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Kumari Line of Andorian Escorts

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  • webdeathwebdeath Member Posts: 1,570 Arc User
    edited February 2013
    Originally when I saw this thing I thought "holy TRIBBLE. it's OP" then I saw it's turn rate of 16 and figured, ok.. now it's slightly OP.. with the tac one being.. "LOL Really? 3 Tac officer slots?" Which makes that variant balanced.

    In my opinion how ever, the best of the three is a tie between the Engi and the Sci one. Especially if you take into account the Sci one has 4 Sci consoles. Add that in with the new Embassy Consoles and you can have some nasty effects from not only Tet Glider, but plasma burns, or even extra defenses from Hull or shield procs.

    When it comes to pure firepower, this ship is looking nasty.. Not sure what it's toys will bring..

    In terms of Maneuverability, the JHAS how ever is still king.
    You think that your beta test was bad?
    Think about this:
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  • illcadiaillcadia Member Posts: 1,412 Bug Hunter
    edited February 2013
    Well, I guess I'm gonna buy it, but I wish they'd done more than just two 'your cannons can shoot really big' consoles. Already I'm thinking that outside of a specialized build I won't be running the Kumari version- the third tac boff (ensign) is all kinds of garbage IMO, and I say that as a fleet tac retro player. The LT universal is nice, but it means that your survivibility is way down the tubes- which I guess they were aiming for. I suppose if you made an all eng focused build, it might be viable, but sticking sci in the LTC is... well there's your alpha strike to consider I suppose.


    I suppose I could do something like:


    TT1, HYT2, CRF 2, APO3
    TT1, APD1, CRF 2


    EPtW


    MES 1, JS2


    Might make for a good hit and run build for 1v1ing.
  • hurleybirdhurleybird Member Posts: 909
    edited February 2013
    ===EDIT===

    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies .

    Gentlemen. Cool it. Take it out in the queues, not in the forums. ~BranFlakes
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2013
    EPtS1, TSS1, HE2 with 3 purple damage control doffs

    if you really want the 5th console. like you will need it. i'd proboly use the sci version. oh and saying the 16 turn makes it not that bad, holy TRIBBLE guys, seriously? i make due with so much less then that and have no trouble.
  • shookyangshookyang Member Posts: 1,122
    edited February 2013
    Kind of have to chuckle...in a sense, looking at the BOFF layout on the Tac one though.

    X, X, X, X
    X, X, X
    X, X

    X
    X, X

    Figure that's where the "glass cannon" aspect comes into play...
    I say, TRIBBLE any sort of heals.

    Go with:
    TT1, CSV1, CRF2, CRF3
    TT1, APD1, APO1
    doesn't matter, APD1
    doesn't matter, doesn't matter

    EPtW

    Then slot 4 Romulan Tact BOFFs. Point and watch your target insta-explode. Followed by you getting blown to pieces shortly after.
  • shookyangshookyang Member Posts: 1,122
    edited February 2013
    EPtS1, TSS1, HE2 with 3 purple damage control doffs

    if you really want the 5th console. like you will need it. i'd proboly use the sci version. oh and saying the 16 turn makes it not that bad, holy TRIBBLE guys, seriously? i make due with so much less then that and have no trouble.
    I'd go with EPtS1, HE1, and TSS2 myself. I run that on my Fleet Defiant...well, with an RSP1.

    Man, I thought the Tactical Escort Retrofit had a bad BOFF layout.
  • roshidoroshido Member Posts: 27 Arc User
    edited February 2013
    Well I was gonna spend 20mil ec on a fleet patrol escort, but looks like cryptic took the kumari to the c-store! Planning on getting the pack, but think I'm leaning toward the engineered edged ship, and might run something like this:

    5 DHCs
    2 Turrets

    Borg shield, and either omega or Borg deflc and engine

    TT1, CRF1, APO1, APO3
    TT1, CRF1, APD2

    EPtS1, Aux2Bat1(maintain pwr, maybe w/o technician), or maybe aux2sif
    EPtS1
    HE1, TSS2

    2 RCS, Borg, Neutronium
    2 Shield Amplifier (regen)
    4 energy consoles for dhc's

    Seems like the natural upgrade to my sci with fleet defiant (since she basically runs this build in a defiant only diff being EPtS1 & 2

    For my tac, be weird moving from bug, but I'll see how I like it
  • hurleybirdhurleybird Member Posts: 909
    edited February 2013
    There's only really two combinations that make sense, guys.

    EPtS1
    EPtS1, RSP1
    (with possibly changing out the RSP for something else in a specialty build)

    or

    EPtS1
    HE1, TSS2
  • aldo1rainealdo1raine Member Posts: 0 Arc User
    edited February 2013
    Real men will use the Tac version and leave the universal Lt. empty, who needs heals when you are the Pope.
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    Nerf Klinks, Buff Rommies
  • cerritourugcerritourug Member Posts: 1,376 Arc User
    edited February 2013
    Hooo.. and I still remember when at least they try to balance.
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  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    ===EDIT===

    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies .

    Gentlemen. Cool it. Take it out in the queues, not in the forums. ~BranFlakes
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    The sci version will be off the scale OP imo.

    Standard escort turn hull and shield... extra forward weapons slot.... the slots to make it a turning beast. 4 sci consoles.... ya this thing with some leach and a maco will pretty much own. I love the look of the Andorian ships and am glad to see it.... not really sure what they are thinking with at the 5 forward cannons though.... thanks to things like the KCB this thing is going to be very complained about in pvp.... the pve kids are going to love it... cubes will blow up in seconds even if you stick beams on it. :)

    I know others have said it as well... but Where the HE double hockey sticks is the klink comparison ship. The klinks are left even more in the dust on this one. For a warrior race they are really really bad at keeping up with this stuff. Klinks need a new escort... NOT a raptor version... Perhaps its time to see a Leathen ship. I can't think of any examples from the show... really though if not them some Klingon faction race can surely come up with something to please there blood thirsty overlords.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • broken1981broken1981 Member Posts: 0 Arc User
    edited February 2013
    well im just going to ask since i never understood the math involved so maybe some 1 can beak it down and when i read it i can understand better.

    i hear on ts that a crusier really does not make out on 8 beams. just 7. its either the 8th beam does not shoot or something about cd issue? now the same logic of something i dont understand will be applyed to the 5th dhc?
    Join Date: Dec 2007Originally Posted by BROKEN1981
    I can throw [Fireworks] at you and hope you catch on fire and burn to death lol
  • havamhavam Member Posts: 1,735 Arc User
    edited February 2013
    *told you so*

    is it may yet?
  • wast33wast33 Member Posts: 1,855 Arc User
    edited February 2013
    broken1981 wrote: »
    well im just going to ask since i never understood the math involved so maybe some 1 can beak it down and when i read it i can understand better.

    i hear on ts that a crusier really does not make out on 8 beams. just 7. its either the 8th beam does not shoot or something about cd issue? now the same logic of something i dont understand will be applyed to the 5th dhc?

    i guess some say it's caused by energy drain from beams (+the fact that bo drains all weapons energy).
    so the 8th does minor damage. no clue how a ship with 5 dhc will behave.
    on the other hand: eptw+batts+...
    may i'm wrong and others can enlighten this ;)
  • shimmerlessshimmerless Member Posts: 0 Arc User
    edited February 2013
    Emergency Power to Shields? More like Emergency Power to my Beastly Pectorals :D
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    vids and guides and stuff

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  • thegrimcorsairthegrimcorsair Member Posts: 0 Arc User
    edited February 2013
    Fleet Recon Science Vessel console layout?

    Check.

    Patrol Escort BOff layout and turn rate?

    Check.

    As fast as a bug?

    Check.

    Five Dual Heavy Cannons?

    Check.
    If you feel Keel'el's effect is well designed, please, for your own safety, be very careful around shallow pools of water.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    I know others have said it as well... but Where the HE double hockey sticks is the klink comparison ship.

    Odyssey 3pack => Bortasqu' 3pack
    Atrox => ?????
    Armitage => ?????
    Regent => ?????
    Vesta 3pack => ?????
    Steamrunner* => ?????
    Kumari 3pack => ?????

    One could look at how the Mirror ships were done - Feds got 6 kitbash/skins for ships the already had while KDF got 3 new ships, so to speak. Then there were the Fleet ships. Both sides got Anniversary ships...

    ...but:

    Atrox => ?????
    Armitage => ?????
    Regent => ?????
    Vesta 3pack => ?????
    Steamrunner* => ?????
    Kumari 3pack => ?????
  • hurleybirdhurleybird Member Posts: 909
    edited February 2013
    ===EDIT===

    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies .

    Gentlemen. Cool it. Take it out in the queues, not in the forums. ~BranFlakes
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    ===EDIT===

    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies .

    Gentlemen. Cool it. Take it out in the queues, not in the forums. ~BranFlakes
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited February 2013
    ===EDIT===

    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies .

    Gentlemen. Cool it. Take it out in the queues, not in the forums. ~BranFlakes
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • dabelgravedabelgrave Member Posts: 979 Arc User
    edited February 2013
    Just looking at the base damage my weapons have, 5 DHCs with 4 tac consoles is better damage than my current 4 DHCs with 5 tac consoles. I'm not sure how much the additional power drain would affect it though.

    https://docs.google.com/spreadsheet/ccc?key=0Asc_VtvL64z4dHNGNzhYaDRScVpFV0dMeS1BVnQ5V3c&usp=sharing
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited February 2013
    Oh my God.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • hurleybirdhurleybird Member Posts: 909
    edited February 2013
    ===EDIT===

    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies .

    Gentlemen. Cool it. Take it out in the queues, not in the forums. ~BranFlakes
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited February 2013
    Try and tell me I don't deserve that title...

    Kumari w/ Sci Captain

    Traits: Accurate, Elusive, Efficient, Theorist

    Passives
    New Rom: Precision, Emergency Secondary Shielding
    Omega: Omega Weapon Training, Superior Shield Repair

    TT1, THY2, APO1, DPB3
    TT1, TS2, APO1
    TS1, DPB1
    THY1, APD1

    EPtS1

    4x Rom Tac BOFFs, 1x Human Eng

    DOFFs: 2x DCE(EPt), 3x PWO(Torp)

    Deflector: AMACO
    Engine: AMACO
    Shields: AMACO

    Weapons
    Fore: Bio-Neural, Temp Disruption, 3x Tric Torp
    Aft: 2x Tric Mine

    Consoles
    Tac: 5x TCD
    Eng: Borg, Tachyo, Nadeon
    Sci: 0Point, Rule 62
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2013
    broken1981 wrote: »
    well im just going to ask since i never understood the math involved so maybe some 1 can beak it down and when i read it i can understand better.

    i hear on ts that a crusier really does not make out on 8 beams. just 7. its either the 8th beam does not shoot or something about cd issue? now the same logic of something i dont understand will be applyed to the 5th dhc?

    the only problem with running 8 beams is the power drain, if your not doing something to overcap, you might as well just use 7 beams or less. having a base power of about 125, and adding EPtW on top of it is absolutely required to make 8 beams do anything. or 2 copies of AtB so that has full uptime and is always boosting weapons power too. as far as not fireing goes, ive never seen that be the case, each of the 8 beams has its own hardpoint, you can see if all 8 fire or not.

    i doubt there will be any trouble fireing cycle wise
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited February 2013
    Just wanted to answer a few of the questions I've seen on this thread.

    1. The Wing Cannons have a higher base DPS than Mk XII DHCs, but their energy drain is even higher (15). They have a very slow rate of fire and a cooldown between shots; they're essentially like "super" heavy cannons. They're listed as having [DMG]X4, but that's just to give you a ballpark figure, since there isn't really anything directly comparable. They're really more like an entirely new weapon type.

    I'm aware Accuracy is more popular among most players than raw damage, but damage was thematically appropriate for these cannons.

    so, an even more DHCtastic DHC. you know how that fireing cycle even more then the dps is what makes DHCs so effective right? well this is gunna be like that, but only even beter!

    in a game were pressure is on life support, spike gets yet another boost! it already got about 4 boosts from this ship alone.
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited February 2013
    ===EDIT===

    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies .

    Gentlemen. Cool it. Take it out in the queues, not in the forums. ~BranFlakes
    [SIGPIC][/SIGPIC]
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited February 2013
    ===EDIT===

    This post has been edited to remove content which violates the Perfect World Entertainment Community Rules and Policies .

    Gentlemen. Cool it. Take it out in the queues, not in the forums. ~BranFlakes
    [SIGPIC][/SIGPIC]
  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited February 2013
    Ok, back on topic.

    Let's see some more builds. ;)

    I'm curious to see what you guys will do with the first Tac heavy Andorian vessel.
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