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A new nerf thread by Pax - Tier 4 Omega Passive for Shields

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  • shookyangshookyang Member Posts: 1,122
    edited December 2012
    Re: the T4 Omega shield heal passive

    I don't know when, I don't know how, but I checked in with the team/ passed along your feedback about this passive and was told that it is too powerful and is going to get a nerf.

    :)

    Cheers,

    Brandon =/\=
    Great news. Still holding out on choosing my T4 abilities until this gets sorted out.

    Is a placate immunity going to be applied to the T4 Romulan placate ability, like Borticus said all of the T4 abilities were supposed to get?
  • cliftona91cliftona91 Member Posts: 254
    edited December 2012
    Re: the T4 Omega shield heal passive

    I checked in with the team after I passed along your feedback about this passive and was told that it is too powerful and is going to get a nerf.

    :)

    Cheers,

    Brandon =/\=

    *readies the cherub choir*

    I'm so happy this will get sorted out soon.
  • mrkollinsmrkollins Member Posts: 0 Arc User
    edited December 2012
    Re: the T4 Omega shield heal passive

    I checked in with the team after I passed along your feedback about this passive and was told that it is too powerful and is going to get a nerf.

    :)

    Cheers,

    Brandon =/\=


    It's nice to see a quick fix pvp related
    Division Hispana
    www.divisionhispana.com
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited December 2012
    good news: broken as hell passive getting fixed!

    bad news: i missed it lol
  • lostusthornlostusthorn Member Posts: 844
    edited December 2012
    I hope we get a official way to respec the passives soon. It would upset players a lot of more of them get changed in the future.
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  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited December 2012
    this is ok for you guys that pvp but what about the guys that only pve,
    it maybe over powered in pvp but in pvp it means the borg queen doesnt 1 shot you anymore.
    You all have the chance to get the same skills so instead of crying over it and making the whole game pay for you few pvp'ers why not just all get the skills then it will even it all out,
    now the rest of the game has got to pay the price for a few cry baby pvp'ers.
    Get branflakes to test the same skills in space onslaught elite and tell me the skills are over powered,
    im sick of this bloody game chancing stuff all the time which then cost me my real money to put right,
    if your going to nerf these skills into hell and back then at least get your balls out and man up and give us a free respec token. Your comapny is worse then bigpoint who are the worse con men online,
    you bring something out make it amazing get everyone to spend there cash then nerf it to hell then do the same next week,
    you should re name the company to digital con men it would be more fitting

    Get a non-fail build. Use my siglink or drunk's thread as a reference point.
    [SIGPIC][/SIGPIC]
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2012
    this is ok for you guys that pvp but what about the guys that only pve,
    it maybe over powered in pvp but in pvp it means the borg queen doesnt 1 shot you anymore.
    You all have the chance to get the same skills so instead of crying over it and making the whole game pay for you few pvp'ers why not just all get the skills then it will even it all out,
    now the rest of the game has got to pay the price for a few cry baby pvp'ers.
    Get branflakes to test the same skills in space onslaught elite and tell me the skills are over powered,
    im sick of this bloody game chancing stuff all the time which then cost me my real money to put right,
    if your going to nerf these skills into hell and back then at least get your balls out and man up and give us a free respec token. Your comapny is worse then bigpoint who are the worse con men online,
    you bring something out make it amazing get everyone to spend there cash then nerf it to hell then do the same next week,
    you should re name the company to digital con men it would be more fitting

    Er... I can't think of a single change in the game that was made for PvP.

    Heck, the most recent before this one that comes to mind - Tractor Beam Repulsors.

    Folks complained, complained, complained - provided oodles and oodles and oodles of feedback/info on it.

    Didn't matter.

    Now when the PvE folks started rocking and rolling No Win with it... tada, they addressed it.

    So I think that you'll find that once again, this was a change made because it wasn't working on the PvE side - not from the complaints of folks over on the PvP side. PvE folks were doing something better than they should have been able to do it...

    ...which means, and Hell - you even did it in your post here - that you should go over to the appropriate section of the forums and cry that something's too hard.

    Just saying...

    Oh, and have a nice day.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited December 2012
    its amazing what comes crawling in here every time there is a dev post. its more powerful then intended in any part of the game, build something non fail and you wont need stupid pasives
  • ukdivefireukdivefire Member Posts: 20 Arc User
    edited December 2012
    this is ok for you guys that pvp but what about the guys that only pve, /snip

    Though I don't agree with the tone (or the comment on fixes that are for PVP only) I do think that if they're going to nerf bat locked in skills a free respec would help keep the peace. I recall one of the bigger MMO's doing this near always when a skill change was implemented.
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  • snoge00fsnoge00f Member Posts: 1,812 Arc User
    edited December 2012
    Yeah here:

    http://www.youtube.com/watch?v=M9ZX8-mQGq4&


    Most ridiculous thing I've seen in this game in a while.
    [SIGPIC][/SIGPIC]
  • xantrisxantris Member Posts: 0 Arc User
    edited December 2012
    mrkollins wrote: »
    It's nice to see a quick fix pvp related

    It was PvE too, you are pretty much immune to anything but bleedthrough
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  • maicake716maicake716 Member Posts: 0 Arc User
    edited December 2012
    Re: the T4 Omega shield heal passive

    I checked in with the team after I passed along your feedback about this passive and was told that it is too powerful and is going to get a nerf.

    :)

    Cheers,

    Brandon =/\=



    wait.... you mean they admited it was too powerful after you told them what we discovered about it?

    never mind the fact that its actually bugged if its ticking every second instead of every 6 seconds...

    seriously man.

    is this company not able to ADMIT mistakes? rather then just saying "oh yeah that is too powerful, guess will nerf it".

    and about that QA department.....

    werent they supposed to catch this sort of thing since the community couldnt until the season went live? i mean, i'd seriously look for new QA people since these guys have gotten more things pushed live then should be allowed....

    -_-

    will this be fixed before the boot camp?
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited December 2012
    rudiefix1 wrote: »
    You can mouse over the ability in your key bind tab (in options window) and then you see the manual command

    Lol- it just dawned on me I have never looked at that part of the UI. I've been using bindfiles and just plopping commands directly in the chat bar before that..
    Thanks.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited December 2012
    this is ok for you guys that pvp but what about the guys that only pve,
    it maybe over powered in pvp but in pvp it means the borg queen doesnt 1 shot you anymore.
    You all have the chance to get the same skills so instead of crying over it and making the whole game pay for you few pvp'ers why not just all get the skills then it will even it all out,
    now the rest of the game has got to pay the price for a few cry baby pvp'ers.
    Get branflakes to test the same skills in space onslaught elite and tell me the skills are over powered,
    im sick of this bloody game chancing stuff all the time which then cost me my real money to put right,
    if your going to nerf these skills into hell and back then at least get your balls out and man up and give us a free respec token. Your comapny is worse then bigpoint who are the worse con men online,
    you bring something out make it amazing get everyone to spend there cash then nerf it to hell then do the same next week,
    you should re name the company to digital con men it would be more fitting

    Is the Borg Queen suppossed to be a weak and easy encounter? If she is OP, then they need to fix her just as they will fix this broken passive.
    Or you can fixate on your conspiracy theory of how PvP is ruining STO and not help the issue.
    You choose.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited December 2012
    ukdivefire wrote: »
    Though I don't agree with the tone (or the comment on fixes that are for PVP only) I do think that if they're going to nerf bat locked in skills a free respec would help keep the peace. I recall one of the bigger MMO's doing this near always when a skill change was implemented.

    I think even the PvP community would agree a free respec would be nice everytime major repairs are made ingame.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited December 2012
    bitemepwe wrote: »
    I think even the PvP community would agree a free respec would be nice everytime major repairs are made ingame.

    Yes, this is one of the few games I have played where the devs constantly make major changes and do not reward respecs or preform skill resets. It is more then a little frustrating.

    Side note I did preform a respec the other day and when I reset all on the skill tree it reset my passive choices, so if you respec make sure to hit reset all, and I am pretty sure it works fine.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • zeuxidemus001zeuxidemus001 Member Posts: 3,357 Arc User
    edited December 2012
    We long time KDF players has been using this plasma setup you all are just discovering for a very very long time. Its just now that they have a 5% chance to go through that people are saying its over powered... To me its still under powered being we in b'rels have no shields when doing it and a 95% chance that its business as normal that you'll just hit the hazard emitters and kill the whole setup anyways LOL.

    More Fed propaganda at its core :(
  • rudiefix1rudiefix1 Member Posts: 420
    edited December 2012
    Side note I did preform a respec the other day and when I reset all on the skill tree it reset my passive choices, so if you respec make sure to hit reset all, and I am pretty sure it works fine.

    This is a very important thing to know!
    [SIGPIC][/SIGPIC]

    @rudiefix Feds: Rudiefix / Thron / Opa
    @rudiefix KDFs: Lill / Xifeidur / Dehr / Ugly
    @rudiefix Roms (KDF alligned): Chicita
  • mancommancom Member Posts: 784 Arc User
    edited December 2012
    I checked in with the team after I passed along your feedback about this passive and was told that it is too powerful and is going to get a nerf.

    :)
    This is a case of total QA and dev failure.

    Please don't try to spin it into "great, cryptic is reacting fast to a completely unexpected problematic issue".
    1042856
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  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited December 2012
    mancom wrote: »
    This is a case of total QA and dev failure.

    Please don't try to spin it into "great, cryptic is reacting fast to a completely unexpected problematic issue".
    sophlogimo wrote: »
    I would call it the type of errors that happen from working too fast. No need to blame any individuals, it is the processes that obviously need some adjustment.



    But they are. Individuals compensate the errors with such work and deserve some respect for it.

    Thanks Brandon & devs! ^^
    On the one hand, I understand mancom, and on the other hand, I understand sophlogimo here.

    In the end, these mistakes happen to often for my taste, but I don't want devs to shy away from fixing them because they feel it's not worth the effort or they'll be grilled over it.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
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  • maicake716maicake716 Member Posts: 0 Arc User
    edited December 2012
    sophlogimo wrote: »
    Exactly. Encourage what you wish for, be lenient towards errors.

    He who works a lot, does make a lot of mistakes. He who works only a little, only makes few mistakes. He who does not work at all, does not make any mistakes.

    Obsessing about someone's mistakes is discouraging the person to work at all. Not good.

    if it didnt happen with every release of something, or it didnt happen as often as it has been...

    id totally agree with you.

    history speaks for itself.
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited December 2012
    There should be no issue with people correcting mistakes, people that take pride in there work should be bothered more then we are by mistakes.

    Honestly the failing isn't the people constantly making mistakes... its the people they work for that allow it to happen. I don't want them going and banning me for saying so, so this is intended to be a general why do people constantly TRIBBLE up... I don't mean Cryptic anyones here just speaking in general....

    People don't do things because either....

    1) They are not capable. (training and or hiring issue.. and possibly work environment)
    2) They are not willing. (work environment)

    In either case its not really the fault of the employee... its the fault of there employer. In general when someone makes a mistake, you discover why? If it turns out to be an error due to rushed work... well thats in a leaders power to correct in the future. If it turns out to be a training issue... again thats in a leaders purview to correct... if it turns out to be an unwillingness to do something, which is worst case, well thats also in there power to correct.

    The best leaders in any business venture create environments where people work to the best of there abilities, time frames are met, and accuracy stays high. Thats not to say mistakes don't happen of course they always will... however if the SAME mistakes happen over again, its a failing of the leader... NOT the employee who is directly responsible for which ever mistake.

    Anyway I'll stop now before people get there feelings hurt... really though I would place "blame" if there is any to be placed with only one employee really, and its not the person who would have directly created or allowed any of this stuff to pass. We all know that every single patch we can count on at min one error in the code, and frankly recently more then ever these mistakes seem so obvious that is shocking they are missed. Perhaps they are being rushed... perhaps they are not double checking there work... I don't know the issue I don't work there. Really though I know in any of the ventures I have been involved in... such massive fails ending up in the end customers hands could have put me out of work... well no to be honest they wouldn't as, frankly the issues would have gotten corrected. No I don't mean people would have gotten fired, still sometimes thats what you have to do... and its almost always the guy at the top on the block first. (ok now I shut up.)
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • edna#7310 edna Member Posts: 21 Arc User
    edited December 2012
    crits should get a buff by adding few more consoles which increase the crit chance.Dont forget to reamove tac team and lower shield capacity on all shields.Battles should never last more than 1.34seconds :rolleyes:
  • ilhanskilhansk Member Posts: 620 Arc User
    edited December 2012
    adrian what are you talking about?
    Visit the Inner Circle YouTube Channel to watch some STO pew pew PVP action!

  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited December 2012
    Checking their career page: http://crypticstudios.com/openings

    A QA Manager is no longer listed (was still there earlier this week, I believe). They were looking for somebody to overlook their various QA teams. So even there, it's a case they were looking to replace who they had and work on that. It's something that they were addressing.
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