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What have you done?! regarding new ship stats. (See dev post on pg. 23)

neok182neok182 Member Posts: 551 Arc User
Alright lets go through this list and see whats wrong.


T'Varo: this ship went from being the uber tactical ship to being just another escort with 4 tacs, even though the boff setup still leans towards the 5 tacs. yes now it's a ltcmdr universal but thats going to be tactical for pretty much everyone. the previous setup made much more sense for this ship

Mogai: The mogai was the ONLY science based ship that wasn't a cruiser, now you've moved it from science to engineering, and romulan science captians just lost their ship. In fact,t here is not a single ship other than the hakonna that has 4 science consoles. the boff change obviously makes sense since you switched the consoles from science to engineering, but please please please please PLEASE PUT IT BACK. The Mogai was great before. hell it's consoles even fit with science more than engineering.

Dhelan: I'll admit i wasn't happy with only the 3 tac consoles, but giving this the 5 tacs just makes no sense. at least you gave it 3 science instead of 3 engineering, and the lt cmdr science but honestly since you removed the 4 science consoles from the mogai, than this ship should be 4 tac, 2 eng, 4 sci, not the 5 tac 2 eng 3 sci.

Fleet Ha'apax: I can slightly understand this, but personally i was so excited to fly this ship. 4 tac, 4 eng, 2 sci. A big cruiser with 4 tac slots, i was super excited. Dropping that down a slot is really disappointing. hopefully if a scimitar 3 pack is released it'll make up for it.

in short, ROMULANS NEED A 4 SCIENCE ship that isn't a big cruiser like the hakonna, we had one with the mogai, but now that thats gone science captains are really at a huge disadvantage.

Now i'll admit i can gladly work with these and if this is what it is, then so be it but i really think you need to rethink these.

*edit* for the record, i've always been planning on playing tactical, but it's still upsetting to me to see the one go-to ship for science captains who didn't want the cruiser is now gone.

[*]Changed console and device slots on all of the following ships:
  • T'Varo Retrofit
    • Was: 4 Tac, 3 Eng, 2 Sci, 3 Devices
    • Now: 3 Tac, 3 Eng, 3 Sci, 2 Devices
  • Fleet T'Varo Retrofit
    • Was: 5 Tac, 3 Eng, 2 Sci, 3 Devices
    • Now: 4 Tac, 3 Eng, 3 Sci, 2 Devices
  • Dehlan
    • Was: 2 Tac, 1 Eng, 1 Sci, 3 Devices
    • Now: 2 Tac, 1 Eng, 1 Sci, 2 Devices
  • Dhael
    • Was: 3 Tac, 1 Eng, 1 Sci, 3 Devices
    • Now: 3 Tac, 1 Eng, 1 Sci, 2 Devices
  • Dehlan Retrofit
    • Was: 3 Tac, 3 Eng, 3 Sci, 3 Devices
    • Now: 4 Tac, 2 Eng, 3 Sci, 2 Devices
  • Fleet Dehlan
    • Was: 3 Tac, 4 Eng, 3 Sci, 3 Devices
    • Now: 5 Tac, 2 Eng, 3 Sci, 2 Devices
  • Mogai Retrofit
    • Was: 4 Tac, 2 Eng, 3 Sci, 3 Devices
    • Now: 4 Tac, 3 Eng, 2 Sci, 3 Devices
  • Fleet Mogai Retrofit
    • Was: 4 Tac, 2 Eng, 4 Sci, 3 Devices
    • Now: 4 Tac, 4 Eng, 2 Sci, 3 Devices
  • Fleet Ha'apax
    • Was: 4 Tac, 4 Eng, 2 Sci, 4 Devices
    • Now: 3 Tac, 4 Eng, 3 Sci, 4 Devices
[*]Altered the Boff Seating for all of the following ships:
  • Dhael
    • Was: 1 Lt Tactical, 1 Ens Engineering, 1 Ens Science, 1 Ens Universal
    • Now: 1 Lt Tactical, 1 Ens Engineering, 2 Ens Science, 1 Ens Universal
  • Valdore
    • Was: 1 LtCmdr Tactical, 1 Ens Engineering, 1 Lt Science, 1 Lt Universal
    • Now: 1 LtCmdr Tactical, 1 Ens Engineering, 1 Ens Science, 1 Lt Science, 1 Lt Universal
  • D'ridthau
    • Was: 1 Lt Tactical, 1 Cmdr Engineering, 1 Lt Science, 1 Lt Universal
    • Now: 1 Lt Tactical, 1 Ens Engineering, 1 Cmdr Engineering, 1 Lt Science, 1 Lt Universal
  • Ha'apax
    • Was: 1 Ens Tactical, 1 LtCmdr Tactical, 1 Cmdr Engineering, 1 Lt Engineering, 1 Lt Science
    • Now: 1 Ens Tactical, 1 Lt Tactical, 1 Cmdr Engineering, 1 LtCmdr Engineering, 1 Lt Science
  • Haakona
    • Was: 1 Lt Tactical, 1 Ens Tactical, 1 Lt Engineering, 1 Cmdr Science, 1 LtCmdr Universal
    • Now: 1 Lt Tactical, 1 Ens Tactical, 1 Cmdr Engineering, 1 Lt Science, 1 LtCmdr Universal
  • T'Varo Retrofit
    • Was: 1 Cmdr Tactical, 1 Lt Tactical, 1 Ens Tactical, 1 LtCmdr Engineering, 1 Lt Universal
    • Now: 1 Cmdr Tactical, 1 Ens Tactical, 1 Lt Engineering, 1 Lt Science, 1 LtCmdr Universal
  • Dehlan Retrofit
    • Was: 1 Cmdr Tactical, 1 Ens Tactical, 1 Lt Science, 1 LtCmdr Engineering, 1 Lt Universal
    • Now: 1 Cmdr Tactical, 1 Ens Tactical, 1 Lt Engineering, 1 LtCmdr Science, 1 Lt Universal
  • Mogai Retrofit
    • Was: 1 Cmdr Tactical, 1 Lt Tactical, 1 Ens Engineering, 1 LtCmdr Science, 1 Lt Universal
    • Now: 1 Cmdr Tactical, 1 Lt Tactical, 1 LtCmdr Engineering, 1 Ens Science, 1 Lt Universal
  • Fleet T'Varo
    • Was: 1 Cmdr Tactical, 1 Lt Tactical, 1 Ens Tactical, 1 LtCmdr Engineering, 1 Lt Universal
    • Now: 1 Cmdr Tactical, 1 Ens Tactical, 1 Lt Engineering, 1 Lt Science, 1 LtCmdr Universal
  • Fleet Dehlan
    • Was: 1 Cmdr Tactical, 1 Ens Tactical, 1 Lt Science, 1 LtCmdr Engineering, 1 Lt Universal
    • Now: 1 Cmdr Tactical, 1 Ens Tactical, 1 Lt Engineering, 1 LtCmdr Science, 1 Lt Universal
  • Fleet Mogai
    • Was: 1 Cmdr Tactical, 1 Lt Tactical, 1 Ens Engineering, 1 LtCmdr Science, 1 Lt Universal
    • Now: 1 Cmdr Tactical, 1 Lt Tactical, 1 LtCmdr Engineering, 1 Ens Science, 1 Lt Universal
  • Fleet Ha'apax
    • Was: 1 Ens Tactical, 1 LtCmdr Tactical, 1 Cmdr Engineering, 1 Lt Science, 1 Lt Universal
    • Now: 1 Ens Tactical, 1 Lt Tactical, 1 Cmdr Engineering, 1 Lt Science, 1 LtCmdr Universal
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Post edited by neok182 on
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Comments

  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2013
    Personally, I'm uh...still trying to get enough caffeine in to process it all.
  • cryptkeeper0cryptkeeper0 Member Posts: 989 Arc User
    edited May 2013
    I agree honestly put mogai back give Dhelan the ltcmdr engineering, it looks more like potrol escort anyways and make it 4/4/2Tac/engi/science

    but if you must have a 5 tact ship for romulans make it 5/3/2 or better yet make T'varo back to 5 tacts make 5/2/3 lowering its survivability a bit. Along with lower hp and shield mod if this hasn't happened yet. Making it a lethal but very much a glass cannon.
  • morkargh117morkargh117 Member Posts: 231 Arc User
    edited May 2013
    I am not too thrilled about the T'varos changed...this is alot to handle.
  • aegon1iceaegon1ice Member Posts: 0 Arc User
    edited May 2013
    Yeah, the Mogai/Valdore Warbirds suck tremendeously with these set ups....
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited May 2013
    That's a lot of changes. In one sweep. Be interesting to know the reasoning for these changes, so we could have a meaningful discussion and feedback session with the developers.

    But barring that, that's just too much stuff to test all at once.
    [SIGPIC][/SIGPIC]
  • kasandarokasandaro Member Posts: 198 Arc User
    edited May 2013
    wow, this just made my decision regarding the full Legacy pack a whole lot easier.
  • qjuniorqjunior Member Posts: 2,023 Arc User
    edited May 2013
    Most of the changes are okay on their own I guess, the T'Varo was a bit overpowered, at least according to some people I know. But they eliminated a lot of science from the Romulan ships. And there was only one that had a commander sci anyway (locked behind a T5 shipyard if I'm not mistaken).

    I could always buy the whole "Klingons don't have dedicated sci ships" grudgingly, but Romulan are a different matter....
  • neok182neok182 Member Posts: 551 Arc User
    edited May 2013
    Glad to see i'm not alone here. these changes just make no sense.

    T'varo was tactical, dehlan was engineering, mogai was science. why ruin that?!
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  • suavekssuaveks Member Posts: 1,736 Arc User
    edited May 2013
    I don't mind the stats themselves when it comes to balance, especially in T'Varo's case, but I honestly think Mogai should have been left as it was, with Lt.Cmdr. science station. Engineering focus would be more fitting for the Dhelan, which even looks a bit more sturdy.

    Overall I think it is the Fleet Mogai that should be the one with 5 Tac, 3 Sci and 2 Engi consoles and a Lt.Cmdr. Sci, similar to FED's Fleet MVAE. Personal opinion, sure, but I just feel it would be the right thing to do, especially considering fanbase's love for this design.
    PyKDqad.jpg
  • darkfader1988darkfader1988 Member Posts: 0 Arc User
    edited May 2013
    neok182 wrote: »
    Alright lets go through this list and see whats wrong.


    T'Varo: this ship went from being the uber tactical ship to being just another escort with 4 tacs, even though the boff setup still leans towards the 5 tacs. yes now it's a ltcmdr universal but thats going to be tactical for pretty much everyone. the previous setup made much more sense for this ship

    Mogai: The mogai was the ONLY science based ship that wasn't a cruiser, now you've moved it from science to engineering, and romulan science captians just lost their ship. In fact,t here is not a single ship other than the hakonna that has 4 science consoles. the boff change obviously makes sense since you switched the consoles from science to engineering, but please please please please PLEASE PUT IT BACK. The Mogai was great before. hell it's consoles even fit with science more than engineering.

    Dhelan: I'll admit i wasn't happy with only the 3 tac consoles, but giving this the 5 tacs just makes no sense. at least you gave it 3 science instead of 3 engineering, and the lt cmdr science but honestly since you removed the 4 science consoles from the mogai, than this ship should be 4 tac, 2 eng, 4 sci, not the 5 tac 2 eng 3 sci.

    Fleet Ha'apax: I can slightly understand this, but personally i was so excited to fly this ship. 4 tac, 4 eng, 2 sci. A big cruiser with 4 tac slots, i was super excited. Dropping that down a slot is really disappointing. hopefully if a scimitar 3 pack is released it'll make up for it.

    in short, ROMULANS NEED A 4 SCIENCE ship that isn't a big cruiser like the hakonna, we had one with the mogai, but now that thats gone science captains are really at a huge disadvantage.

    Now i'll admit i can gladly work with these and if this is what it is, then so be it but i really think you need to rethink these.

    *edit* for the record, i've always been planning on playing tactical, but it's still upsetting to me to see the one go-to ship for science captains who didn't want the cruiser is now gone.

    i personally love the new changes, Dhelan to 4 tacs yay, i love the looks of that ship ;D
    MT - Sad Pandas
  • darkfader1988darkfader1988 Member Posts: 0 Arc User
    edited May 2013
    I agree honestly put mogai back give Dhelan the ltcmdr engineering, it looks more like potrol escort anyways and make it 4/4/2Tac/engi/science

    but if you must have a 5 tact ship for romulans make it 5/3/2 or better yet make T'varo back to 5 tacts make 5/2/3 lowering its survivability a bit. Along with lower hp and shield mod if this hasn't happened yet. Making it a lethal but very much a glass cannon.

    Why not just all give em uni stations, who cares anyway. Let ppl use what they want, this is all static dumbness if you ask me.
    MT - Sad Pandas
  • neok182neok182 Member Posts: 551 Arc User
    edited May 2013
    i personally love the new changes, Dhelan to 4 tacs yay, i love the looks of that ship ;D

    not gonna lie, i'm glad the Dhelan got the extra tac, but it shouldn't have 5, the t'varo should. and i'm not happy with the dhelan changes when it means the mogai loses it's science base.

    Now if the dhelan was 4 tac, 2 eng, 4 sci, then i wouldn't have an issue because we'd still have a 4 sci ship, but we don't.
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  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited May 2013
    Prior to these changes, there were ships I wanted to buy. After these changes, I'm not sure those ships are worth my money/resources.

    So that's the feedback I'm going to provide to Cryptic. What's the incentive to purchase?
    [SIGPIC][/SIGPIC]
  • qjuniorqjunior Member Posts: 2,023 Arc User
    edited May 2013
    Well, we only have 5 Romulan ships, everyone wants their favorite to have good capabilities of course. It's not easy to create much of a diverse approach with only 5 ships.

    And Cryptics record regarding beloved canon ships had rather mixed results so far. The Galaxy sucks, the Defiant is great. Just as an example.

    I do wonder if there will be more ships at launch that we don't know of yet..... or how long it will take until we get more options...
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited May 2013
    My favorite Romulan ship is the D'Deridex (Contrary to popular belief in certain threads, heh. It's one of my all-time favorite episodes, the Neutral Zone in TNG where it appeared. I even built of a model of it when I was young).

    But that wasn't one of the ones I was looking at purchasing with money/resources. So I don't know, I mean I know they'll come out with other ships later. Maybe one of those will pique my interest? We'll see.
    [SIGPIC][/SIGPIC]
  • aegon1iceaegon1ice Member Posts: 0 Arc User
    edited May 2013
    Sure balancing is difficult, but seriously these BoFF set up changes were either made without thinking or just to make the players mad.

    There has been a lot of feedback regarding the D'deridex and no single feedback was appreciated regarding to that.

    Look at the T3 Valdore. It is really Science loaded and look at all the other Valdore variants. Suddenly all out of the heaven the whole ship class shifts into heavy engineering departments.
    Either there is a Fleet Valdore Type not turned on or there was no thinking behind it.

    So far the responsible dev has proven himself good for mocking canon iconic ship lovers. First the Galaxy, D'deridex and now Valdore.
    This is no good step dear devs.
  • qjuniorqjunior Member Posts: 2,023 Arc User
    edited May 2013
    My favorite Romulan ship is the D'Deridex (Contrary to popular belief in certain threads, heh. It's one of my all-time favorite episodes, the Neutral Zone in TNG where it appeared. I even built of a model of it when I was young).

    But that wasn't one of the ones I was looking at purchasing with money/resources. So I don't know, I mean I know they'll come out with other ships later. Maybe one of those will pique my interest? We'll see.

    You did not want to buy your favorite ship ??? Because you don't like the stats ? Just curious... :o
  • qjuniorqjunior Member Posts: 2,023 Arc User
    edited May 2013
    aegon1ice wrote: »
    Sure balancing is difficult, but seriously these BoFF set up changes were either made without thinking or just to make the players mad.

    There has been a lot of feedback regarding the D'deridex and no single feedback was appreciated regarding to that.

    Look at the T3 Valdore. It is really Science loaded and look at all the other Valdore variants. Suddenly all out of the heaven the whole ship class shifts into heavy engineering departments.
    Either there is a Fleet Valdore Type not turned on or there was no thinking behind it.

    So far the responsible dev has proven himself good for mocking canon iconic ship lovers. First the Galaxy, D'deridex and now Valdore.
    This is no good step dear devs.


    To be fair, the D'deridex went from horrible Boff stations to boring and now sits quite well as an Ambassador clone. So I guess someone did listen after all. Now more turn rate and the Ambassador console layout please ! :D
  • neok182neok182 Member Posts: 551 Arc User
    edited May 2013
    I already bought the legacy pack, and i'm not regretting it. And honestly i see myself using the t'varo, dhelan and mogai now instead of just the t'var and mogai, but i'm still not happy that they took away a science focused warbird.

    Fleet Valdore would be nice, and give it the old stats.
    ACCESS DENIED
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited May 2013
    qjunior wrote: »
    You did not want to buy your favorite ship ??? Because you don't like the stats ? Just curious... :o

    Just one stat. The turn rate. Which is a turn rate I agree with it having. It's just I've flown a Vo'Quv. I've flown a Galaxy. I'm really just not keen on getting back into something with such a terrible base turn rate again.

    I may fly it at the T4 level band. Because I have a ton of experience flying slow turning ships and so I don't share some of the players' complaints about going from a nimble escort to a whaleboat for 10 levels.

    But nah, I'm not planning on flying it at end-game. It may be my favorite. But I can appreciate it from afar.

    I was planning on the Mogai. That ship blew me to pieces quite a few times with its annoying HY Torps back in the day. So there's a love-hate thing going on there. And it looked like something I was really interested in ... an offensive styled ship with enough room for science based trickery.

    In it's new configuration, not really that interested.

    The other ship I was considering was the T'Varo. Sure it was very powerful. But, heh, I'm sooooo glad I didn't buy the starter pack. I almost did. And if I had, I'd be annoyed that they kind of promoted it with the T'Varo and then yoinked it back before launch.

    The T'Varo, it's like, yeah ok, argue it was OP and what not. But the Starter Pack cost real dollars, not dil-zen. And if it's not on par with the best escorts/raptors/bop's/kumaris in the game, then why bother? I won't.

    So there's my whole reasoning. Not exactly airtight logic, but since it's all based on my own opinion about my own money/resources ... it works for me.

    :)
    [SIGPIC][/SIGPIC]
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited May 2013
    the fact that there was a massive change to every ship EXCEPT the d'deridex, the ship everyone is asking for further changes on, is not lost on me. :rolleyes: the only ship i thought needed any change was the T'Varo with 5 tac stations and EBC.

    ship change feedback

    ok, so now the T'Varo isn't a cross between the bug and a brel anymore, so thats good. imagine its keeping the EBC? that should stay a brel unique thing imo. giving it the old Dehlan station and console setup was proboly a good choice for balancing it.


    now the Dehlan is the escort of the group, with the 5 tac consoles. its more balanced on that ship, with a more pedestrian turn rate, geting that boon. i really like the station setup, 2 LT eng with the LTC sci and a COM tac i can do some interesting things with.


    the Dehlan having more heavy sci displaces the mogia, now its eng flavored. its got an armatige style station setup, but without the unpopular 3 tac ens. that LT uni i could see go ether way for eng or sci. ligitamatly great station setup on a great ship. it gets to keep 3 devices i see, to go with its destroyer turn rate. sorta the counterpart to the breen ship, only with that nice LT uni


    not a thing to talk about for the d'deridex i see. why? did it really not change? i can only hope it got the station and console setup the ha'apax lost, that would be perfect.


    i see the ha'apax lost that regent station setup, and now its 1 universal ENS away from being just like the odessy and bortas. do it, make this the romulan flagship with the universal LTC and ENS with the COM eng. between the d'deridex and Ha'apax, we DONT need a 3rd huge war bird, being flagship over both, we dont even need the ha'apax being a ship bigger then the d'deridex! a ship larger then the d'deridex makes no sense, and that things not hollow, so it has massively more volume. cut the size of that model in half, and give it a 10 turn rate.


    the Haakona change is head desk worthy, now nothing has a commander sci. WHY UNDO THAT? just to get the separation console i guess. now those arent 2 separate ships that do 2 separate things, 1 is just better then the other. why did you lessen the number of ship choices by 1? its just a ha'apax with a universal LTC, does it even look different?


    no stats on the mirror romulan ships, what are they based on and whats different? let me guess, thats the only way to get a d'deridex with a prime universe level of tac, right? hope i can snag one wile supplies last. this STINKS of actual unique faction ships being placed in lock boxes, under the guise that they are mirror universe, as apposed to lock box ships being non faction only. mirror universe ships are an ensign swap ONLY, between 2 counterpart ships. there are no such counterparts here. what gets swaped? the T'Varo and Dehlan getting the setups they had before, under the guise of them being mirror? that undoes that balance pass. does the mirror hapax get its regent setup back? THIS IS NOT MIRROR, THIS IS UNIQUE FACTION SHIPS IN LOCKBOXES :mad::mad::mad:
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2013
    Like I said in the other thread, I needed to view the changes a little differently. So here are two quotes from another thread where I list the ships from the ship vendor.

    Here's Part#1 (SA and VA (Zen)):
    I need to view it in a different format than what they gave in the notes. Here's what currently shows in the ship vendor:

    SA T5 Ha'apax Advanced Warbird
    X, X
    X

    X, X, X, X
    X, X, X

    X, X
    Consoles 3, 4, 2
    Weapons 4/4
    Hull 40000
    Shield Mod 1.05
    Crew 2000
    Turn 5
    Devices 4
    +10 Wep, +5 Eng
    Can load cannons

    SA T5 Ha'nom Guardian Warbird
    X, X
    X

    X, X
    X, X, X, X
    X, X, X

    Consoles 3, 2, 4
    Weapons 3/3
    Hull 30000
    Shield Mod 1.3
    Crew 1500
    Turn 10
    Devices 3
    +15 Aux
    Can load cannons
    Sensor Analysis
    Subsystem Targeting

    SA T5 Ha'feh Assault Warbird
    X, X, X, X
    X, X, X

    X, X
    X

    X, X
    Consoles 4, 3, 2
    Weapons 4/3
    Hull 31000
    Shield Mod 0.9
    Crew 500
    Turn 16
    Devices 2
    +15 Wep
    Can load cannons

    VA T5 T'varo Light Warbird Retrofit
    X, X, X, X
    X

    X, X
    X, X
    X, X, X
    Consoles 3, 3, 3
    Weapons 4/3
    Hull 27000
    Shield Mod 0.9
    Crew 150
    Turn 18
    Devices 2
    +10 Wep, +5 Eng
    Can load cannons
    Romulan Enhanced Battle Cloak
    Console - Mega Torpedo

    VA T5 Dhelan Warbird Retrofit
    X, X, X, X
    X

    X, X
    X, X, X
    X, X
    Consoles 4, 2, 3
    Weapons 4/3
    Hull 31500
    Shield Mod 0.9
    Crew 450
    Turn 16
    Devices 2
    +10 Wep, +5 Eng
    Can load cannons
    Console - Sabotage Probe

    VA T5 Mogai Heavy Warbird Retrofit
    X, X, X, X
    X, X

    X, X, X
    X
    X, X
    Consoles 4, 3, 2
    Weapons 4/3
    Hull 33000
    Shield Mod 0.9
    Crew 900
    Turn 14
    Devices 3
    +10 Wep, +5 Eng
    Can load cannons
    Console - Ionized Particle Beam

    VA T5 D'deridex Warbird Battle Cruiser Retrofit
    X, X
    X

    X, X, X, X
    X, X, X
    X, X
    Consoles 2, 4, 3
    Weapons 4/4
    Hull 40500
    Shield Mod 1.0
    Crew 1500
    Turn 5
    Devices 4
    +10 Wep, +5 Eng
    Can load cannons
    Console - Projected Singularity

    VA T5 Haakona Advanced Warbird
    X, X
    X

    X, X, X, X
    X, X
    X, X, X
    Consoles 3, 2, 4
    Weapons 4/4
    Hull 40000
    Shield Mod 1.05
    Crew 2000
    Turn 5
    Devices 4
    +10 Wep, +5 Eng
    Can load cannons
    Console - Ha'apax Separation

    I'll do a separate post for the Fleet variants...
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2013
    Here's Part #2 (Fleet):
    Here are the Fleet variants...

    Fleet T'varo Light Warbird Retrofit Shipyard Tier 1
    X, X, X, X
    X

    X, X
    X, X
    X, X, X
    Consoles 4, 3, 3
    Weapons 4/3
    Hull 29700
    Shield Mod 0.99
    Crew 150
    Turn 18
    Devices 2
    +10 Wep, +5 Eng
    Can load cannons
    Romulan Enhanced Battle Cloak

    Fleet Dhelan Warbird Retrofit Shipyard Tier 2
    X, X, X, X
    X

    X, X
    X, X, X
    X, X
    Consoles 5, 2, 3
    Hull 34650
    Shield Mod 0.99
    Crew 450
    Turn 16
    Devices 2
    +10 Wep, +5 Eng
    Can load cannons

    Fleet Mogai Heavy Warbird Retrofit Shipyard Tier 3
    X, X, X, X
    X, X

    X, X, X
    X
    X, X
    Consoles 4, 4, 2
    Weapons 4/3
    Hull 36300
    Shield Mod 0.99
    Crew 900
    Turn 14
    Devices 3
    +10 Wep, +5 Eng
    Can load cannons

    Fleet D'deridex Warbird Battle Cruiser Retrofit Shipyard Tier 4
    X, X
    X

    X, X, X, X
    X, X, X
    X, X
    Consoles 2, 5, 3
    Weapons 4/4
    Hull 44550
    Shield Mod 1.1
    Crew 1500
    Turn 5
    Devices 4
    +10 Wep, +5 Eng
    Can load cannons

    Fleet Ha'apax Advanced Warbird Shipyard Tier 5
    X, X
    X

    X, X, X, X
    X, X
    X, X, X
    Consoles 3, 4, 3
    Weapons 4/4
    Hull 44000
    Shield Mod 1.15
    Crew 2000
    Turn 5
    Devices 4
    +10 Wep, +5 Eng
    Can load cannons

    Fleet Ha'nom Guardian Warbird Shipyard Tier 5
    X, X
    X

    X, X
    X, X, X, X
    X, X, X

    Consoles 3, 2, 5
    Weapons 3/3
    Hull 33000
    Shield Mod 1.43
    Crew 1500
    Turn 10
    Devices 3
    +15 Aux
    Can load cannons
    Sensor Analysis
    Subsystem Targeting

    Fleet Ha'feh Assault Warbird Shipyard Tier 5
    X, X, X, X
    X, X
    X

    X, X
    X, X, X
    Consoles 5, 3, 2
    Weapons 4/3
    Hull 34100
    Shield Mod 0.99
    Crew 500
    Turn 16
    Devices 2
    +15 Wep
    Can load cannons

    Note: The Ha'nom and Ha'feh are the two parts of the Ha'apax...

    edit: Heh, forgot the En Eng on the Ha'feh - girlfriend came home and wanted to talk. Ahem, I apologized and told her that she was more important... /cough

    edit2: Added the Shipyard Tiers...
  • neok182neok182 Member Posts: 551 Arc User
    edited May 2013
    more insanity...

    The Fleet T'Varo got reduced in hull from 33000 to 29700.
    Fleet Dhelan and Fleet ha'feth have 34650 and 34100.

    So lets compare to the federation fleet defiant, another ship with 5 consoles. 33000 hull.

    So romulans now get 5 tac consoles, 1100 or 1650 more hull, in addition to the cloak and singularity. graned we still have the powerloss, but then look at the T'Varo! Why would the T'varo get that huge hull nerf and lose the 5th tac console. Honestly the T'varo is just not appealing at all anymore.
    ACCESS DENIED
  • qjuniorqjunior Member Posts: 2,023 Arc User
    edited May 2013
    Just one stat. The turn rate. Which is a turn rate I agree with it having. It's just I've flown a Vo'Quv. I've flown a Galaxy. I'm really just not keen on getting back into something with such a terrible base turn rate again.

    I may fly it at the T4 level band. Because I have a ton of experience flying slow turning ships and so I don't share some of the players' complaints about going from a nimble escort to a whaleboat for 10 levels.

    But nah, I'm not planning on flying it at end-game. It may be my favorite. But I can appreciate it from afar.

    I was planning on the Mogai. That ship blew me to pieces quite a few times with its annoying HY Torps back in the day. So there's a love-hate thing going on there. And it looked like something I was really interested in ... an offensive styled ship with enough room for science based trickery.

    In it's new configuration, not really that interested.

    The other ship I was considering was the T'Varo. Sure it was very powerful. But, heh, I'm sooooo glad I didn't buy the starter pack. I almost did. And if I had, I'd be annoyed that they kind of promoted it with the T'Varo and then yoinked it back before launch.

    The T'Varo, it's like, yeah ok, argue it was OP and what not. But the Starter Pack cost real dollars, not dil-zen. And if it's not on par with the best escorts/raptors/bop's/kumaris in the game, then why bother? I won't.

    So there's my whole reasoning. Not exactly airtight logic, but since it's all based on my own opinion about my own money/resources ... it works for me.

    :)

    Ah, I see. I really want to fly a D'deridex, so I'm still hoping a little. I even got myself two purple MKXII RCS consoles, just in case. :)

    At least the Vo'quv has it's ghastly BoP pets that I love, they kill stuff fast.... The D'deridex seems like a carrier right now, only they forgot to add the hangar bays. :eek::o

    Edit: I hate that my apostrophs get replced by question marks ! Dumb forum change
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2013
    neok182 wrote: »
    more insanity...

    The Fleet T'Varo got reduced in hull from 33000 to 29700.
    Fleet Dhelan and Fleet ha'feth have 34650 and 34100.

    So lets compare to the federation fleet defiant, another ship with 5 consoles. 33000 hull.

    So romulans now get 5 tac consoles, 1100 or 1650 more hull, in addition to the cloak and singularity. graned we still have the powerloss, but then look at the T'Varo! Why would the T'varo get that huge hull nerf and lose the 5th tac console. Honestly the T'varo is just not appealing at all anymore.

    The T'varo has an Enhanced Battle Cloak...ala B'rel...so yes, they needed to make it more BoP and less Escort.
  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited May 2013
    Oh man, thanks virus for those visual boff setups.

    That really helps me visualize those ships :)
    Otherwise its just a wall-o-text for me lol

    I really wish they'd put something like that in the c-store on the description of the ships.
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited May 2013
    The T'varo has an Enhanced Battle Cloak...ala B'rel...so yes, they needed to make it more BoP and less Escort.

    It's turn rate isn't BoP enough to justify the hull nerf, if that's what they're really going for.
    [SIGPIC][/SIGPIC]
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited May 2013
    rmy1081 wrote: »
    Oh man, thanks virus for those visual boff setups.

    That really helps me visualize those ships :)
    Otherwise its just a wall-o-text for me lol

    I really wish they'd put something like that in the c-store on the description of the ships.

    Lol, yeah - I kept looking at the notes - kept drinking more caffeine - looking at the notes - drinking more caffeine...I was getting nowhere. It was just a bunch of white squiggly stuff on a black background.

    Have to say, I'm psyched about the Ha'nom there...I had been grumbling whenever I got the chance about the lack of Sci. Course, while it's all subject to change - have got something better to aim for, imho, than the Fleet Ha'apax Refit that was there before as the placeholder.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited May 2013
    im so confused, so you can get the ha'apax separated, with each half haveing totaly uniqe setups, or fly the hapax with the separation console, and fly ether half with the ha'apax statino setup, with basicly just different turn rates and power bonuses for each half? i mean its not like a seperated ship could just change station setups, theres no tech that could pull that off, that would be an ability tray and nightmare, not to mention you would want totaly differnt equipment, consoles and weapons.

    so.... confused.... unable to check for a few more hours. and got to do the tutorial all over before i can even get to the flotilla, great. all that time wasted flying the sorties to get my d'deridex, now thats all gone :mad: i know that character was doomed, but i wnted to test endgame and give feedback on that. pretty fat chance on that now
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