Reported one month ago, has not been fixed. Maybe if we keep bumping these bug reports they will see it. https://www.arcgames.com/en/forums/neverwinter/#/discussion/1233839/chult-boon-missing-item-lvl-and-text-overwrite
Reported a month ago already, I don't think they plan on fixing it. https://www.arcgames.com/en/forums/neverwinter/#/discussion/1233839/chult-boon-missing-item-lvl-and-text-overwrite
I've already made a forum thread a whole month ago and submitted a support ticket which referred me back to the forums to submit a bug report, about the Overgrown Boon (2nd point) not giving item lvl. I've also tagged a dev in a thread about it, I don't think it's a priority for them, too busy focusing on nerfs. Not a big…
Bump Since I had not respecced my Tactician loadout since I had first made it, I went ahead and respecced it today to adjust for not needing AoE resist, and some other things for my boons. I can confirm that the Overgrown boon in Chult is still not giving 30 item lvls for the 2nd point increase in the boon. I will add a…
I know, how horrible of players to work hard on their toons to be able to be very strong at top levels and run with other high lvl toons in private queues. I can't stand it either.
And again, I feel it necessary to ask why this matters so much to you and some others? What is the overall goal of trying to nerf powersharing or buffing? To make dungeons take longer? Are people jealous of the ability of others to do large amounts of DPS? Some of you act like this is a competition with a limited amount of…
I am actually very excited for this thread to get a response. But I'm sure they might make changes if they did decide to implement it. If they made all rare spawns drop a trophy for all people, then they would probably further decrease the appearance chance. If they did make all rare spawns drop a trophy, there is no way…
Below is a quote from asterdahl, which I'm sure you have read already. But anyway, you do bring up a good point. As you can see from what he stated below, I don't think they intended to imply in the patch notes that "trophy" would include T2/T3 hunt items. But you do make a good point, it does just say Trophy, it doesn't…
These are all private queued runs, people doing private runs should be able to experiment and find the most efficient way to do them. I mean, if they REALLY wanted to force people to run with certain restrictions, all they would have to do is edit the private queue system to not allow two healers or two tanks in the same…
Hunts were specifically excluded, they did not intend for it to drop a unique item for everyone in a hunt. But since the last patch, you're right, we have to disband the party or the t-rex only drops 1 fang for the whole party and the first person to touch it, gets it.
Since we are demanding that auction house prices set by players be lowered by Cryptic, can we also please lower the prices of the Swift Golden Lion? I want one.
Yesterday I spent over an hour running back and fourth between the four spawn points killing giant scorpions. Two Ventomtails would spawn randomly at one of the same locations, and I would kill them. After over an hour of doing this, not a single thing dropped from the Venomtails. This must be the rarest one to obtain. The…
500-2000 Zen each isn't a lot compared to how much they make off of single use Legendary Dragon Keys. Why introduce an infinite key for that amount when they can just make people buy single use keys? I too run out of keys, VIP just doesn't give enough, but..... it does force you to do your daily quests that you were…
The hunts are extremely aggravating, but why would they make them easier and the gear more common? The unique gear that drops is 480IL and pretty decent. I think it was meant to be harder to obtain. In all of the other zones, when you were done with your quests, daily, and weekly, there wasn't much left to do, at least…