there is something wonky going on with Binding arrow - I used it in place of constricting and it didnt fire off roots the first couple of tries but eventually it did pick up and was proccing roots every time... I couldnt begin to try and explain this.
I tried respeccing to combat tree last night - but I ended up with 15 points that I had absolutely nowhere I wanted to put them into. 1. The early tiers of both archery and trapper include things the combat HR cant/doesnt want to take advantage of. All 4 1st tier skills require that I switch stances away from the stance…
DH work fine. I've gotten 3 opals (not a lot but 1 a week isnt unusual for me) 5 flawless sapphires and an upward scaling amount of the rest in the last 2 weeks. I have used a DC as a DH toon .. as well as SW and GWF. GWF is my latest and seems to work well when used doing SH content. Oh, and really sorry for you guys but…
I only got 3/4 through the first page of comments TL;DR Playing a broken class should never ever influence developers to break the game further to cater to that class. The point is - those dungeons are not meant to be solo'd and if Paladin can solo it - there's something wrong with the class -not the dungeon design. (my…
@dairiuschi3 -- indeed, not using your daily is the right thing to do. You really only encounter this in IWD or WoD during Heroic encounters that attract a LOT of attention ie: Beholders, Dragon Runs, etc. Tiamat during the cleric phase is actually okay to use daily but not during head phase. This is inconvenient but at…
I dont agree with a ICD for Burning guidance - as the boon is available for more than just the Paladin class. DC's or others that heal should not suffer because of Paladins broken combo. Vow and Prism absolutely need to change. Vow gives off way too many procs. I concur with giving Vow a 1s cooldown and adjusting the…
1. Neverwinter follows a carefully constructed timeline that covers the Forgotten Realms fiction for quite a long period. Basically, by playing Neverwinter you have experienced most of the biggest events in FR history up to current events. The Castle Never prior to mod 6 depicted events during the Thayan storyline. 2.…
TL;DR I read up to this post and now I think you're just trolling. theFabricant had it right .. every class has a path that isnt optimal and one that is. Posting just to get attention is not useful to the community. Aspect of the Serpent is a cornerstone of Trapper builds. It is one of the most useful class features we…
I dont pvp .. have not even tried the SH PVP .. but can I just say that the moderation in this thread is absolutely superb? I saw things I liked: 1. posts didnt get removed - moderators edited and removed specific content not allowed (like all caps) 2. Moderators assisted Cryptic in communicating despite not really having…
My opinion? I disagree with almost everything in this thread. Yes, Trapper is the way to go. Yes, HR is largely dependant on skill. SW and HR are neither bad classes or underpowered. Lifesteal is awful since mod 6 .. when you take a tree that is all about lifesteal .. expect it to suck. in PvE - for the most part - GWF,…
As most everyone has pointed out in this thread, the OP was a little arrogant. Your guild is not so much different than my guild, his guild, her guild, their guild and Joe Blow's guild. Most of the players in the game already have a group of friends they like to relax and be with; we seem to be currently (since mod 6)…
they COULD have made artifact equipment gain a percentage of the players XP with every kill (a la Torchlight) which is completely inventory-less ... but that doesnt sell Runic bags of holding ;)
Mr. Salvatore, The Underdark has pretty much always been your kingdom in the Forgotten Realms, what we imagine and how we approach the setting is largely based on your writing. Neverwinter Online is uniquely in the position to add your heavily influenced content into a graphical setting that allows us to explore the…
I'm gonna post this here.. only in hopes that someone with more savvy than me can test this for damage potential. This is what I have started running (I have followed Chem's guide for about a year and have played MoF since it came out) FtF on tab, Icy Terrain, Disintegrate, Stealtime/Shard/CoI depending on needs.…
this needs serious testing. I highly doubt CA is capped at 10%. If it is - holy (expletive) what a nerf that would be to TR's. TR's get CA from base stats so it wouldnt take much to hit a 10% cap AND most TR's take whatever CA they can get because they believe it's an integral part of their build. Looking at my char sheet…
TR was by far the easiest class to lvl to 70 imo. I leveled CW, OP and HR (each had different struggles). I played MI Sab and used Skulker/Draconic during leveling.
Smokebomb is our highest dps encounter because it has no target limit, followed by Dazing strike and then Blitz. LB is good if there are a lot of debuffs (DC, MoF CW) in the party and you have high crit severity. (if your LB isnt hitting for over 100k then u probably should be using Dazing Strike unless it's a boss) With…
1. SoD has never been on the official change log. The Dev's simply refuse to admit that it's changed at all. Whether this gets addressed in the future is anyone's guess. SoD has long been a sore point with other classes because of it's confusing mechanic and the use of the word "piercing". 2. I played Executioner through…