities are rapidly dwindling). Before DR, ppl primarily just solo-ed things. But after DR, and its outrageous Dilithium requirements, ppl got organized, and decided to cooperate, so they could farm more efficiently. And this is now 'verboten'!? How petty! And how contrary to the very nature and spirit of an MMO, even.

    Reality is irrelevant when the profit margin is threatened.
  • alexrichardsalexrichards Member Posts: 0 Arc User
    edited October 2014
    meimeitoo wrote: »
    But after DR, and its outrageous Dilithium requirements, ppl got organized, and decided to cooperate, so they could farm more efficiently. And this is now 'verboten'!? How petty! And how contrary to the very nature and spirit of an MMO, even.

    Unfortunately because it had the potential to hurt the bottom line, that's exactly what it is :(
    Admiral Alex 'Grumpy Cat' Richards
    [SIGPIC][/SIGPIC]
    "What you looking @ Admiral?"
  • strykewolf67strykewolf67 Member Posts: 1 Arc User
    edited October 2014
    tuskin67 wrote: »
    Well the Dilithium was only awarded once you hit "level 110" which means you needed to hit 60 then go up another 50 "levels" before you actually got it.

    If people were actually exploiting that, then how fast were they freaking leveling?

    There were folks who hit 60th 4 hours after launch. They even started threads about how fast they did it here on the forums.
    [SIGPIC]http://sto-forum.perfectworld.com/image.php?type=sigpic&userid=91438543000&dateline=1409236387[/SIGPIC]

    Sarah Knightly - Co-leader; Frontier Explorers - U.S.S. Witchblade
    Rias Gremory - Leader; Frontier Marauders - I.K.S. B'ullwinkle
  • hartzillahartzilla Member Posts: 1,177 Arc User
    edited October 2014
    No, getting Dilithium by constantly running a 5 man elite Tau Dewa patrol was the 'exploit'. A good team could probably ding and get Dilithium every 2 runs with each run taking no more than 5-10 minutes...

    You begin to see Cryptic's problem. They introduced a reward but left in place a system easily used to farm Dilithium because of it. Finally realizing their mistake, they close the loophole, label it an exploit and remove the present they gave us.

    Aka just like the one click foundry missions caused them to remove the officer reports mission. Then they added dilithium to actual foundry missions, and then brought it back and made you have to run actually foundry missions to get it.

    So you'll excuse me if I'm not going to shout doom and gloom since they can alwasy bring it back after they exploit proof it.
  • strykewolf67strykewolf67 Member Posts: 1 Arc User
    edited October 2014
    No, getting Dilithium by constantly running a 5 man elite Tau Dewa patrol was the 'exploit'. A good team could probably ding and get Dilithium every 2 runs with each run taking no more than 5-10 minutes...

    You begin to see Cryptic's problem. They introduced a reward but left in place a system easily used to farm Dilithium because of it. Finally realizing their mistake, they close the loophole, label it an exploit and remove the present they gave us.

    Short sightedness killed the good thing, as usual player base gets the blame for Cryptic's not seeing the potential for abuse of the system...

    All the 'exploiters' (though they only get called this because cryptic made a mistake) did was use a system Cryptic had in place, until Cryptic declared it an exploit (and locked down Tau Dewa) it was all good.

    Three runs (might have been 4), my ship was mastered.
    [SIGPIC]http://sto-forum.perfectworld.com/image.php?type=sigpic&userid=91438543000&dateline=1409236387[/SIGPIC]

    Sarah Knightly - Co-leader; Frontier Explorers - U.S.S. Witchblade
    Rias Gremory - Leader; Frontier Marauders - I.K.S. B'ullwinkle
  • protogothprotogoth Member Posts: 2,369 Arc User
    edited October 2014
    No, getting Dilithium by constantly running a 5 man elite Tau Dewa patrol was the 'exploit'. A good team could probably ding and get Dilithium every 2 runs with each run taking no more than 5-10 minutes...

    You begin to see Cryptic's problem. They introduced a reward but left in place a system easily used to farm Dilithium because of it. Finally realizing their mistake, they close the loophole, label it an exploit and remove the present they gave us.

    Short sightedness killed the good thing, as usual player base gets the blame for Cryptic's not seeing the potential for abuse of the system...

    All the 'exploiters' (though they only get called this because cryptic made a mistake) did was use a system Cryptic had in place, until Cryptic declared it an exploit (and locked down Tau Dewa) it was all good.

    So on the one hand, you talk about "the potential for abuse of the system, and on the other hand, you deny that such abuse is exploiting? :eek:

    Edit:
    I'm not saying everyone who did it did so with malice aforethought; obviously at least one player found it quite by accident, while doing exactly what most of the playerbase was doing (power-levelling in Japori). Others may not have been so innocent. Intention is an important consideration, but blaming it all on the Devs is a bit rich, don't you think?
  • kara445kara445 Member Posts: 96 Arc User
    edited October 2014
    I see most of player here miss the big picture of cryptic,

    Since a long time now they cut more and more all the in-game income, as I remember (and maybe not in the good order) :

    They put a lot limitation
    They decrease the value of the trash at the vendor
    They delete many part of the game ( exploration, galaxi tour ...)
    Now they cut by half the sft reward ( it was the main income for many player) and increase the time for finish it
    They increase the HP of all the npc and seriously they are clever enough for know that just increase the HP don't make it more difficult but make just longer to kill.

    All of that is a plan from cryptic for make the grind longer, the player income lower, that create more impatient player so more money for cryptic. And of course they let the possibilities of grind all of that so when you come complain you have some player come and say you are stupid you can do it without pay ....

    so all what happen is for make you more and more impatient, discourage and start to pay.


    Look what happen since the last patch note arrive, every bodies is so focus on what happen in Tau dewa than nobodies talk any more about the nerf of the stf reward. That the cryptic way.


    And by the way i have a question, what about the exploration in game ? some weeks ago many player clain cryptic delete it from the game because they plan to make it back and better in this extention, but everyone forget about it again, cryptic way.


    So is time to take the power in thing game to fight all together or we will fall in a phone game model for STO.
  • lordkhoraklordkhorak Member Posts: 0 Arc User
    edited October 2014
    *LMAO*

    Pathetic. Oh not Cryptic, you guys.
    You begin to see Cryptic's problem. They introduced a reward but left in place a system easily used to farm Dilithium because of it. Finally realizing their mistake, they close the loophole, label it an exploit and remove the present they gave us.

    Short sightedness killed the good thing, as usual player base gets the blame for Cryptic's not seeing the potential for abuse of the system...

    And this is why. Yes, Cryptic introduced a reward. Cryptic, not being completely omniscient, failed to account for players deciding to completely undermine that reward by running an exploit.

    Oh but of course, it's somehow not an exploit because it's in the game, putting aside all logic and the actual applicable definitions of the word exploit of course. That being "make use of (a situation) in a way considered unfair or underhand". It's all big, bad, evil Cryptic's fault for not being all-seeing Gods.

    Your post is completely correct, right here:

    "You begin to see Cryptic's problem. They introduced a reward but left in place a system easily used to farm Dilithium because of it. Finally realizing their mistake, they close the loophole, label it an exploit and remove the present they gave us.

    Short sightedness killed the good thing...."


    Right there, that is all completely correct. They introduced a reward, but because they're not currently employing Odin's ravens to whisper in their ear (he gives a great health plan), left in place a system easily used to farm dilithium because of it. They realised their mistake, labelled it an exploit, because it is, and removed the reward because it was being exploited.

    Short sightedness most certainly killed a good thing, but the true petty patheticness of it is trying to pretend the players aren't to blame, that the shortsightedness isn't theirs because Cryptic didn't manage to stop every avenue of abusively exploiting it BEFORE players could abusively exploit it! *LMAO* Cryptic have to out-crowdthink a couple hundred thousand people and if they don't, it's THEIR FAULT.

    This is hilarious. This is literally the argument that you are in no way responsible for your own behaviour. It is entirely the fault of someone else that they did not stop you from finding a loophole in the rules and using it to break the rules, before you found it and abused it. Find that completely legal minutiae that lets you murder a guy, and you're not to blame for using it to murder a guy.

    I'm off to tell my mother she's the worst person in the world, because of all those times she didn't manage to think of every way I could be naughty when I was young, and prevent me doing it before I could do it. It's her fault. She's responsible for me being naughty.

    Bathe me in flames, call me a Cryptic fanboy. Go on, you know you want to. It's standard procedure. Anything so you can be the victim instead of the offender. Anything so it's not your fault that when Cryptic smiled and gave us a cookie with a happy heart, you booted them in the shin and ran off with the packet.
    [SIGPIC][/SIGPIC]
  • royrogersxroyrogersx Member Posts: 26 Arc User
    edited October 2014
    Exactly how much dil was given as a reward for leveling after specialization cap?
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