I'm okay with it. I'm not a lifer, but I'm glad that they get their destroyers upgraded for free.
What I don't really understand is the need for the existing Fleet variants after this system. With the hull points increase between level 50 to 60 (according to the blog on T6 ships) being minimal, the extra 10% wouldn't look too appealing to most non-minmaxers. What does that equate to, one torp? (Correct me if I'm wrong please )
These ship upgrades seem to be allowing non-advanced fleets or non-fleet players to effectively level the playing field. +1 console slot, more Hull, +1 boff ability. Maybe people should look at it more like it's something useful, as opposed to a new skin for an old ship and a gimmick console (Metreon Gas Canister, I'm looking at you...)
I will be paying for as many T6 ships as catch my fancy, because I like this game. I play this game. My money keeps this game running.
If the upgrade to a ship that we've already paid for is an upgrade to a level that's less powerful than tier 6 in any way, it better be free. If we have to pay Zen for it, it better put our ships all the way up to a full tier 6 in every respect.
I agree with you. I'm fine with T5-U, but it better be free.
Everybody kept saying "oh no they won't do that, our tier 5 ships will be fine." Yeah to a point.
Now everybody is at the point of flipping desks and I merely pointed out "this is about what I told you would happen when the first announced the upgrades, and you're shocked it's like this?"
Sorry people got deluided that PWE wouldn't do this stunt. And again I merely pointed out, if the upgrade the tier 5 U to = to tier 6, what's the point of having tier 6?
Though something funny, I'm getting 3 ship upgrades basically for free! DSD's from the winter event last year are upgrading for free. Which tickles me pink.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
Jesus Christ. Who told them this was a good idea?!
Paywall 'upgrades' (really just there to make these ships look less stupidly obsolete) for ships already behind $25+
paywalls?! This is obscene.
You can expect an even greater exodus of veterans after this greedy little stunt, Cryptic.
You also won't be attracting newbies with these changes - I know for a fact that, from now on, if anyone asks, I'll tell them to stay away from this game.
sorry cant find the quote, but i think they mentioned that they wanted to keep FSM and
this new cost/mechanic seperate
but yeah, i think the 500zen mark is appropriate, it follows what has come before. of course i'll
be needing to see exactly what we get for it in comparison to the past, but as long as i can see
value in it it'll be fine.. over time
Why do people keep saying seat when both blogs clearly state ability?
I feel really silly for making that mistake. Really taking my time with it though, that one word, ability, makes a world of difference, and actually makes me happy about this.
I don't know why everyone is panicking, but meh I don't care about that, nor do I mind getting the new T6, fact I might have to get several of them... just cause I can...
Either Cryptic meant seat, and this is just another form of bungled communication. Likely.
Or there is apparently a distinction between ability and seat, of which we are not aware of. A mechanic that has yet to be explained. In which case this is another form of bungled communication. Likely.
Since I have no unique bridge officer abilities that are unique to any particular ship.
A T5 ships has 4-5 seats.
An Ensign has 1 ability.
A Lieutenant has 2 abilities.
A Lieutenant Commander has 3 abilities.
A Commander has 4 abilities.
T6 ships have an additional BOFF ability.
So they have an Ensign that's a Lieutenant, a Lieutenant that's a Lieutenant Commander, or even a Lieutenant Commander that's a Commander.
Cryptic stated what they stated...it's players that have gone all over the place not reading what Cryptic said.
Yep, they're still referring to it as an ability rather than a seat.
The only mention of seats comes into play with the hybrid seats that replace normal seats and allow the use of the Specialist BOFFs which can select either standard BOFF abilities (related to that seat) or Specialist BOFF abilities.
The whole additional seat thing is something created entirely by the playerbase...based on nothing Cryptic had said. It's not like the 11 console assumption, where them saying +1 console...and well, since the current top ships have 10 - one would expect the next level up to have 11...where it's actually a case of them treating it as a +1 from 9...yaddayadda. The additional seat thing is a complete fabrication that folks have run with...
It hardly seems fair to make people pay zen to upgrade their c-store ships which they already paid zen for. Yes, you can earn zen without paying real money, but I'm sure there are a lot of people, myself included, that did pay real money to earn their ships. Earning zen through dilithium conversion is time consuming, and many people don't have the time to do so.
Making the lock box ships free to upgrade doesn't seem fair either, as you can essentially get these ships completely free to begin with. Either by purchasing the lock boxes and keys for energy credits on the exchange, skipping the need to use zen to buy keys. Or you can purchase the ships themselves, directly on the exchange. Yes this requires a lot of energy credits, but these can be farmed much easier than dilithium, and with less time invested.
If it was 1 ship, then I wouldn't mind. But when I'm staring at having to upgrade over 50 ships in my inventory, at 500 to 1500 Zen a ship, for an upgrade that inferior to Tier 6 ships, I get a really sour feeling in my stomach.
And because of that, right now, I have nothing but contempt towards PWE and the Cryptic team.
I guess my question is: do you really need to upgrade every single ship?
Do you fly all of them on a regular basis?
Or are you a collector who just HAS to have everything?
To me those ships are not garbage and won't be at all. As they told you can do FEs, Rep grinds, and other missions with regular T5s. And you don't need to T5-U or T6 to do the new missions.
So I have nothing to complain about and happy with the results.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
Well, I'm not thrilled with the idea. I purchased quite a few of the Ship Bundles, Romulan Legacy Pack (the hundred plus dollar one) some C-Store Ships and have obtained a Fleet Dreadnought as well. Now I'm looking at having to pay another $5 to $10 to upgrade each class. Though we have more information now than we had previously there is still a lot of factors that have not been made clear as of yet.
I know I'm not speaking for every one, but I fly or command these starships because I like their looks and their lore. Instead of more ships what we need is more content, from what I have seen it will not take long to reach 60. No exploration, can only use one ship at a time. So I think I will continue to reframe from purchasing anything else and may cancel my subscription as well. I mean, really what is the point?
I looked over the list of free upgrade ships and I'm disgusted. Each C-Store tier 5 ship I bought, will require additional purchases in order to upgrade. Each ship cost me $25 dollars, why should I be expected to spend even more money on the very same ships I just spent good money on in the first place.
Fleet Admiral Richard L White
USS Independence NX-91117-M
Shadow Raiders
Actually, one thing I wonder is if the bundles will have a bundle upgrade, you know, a two for three thing.
Edit: Did anyone else read the part where you don't NEED to upgrade?
Second, all existing content, all new story content, patrols and most queues will not require a Tier 6 or Upgraded Tier 5 starship.
Only the most challenging new level 60 content will strongly benefit from using an upgraded Tier 5 starship or a Tier 6 starship, however it will not strictly require it.
It's kind of weird that the most negative and aggressive posts today have been from people who are defending the company and the game.
Yet it's the "whiners" and "complainers" who are largely blamed in podcasts and by devs as the negative ones.
He doesn't appear to be defending anything, but rather pointing out that a jillion people have posted that same opinion or variations thereof (with which I have no beef), and for some reason felt compelled to start a new thread, despite at least five others dedicated to complaining about the newly enlightening T5->T6 dev blog.
Yep, they're still referring to it as an ability rather than a seat.
The only mention of seats comes into play with the hybrid seats that replace normal seats and allow the use of the Specialist BOFFs which can select either standard BOFF abilities (related to that seat) or Specialist BOFF abilities.
The whole additional seat thing is something created entirely by the playerbase...based on nothing Cryptic had said. It's not like the 11 console assumption, where them saying +1 console...and well, since the current top ships have 10 - one would expect the next level up to have 11...where it's actually a case of them treating it as a +1 from 9...yaddayadda. The additional seat thing is a complete fabrication that folks have run with...
oh god 6 engineering consoles on the galaxy???? i hope not just no
or 6 tac consoles on a scimitar (purple Mk XVI vulnerability exploiting tac consoles of course) because they just can't put out enough damage as it is now.
Cryptic/PWE, you are out of your minds. You expect me to pay to grind? and that all I've ground and paid for to mean nothing unless I pay more? I bought the Galaxy bundle and 2 fleet gal x's (for 2 different characters) the day BEFORE Delta Rising was announced. You, quite literally, made me waste my money and you expect me to pay more? Are you TRIBBLE? I'm not, goodbye.
So did anybody catch if you have the freebie DSD ships, they'll be upgraded for free? Wow...I don't know whether to be happy or banging my head against a wall.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
or 6 tac consoles on a scimitar (purple Mk XVI vulnerability exploiting tac consoles of course) because they just can't put out enough damage as it is now.
Aren't these the same complaints people had when 5 tac console ships started appearing? How about the fleet versions of some ships having more console slots? DID THE GAME BREAK?:eek:
It's kind of weird that the most negative and aggressive posts today have been from people who are defending the company and the game.
Yet it's the "whiners" and "complainers" who are largely blamed in podcasts and by devs as the negative ones.
OP creates a thread stating something that's already being said in multiple other threads. I pointed that out. No conspiracy here, sorry :cool::rolleyes::D
So you have to pay Zen for the upgrade?, so you have some ships upgradeable for free??,so some are not upgradeable??, so what??... i'm flying a Belephoron.. yes!, tier 3, in STF, in CCE, not destroyed once!, in elite, you know why??, i know my ship, i know how to play and what to do.. it's not the ship you fly folks, it's how you fly it..
So the new ones have more abillities??, so what, i'll go down fighting... and i'll give them hell!, the missions would be more difficult.. you know what, i enyoed the bugged CCE with thousands of ships... it was fun!... and i'll continue to have fin, t6, t5-u or not
At the point I'm writing this, I haven't gotten past post 60, so bear with me...
It's nice that the upgrade costs for the C-Store ships don't seem too outrageous. And that it's account wide per-ship is a good thing as well. I'll also chime in on that it should be closer to the $5, rather than the $10. Spending $20 (HEC, Adv. RSV, Marauder F-DC, T'Varo LWBR) is gonna be better than $40 for the same. Keeping it closer to $5 will make it better for those who have purchased bundles as well ($15 per 3-pack compared to $30...).
I'm disappointed that the Mirror Ships, the basic Obelisk Carrier, the Odyssey SC, and the Ambassador T5 aren't included in the upgrade feature. A couple of my Characters use those as "Main" ships. Just because they were either secondary Lock Box rewards or mission-turned Dil/Lobi cost ships shouldn't make them ineligible.
At least the Grinderversary Ships get upgraded for free....
Thank you for the time...
STO CBT Player - 400 day+ Vet, Currently Silver
Cryptic, would you actulaly like me to spend actual Money? It's Simple:
Full, Story-driven, select from start 1-50 Klingon Side
Scrap current Lock Box & Lobi system for something more reasonable
Expand Dil and Rep/Fleet Marks to regular story content
P.S. I'll be the first to say: Aw QQ to the people whining about T6 Fleet ships! :P
Good for you, you can spend mommy and daddy's money on things without any issue. The rest of us don't have that privilege and honestly the rest of us do have the right to give our complaints (or if you prefer to call it...whine) about the fleet ships. As I had stated in an earlier post, you pay on average 20 bucks for the Fleet modules, and that's only for the non-c-store variants. Cryptic in essence is pretty much saying that you're just better off paying for the T6 ships when they come out as opposed to paying 25-30 bucks to upgrade the fleet ships.
Course, I've got a concern...lol...based on something Geko said in one of the podcasts (which I can't remember which one it was) in talking about options they had for continuing to provide varied ships...where he mentioned ships with two Commander slots. If that 13th ability is taking a LCdr to Cmdr...well uh...yeah, that's a different move than taking an Ens to Lt when comparing it to the -1 console, -10% hull, -10% shields of the T5-U11 boat.
Keep in mind, Geko didn't say that's what the 13th ability slot was - it was just something he was talking about in a previous podcast about possible options they had for doing more ships down the road.
We won't know what that 13th ability slot is until they tell us...
Comments
What I don't really understand is the need for the existing Fleet variants after this system. With the hull points increase between level 50 to 60 (according to the blog on T6 ships) being minimal, the extra 10% wouldn't look too appealing to most non-minmaxers. What does that equate to, one torp? (Correct me if I'm wrong please )
These ship upgrades seem to be allowing non-advanced fleets or non-fleet players to effectively level the playing field. +1 console slot, more Hull, +1 boff ability. Maybe people should look at it more like it's something useful, as opposed to a new skin for an old ship and a gimmick console (Metreon Gas Canister, I'm looking at you...)
I will be paying for as many T6 ships as catch my fancy, because I like this game. I play this game. My money keeps this game running.
Besides, it's an ACCOUNT WIDE upgrade. That's something fleet ships didn't give.
P.S. I'll be the first to say: Aw QQ to the people whining about T6 Fleet ships! :P
Everybody kept saying "oh no they won't do that, our tier 5 ships will be fine." Yeah to a point.
Now everybody is at the point of flipping desks and I merely pointed out "this is about what I told you would happen when the first announced the upgrades, and you're shocked it's like this?"
Sorry people got deluided that PWE wouldn't do this stunt. And again I merely pointed out, if the upgrade the tier 5 U to = to tier 6, what's the point of having tier 6?
Though something funny, I'm getting 3 ship upgrades basically for free! DSD's from the winter event last year are upgrading for free. Which tickles me pink.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Paywall 'upgrades' (really just there to make these ships look less stupidly obsolete) for ships already behind $25+
paywalls?! This is obscene.
You can expect an even greater exodus of veterans after this greedy little stunt, Cryptic.
You also won't be attracting newbies with these changes - I know for a fact that, from now on, if anyone asks, I'll tell them to stay away from this game.
http://sto-forum.perfectworld.com/showpost.php?p=18831241&postcount=331
My PvE/PvP hybrid skill tree
I feel really silly for making that mistake. Really taking my time with it though, that one word, ability, makes a world of difference, and actually makes me happy about this.
what a star thank you
A T5 ships has 4-5 seats.
An Ensign has 1 ability.
A Lieutenant has 2 abilities.
A Lieutenant Commander has 3 abilities.
A Commander has 4 abilities.
T6 ships have an additional BOFF ability.
So they have an Ensign that's a Lieutenant, a Lieutenant that's a Lieutenant Commander, or even a Lieutenant Commander that's a Commander.
Cryptic stated what they stated...it's players that have gone all over the place not reading what Cryptic said.
T6 blog: http://www.arcgames.com/en/games/star-trek-online/news/detail/7001833
Slot...not seat.
Yes, they said the same thing in the second paragraph. Slot...not seat.
T5-U blog: http://www.arcgames.com/en/games/star-trek-online/news/detail/7002133
Yep, they're still referring to it as an ability rather than a seat.
The only mention of seats comes into play with the hybrid seats that replace normal seats and allow the use of the Specialist BOFFs which can select either standard BOFF abilities (related to that seat) or Specialist BOFF abilities.
The whole additional seat thing is something created entirely by the playerbase...based on nothing Cryptic had said. It's not like the 11 console assumption, where them saying +1 console...and well, since the current top ships have 10 - one would expect the next level up to have 11...where it's actually a case of them treating it as a +1 from 9...yaddayadda. The additional seat thing is a complete fabrication that folks have run with...
Agreed. I will be upgrading 2 ships on each character, while I wait to see if I like any of the T6 ones or if they release a T6 I do like.
"There... are... four... lights!" ~Jean Luc Picard
Making the lock box ships free to upgrade doesn't seem fair either, as you can essentially get these ships completely free to begin with. Either by purchasing the lock boxes and keys for energy credits on the exchange, skipping the need to use zen to buy keys. Or you can purchase the ships themselves, directly on the exchange. Yes this requires a lot of energy credits, but these can be farmed much easier than dilithium, and with less time invested.
Do you fly all of them on a regular basis?
Or are you a collector who just HAS to have everything?
So I have nothing to complain about and happy with the results.
USS Casinghead NCC 92047 launched 2350
Fleet Admiral Stowe - Dominion War Vet.
I know I'm not speaking for every one, but I fly or command these starships because I like their looks and their lore. Instead of more ships what we need is more content, from what I have seen it will not take long to reach 60. No exploration, can only use one ship at a time. So I think I will continue to reframe from purchasing anything else and may cancel my subscription as well. I mean, really what is the point?
USS Independence NX-91117-M
Shadow Raiders
Edit: Did anyone else read the part where you don't NEED to upgrade?
Second, all existing content, all new story content, patrols and most queues will not require a Tier 6 or Upgraded Tier 5 starship.
Only the most challenging new level 60 content will strongly benefit from using an upgraded Tier 5 starship or a Tier 6 starship, however it will not strictly require it.
Just wondering
He doesn't appear to be defending anything, but rather pointing out that a jillion people have posted that same opinion or variations thereof (with which I have no beef), and for some reason felt compelled to start a new thread, despite at least five others dedicated to complaining about the newly enlightening T5->T6 dev blog.
Oh, I see. I suppose that makes more sense.
or 6 tac consoles on a scimitar (purple Mk XVI vulnerability exploiting tac consoles of course) because they just can't put out enough damage as it is now.
@inkrunner
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Officially Nerfed In Early 2410
Aren't these the same complaints people had when 5 tac console ships started appearing? How about the fleet versions of some ships having more console slots? DID THE GAME BREAK?:eek:
OP creates a thread stating something that's already being said in multiple other threads. I pointed that out. No conspiracy here, sorry :cool::rolleyes::D
So the new ones have more abillities??, so what, i'll go down fighting... and i'll give them hell!, the missions would be more difficult.. you know what, i enyoed the bugged CCE with thousands of ships... it was fun!... and i'll continue to have fin, t6, t5-u or not
At the point I'm writing this, I haven't gotten past post 60, so bear with me...
It's nice that the upgrade costs for the C-Store ships don't seem too outrageous. And that it's account wide per-ship is a good thing as well. I'll also chime in on that it should be closer to the $5, rather than the $10. Spending $20 (HEC, Adv. RSV, Marauder F-DC, T'Varo LWBR) is gonna be better than $40 for the same. Keeping it closer to $5 will make it better for those who have purchased bundles as well ($15 per 3-pack compared to $30...).
I'm disappointed that the Mirror Ships, the basic Obelisk Carrier, the Odyssey SC, and the Ambassador T5 aren't included in the upgrade feature. A couple of my Characters use those as "Main" ships. Just because they were either secondary Lock Box rewards or mission-turned Dil/Lobi cost ships shouldn't make them ineligible.
At least the Grinderversary Ships get upgraded for free....
Thank you for the time...
Cryptic, would you actulaly like me to spend actual Money? It's Simple:
Good for you, you can spend mommy and daddy's money on things without any issue. The rest of us don't have that privilege and honestly the rest of us do have the right to give our complaints (or if you prefer to call it...whine) about the fleet ships. As I had stated in an earlier post, you pay on average 20 bucks for the Fleet modules, and that's only for the non-c-store variants. Cryptic in essence is pretty much saying that you're just better off paying for the T6 ships when they come out as opposed to paying 25-30 bucks to upgrade the fleet ships.
Course, I've got a concern...lol...based on something Geko said in one of the podcasts (which I can't remember which one it was) in talking about options they had for continuing to provide varied ships...where he mentioned ships with two Commander slots. If that 13th ability is taking a LCdr to Cmdr...well uh...yeah, that's a different move than taking an Ens to Lt when comparing it to the -1 console, -10% hull, -10% shields of the T5-U11 boat.
Keep in mind, Geko didn't say that's what the 13th ability slot was - it was just something he was talking about in a previous podcast about possible options they had for doing more ships down the road.
We won't know what that 13th ability slot is until they tell us...