FlappingPix - Heavens Tear Arc User

Comments

  • Zetarana if I'm not mistaken all shards work in a similar manner aside from those that add directly to your MP. Honesty I wouldn't worry about adding more MP since you have to quite a bit already if you intend to use the most up-to-date magic weapons. Citrines have a greater increase in HP the lower your allocated points…
  • Yes I would agree the use of 2 sparkes for Malefic Crush does put a damper on using it. If anything when using spark skills Stunning Blow or Spark Eruption are better choices. If only due to the fact you'll need the chi for other skills. Stunning Blow (maxed) Strike the enemy with a stunning blow, inflicting base physical…
  • lol, IceJazmin I like that idea... *switches to Zeal* there that looks good with my fox form :p The beginning stats don't matter as much as a happy player and the skills you add to it as the genie is leveled up. The hard part is looking at all the skills and figure out just what you want/need if you intend to use it.
  • All depends on what form you intend to use Mandakitty. Are you staying in your human form and using magic or planning on using fox form during PvP? No matter what form you use some skills will always be helpful such as; Bramble > max to get Bramble hood (you'll want this skill even for PVE due to its 200% reflext of melee…
  • In general I've found the pdef shards to be much more useful on my armor and just make sure the actual armor have added vit or +HP on them to compensate. However on my arcane veno the extra HP from sharding was nice since I had low HP and as IceJazmin said the lower your base vit is the greater impact the HP shards will…
  • The different genies have slightly different beginning stat allocation. Of the 2 I've used, Zeal and Longevity, begin with higher values in magic and dex repectivly. Personaly I just use my genie to debuff so the higher dex was nice at the beginning. The higher magic is nice though since you can get the 4 skill slot much…
  • I think the skill sets on the genies vary a lot depending on what build you chose. As a light armor fox Tree of Protection is a wast of stamina when I can just use Soul Transfusion and Leech to regain HP. On my genie I've got the following skills: Extreme Poison (stack it with Amplify Damage to gain 40% added damage taken)…
  • Your build is somewhat dependent on how you choose to play your character. The great thing about Veno is we have a lot of options to choose from. I would suggest taking a little time and reading through this nice guide by Senovit. I think that will help clear up how the builds work in PW I know it helped me figure out…
  • 1. I believe its either a) your genie avatar is covered by that of your pets or b) you've used all of the genies stamina. 2. Your method of attacking is really more dictated by your build. For an arcane veno using magic is their attack and a very good one at that while their physical attack and def are low. I personally…
  • No mysti you can add any of the available pet skills as long as there are open slots. In the case of some pets you might have to have them forget 1 or more skills in order to replace them with ones that you would rather have. In the case of the crystalline magmite it comes with 2 skills and 2 open slots easily making there…
  • The fox form skills I use most: Befuddling Mist (be careful using this one though it has a fan AoE) Amplify Damage (a must for any fox veno) Leech (great skill) Stunning Blow (uses 1 spark but is worth it) Other skill you will want/need: Soul Transfusion (its a life saver, literally) Metabolic Boost (max it) Natures Grace…
  • Good point Belial I didn't even consider that lol. Being a fox form veno I rarely pull agro off my magmite even when I've used amp and extreme poison before any major skill. I'd still suggest not getting flesh ream since sand blow can be used to gain more agro and costs you nothing to get already being one of you skills…
  • While you could add the skill you'd be better off not adding flesh ream and just upgrading the bash skill when you can for increased tankablity in the long run. The flesh ream skill doesn't hold as much agro as bash does do to lower spike damage and has a longer skill cool down than 8 seconds since it has DoT effect on the…
  • I have the green one, Longevity, and it has worked well for me so far. I've been adding just dex and mag to it as the genie levels up. I currently have the original skill, extreme poison, blinding sand. I plan to get hollow fist after I get to for points in mag. However, I think these skills really benefit the play style…
  • no need to rerole, simply switch to using light armor fox form since your str/dex ratio is already about right. You also don't need near as much MP to wield a good weapon the lvl 22 mirage sword only requires 60 points in MP. All that you need now is some good gear that adds vit stats making it easy to split between…
  • I started out using light armor from the beginning since I figured the added pdef would be more beneficial since I primarily use the foxform skill tree. But really the armor makes little difference compared to just knowing how your skills work and letting your pet tank most of the time. The only downside is for the fox…
  • That's assuming the original poster is using an arcane build. Even so adding a little vitality isn't a bad thing early on before you get the money to get good HP shards. The stats the original poster has show work out to be pretty close to a light armor veno at level 21.
  • I started out light armor full fox from the very beginning when I roled this character. Its been a lot of fun going this route even if its not as common of a build so early on. My first veno was arcane build (now retired mule) while able to kill well and fast I got bored just nuking mobs praying that they didn't get too…
  • A catshop might be slower than just NPCing everything, but you are going to make more for low level DQ items. On heaven's tear server most DQ 20/30 and banker quest items are selling for double the NPC value. The auction house is another way you could sell off the items and likely make more than just NPCing unless you need…
  • Making money greatly depends on what you want to farm. At your level I'd suggest going to silverpool to farm decaying ghouls for complete sacks and silk thread. The taurocs drop concentrated glue (which sells pretty well) and mystical claws. The torgirns drop element fragments (good money in those due to use in multiple…
  • Do the spiritual cultivation quests as you level up. You get your first at level 9 and then again every 10 levels there after.
  • Its ineresting and actually kind of entertaining reading posts in threads like this one. So many arguments all leading back to the same middle ground; build function. Without that it would be just down right boring if every single veno was arcane or every BM was LA. It comes right down to how you intend to play your…
  • Not quite true veno's no matter what the build chosen will tend to level faster than many other classes grind wise. A veno with a leveled golem and skills as up-to-date you should be able to grind on monsters higher level than you easily enough. Not to mention grinding air mobs after level 30 is very good XP and tend to…
  • The HA/arcane armor set up is only good if you already know which pieces to use. I haven't gone that route simply because it seems like more trouble always switching something out due to replacing items early on. I'm a pure fox form player using light armor and if played well you should be able to tank mobs same level as…
  • Using a weapon in fox form you are more concerned with the physical damage than magic. Without looking I'm not sure what the physical damage is on the FB19 pataka since I chose not to use it. I got a good deal on a Mirage Sword that was already +2 from the acution house and it seems to be quite good with 143 - 203 physical…
  • A light armor veno still will never match a full arcane build in spell damage department my other veno is a level 50 arcane. That is simply from having to put more of your point into strength and dex should you want to use the best armor available. Which would mean that a heavy veno would have no where near even light…
  • Yes a light armor fox is more of a hybrid since we can melee and alternatively use spells. However, the total damage we do in human form is much less than going arcane. That is simply due to the fact more level points have to go into strength and dex should you want to have the best armor you can get. The up side is…
  • What soldari says about farming is absolutely true. That's exactly what I have been doing, while not every mob drops items I kill fast enough that I get a good stock of items even after an hour of farming I have enough to make good money. I also thought about going from arcane to light armor on my other veno, but realized…
  • Interesting I hadn't really thought about using tough much even though my crab has it. Would tough give your pet enough added pdef though early on for it be worth while since it works by percentage? I've only gone the offense route keeping a constant pdef debuf going with pierce and ironwood which works pretty well on…
  • Glad I saw this guide, there were a few things I hadn't thought about much when it came to escaping agro. Being a light armor fox build I can take a few hits, but unlike heavy armor the phys def is still an issue when you got 3 or so mobs all wanting to eat you lol. I've found in most cases saving up a little chi and using…