I don't know when, I don't know how, but I checked in with the team/ passed along your feedback about this passive and was told that it is too powerful and is going to get a nerf.
Cheers,
Brandon =/\=
Great news. Still holding out on choosing my T4 abilities until this gets sorted out.
Is a placate immunity going to be applied to the T4 Romulan placate ability, like Borticus said all of the T4 abilities were supposed to get?
this is ok for you guys that pvp but what about the guys that only pve,
it maybe over powered in pvp but in pvp it means the borg queen doesnt 1 shot you anymore.
You all have the chance to get the same skills so instead of crying over it and making the whole game pay for you few pvp'ers why not just all get the skills then it will even it all out,
now the rest of the game has got to pay the price for a few cry baby pvp'ers.
Get branflakes to test the same skills in space onslaught elite and tell me the skills are over powered,
im sick of this bloody game chancing stuff all the time which then cost me my real money to put right,
if your going to nerf these skills into hell and back then at least get your balls out and man up and give us a free respec token. Your comapny is worse then bigpoint who are the worse con men online,
you bring something out make it amazing get everyone to spend there cash then nerf it to hell then do the same next week,
you should re name the company to digital con men it would be more fitting
Get a non-fail build. Use my siglink or drunk's thread as a reference point.
this is ok for you guys that pvp but what about the guys that only pve,
it maybe over powered in pvp but in pvp it means the borg queen doesnt 1 shot you anymore.
You all have the chance to get the same skills so instead of crying over it and making the whole game pay for you few pvp'ers why not just all get the skills then it will even it all out,
now the rest of the game has got to pay the price for a few cry baby pvp'ers.
Get branflakes to test the same skills in space onslaught elite and tell me the skills are over powered,
im sick of this bloody game chancing stuff all the time which then cost me my real money to put right,
if your going to nerf these skills into hell and back then at least get your balls out and man up and give us a free respec token. Your comapny is worse then bigpoint who are the worse con men online,
you bring something out make it amazing get everyone to spend there cash then nerf it to hell then do the same next week,
you should re name the company to digital con men it would be more fitting
Er... I can't think of a single change in the game that was made for PvP.
Heck, the most recent before this one that comes to mind - Tractor Beam Repulsors.
Folks complained, complained, complained - provided oodles and oodles and oodles of feedback/info on it.
Didn't matter.
Now when the PvE folks started rocking and rolling No Win with it... tada, they addressed it.
So I think that you'll find that once again, this was a change made because it wasn't working on the PvE side - not from the complaints of folks over on the PvP side. PvE folks were doing something better than they should have been able to do it...
...which means, and Hell - you even did it in your post here - that you should go over to the appropriate section of the forums and cry that something's too hard.
its amazing what comes crawling in here every time there is a dev post. its more powerful then intended in any part of the game, build something non fail and you wont need stupid pasives
this is ok for you guys that pvp but what about the guys that only pve, /snip
Though I don't agree with the tone (or the comment on fixes that are for PVP only) I do think that if they're going to nerf bat locked in skills a free respec would help keep the peace. I recall one of the bigger MMO's doing this near always when a skill change was implemented.
I checked in with the team after I passed along your feedback about this passive and was told that it is too powerful and is going to get a nerf.
Cheers,
Brandon =/\=
wait.... you mean they admited it was too powerful after you told them what we discovered about it?
never mind the fact that its actually bugged if its ticking every second instead of every 6 seconds...
seriously man.
is this company not able to ADMIT mistakes? rather then just saying "oh yeah that is too powerful, guess will nerf it".
and about that QA department.....
werent they supposed to catch this sort of thing since the community couldnt until the season went live? i mean, i'd seriously look for new QA people since these guys have gotten more things pushed live then should be allowed....
You can mouse over the ability in your key bind tab (in options window) and then you see the manual command
Lol- it just dawned on me I have never looked at that part of the UI. I've been using bindfiles and just plopping commands directly in the chat bar before that..
Thanks.
this is ok for you guys that pvp but what about the guys that only pve,
it maybe over powered in pvp but in pvp it means the borg queen doesnt 1 shot you anymore.
You all have the chance to get the same skills so instead of crying over it and making the whole game pay for you few pvp'ers why not just all get the skills then it will even it all out,
now the rest of the game has got to pay the price for a few cry baby pvp'ers.
Get branflakes to test the same skills in space onslaught elite and tell me the skills are over powered,
im sick of this bloody game chancing stuff all the time which then cost me my real money to put right,
if your going to nerf these skills into hell and back then at least get your balls out and man up and give us a free respec token. Your comapny is worse then bigpoint who are the worse con men online,
you bring something out make it amazing get everyone to spend there cash then nerf it to hell then do the same next week,
you should re name the company to digital con men it would be more fitting
Is the Borg Queen suppossed to be a weak and easy encounter? If she is OP, then they need to fix her just as they will fix this broken passive.
Or you can fixate on your conspiracy theory of how PvP is ruining STO and not help the issue.
You choose.
Though I don't agree with the tone (or the comment on fixes that are for PVP only) I do think that if they're going to nerf bat locked in skills a free respec would help keep the peace. I recall one of the bigger MMO's doing this near always when a skill change was implemented.
I think even the PvP community would agree a free respec would be nice everytime major repairs are made ingame.
I think even the PvP community would agree a free respec would be nice everytime major repairs are made ingame.
Yes, this is one of the few games I have played where the devs constantly make major changes and do not reward respecs or preform skill resets. It is more then a little frustrating.
Side note I did preform a respec the other day and when I reset all on the skill tree it reset my passive choices, so if you respec make sure to hit reset all, and I am pretty sure it works fine.
We long time KDF players has been using this plasma setup you all are just discovering for a very very long time. Its just now that they have a 5% chance to go through that people are saying its over powered... To me its still under powered being we in b'rels have no shields when doing it and a 95% chance that its business as normal that you'll just hit the hazard emitters and kill the whole setup anyways LOL.
Side note I did preform a respec the other day and when I reset all on the skill tree it reset my passive choices, so if you respec make sure to hit reset all, and I am pretty sure it works fine.
I would call it the type of errors that happen from working too fast. No need to blame any individuals, it is the processes that obviously need some adjustment.
But they are. Individuals compensate the errors with such work and deserve some respect for it.
Thanks Brandon & devs! ^^
On the one hand, I understand mancom, and on the other hand, I understand sophlogimo here.
In the end, these mistakes happen to often for my taste, but I don't want devs to shy away from fixing them because they feel it's not worth the effort or they'll be grilled over it.
Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
Exactly. Encourage what you wish for, be lenient towards errors.
He who works a lot, does make a lot of mistakes. He who works only a little, only makes few mistakes. He who does not work at all, does not make any mistakes.
Obsessing about someone's mistakes is discouraging the person to work at all. Not good.
if it didnt happen with every release of something, or it didnt happen as often as it has been...
There should be no issue with people correcting mistakes, people that take pride in there work should be bothered more then we are by mistakes.
Honestly the failing isn't the people constantly making mistakes... its the people they work for that allow it to happen. I don't want them going and banning me for saying so, so this is intended to be a general why do people constantly TRIBBLE up... I don't mean Cryptic anyones here just speaking in general....
People don't do things because either....
1) They are not capable. (training and or hiring issue.. and possibly work environment)
2) They are not willing. (work environment)
In either case its not really the fault of the employee... its the fault of there employer. In general when someone makes a mistake, you discover why? If it turns out to be an error due to rushed work... well thats in a leaders power to correct in the future. If it turns out to be a training issue... again thats in a leaders purview to correct... if it turns out to be an unwillingness to do something, which is worst case, well thats also in there power to correct.
The best leaders in any business venture create environments where people work to the best of there abilities, time frames are met, and accuracy stays high. Thats not to say mistakes don't happen of course they always will... however if the SAME mistakes happen over again, its a failing of the leader... NOT the employee who is directly responsible for which ever mistake.
Anyway I'll stop now before people get there feelings hurt... really though I would place "blame" if there is any to be placed with only one employee really, and its not the person who would have directly created or allowed any of this stuff to pass. We all know that every single patch we can count on at min one error in the code, and frankly recently more then ever these mistakes seem so obvious that is shocking they are missed. Perhaps they are being rushed... perhaps they are not double checking there work... I don't know the issue I don't work there. Really though I know in any of the ventures I have been involved in... such massive fails ending up in the end customers hands could have put me out of work... well no to be honest they wouldn't as, frankly the issues would have gotten corrected. No I don't mean people would have gotten fired, still sometimes thats what you have to do... and its almost always the guy at the top on the block first. (ok now I shut up.)
crits should get a buff by adding few more consoles which increase the crit chance.Dont forget to reamove tac team and lower shield capacity on all shields.Battles should never last more than 1.34seconds :rolleyes:
A QA Manager is no longer listed (was still there earlier this week, I believe). They were looking for somebody to overlook their various QA teams. So even there, it's a case they were looking to replace who they had and work on that. It's something that they were addressing.
Comments
Is a placate immunity going to be applied to the T4 Romulan placate ability, like Borticus said all of the T4 abilities were supposed to get?
*readies the cherub choir*
I'm so happy this will get sorted out soon.
It's nice to see a quick fix pvp related
www.divisionhispana.com
bad news: i missed it lol
Get a non-fail build. Use my siglink or drunk's thread as a reference point.
Er... I can't think of a single change in the game that was made for PvP.
Heck, the most recent before this one that comes to mind - Tractor Beam Repulsors.
Folks complained, complained, complained - provided oodles and oodles and oodles of feedback/info on it.
Didn't matter.
Now when the PvE folks started rocking and rolling No Win with it... tada, they addressed it.
So I think that you'll find that once again, this was a change made because it wasn't working on the PvE side - not from the complaints of folks over on the PvP side. PvE folks were doing something better than they should have been able to do it...
...which means, and Hell - you even did it in your post here - that you should go over to the appropriate section of the forums and cry that something's too hard.
Just saying...
Oh, and have a nice day.
Though I don't agree with the tone (or the comment on fixes that are for PVP only) I do think that if they're going to nerf bat locked in skills a free respec would help keep the peace. I recall one of the bigger MMO's doing this near always when a skill change was implemented.
http://www.youtube.com/watch?v=M9ZX8-mQGq4&
Most ridiculous thing I've seen in this game in a while.
It was PvE too, you are pretty much immune to anything but bleedthrough
wait.... you mean they admited it was too powerful after you told them what we discovered about it?
never mind the fact that its actually bugged if its ticking every second instead of every 6 seconds...
seriously man.
is this company not able to ADMIT mistakes? rather then just saying "oh yeah that is too powerful, guess will nerf it".
and about that QA department.....
werent they supposed to catch this sort of thing since the community couldnt until the season went live? i mean, i'd seriously look for new QA people since these guys have gotten more things pushed live then should be allowed....
-_-
will this be fixed before the boot camp?
Do you even Science Bro?
Lol- it just dawned on me I have never looked at that part of the UI. I've been using bindfiles and just plopping commands directly in the chat bar before that..
Thanks.
R.I.P
Is the Borg Queen suppossed to be a weak and easy encounter? If she is OP, then they need to fix her just as they will fix this broken passive.
Or you can fixate on your conspiracy theory of how PvP is ruining STO and not help the issue.
You choose.
R.I.P
I think even the PvP community would agree a free respec would be nice everytime major repairs are made ingame.
R.I.P
Yes, this is one of the few games I have played where the devs constantly make major changes and do not reward respecs or preform skill resets. It is more then a little frustrating.
Side note I did preform a respec the other day and when I reset all on the skill tree it reset my passive choices, so if you respec make sure to hit reset all, and I am pretty sure it works fine.
More Fed propaganda at its core
This is a very important thing to know!
@rudiefix Feds: Rudiefix / Thron / Opa
@rudiefix KDFs: Lill / Xifeidur / Dehr / Ugly
@rudiefix Roms (KDF alligned): Chicita
Please don't try to spin it into "great, cryptic is reacting fast to a completely unexpected problematic issue".
In the end, these mistakes happen to often for my taste, but I don't want devs to shy away from fixing them because they feel it's not worth the effort or they'll be grilled over it.
if it didnt happen with every release of something, or it didnt happen as often as it has been...
id totally agree with you.
history speaks for itself.
Do you even Science Bro?
Honestly the failing isn't the people constantly making mistakes... its the people they work for that allow it to happen. I don't want them going and banning me for saying so, so this is intended to be a general why do people constantly TRIBBLE up... I don't mean Cryptic anyones here just speaking in general....
People don't do things because either....
1) They are not capable. (training and or hiring issue.. and possibly work environment)
2) They are not willing. (work environment)
In either case its not really the fault of the employee... its the fault of there employer. In general when someone makes a mistake, you discover why? If it turns out to be an error due to rushed work... well thats in a leaders power to correct in the future. If it turns out to be a training issue... again thats in a leaders purview to correct... if it turns out to be an unwillingness to do something, which is worst case, well thats also in there power to correct.
The best leaders in any business venture create environments where people work to the best of there abilities, time frames are met, and accuracy stays high. Thats not to say mistakes don't happen of course they always will... however if the SAME mistakes happen over again, its a failing of the leader... NOT the employee who is directly responsible for which ever mistake.
Anyway I'll stop now before people get there feelings hurt... really though I would place "blame" if there is any to be placed with only one employee really, and its not the person who would have directly created or allowed any of this stuff to pass. We all know that every single patch we can count on at min one error in the code, and frankly recently more then ever these mistakes seem so obvious that is shocking they are missed. Perhaps they are being rushed... perhaps they are not double checking there work... I don't know the issue I don't work there. Really though I know in any of the ventures I have been involved in... such massive fails ending up in the end customers hands could have put me out of work... well no to be honest they wouldn't as, frankly the issues would have gotten corrected. No I don't mean people would have gotten fired, still sometimes thats what you have to do... and its almost always the guy at the top on the block first. (ok now I shut up.)
A QA Manager is no longer listed (was still there earlier this week, I believe). They were looking for somebody to overlook their various QA teams. So even there, it's a case they were looking to replace who they had and work on that. It's something that they were addressing.