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Let's discuss the Romulan Faction concept. . .

travelingmastertravelingmaster Member Posts: 0 Arc User
So, there's been an uptick in discussion lately regarding the possibility of a Romulan faction at some point in the future. Of course, we have no real idea whether it'll happen at all, and there are plenty of people opposed to the concept for a variety of reasons.

I've started this thread in order to kick around ideas as to what the Romulan faction ought to have. What should their ships be like? Should their cloaking devices be unique/different from KDF or Federation cloaking devices? Should they have a new Romulan-exclusive energy weapon/projectile weapon? Should the faction be end-game only, or a full 30-50 levels?

Feel free to bring up anything that comes to mind, but please try to avoid the usual posts of 'KDF has never been finished, so we shouldn't start a Romulan faction'. While I partly agree with the argument, this thread is about Romulans, and the possible attributes the Romulan faction could have.

Discuss away.
My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
Post edited by travelingmaster on
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Comments

  • thetruthurtsthetruthurts Member Posts: 22 Arc User
    edited September 2012
    The most important thing that needs to be discussed/figured out before anything else is whether the Rom faction will be an independent faction like the Fed/KDF or a sub-faction of an existing faction. Because that will greatly influence anything else.
  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited September 2012
    Why discuss ?

    Klinks and rommies shared technology (non-canon), this is where the klinks got their cloak. Feds stole the cloak from the rommies, so everyone's got the same tech.

    Rommies use the same plasma weapons the NPC rommies have, everyone has access to it.

    Do we need a romulan playable faction ? I don't think so, but I know they're some Feddie fanboys salivating at the chance to 'collect' their ships.

    Ya think the KDF content is scarce ? If the Roms become a third faction, then the KDF won't be the most lacking in content anymore.
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • irishhawkdrakeirishhawkdrake Member Posts: 44 Arc User
    edited September 2012
    Iwould prefer the faction to stand alone but if the storyline is good enough I could see both factions taking the romulans on. Perhaps the Remans/ Fed vs Romulas/Kling? As for weapons, the romulans are famouns for their plasma weapons. We cold work with some varient of that or stick to the plasmas we all know and love. The faction would be a good time to introduce new Rom ships as NPCs as well.
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited September 2012
    lordmalak1 wrote: »
    Why discuss ?

    Klinks and rommies shared technology (non-canon), this is where the klinks got their cloak. Feds stole the cloak from the rommies, so everyone's got the same tech.

    Rommies use the same plasma weapons the NPC rommies have, everyone has access to it.

    Do we need a romulan playable faction ? I don't think so, but I know they're some Feddie fanboys salivating at the chance to 'collect' their ships.

    Ya think the KDF content is scarce ? If the Roms become a third faction, then the KDF won't be the most lacking in content anymore.

    Well, the reason I bring up the possibility of a different weapon type for Romulans (perhaps a modified plasma weapon) is largely for PVP reasons, particularly lvl 40+. The STF gear sets are all plasma-resist, the shields offered in the STF gear store are plasma-resist, and so on, and many PVPers will be using the STF gear sets (MACO, Omega, Honor Guard, Borg, etc). Plasma weapons are inherently at a disadvantage as a result. . .and if a Romulan faction is made end-game only and their faction-specific weapon is run-of-the mill plasma. . .well, hopefully you see my point.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited September 2012
    I've always felt that the Romulans should be masters of stealth and infiltration.

    Since the Romulans were the ones that created the cloaking device and improved it to perfection with the Scimitar, they should be harder to detect with anti-cloaking devices.

    And on the ground, they could infiltrate the Federation as "Vulcans". So while actually being a hostile faction, they could do things like walk around ESD and other Federation locations. (Which is something Klingon players cannot do, aside from the rare bug that KDF find themselves on ESD). So they could actually participate in Federation missions (but with Romulan objectives).

    Maybe even involving a type of PvP where Romulan players can be attacked by Federation players if their true identities got discovered. Which makes going on Hubs a great challenge with great rewards.
  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited September 2012
    Ships would be pretty much free reign as we only ever seen four Romulan ships on screen (Bird of Prey, D'deridex, Mogai, and the Romulan Shuttle). I am on the fence with the Scimitar as that is a Reman designed ship and in the Titan books, the Remans became a protectorate of the Klingon Empire and in STO, the Remans began an open rebellion.

    Race, they face the same issue they had with the KDF in that on screen, there was only the Klingons in the KDF and only Romulans in the RSE ( though the Remans were a slightly known entity).

    Abilities. The Romulans were masters of subterfuge. Therefor their uniqueness should be centered around a cloak and dagger mentality.
  • edited September 2012
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  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited September 2012
    Well, the reason I bring up the possibility of a different weapon type for Romulans (perhaps a modified plasma weapon) is largely for PVP reasons, particularly lvl 40+. The STF gear sets are all plasma-resist, the shields offered in the STF gear store are plasma-resist, and so on, and many PVPers will be using the STF gear sets (MACO, Omega, Honor Guard, Borg, etc). Plasma weapons are inherently at a disadvantage as a result. . .and if a Romulan faction is made end-game only and their faction-specific weapon is run-of-the mill plasma. . .well, hopefully you see my point.

    The devs don't care about PvP, why would they fix plasma weapons, or introduce new plasma weapons ?

    ...Unless they're going to be feddie allies .... Hmmmmmm...
    KBF Lord MalaK
    Awoken Dead
    giphy.gif

    Now shaddup about the queues, it's a BUG
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited September 2012
    scififan78 wrote: »
    Ships would be pretty much free reign as we only ever seen four Romulan ships on screen (Bird of Prey, D'deridex, Mogai, and the Romulan Shuttle). I am on the fence with the Scimitar as that is a Reman designed ship and in the Titan books, the Remans became a protectorate of the Klingon Empire and in STO, the Remans began an open rebellion.

    Race, they face the same issue they had with the KDF in that on screen, there was only the Klingons in the KDF and only Romulans in the RSE ( though the Remans were a slightly known entity).

    Abilities. The Romulans were masters of subterfuge. Therefor their uniqueness should be centered around a cloak and dagger mentality.

    I agree with the cloak-and-dagger like stuff. Most of their abilities and missions should be aimed towards that playstyle, because that's how the Romulans fight. I'd certainly play as the Romulans if that's how they're eventually structured in the game. . .I already do it with my Hegh'ta :)
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • emperorandyemperorandy Member Posts: 102 Arc User
    edited September 2012
    "Smug" should be one of the racial traits for Romulans.

    I would like to see them as heavily into stealth and science.

    The problem of plasma and pvp is an important one. I will point out that on the TV shows, Romulans used disruptors. Romulans wielding plasma is a STO invention. That is except for plasma torpedoes in TAS.
    http://en.memory-alpha.org/wiki/Romulan_technology

    One item to consider adding might be the multi-spectral emitters from the ENT Romulan drones. Not sure exactly how to incorporate them into the game, but might be a fun alternative in addition to plasma and disruptors.
  • emperorandyemperorandy Member Posts: 102 Arc User
    edited September 2012
    Also: please please please, as Romulan ships run on artificial singularities, when their ships are destroyed they should IMPLODE, not explode. I think that would be a fun visual. And could even be incorporated into game play. If you're too close to a bird of prey when it explodes, REGRETS.
  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited September 2012
    Also: please please please, as Romulan ships run on artificial singularities, when their ships are destroyed they should IMPLODE, not explode. I think that would be a fun visual. And could even be incorporated into game play. If you're too close to a bird of prey when it explodes, REGRETS.

    How about when a ship ex/implodes, it creates a gravity well that affects all ships in its range.
  • diogene0diogene0 Member Posts: 0 Arc User
    edited September 2012
    Suavek: <wallotext snippage> I won't ask when it's going to come out, as I understand how much work such undertaking requires, but I'll ask this - What is the current concept you're leaning toward when planning the playable Romulan faction? <more wallotext snippage>

    Dstahl: The idea that I like best is one where Romulans can be a playable race that can ultimately side with either the FED or KDF, but not necessitate having numerous factions at end game. This allows existing Fleets and Factions to all benefit from having new playable races that are somewhat like their own faction, but not necessarily a third faction in the grand scheme of things. There are a lot of questions that plan would bring up, but this is the idea that resonates the most and would allow us the most flexibility to add new "factions" in the future while not shafting the KDF. In any case, Romulans would need their own starting story before they integrated into FED or KDF mission flows. Again, don't hold me to this design as it could easily change, but this is where the most possibilities exist for actually getting it into the game in a reasonable way.

    So there are *no* plans for a Romulan faction. Come on, they can't even finish the KDF.

    I don't think Dstal realizes that his current idea will create a lot of frustration and rage about the game since everyone expects a full faction. This thread is another proof of this fact.
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
  • starcommando101starcommando101 Member Posts: 0 Arc User
    edited September 2012
    scififan78 wrote: »
    How about when a ship ex/implodes, it creates a gravity well that affects all ships in its range.

    That is cool for the Rommies, the Abandon Ship effect needs a major buff anyways, if it did the same damage as Elite ships in PvEs....
    The Average PvP player
    [SIGPIC][/SIGPIC]
    1) Teamwork and timing is #1
    2) You cannot "Kirk It" in every ship
    3) You are going to die, just get back up
  • nephilim83nephilim83 Member Posts: 0 Arc User
    edited September 2012
    I wouldn't mind owning some Romulan ships, especially a freakin Moguai. And I think it'd be cool if Romulans were a playable race. But I see no need for them to have their own full faction. If we're only talking adding their skins, ships, and costumes for players to use - fine. However, if we're talking about making another faction that starts at level 20 and only gets a handful of unique missions and costumes... please don't. I don't want to see another half-TRIBBLE faction. And I don't want to see another faction completed ahead of the KDF. That's just me. I know Cryptic is going to do what they want and make a bunch of money off it regardless of how I feel about it. So there's, almost literally, my 2 cents.
  • nephilim83nephilim83 Member Posts: 0 Arc User
    edited September 2012
    diogene0 wrote: »
    So there are *no* plans for a Romulan faction. Come on, they can't even finish the KDF.

    I don't think Dstal realizes that his current idea will create a lot of frustration and rage about the game since everyone expects a full faction. This thread is another proof of this fact.

    That would be pretty slick!
  • misterde3misterde3 Member Posts: 4,195 Arc User
    edited September 2012
    Given that Romulan ships are, generally speaking, a bit larger than their Fed and Klingon counterparts (the Romulan BoP is bigger than the Klingon one, the Warbird is...over a km long) I think they should be less agile but have a battlecloak to counter that problem.
  • havamhavam Member Posts: 1,735 Arc User
    edited September 2012

    Endgame faction. Green UI.

    Romulans need some basic social zones only accessible to them, for crafting, Tutorial n stuff. something where we are among ourselves.

    Romulans, Remans, (Joined Trill). They need access to a space trait. RSE should not be a Federation 2.0 with many different races.

    I would love to see some remaster episodes. Making different dialogues for KDF, RSE, FED upping the PvE content for KDF while giving RSE something to do. Obviously KDF and RSE mission flow should keep cloaked strategies in mind. If you can't even do that, using existing maps/missions/stories how are you ever going to finish the KDF, and entertain RSE. Infiltration as a Vulcan works well with this concept. So for the first PvPless levels romulans fly fed ships (and can use these c-store consoles throughout). Gives us a RSE / KDF arch (unique to those two factions) and something to call our own. Dialogues make all the difference here.


    Ships skins. D'deridex, mogai, scimitar, TOS bop, Enterprise BoP, and whatever the Devs can squize in. Since we won't get new designs and ships as frequently as FED ships should have many universal slots, so we can make new builds, as well as regular influx of consoles and other fun items, to keep us busy. Skin packs would be grande.

    All romulan ships should have battle cloak, and yes their cloak should be better then that of the KDF (let alone the 100year old device now magically in use on all Defiant class ships)

    KDf missions wrappers, DOffs, we need some way to catch up here, same goes for Starbases.

    until we get proper zone control and open pvp, pls abolish the stupid FvF queues, and just gives us space and ground queues.

    Don't forget the accolades. We want them!

    Exploration beats me. Don't give us the FEd missions, unless we temporarly infiltrate the Federation flying with a FED holoemitter. Same for KDF DSE missions. Both types could grant us some Ta'shiar apprentice points aka marauding/diplo.

    Can't believe i m getting my hopes up again about this.
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  • teleon22teleon22 Member Posts: 424
    edited September 2012
    In my own opinion the Romulan Faction Should be its own small purchasable faction from the Z-Store made up completely and strictly of the Romulan species. The Romulans are mildly xenophobic to some extent. They don?t trust outsiders and while the Romulan people conquered and ruled over other worlds, they did not incorporate them into their ruling government or military. Every time I saw a Romulan ship on the TV show, it comprised of Romulans!!! Not Remens, Herogin or any other species.

    What Cryptic did with the KDF is simply disgusting. The Klingon race doesn?t merge its civilization with others into its houses and families, it conquers! I don?t want the Romulans to end up like the KDF. Sorry KDF, but you already have been screwed by Cryptic? don?t wish the same fait on the Romulans please!

    If Cryptic were to add the Romulan as a playable faction, I'd like to see the Romulans have a short story line, nothing major, but something that ties into the main story of the game. I?d like the Romulan faction to star off at level 50 and have access to at least four ships!

    I also think that the Romulans should get a unique modifier for plasma weapons damage to compensate for the innate resistances of most STF shields.
  • bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited September 2012
    I think the Romulan faction should be split between the Remans and thier fight for freedom and the old core Romulans as a new villian allied with the Iconians.
    Two minifactions that have a core source that makes them a full faction.

    I also believe they should be a stand alone faction.

    The future of STO is in growth of the game and the game needs more substance than just a series of new stuff and content being sold to just the standard Star trek fan.
    Multiple factions and a storyline for STO as a whole will help draw more F2P players into STO and increase the revenue stream, possibly even spawn a new Star trek fan from the experience.
    This why we need a complete KDF and a stand alone complete Romulan/Reman faction.
    Leonard Nimoy, Spock.....:(

    R.I.P
  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited September 2012
    teleon22 wrote: »
    In my own opinion the Romulan Faction Should be its own small purchasable faction from the Z-Store made up completely and strictly of the Romulan species. The Romulans are mildly xenophobic to some extent. They don?t trust outsiders and while the Romulan people conquered and ruled over other worlds, they did not incorporate them into their ruling government or military. Every time I saw a Romulan ship on the TV show, it comprised of Romulans!!! Not Remens, Herogin or any other species.

    What Cryptic did with the KDF is simply disgusting. The Klingon race doesn?t merge its civilization with others into its houses and families, it conquers! I don?t want the Romulans to end up like the KDF. Sorry KDF, but you already have been screwed by Cryptic? don?t wish the same fait on the Romulans please!

    If Cryptic were to add the Romulan as a playable faction, I'd like to see the Romulans have a short story line, nothing major, but something that ties into the main story of the game. I?d like the Romulan faction to star off at level 50 and have access to at least four ships!

    I also think that the Romulans should get a unique modifier for plasma weapons damage to compensate for the innate resistances of most STF shields.

    In Nemesis, it was stated that the Romulans used Remans as shock troopers during the Dominion War. The Romulans did ally with the Federation and Klingons in the Dominion War. Yes, they were "tricked" but don't forget that in an earlier episode, they dis willingly send a squadron of Warbirds to DS9 to help defend against the first perceived invasion). The Tal Shiar allied with the Obsidian Order in an effort to eliminate the Founders.

    My point? There have been several instances where the RSE allies with other races when it served their own agenda.

    As for a starting faction that joins either the Fed or KDF, I can see the Reman rebellion joining the KDF, while the Romulan dissidents we meat in the Romulan missions joining the Federation. This could keep the core of the RSE as a wholly NPC faction until a better option could be done.
  • palpha2clearancepalpha2clearance Member Posts: 432 Arc User
    edited September 2012
    I agree with the cloak-and-dagger like stuff. Most of their abilities and missions should be aimed towards that playstyle, because that's how the Romulans fight. I'd certainly play as the Romulans if that's how they're eventually structured in the game. . .I already do it with my Hegh'ta :)

    When i think Romulan, cloak and dagger, underminding the quadrant, espionage, stealing technology, starting conflict while appearing to remain neutral or uninvolved.
    cloak,cloak and cloak
    [SIGPIC][/SIGPIC]
  • teleon22teleon22 Member Posts: 424
    edited September 2012
    scififan78 wrote: »
    In Nemesis, it was stated that the Romulans used Remans as shock troopers during the Dominion War. The Romulans did ally with the Federation and Klingons in the Dominion War. Yes, they were "tricked" but don't forget that in an earlier episode, they dis willingly send a squadron of Warbirds to DS9 to help defend against the first perceived invasion). The Tal Shiar allied with the Obsidian Order in an effort to eliminate the Founders.

    My point? There have been several instances where the RSE allies with other races when it served their own agenda.

    As for a starting faction that joins either the Fed or KDF, I can see the Reman rebellion joining the KDF, while the Romulan dissidents we meat in the Romulan missions joining the Federation. This could keep the core of the RSE as a wholly NPC faction until a better option could be done.

    That isn't a bad idea really, having the Remen rebellion join KDF in alliance and the dissidents join the Federation in a defensive pact.
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited September 2012
    teleon22 wrote: »
    That isn't a bad idea really, having the Remen rebellion join KDF in alliance and the dissidents join the Federation in a defensive pact.

    im sorry i cant see it
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • a3001a3001 Member Posts: 1,132 Arc User
    edited September 2012
    scififan78 wrote: »
    As for a starting faction that joins either the Fed or KDF, I can see the Reman rebellion joining the KDF, while the Romulan dissidents we meet in the Romulan missions joining the Federation. This could keep the core of the RSE as a wholly NPC faction until a better option could be done.

    I say that romulan players all start out as a single, unified faction. Both remans and romulans would then progress though levels and at some level, say 40 for this example, ultimately decide weather a Romulan player chooses to join the Federation as a refugee or dissident, the KDF as a mercenary and privateer, stay true to the RSE, or strike out on their own and play as a merc for any side.Conversly, Remans have the same options: Join the KDF as a merc, stay with the RSE, flee to the Federation as a refugee, or join the rebellion.
    Rejoice JJ Trek people....

    http://www.arcgames.com/en/games/star-trek-online/news/detail/10052253

    Why are you not rejoicing?
  • varoolvarool Member Posts: 106 Arc User
    edited September 2012
    Romulan ships while powerful are not designed for direct combat, that is why they have a cloak. hit and run can be more effective then loosing a Romulan warbird in the long run. Romans in space, politics are back alley deals, knife in the back of your ally and alliances of convenience, while in the long run their ambitions include imperialist expansion.

    Remans use the same tech but where historical records state Romulus killed Remus for trying to flee, the Reman's are like the Praetorian guard, they serve, follow orders and obey their masters, but not every soldier wants to obey if they are being played as fodder, they expect to be well compensated for their services, like a piece of land or in this case a new homeworld. Reman Underground struggles to gain this homeworld, proud as they are, they will fight for it but will never abandon who they are.

    It would be an interesting idea seeing this cultural divide on Rator.
  • daan2006daan2006 Member Posts: 5,346 Arc User
    edited September 2012
    i say romulan did not get demoted as a major power and what yall would be asking have them be lap dogs for the KDF or Feds to me would suggest that now to me i can wait for a starbase something similar to a ESD so on and the ships are ingame uniforms are also ingame so bam you got the start of a romulan faction i would rather do that
    [SIGPIC][/SIGPIC]
    swimwear off risa not fixed
    system Lord Baal is dead
    macronius wrote: »
    This! Their ability to outdo their own failures is quite impressive. If only this power could be harnessed for good.
  • travelingmastertravelingmaster Member Posts: 0 Arc User
    edited September 2012
    When i think Romulan, cloak and dagger, underminding the quadrant, espionage, stealing technology, starting conflict while appearing to remain neutral or uninvolved.
    cloak,cloak and cloak

    Well, yeah. It's how the Romulans ensure that the various other powers in the quadrant don't conquer or assimilate them. . .keep your enemies distracted, strengthen your own assets, etc.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
  • theuntankertheuntanker Member Posts: 8 Arc User
    edited September 2012
    I really think a Romulan faction ought to follow a major exploration revamp.

    My paradigm for what exploration ought to be is: Explore - Build - Defend, all in a (hopefully procedurally generated) dynamic, persistent space.

    To go out, to explore strange new worlds, to seek out new life and new civilizations - that's the core of Star Trek. Build a core mechanic which truly allows you to do that - to find worlds, develop them or your relationships with them, and finally to struggle over them, and have that all directly matter to the shape of the game - and all the factions you want to add easily fall into place afterwards, because they're all defined by their motivations for doing so.

    The Federation explores for a reason - ex astris, scientia. From the stars, knowledge. They seek greater understanding of the universe and all the things in it.

    The Klingons explore for a reason - not only to take resources to build up the strength of the Empire, but also to waste it. Without conquest, their empire falls apart, turning on itself to feed their need for the eternal war. This is most strongly apparent when they first appear in "Errand of Mercy" - but it still holds true for the Klingons of 2409.

    The Romulans, then, would explore for a reason as well - having been for a long time very insular, they now have to look outwards for the resources to rebuild their shattered nation.

    Make what you can do as a Romulan to help rebuild the Empire have a real impact - and that's all you would really need to create a compelling faction.
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