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jimmypdt Arc User

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jimmypdt
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  • Bugs 1) Characters that have either bought the campaign completion for EE campaign or the level 70 boost which also gives the EE campaign completion for a character are not showing as completed for the character. Forcing the player to play though the campaign. This could be since EE is now an adventure instead of a…
  • Anything over the 90% cap is wasted.
  • Well if they are no longer playing and only logging in to get their key than yes they will be counted in the metrics as an active player. But they wont be queueing for dungeons so the amount of players for dungeons will decrease and it will take longer and longer for dungeon queues to pop. So some players will make the…
  • For anyone who has yet to try the new system out, do not just take my word or more importantly do not take the word of the doomsayers as fact. Do yourself a favor and try it out for yourself and I'm willing to bet that you will be UNpleasantly surprised at how boring the game is now with these changes.
  • So is this going to have a Ban wave for those who used this like we had in MOD 14 Huntgate? Or is this just going to be brushed under the rug since player numbers are slowly bleeding away and some of the people that used this/showed how to do this are on the Content Creator Program?
  • Not a bug. All that happened was everyone quite the instance but it takes a minute or two before the instance is fully shutdown. In that time you queued up and it placed you on that map. Best way to check this is next time you go into a map press "X" and see how long the instance has been going for.
  • Oops. My bad. I misunderstood. Glad you got the full amount.
  • Its not a bug mate. If you have an order for 5000 zen and a person sells 1 zen and you are next in line to receive it your order will change to 4999 and the one zen will end up in the transfer part of the exchange. It just takes a little bit of time. When you logged out someone else sold more of their zen so thats why you…
  • PS and Xbox will get the update in about a month... give or take.
  • I've made a few posts about this elsewhere but it takes even longer as a paladin to kill things in preview compared to live. It take every class longer to kill things. That's why I have retired my paladin and moved to rogue. But then again I pretty much stopped playing once the Avernus 4 milestone thing started since I had…
  • Not trying to start anything but noworries said "This thread is for suggesting items, equip bonuses, or set bonuses that could be changed." So people are doing just that and giving examples to make sure what they are saying is clearly understood. People are not saying that they have to do it. It's just their opinion and…
  • This right here is what people have been asking for when they say Horizonal Progression. This adds in more variety to builds and people wont have to chase stat caps (which this game is currently based on with some positioning for CA and avoiding red... well not so much the avoiding red thing considering what I've seen) ,…
  • This is a known bug. They have a fix for it and will be rolling it out soon.
  • They want to wait a few days/ a week to let people try new things out before deciding on having an exchange for other things in game. Keep trying things out and standby for a statement that will soon come mate. Good luck.
  • The zombies in Dread Ring are a known issue. They have a fix on standby for the next patch.
  • Well I give you a hand. So I went through 5 different zones on my end game pally to see if there is a difference in the difficulty in the zones. I removed all 5 companions slots, my vorpal and tenebrous enchantment to avoid random procs as much as possible. I only used my shielding strike at will to kill Tier 1 minions…
  • So I went through 5 different zones on my end game pally to see if there is a difference in the difficulty in the zones. I removed all 5 companions slots, my vorpal and tenebrous enchantment to avoid random procs as much as possible. I only used my shielding strike at will to kill Tier 1 minions (they are the ones with…
  • If they add item level to the boons then everytime you add a boon all of your other stats will drop slightly. Best not to do that
  • Wow first they make a solo player event. Now they are making almost everything BTA. Honestly at this point it seems they are turning this MMO into a single player game. I'm shocked I tell you, Shocked... Well not really... All the best, OPTank_
  • I wish NWO would follow what SWTOR did for difficulty. You can change between story, veteran, and master mode. Story mode is for people who just want the story (easy enemies, hard for you to be killed). Veteran mode for people who want a bit of a challenge (Harder enemies, you can die sometimes). And Master mode for those…
  • May I suggest SW:TOR. It checks almost every box for many (most??) players in both the multiplayer and solo content. Its got a story mode for people who just want the story (easy enemies, hard for you to be killed). Veteran mode for people who want a bit of a challenge (Harder enemies, you can die sometimes). And Master…
  • You need to turn in the quest. If you have already done the event last year with the character you will not get the free voucher. Only if it is the first time doing the event with that character. Sorry mate.
  • Yes. bottom of your inventory bags. Click the drop down menu. It should be below the one for refinement. All the best, OPTank_
  • I like this as well but would like to add in 2 things. 1) Anything that is bought at a Vendor/Store with a currency that you can grind for like seals, campaign currency, etc... (Not trade bars) should be Bound to Account. Anything that drops from RNG should be unbound. 2) I think this is really the only game that I've…
  • People could have legendary mount speed but use a purple mount since they like the look of it. Or They have the guild boon that increases their mount speed and you might not have that one selected or available to you. If you go to the boon page and on the left side it says "guild" or "Stronghold" ( sorry can't remember…
  • "the Bonus stats no matter their source (gear, companions, and anything else)" The companion/bonding runestones fall under the bonus stat. which now also gets a boost.