Enchanting Stones, Rank 5 and Rank 6 can now be purchased in bulk from the Trade Bar Store. Is this an accurate statement? @terramak @"cwhitesidedev#9752"
@terramak Enchanting Stones, Rank 5 and Rank 6 can now be purchased in bulk from the Trade Bar Store. I can't find these in the tradebar store on preview
* There is a softcap at +300% bonus damage from these debuffs, ie, diminishing returns to bonus damage so that the total can never exceed (or even quite reach) +300% Am I reading this wrong or is this really a hard cap of 300%?
Interesting that moving items from overflow to bags is gonna reduce lag but if you say so...... Its about time to increase bank space again, and if possible add another bag slot. I thought I read in one of the "state of the games" that dev were taking a look at all the random refinement items that don't stack (bound,…
exactly this, TRs can do damage but the mechanic is overly complicated. I've played mine since beta going from pve to pvp as the game changed. a quick change they can make is to increase the bleed from duelist to 20 again and revert the tick speed to when it was fast. also to the guys that finally put all the bugs in one…
repel is the biggest cc in pvp. CB is second of course but you can't push someone off a point with CB elven battle doesn't work against repel but does against smokebomb. That said, I'm all about them fixing broken stuff first, then we can talk about balance
absolutely, and a feature that many will happily pay for. As an example, here is what I would like to see: Loadout 1 pvp Loadout 2 pve general (different paragon then pvp) Loadout 3 Pve dragons Loadout 4 pve giant etc With each loadout requiring a zen token to purchase.
sounds like a solid plan with the limited resources you have. Are you all taking a look at how some enchantments (feytouched) have constant uptime, but the others have longer cooldowns for some reason? Any chance we could get all enchants on same cooldown as feytouched? it would really help their usability. (it is really…
If the only difference is the set bonus then I am cautiously optimistic. Gives players more choice which is always nice. And I think every one will agree that we don't want some super overpowered set bonus that is then nerfed later after we invest. Balance them before live and thanks for your time
is the team also aware of the the feedback for how MSVA is currently implemented? Time spent getting keys vs chance at top tier rewards? Literally everyone hates how it is currently implemented. You need to at least add a dungeon chest to it with the possibility to get ANY of orange marks in its loot table
Ok, Mod 10 is actually your option 1. Pure RNG. Even more so now that there is no peeking. MSVA is universally disliked by anyone that had/has to do it. Go look through the old feedback. The only thing that made it bearable was the ability not to waste a key in a garbage chest. Now you have to.. yes, they need to redo the…
why would the fallout be worse? This actually corrects the biggest complaint of the new key changes. MSVA is unreal with key use and I'm sure the devs are seeing the drop off. Let them move on from that in peace. Plus (on PC) we didn't even have it that hard because we could peak The new weapons are different and offer…
I am posting this mostly to refer to this in a few months. This is horrible change. People are going to run less content and be more frustrated. I think you all are really going to regret this change. Have we already forgotten Mod 6 and the feedback you were given then?
great news! to follow up on what kreatyve, here are some other items: 1. Quest items (they drop alot in SKT and SoMI) 2. Event items (fish/special refinement items like simral, etc) 3. Specific campaign items (trowel, boat, pick, relics) Consider adding tabs to it that you can unlock with AD and include fashion/refinement.…
"the current experiment with allowing the camera to zoom in and out has come to an end. While we like the feature, there's still more testing and tweaking that needs to happen before we can consider shipping this feature to a live shard" welp there goes the best thing on preview right now
bhahaha this is communication at its finest. You are really going to try and sell this as a bug... you are also implying that the devs have been reducing chest rewards in game due to a bug? Thereby fixing the bug will lead to what...better rewards. Just bad communication and decisions all around