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Kumari Line of Andorian Escorts

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  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    Its all in good fun Bran... Everyone that knows Hurley knows its fun to push his buttons sometimes is all... but ya we'll keep it out of the forums... forum fail is forum fail. lol :)

    Ya the tac version with one engi slot is pretty much terrible... but the 2 other versions are both hands down the most unbalanced escorts I could imagine... guess we'll see when there out there... perhaps there is some fatal flaw I don't see right now... perhaps it turns on its backside like a raptor.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    snoge00f wrote: »
    Ok, back on topic.

    Let's see some more builds. ;)

    I'm curious to see what you guys will do with the first Tac heavy Andorian vessel.

    Khyzon

    Sci Captain

    Traits - Accurate, Elusive, Astro, Techie

    Passives
    New Rom - Precision, Sensor Targeting Assault
    Omega - Omega Weapon Training, Omega Graviton Amplifier

    TT1, THY2, APO1, CRF3
    TT1, CSV1, APO1

    EPtS1, AtS1
    EPtW1

    HE1, TSS2

    2x Rom Tac Boff, 3x Human

    DOFFs - SDO(BFI), 2x DCE(EPt), WCE(EPt), SE(DEM)

    Weapons
    Fore - 3x Rom DHC, Omega Torp, Hyper-Plasma Torp
    Aft - Rom Turret, Cutting Beam

    Deflector - Fermion
    Engine - Omega
    Shield - Omega

    Consoles
    Tac - 4x Plasma Infuser
    Eng - Borg, Tachyo
    Sci - 3x Rom Flow [Pla], 0Point
  • praxi5praxi5 Member Posts: 1,562 Arc User
    edited February 2013
    5x Phased Tet DHCs + 4x Flow Caps.

    Maybe a Cutting Beam as well, since lol shields.

    Mmmmmm.
  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited February 2013
    Huh. Still waiting on that broadside cannon tech.

    Joined January 2009
    Finger wrote:
    Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited February 2013
    snoge00f wrote: »
    Ok, back on topic.

    Let's see some more builds. ;)

    I'm curious to see what you guys will do with the first Tac heavy Andorian vessel.

    5 Human Boffs for the lolz hull repair and system restores

    2 Tric mines in back

    4 DHCs 1x special weapon front or 5xDHCs or 4xDHCs 1x DBB

    APO3, CRF2, APD, TT

    CVS2 or CRF2 or BO3, DPy, TT

    DPx, TT or TSSx

    Aux2Batt1, epts1

    epta1

    3xTech Doffs, 2xBFI Doffs

    Lolz elite fleet shields, 2 part Omega or 2 part Borg

    1x Sci partner to Debuff a pigheaded target that doesn't know it's overmatched and toss a repair every now and then.
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
    Random Quote from Kerrat
    "Sumlobus@****: your mums eat Iced Targ Poo"
    C&H Fed banter
  • shookyangshookyang Member Posts: 1,122
    edited February 2013
    Try and tell me I don't deserve that title...

    Kumari w/ Sci Captain

    Traits: Accurate, Elusive, Efficient, Theorist

    Passives
    New Rom: Precision, Emergency Secondary Shielding
    Omega: Omega Weapon Training, Superior Shield Repair

    TT1, THY2, APO1, DPB3
    TT1, TS2, APO1
    TS1, DPB1
    THY1, APD1

    EPtS1

    4x Rom Tac BOFFs, 1x Human Eng

    DOFFs: 2x DCE(EPt), 3x PWO(Torp)

    Deflector: AMACO
    Engine: AMACO
    Shields: AMACO

    Weapons
    Fore: Bio-Neural, Temp Disruption, 3x Tric Torp
    Aft: 2x Tric Mine

    Consoles
    Tac: 5x TCD
    Eng: Borg, Tachyo, Nadeon
    Sci: 0Point, Rule 62
    Might as well just abandon EPtS1 and go for EPtW1. Keep your fore weapons at their maximum damage power level modifier.
  • webdeathwebdeath Member Posts: 1,570 Arc User
    edited February 2013
    I am glad I did see this:
    Just wanted to answer a few of the questions I've seen on this thread.

    1. The Wing Cannons have a higher base DPS than Mk XII DHCs, but their energy drain is even higher (15). They have a very slow rate of fire and a cooldown between shots; they're essentially like "super" heavy cannons. They're listed as having [DMG]X4, but that's just to give you a ballpark figure, since there isn't really anything directly comparable. They're really more like an entirely new weapon type.

    I'm aware Accuracy is more popular among most players than raw damage, but damage was thematically appropriate for these cannons.

    2. Yes, you could slot all DHCs up front, but you wouldn't be able to benefit from the console abilities, since the consoles only function on the Wing Cannons.

    3. The Wing Cannon Platforms deployed by the Engineering ship's console will only fire when you fire your Wing Cannons. (Yes, they're a lot like Option in Gradius.) They also deal less damage than a single normal weapon slot each, and they're destructible, with health comparable to fighters. If they're destroyed, the console has a 180 second cooldown, so you'd have to wait to re-deploy them. So, it's not really like you have 7 Fore Weapon slots. In testing, we've found that they're useful when you can keep them alive, but in PvP they can be very easily neutralized.

    4. When the Wing Cannon Platforms use one of your cannon abilities as a result of your 3 piece set bonus, they still don't hit as hard as a player version of that ability. Hitting a target with three Overload attacks is still awesome, but it's not 3x the damage of the player version.

    5. The Andorian Phasers (other than the Wing Cannons) are standard phasers in terms of stats. They're just color tinted to look appropriate for an Andorian ship. The ones on the Dilithium store are MK XI Purple quality, similar to other Diltihium stores. They're [Acc]x2[Dmg]. We may release more variants on these eventually, but probably not in the immediate future.

    6. The "glass cannon" comment on the blog refers to both the bridge officer layouts (which do not allow for much self-healing, especially the Tactical variant) and the fact the ship does not have the Fleet bonus to Hull or Shields.

    Gave me a lot to think about concerning the new ship :D
    You think that your beta test was bad?
    Think about this:
    American Football has been in open beta for 144 years. ~Kotaku
    [SIGPIC][/SIGPIC]
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited February 2013
    webdeath wrote: »
    I am glad I did see this:


    Gave me a lot to think about concerning the new ship :D

    It got me thinking who would call a that ship a glass cannon. Give it 24k base hull and a .7 shield modifier, forbid it to use fleet shields and Human Boffs then we could talk. That thing is NOT made of glass. It's hull and shield mods are too high and the game has too many ways of passive repairing hull and shields now.

    Edit: Forgot to mention resists.
    [Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
    Random Quote from Kerrat
    "Sumlobus@****: your mums eat Iced Targ Poo"
    C&H Fed banter
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited February 2013
    Archon,

    I would consider giving those special cannons [Acc]x2 mods instead. [Acc]x2 with [Dmg] would be acceptable.

    People have done tests and they find [Dmg] even worse than a single [Acc] mod.
    [SIGPIC][/SIGPIC]
  • maicake716maicake716 Member Posts: 0 Arc User
    edited February 2013
    couple things-

    if this thing is a beast wait till the fleet version comes out.

    seriously,they already said a fleet vesta was so why not this as well?

    also,

    can a single andory ship equip multiple of its wing cannons?

    if so, i can imagine the spike a ship with 5 of those could do.



    you did a bad thing here cryptic, the community wont forget it.
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • crownvic2doorcrownvic2door Member Posts: 301 Arc User
    edited February 2013
    Don't forget that as nice as it may or may not be when it comes out, after a couple months of ownership, if it becomes popular, they will nerf it, just like they do everything else. I'm very certain my ugly breen warship had a better turn rate then it does now. I died twice where I once was able to rule the battle, ...all because I was trying to turn around...really affects my face to face charge in with cannons blazing play style. And while I'm complaining, I'd like to add that the fed beam boat spin cycle makes me dizzy and sick.
  • illcadiaillcadia Member Posts: 1,412 Bug Hunter
    edited February 2013
    shookyang wrote: »
    Might as well just abandon EPtS1 and go for EPtW1. Keep your fore weapons at their maximum damage power level modifier.

    power levels don't affect torpedo damage.
  • mightybobcncmightybobcnc Member Posts: 3,354 Arc User
    edited February 2013
    maicake716 wrote: »
    also,

    can a single andory ship equip multiple of its wing cannons?


    Nope.

    /10char

    Joined January 2009
    Finger wrote:
    Nitpicking is a time-honored tradition of science fiction. Asking your readers not to worry about the "little things" is like asking a dog not to sniff at people's crotches. If there's something that appears to violate natural laws, then you can expect someone's going to point it out. That's just the way things are.
  • edited February 2013
    This content has been removed.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    maicake716 wrote: »
    couple things-

    if this thing is a beast wait till the fleet version comes out.

    seriously,they already said a fleet vesta was so why not this as well?

    also,

    can a single andory ship equip multiple of its wing cannons?

    if so, i can imagine the spike a ship with 5 of those could do.



    you did a bad thing here cryptic, the community wont forget it.

    The vesta was a bad thing to... but you like that one. ;)

    I kid.... seriously have to agree with you... I am laughing thinking about the 5 weapons slot option...

    Here's one lots of people haven't considered. Why do we assume 5 dhc will be the worst thing you could face...

    I run a 2 DC 2 Quantum glider setup on a defiant right now... and considering all the stupid shield and hull healing people are getting for free these days... at least in pugs I score way more kills with that setup.

    Now I can run 2 Quantums (for almost always on torp spitting) with 3 cannons. I think the second front torp will be far more deadly as things are.... not that 5 dhc will be anything less then pure death to an unbuffed target in 1 volley.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • cliftona91cliftona91 Member Posts: 254
    edited February 2013
    Well now an escort with 3 cannons, a dual beam bank, and quantums is viable.

    In fact, the Tactical one can be used to do that and actually be good at it.

    Imagine Cannon Rapid Fire 2, High Yield 2, and Beam Overload 2 on one ship, with APO, APD, and other ways to be a complete murder machine.
  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited February 2013
    I have escort with 2 DHCs, quantums and beam and it works fairly decent. It will just work much better on the andorian ship, with that said, the tactical version it at least true glass cannon, so that will offset it.
    "Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
  • dova25dova25 Member Posts: 475
    edited February 2013
    People who really think that the tactical kumari is a glass cannon should ask Cryptic to give that single version to kdf.
    "There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
    I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
  • naz4naz4 Member Posts: 1,373 Arc User
    edited February 2013
    All i'm gonna say is wait till you experience the wrath of my frankenstein ship.....lol

    On a serious note, again i say this over and over again, how many times have people cried OP before somthing is released and when it comes out, people just move back to the bug.

    Crying out loud people, you may actually have an alternate to the Jemmy and you guys still dont sound happy. Bit of a bummer for the klinks though but with the current state of the.game, any point in being a klink anymore?
  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited February 2013
    naz4 wrote: »
    All i'm gonna say is wait till you experience the wrath of my frankenstein ship.....lol

    On a serious note, again i say this over and over again, how many times have people cried OP before somthing is released and when it comes out, people just move back to the bug.

    Crying out loud people, you may actually have an alternate to the Jemmy and you guys still dont sound happy. Bit of a bummer for the klinks though but with the current state of the.game, any point in being a klink anymore?

    Naked orions with bouncing t.... :D
    "Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
  • edited February 2013
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  • havamhavam Member Posts: 1,735 Arc User
    edited February 2013
    The vesta was a bad thing to... but you like that one. ;)

    QFT.

    @Naz, dunno i see a pattern that started with the oddy came to the vesta, and now has the kumari. In neither case the paper stats had anything to offset them in practice. Each one was just as bad as feared. Obsoleting most ships of their class.....don't even get me started on the kdf.

    TRIBBLE you too cryptic
  • dova25dova25 Member Posts: 475
    edited February 2013
    patrickngo wrote: »
    Shooting down overconfident Feds in their fifty-dollar C-store ships, and shooting down overconfident Feds in their Bugships using...
    a Free Hegh'ta, Fleet Norgh, Hoh'sus, Ch'tang(on a sci character), Mirror Vor'cha (best EC buy I ever made, engineer), Mirror Qin (Best use of Dil prior to S7-buy the key,open the box, yay! a ship!), Vo'Quv (with BoPs AND Slavers), or Kar'fi.
    Honestly, it's nice to see Cryptic actually fulfilling A promise to players, for once, and I can't WAIT to start killing Kumari with my inferior gear, because their owners thought they could BUY a win.
    I also can't wait to see one used competently-and-effectively. Even against myself, I 'spect that we'll see Feds-who-play-KDF and have lots of time in BoPs will do very well in this design, while Feds used to ships like the Defiant or the Bugships will probably have a steep and painful learning curve with it.
    IOW, I'm not at all worried about this ship, and wish only fun and Pew-Pew on the poor benighted souls willing to spend fifty bucks to get it.

    I am worried about this ship because some of the people I fight against on every day basis will be having the opportunity to use against me 7 cannons enhanced by 5 tac consoles and I will have no alternative against them.There are some very good federation pilots out there (some are playing both sides ) and this ship in the hands of such a player will wipe out even a jhas.
    I am flying a raptor now so probably I shall have to ditch it to another kdf ship.
    "There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
    I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
  • dalnar83dalnar83 Member Posts: 2,420 Arc User
    edited February 2013
    havam wrote: »
    QFT.

    @Naz, dunno i see a pattern that started with the oddy came to the vesta, and now has the kumari. In neither case the paper stats had anything to offset them in practice. Each one was just as bad as feared. Obsoleting most ships of their class.....don't even get me started on the kdf.

    TRIBBLE you too cryptic

    QFT, instead providing more choices and giving player more customiziation options, Cryptic went with the easy route of making more and more powerful ships with each season.

    Soon, we will get a "ship of the month" deal for 2500 ZEN, where the newest ship will be better than the one from previous month.
    "Cryptic Studio’s Jack Emmert (2010): Microtransactions are the biggest bunch of nonsense. I like paying one fee and not worrying about it – like my cellphone. The world’s biggest MMO isn’t item based, even though the black market item GDP is bigger than Russia … microtransactions make me want to die.”
  • maicake716maicake716 Member Posts: 0 Arc User
    edited February 2013
    I'm honestly more worried about what this will mean for future ships, what's to stop them from making the standard escorts of te future have 5 fore slots? What's to stop all future science to have a hangar? What's to stop all future cruisers from getting SA?

    No ship should ever have gotten a fifth fore slot unless it was a tier6 ship.

    They have absolutely no long term planning for this game and that's where pvp is suffering the most.


    And sad thing is ill probably get this 3 pack and use the science one, its obviously the most broken of the 3 ships.


    Not to mention I think that all 3 if these ships should have been the federation ships that already represent 3 branches. The patrol = engineering, the mvam = science and the defiant = tac.

    But nope! The decide to make it an alien ship. Like all the other "best" ships. They're aliens And not to mention that Klingons don't even get a shot at this super escort set....

    Just remove Klingons and pvp from the game already since you obviously hate then so much.
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited February 2013
    I don't care how OP or UP these ships are.

    I am angry because I also want the KDF to get something remotely OP. Its been over 2 years.
  • rakija879rakija879 Member Posts: 646 Arc User
    edited February 2013
    I expect the next 3 pack ship release will be a carrier with 5 aft weapon slots :D
  • edited February 2013
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  • havamhavam Member Posts: 1,735 Arc User
    edited February 2013
    patrickngo wrote: »
    quit fretting over "survival" and come back to the REAL fighting ships-Birds of Prey(tm).

    and here be why:

    Turn rate, baby. Turn Rate. The Kumari's base turn rate is 16-ish, a Hegh'ta's turn rate is 20-that's both without buffs, and with a BoP, you can actually pack enough AP's to match or exceed him regardless of gear.

    Stay out of his nose-arc, only decloak when you're READY to strike, this Kumari ship's going to go DOWN, like a Five Dollar Bar Girl on Monday night.

    Really-we're NOT going to be able to 'tank' it, but we can 'turn it' and WE have BATTLECLOAK.

    It's going to be FUN, man. F-U-N FUN, and yeah, there are going to be better drivers out there, better shots with better gear-so what? the challenge and the Glory come from defeating SUPERIOR opponents-or at least, superior gear, so bring out your Hegh'ta, dust it off, and start parsing how you can structure to take advantage of the obvious weaknesses the Kumari presents-like it's turn rate, lack of 'survival' stations, (or good Sci/engie stations-no DEM, EWP, high-end debuff beams or strong buffs to hull, power,engines or shields...) and begin plotting your campaign of terror!

    ('cuase I am. I want to fight one of these TRIBBLE NOW...)

    seriously-it has fundamental vulnerabilities-and they're OBVIOUS vulnerabilities-someone as mediocre as myself might actually be able to take one on SOLO....
    NOt all ships in this game are escorts, so this things DHC will have plenty of time on target. Hell with a recluse healer backing it up even the tac version will become nigh indistructible.
    1x Tac kumari
    1x Sci Kumar
    2x Vesta
    1xRecluse

    great now lets look at the Kdf counter:
    1x Recluse
    .......
  • inktomi19inktomi19 Member Posts: 142 Arc User
    edited February 2013
    maicake716 wrote: »
    I'm honestly more worried about what this will mean for future ships, what's to stop them from making the standard escorts of te future have 5 fore slots? What's to stop all future science to have a hangar? What's to stop all future cruisers from getting SA?
    Honestly, cruisers which can't mount DHCs effectively could probably all use SA. In the same vein: it wouldn't be the end of the world if every science vessel used aux to power it's weapons.

    Both of those ship classes are weak right now, except for the Vesta and the Oddy. In neither case is it because of how they compare to other specific ships. If other cruisers and science ships were modified according to lessons learned from the Oddy and Vesta, that would probably be a good thing.

    I'm less certain about the Kumari, because 4 DHCs were already good enough.
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