[SIGPIC][/SIGPIC] @Aquitaine985 Lag Industries STO PvP Fleet - Executive
A Sad Panda of Industrial calibre. 2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
It's funny how the most oftenly destroyed ship on screen of ALL Star Trek-dom is unquestionably, hands down, the best ship in the game. Fast, powerful, rugged, and the most maneuverable ship outside of KDF BOPs. Yet in actual Star Trek shows, bugships were destroyed by the handfuls every time they were shown in combat. When you saw them on screen, chances were, they were all destroyed in a matter of seconds.
Bugships in Star Trek made Dominion War era Mirandas look like Sovereigns in terms of ruggedness.
Yet in STO, they are the best ships to get.
The Bugship is a crutch. It makes less competent players really think they're better than they really are, and gives them a totally rude awakening when they try another ship. Even a fine ship like the Akiras. They no longer have the OP stats to prop them up. In the hands of a good player? It's a ridiculous ship.
The bug ship is great for general pew-pew, but it lacks access to high level cc's like gravity well, so it doesn't fare as well for PVE farming. I prefer my other trusted T5 ships like the Fleet Advanced, Mobius, and even the new Tal Shiar Destroyer for more profit-oriented roles
Yes, bugs are great for PVP, but I make the bulk of my EC's in fleet actions, where 1st place purple drops are far more consistent than picking up Kerrat scraps.
As escorts go (not comparing it to the Wells or escort-cruiser hybrids), the JHAS is the best. 2nd best might be the Fleet Patrol Escort or the MVAE. The JHAS hits harder, speed-tanks better (due to the .22 impulse mod that most people overlook), and self-tanks better than most escorts. In the hands of a highly skilled player, a JHAS can be a very difficult opponent. I've seen a JHAS flown by the likes of Strike worked over by 3-4 other escorts and manage to survive/take 2-3 guys down before finally dying.
I would LIKE to see it nerfed slightly, at least in the impulse modifier and maybe a point less in turnrate. . .but that's not likely. Cryptic has a ton of monetary potential in the JHAS (because it's basically 'OP'), so they're not gonna kill that golden goose.
I will agree, though, that there are other similarly 'overpowered' ships. The Wells is bloody ridiculous, especially in the hands of a skilled engineering captain.
I think the more realistic approach is that Cryptic should do a balance pass on all ships, especially some of the C-store ships that cost 2000-2500 zen. Buffing BoPs somewhat would be great (give them the same impulse mod as the JHAS, for example, and boost the effects of the battlecloak somehow). Making raptors actually competitive with Federation escorts in PvP would be nice.
Bug ship is an another p2w ship what fills its purpose. nothing more. standard STO business. Since STO is not canon, dunno why it has star trek in its name, if someone telling that bugship should be the weakest. Sure it should be, but this is not star trek. if its about pvp unballance, then wtf is ballanced in this game? Nothing, and never will.
As escorts go (not comparing it to the Wells or escort-cruiser hybrids), the JHAS is the best. 2nd best might be the Fleet Patrol Escort or the MVAE. The JHAS hits harder, speed-tanks better (due to the .22 impulse mod that most people overlook), and self-tanks better than most escorts. In the hands of a highly skilled player, a JHAS can be a very difficult opponent. I've seen a JHAS flown by the likes of Strike worked over by 3-4 other escorts and manage to survive/take 2-3 guys down before finally dying.
I would LIKE to see it nerfed slightly, at least in the impulse modifier and maybe a point less in turnrate. . .but that's not likely. Cryptic has a ton of monetary potential in the JHAS (because it's basically 'OP'), so they're not gonna kill that golden goose.
I will agree, though, that there are other similarly 'overpowered' ships. The Wells is bloody ridiculous, especially in the hands of a skilled engineering captain.
I think the more realistic approach is that Cryptic should do a balance pass on all ships, especially some of the C-store ships that cost 2000-2500 zen. Buffing BoPs somewhat would be great (give them the same impulse mod as the JHAS, for example, and boost the effects of the battlecloak somehow). Making raptors actually competitive with Federation escorts in PvP would be nice.
Buff my Mogai, i paid for it. OP is the skill in this mmorpg. get OP TRIBBLE and youre skilled.
QQQQQQQQQQQQQQQQQQQQQQQQQQQ mammy banned me from exchange so I can't buy a bug ship from it and make myself look stupid when a sci ship kills me QQQQQQQQQQQQQQQQQQQQQQQ
Bug ship is an another p2w ship what fills its purpose. nothing more. standard STO business. Since STO is not canon, dunno why it has star trek in its name, if someone telling that bugship should be the weakest. Sure it should be, but this is not star trek. if its about pvp unballance, then wtf is ballanced in this game? Nothing, and never will.
Offended that your crutch is called for what it really is? A crutch?
There are two types of people: Those who have JHAS's, and those who complain about them and secretly wish they had one.
They're not the " Instant win" that everyone seems to think they are. I've been beaten by Defiants. I've been beaten by raptors. Hell , I got beat in a 1V1 by an Atrox the other day (damn feedback pulse!) While I win more than I lose, in the end it still comes down to the skill of the player and careful selection and use of of boff skills.
There are two types of people: Those who have JHAS's, and those who complain about them and secretly wish they had one.
They're not the " Instant win" that everyone seems to think they are. I've been beaten by Defiants. I've been beaten by raptors. Hell , I got beat in a 1V1 by an Atrox the other day (damn feedback pulse!) While I win more than I lose, in the end it still comes down to the skill of the player and careful selection and use of of boff skills.
I could not put it better. My raptor out dps' s my bug and I have 5 mkXII purple tac consoles while my raptor has 4 mkXI blues. Same exact boff layout. Almost the same skill points.
no thanks.
i have tribes ascend, blacklight and planetside 2 among other games installed on my pc.
all of which have working pvp(shocker) in place of the chained exploits and animation locks this game calls 'skill'.
like i said
all the skill in the world wont change the outcome of a fight where your hitting for 200 dps with 20% resists and your attacker is hitting for 1k dps while carrying 70% resists.
dont get me wrong, even ghost recon online sufferes from the above 'win by calculator' example on account of scrubby 'premium' armor & ammo.
its just that this one is so mechanically broken beyond that, that i dont bother
Well if you like other games we get the Halo Dropship soon... And also I find that Skill makes a huge difference in PvP. I take ships that are often underpowered and easily run circles around players in far better ships. Simply because I know what I am doing. Is PvP perfect? Hell no. But it is not as bad as you make it sound.
Comments
@Aquitaine985
Lag Industries STO PvP Fleet - Executive
A Sad Panda of Industrial calibre.
2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
It bugs you dont have one :rolleyes:
I don't. So what else do you have to say about that crutch of yours? :rolleyes::rolleyes:
Yes, bugs are great for PVP, but I make the bulk of my EC's in fleet actions, where 1st place purple drops are far more consistent than picking up Kerrat scraps.
I would LIKE to see it nerfed slightly, at least in the impulse modifier and maybe a point less in turnrate. . .but that's not likely. Cryptic has a ton of monetary potential in the JHAS (because it's basically 'OP'), so they're not gonna kill that golden goose.
I will agree, though, that there are other similarly 'overpowered' ships. The Wells is bloody ridiculous, especially in the hands of a skilled engineering captain.
I think the more realistic approach is that Cryptic should do a balance pass on all ships, especially some of the C-store ships that cost 2000-2500 zen. Buffing BoPs somewhat would be great (give them the same impulse mod as the JHAS, for example, and boost the effects of the battlecloak somehow). Making raptors actually competitive with Federation escorts in PvP would be nice.
Buff my Mogai, i paid for it. OP is the skill in this mmorpg. get OP TRIBBLE and youre skilled.
Offended that your crutch is called for what it really is? A crutch?
They're not the " Instant win" that everyone seems to think they are. I've been beaten by Defiants. I've been beaten by raptors. Hell , I got beat in a 1V1 by an Atrox the other day (damn feedback pulse!) While I win more than I lose, in the end it still comes down to the skill of the player and careful selection and use of of boff skills.
I could not put it better. My raptor out dps' s my bug and I have 5 mkXII purple tac consoles while my raptor has 4 mkXI blues. Same exact boff layout. Almost the same skill points.
Vin Naftero@playhard88 - FED Sciencie
K'tan@playhard88 - KDF Tactical
Argento@playhard88 - RRF Tactical (FED)
Join here http://sto-forum.perfectworld.com/forumdisplay.php?f=351
Well if you like other games we get the Halo Dropship soon... And also I find that Skill makes a huge difference in PvP. I take ships that are often underpowered and easily run circles around players in far better ships. Simply because I know what I am doing. Is PvP perfect? Hell no. But it is not as bad as you make it sound.