Bug: Lightning Enchant and Abyss of Chaos Here is a vid. for you to pass on to the devs about lightning triggering Abyss of Chaos. It causes this with other skills that depend on the use of encounters to active as well im sure. Also tested vorpal to make sure that it is and isolated occurance. And it is. It will not proc…
BUG: Spell Twisting Able to fire off skills that are encounters with basically no CD. Which is causing the skills that need an encounter use to fire off in rapid succession (abyss of chaos) due to this a miss conception of bugs in other skills are taking place. Its a combination of things. That of which I'm going to upload…
Its beyond that really. They are suppose to make it to be 400 of any stat will grant 1%. Even this is to high, and once again. The blanket stat change is not a good idea. Some stats have a high DR for a reason. Others a low DR once again for a reason. If they are seriously going to play with the stats then they should do…
That would kinda be cool.... but then they would not need the stat curve they are introducing in mod 6. Remember it never could be that the content is to easy. Its always the players have gotten to strong in this game.....
right and then the game would be just like Tera with its ilvl system. No one geared would que for the harder stuff lol. Or runes of magic where there is no que or gs system so people just inspect you and say ummm ...NO. People have not seen elitism until the though of "you should not know what im wearing because this game…
.....what? lol I think that would be the most unreasonable thing in general. Think about it this way your queing up with people you don't know. The closest information you can get from them is a gs or this new stuff if it works correctly. Granted neither reflects a persons skill. However being honest most people don't care…
umm ya might wanna check the stream they just did.... "allegedly" there will be things with 85-90% resistance XD. So no most do not have enough. But at lvl 61 armor pen does go up a bit :-D http://www.twitch.tv/perfectworld_community/c/6003266 28:20 talks about resistance
I do like the changes so far. The thing I'm not liking is being HAMSTER on stats. Other than that can't complain XD Either way its far to early to call much of anything seeing how nothing is final as of yet ehh
Agreed. There is a huge difference between a dungeon run and just grinding. Most of the dungeons now are just for grind. Over with in a few min and not even a challenge. However you have to realize that most of the people that say "it takes to long" are those who later say "theres nothing left to do". Honestly they should…
Simple solution. Lower the cost of rp items in the cash shop. For the love of god its a consumable.... the cost is way out in left field.... In terms of the amount of rp giving vs the cost it is far inferior to using ingame refinement options. Second the amount of rp needed to lvl items is a bit much at the higher lvls.…
Yea but if soloing is the intent then why play an mmo at all? An fps game would more suit a person with that taste. And in Tera there were things to where a tank was needed. Because 1. there was a hell of a lot less dodges 2. bosses hit waaaaaaaaay harder. 3. A healer was an actual healer, dps was dps, and a tank was a…
naaw my old game had it to where you could unbind anything and post it in the AH to sell or send it to an alt if you want to. Didn't have problems with hacking of accounts for that. Honestly a person is more like to be hacked for having lots of money. Because thats a lot easier to sell and make profit off of by far. Also…
Sure, as long as they get rid of the proc of ridiculous damage that comes from a GWF. Which might I AD will work even if you never are hit by them. They just can walk around on a point and like magic 35k ....yea sorry im not seeing where GWF is under powered. Maybe certain paths are but one think i know for sure is if…
and another person just spouting HAMSTER out of no where. However seen you phrased it as a question...Heres the answer. Hell no ice knife is not like SE.
Honestly, I hate procs I would rather have my damage back from the eariler mods. And also ....there is no skill envolved period in pve hell not much really in pvp either lol. Its the same rotation just with a potential for bonus damage if certain conditions are met. That's not passive damage as you are slotting a skill.…
Right but he is not saying to just nerf the ap gain of a tr but all classes. And surly not all of us are able to manage such a feat as 1 kill per 20 sec.... hell i wish i could XD Also in the tr defense their daily can actually be dodge and fairly not to difficult to do either. Unlike a certain class that only need 25% ap…
I dont really know what to say. I have experienced the spamming of dailies and ehh dont both me the dc just eats them anyway as well as the rest of the party on point. Now let me say what cant be eaten. Is 1 the perma stun/disable HAMSTER from HR and TR. Also keep in mind that some classes dont even need a full ap bar to…
Not sure why this took so long honestly. Because its done exactly as I suggested. Which was the quickest and easiest way to fix it. Dont have to get the charts and graph guys to test it just flat crit. Makes their life a lot easier IMO. Hopefully they will keep making changes simple like this.
right right and in what other mmo does "stealth" mean "i can smack you over and over again and you not see me" not to mention what cw in their rightful mind uses steal time for pvp??? Not to mention even if they did a TR would pop ITC and get out dodge. Dear god you can dodge so far i think its on par with the HR. Which…
Agreed. For a cw that does damage tabing shield would not be an option. Granted if your only doing premades and just hangin out with the DC it can be helpful. (I hate doing that so freakin boring, but effective). I still will try the new set out. Hell the more dps the better. Pew, pew!!! XD
Kinda just flat out disagree. For many reason but hear are a few. 1 it is dodge-able its the fact that basically you get to shots at a target. Which is what creates that though that it cannot be dodge. HR, TR absolutely not an issue dodge it. The just have to know what they are doing. SW they have cc immunity/damage…
Right....okay ya kinda stated the obvious about it not being a must have. But still there is this thing called incentive for actually take the time to farm it.... just staying. The bonus is way to low for the work or cash it takes to put together. Pretty sure that was the op point.... On top of that the Lathander set…
Heh? o.O how? lol The robot thing would be a fail idea because some classes like say hr vs cw yea no it would always win. Because without an error a BIS HR vs a BIS cw will win 90% of the time. Cant be a stalemate if one of the classes cant attack XD